Battle Arcade Challenge: Birkal

lol that couldn't've gone worse

except for him getting more crits or me missing don't patronize me

Gallade: Psycho Cut | Night Slash | Psycho Cut

If Ludicolo is in the semi-invulnerable state of a damaging evasive move when you would attack it, use Protect on the first instance, and Chill on all others. Push back each time.
If Ludicolo uses Counter, use Psychic that action. Push back each time.
 
male40.png

"Doc can't help you, buddy."
Rain Dance -> Scald -> Waterfall

mariowc.png

Round-a 6! FIGHT!
Order: Gallade, Ludicolo

Action 1
Gallade used Psycho Cut!
-Crit chance (Crit <= 1250): 9054 = NOPE.
-Damage: 7 + 3 + 7.5 - 4.5 = 14 damage
Ludicolo used Rain Dance!
It started to rain! (4 rounds)
Numbers:
-Gallade: -4 EN
-Ludicolo: -14 HP, -9 EN

Action 2 (New order: Ludicolo, Gallade)
Ludicolo used Scald!
-Crit chance: 9461 = NOPE.
-Damage: 8 + 3 + 3 + 4.5 - 6 = 12.5 damage
-Effect chance (Burn <= 3000): 9110 = Called it.
Gallade used Night Slash!
-Crit chance (Crit <= 1250): 2785 = One roll later. Why the fuck am I not surprised?
-Damage: 7 + 7.5 - 4.5 = 10 damage
Numbers:
-Gallade: -12.5 HP, -5 EN
-Ludicolo: -10 HP, -5 EN

Action 3
Ludicolo used Waterfall!
-Crit chance: 9753 = NOPE.
-Damage: 8 + 3 + 3 + 4.5 - 4.5 = 14 damage
-Effect chance (Flinch <= 2000): 5083 = NOPE.
Gallade used Psycho Cut!
-Crit chance (Crit <= 1250): 2050 = NOPE.
-Damage: 7 + 3 + 7.5 - 4.5 = 14 damage
Numbers:
-Gallade: -14 HP, -4 EN
-Ludicolo: -14 HP, -5 EN

Final Numbers:
-Gallade: -27 (26.5) HP, -13 EN
-Ludicolo: -34 HP, -19 EN
Birkal: | Matezoide:
AOX | XOA
475.png
|
272.png

Gallade | Ludicolo
Lum Berry | Nothing
HP: 47 | HP: 35
EN: 47 | EN: 69
Stats: 5/3/2/4/92 | Stats: 3/3/3/4/60(120)
Justified | Swift Swim
No ailments | No ailments
+10 accuracy | -10 evasion
No other | No other

Field:
Rain (3 rounds)
Matezoide was kicked from #capasb by Pwnemon (That shit was never funny. Ever.)
Scald -> Waterfall -> Scald**
*If Gallade has a substitute up, use Bullet Seed and push actions down
**If Gallade is burned A3, use Waterfall​
 
mariowc.png

Round-a 7! FIGHT!
Order: Ludicolo, Gallade

Action 1
Ludicolo used Scald!
-Crit chance: 6951 = NOPE.
-Damage: 8 + 3 + 3 + 4.5 - 6 = 12.5 damage
-Effect chance (Burn <= 3000): 9290 = ...
Gallade used Close Combat!
-Crit chance: 4128 = NOEP.
-Damage: 12 + 3 + 7.5 - 4.5 = 18 damage
Gallade's defenses dropped! (-1 Def and SpD, 1 round)
Numbers:
-Gallade: -12.5 HP, -7 EN
-Ludicolo: -18 HP, -5 EN

Action 2
Ludicolo used Waterfall!
-Crit chance: 1046 = Son of a bitch...
-Damage: 8 + 3 + 3 + 4.5 - 4.5 + 2 = 16 damage
-Effect chance (Flinch <= 2000): 7076 = Of course I get the roll I want when it doesn't count...
Gallade used Psycho Cut!
-Crit chance (Crit <= 1250): 8915 = NOPE.
-Damage: 7 + 3 + 7.5 - 4.5 = 13 damage
Numbers:
-Gallade: -16 HP, -4 EN
-Ludicolo: -13 HP, -5 EN

Action 3
Gall...ah, who am I kidding? Ludicolo's toast.
Numbers:
-Gallade: -4 EN
-Ludicolo: -4 HP

Fianl Numbers:
-Gallade: -29 (28.5) HP, -15 EN
-Ludicolo: -35 HP, -10 EN
Birkal: | Matezoide:
AOX | XOX
475.png
|
272.png

Gallade | Ludicolo
Lum Berry | Nothing
HP: 18 | HP: KO
EN: 32 | EN: 59
Stats: 5/3/2/4/92 | Stats: 3/3/3/4/60(120)
Justified | Swift Swim
No ailments | Faint
-1 Def (1 round), -1 SpD (1 round), +10 accuracy | -10 evasion
No other | No other

Field:
Rain (2 rounds)
male40.png

"YOLOOOOOOOOOOOOOOOO-"

Matezoide was banned from #capasb by IAR (IAR)

Since all Mat has left is Medicham, she'll be sent out automatically. Your orders?​
 
Destiny Bond | Shadow Sneak | Psycho Cut

If successful protective / evasive move on A1 or A2, use Chill that action. Push back actions.
If you flinch on A1, push back actions.​
 
male40.png

":("
Fake Out -> Feint -> Feint

mariowc.png

Round-a 8! FIGHT!
Birkal: | Matezoide:
AOX | XAX
475.png
|
272.png

Gallade | Medicham
Lum Berry | Nothing
HP: 18 | HP: 90
EN: 32 | EN: 100
Stats: 5/3/2/4/92 | Stats: 3(6)/3/1/3/80
Justified | Pure Power
No ailments | No ailments
-1 Def (1 round), -1 SpD (1 round), +10 accuracy | No changes
No other | No other

Field:
Rain (2 rounds)
Order: Gallade, Medicham

Action 1 (Priority: Medicham, Gallade)
Medicham used Fake Out!
-Crit chance: 2530 = NOPE.
-Damage: 4 + 8.5 - 4.5 + 2 = 10 damage
Gallade flinched and couldn't move!
Numbers:
-Gallade: -10 HP
-Medicham: -4 EN

Action 2 (Priority: Medicham, Gallade)
Medi-ah, fuck it, Gallade's out.
Numbers:
-Gallade: -8 HP
-Medicham: -4 EN

Final Numbers:
-Gallade: -18 HP
-Medicham: -8 EN
Birkal: | Matezoide:
XOX | XAX
475.png
|
272.png

Gallade | Medicham
Lum Berry | Nothing
HP: KO | HP: 90
EN: 32 | EN: 92
Stats: 5/3/2/4/92 | Stats: 3(6)/3/1/3/80
Justified | Pure Power
Faint | No ailments
+10 accuracy | No changes
No other | No other

Field:
Rain (1 round)
male40.png

"And then there was one..."
Hi Jump Kick -> Fire Punch -> Hi Jump Kick
*If Rotom uses Double Team, use Foresight and push actions down, but only once
**If Rotom uses Mud-slap, use Foresight and push actions down, but only once​
 
mariowc.png

Round-a 9! FIGHT!
Birkal: | Matezoide:
XAX | XAX
v0HE2jl.png
|
308.png

Rotom | Medicham
Lum Berry | Nothing
HP: 90 | HP: 90
EN: 100 | EN: 92
Stats: 1(2)/3(4)/4(5)/3(4)/91(86) | Stats: 3(6)/3/1/3/80
Levitate | Pure Power
No ailments | No ailments
+10 accuracy | No changes
No other | No other

Field:
Rain (1 round)
Order: Rotom, Medicham

Action 1
Rotom left its appliance!
Medicham us-NO.
-Recoil: 16 damage
Numbers:
-Rotom: -8 EN
-Medicham: -16 HP, -7 EN

Action 2
Rotom used Shadow Ball!
-Crit chance: 9706 = NOPE.
-Damage: (8 + 3 + 6 - 4.5) * 1.5 = 18.75 damage
-Effect chance (-1 SpD <= 2000): 3601 = NOPE.
Medicham used Fire punch!
-Crit chance: 9352 = NOPE.
-Damage: 8 + 8.5 - 4.5 - 3 = 9 damage
-Effect chance (Burn <= 1000): 6107 = NOPE.
Numbers:
-Rotom: -9 HP, -5 EN
-Medicham: -18.75 HP, -6 EN

Action 3
Another shadow ball blah blah blah fuck this fucking headcold
-Crit chance: 2087 = NOPE.
-Damage: (8 + 3 + 6 - 4.5) * 1.5 = 18.75 damage
-Effect chance: 8935 = NO.
And I really shoulda seen that shit coming.
-Recoil: 16 damage
Numbers:
-Rotom: -9 EN
-Medicham: -34.75 HP, -7 EN

Final Numbers:
-Rotom: -9 HP, -22 EN
-Medicham: -70 HP, -20 EN
Birkal: | Matezoide:
XAX | XAX
9QQrdLO.png
|
308.png

Rotom | Medicham
Lum Berry | Nothing
HP: 81 | HP: 20
EN: 78 | EN: 72
Stats: 1/3/4/3/91 | Stats: 3(6)/3/1/3/80
Levitate | Pure Power
No ailments | No ailments
+10 accuracy | No changes
No other | No other

Field:
None
Look, just...just get it over with.​
 
Thunderbolt | Shadow Ball | Shadow Ball

If Double Team clones are up when you would attack, use Shock Wave that action.​
 
Well, now that I feel somewhat better...
Pain Split -> Endure -> Pain Split

mariowc.png

Round-a 10! FIGHT!
Order: Rotom, Medicham

Action 1
Rotom used Thunderbolt!
-Crit chance: 7445 = No
-Damage: 10 + 3 + 6 - 4.5 = 14.5 damage
-Effect chance (Paralysis <= 1000):: 2142 = No
Medicham used Pain Split!
-Damage: (81 - 5.5) / 2 = 37.75 = 25 damage!
-Energy cost: (6 + (81 - 5.5)) / 3 = 27.16 EN
Medicham recovered 25 HP!
Numbers:
-Rotom: -25(!) HP, -6 EN
-Medicham: +10.5 HP, -27.16 EN

Action 2 (Priority: Medicham, Rotom)
Medicham used Endure!
Medicham braced herself!

Rotom used Shadow Ball!
-Crit chance: 8623 = No
-Damage: (8 + 3 + 6 - 4.5) * 1.5 = 18.75 damage
-Effect chance (-1 SpD <= 2000): 6253 = NOPE.
Numbers:
-Rotom: -5 EN
-Medicham: -18.75 HP, -15 EN

Action 3
Rotom used Shadow Ball!
-Crit chance: 6957 = NOPE.
-Damage: (8 + 3 + 6 - 4.5) * 1.5 = 18.75 damage
-Effect chance (-1 SpD <= 2000): 9005 = NOPE.
Medicham endured the blow!
Medicham used Pain Split!

-Damage: (56 - 1) / 2 = 27.5 = 25 damage!
-Energy cost: (6 + (56 - 1)) / 3 = 20.33 EN
Medicham recovered 25 HP!
Numbers:
-Rotom: -25(!) HP, -9 EN
-Medicham: +14.25 HP, -20.33 EN

Final Numbers:
-Rotom: -50 HP, -20 EN
-Medicham: +6 HP, -62 (62.49) EN
Birkal: | Matezoide:
XAX | XAX
9QQrdLO.png
|
308.png

Rotom | Medicham
Lum Berry | Nothing
HP: 31 | HP: 26
EN: 58 | EN: 10
Stats: 1/3/4/3/91 | Stats: 3(6)/3/1/3/80
Levitate | Pure Power
No ailments | No ailments
+10 accuracy | No changes
No other | No other

Field:
None
male40.png

"You know...in hindsight, that probably wasn't the best move..."
Bullet Punch* -> Chill* -> Fire Punch
*If Rotom uses a p/e move A1, switch Chill and Bullet Punch's places​
 
mariowc.png

Whoopsie! We've-a got one too many rounds here!
Order: Rotom, Medicham

Action 1 (Priority: Medicham, Rotom)
Medicham used Bullet Punch!
-Crit chance: 605 = Hooray...sorta...
-Damage: 4 + 3 + 8.5 - 4.5 = 11 damage
Rotom used Thunderbolt!
-Crit chance: 3172 = NOPE.
-Damage: 10 + 3 + 6 - 4.5 = 14.5 damage
-Effect chance (Paralysis <= 1000): 5637 = NOPE.
Numbers:
-Rotom: -11 HP, -6 EN
-Medicham: -14.5 HP, -4 EN

Action 2
Rotom used...ah, fuck it. This fight's over.
Numbers:
-Rotom: -5 EN
-Medicham: -11.5 HP

Final Numbers:
-Rotom: -11 HP, -11 EN
-Medicham: -26 HP, -4 EN
Birkal: | Matezoide:
XAX | XXX
9QQrdLO.png
|
308.png

Rotom | Medicham
Lum Berry | Nothing
HP: 20 | HP: KO
EN: 47 | EN: 6
Stats: 1/3/4/3/91 | Stats: 3(6)/3/1/3/80
Levitate | Pure Power
No ailments | Faint
+10 accuracy | No changes
No other | No other

Field:
None
male40.png

"Ah, dammit...well, it was fun while it lasted. Enjoy the belt!"

Prizes:

Birkal:
+7 CC
Gallade: +12 MC and 5 KOC
Tomohawk: +3 MC
Rotom: +3 MC and 1 KOC
+1 Minor Circuit Belt
-1 Bicycle

The Wanderer:
+14 UC

waterwarrior:
+5 UC

Matezoide:
-1 Minor Circuit Belt

Doc Louis:
+1 Bicycle

Thank you for playing! You may take on the next circuit immediately.
 
Birkal is challenging the Singles Arcade with the following Pokemon:

Cool, no queue.

Name: Birkal
Thread: Here
Format: Singles (Round II)



534.png


Wen-Do | Conkeldurr (F)
Wen-Do is a form of self-defense for women through various martial arts techniques from around the globe. This form aims to empower women to defend themselves from domestic violence, while supporting one another in their daily lives. Conkeldurr learned her name by defeating two enemies (and almost a third) in the Fighting Gym Qualifiers versus deadfox081.
[Nature]

Adamant (+Atk | -SpA)
[Type]

Fighting
[Abilities]

Guts
Sheer Force
Iron Fist (✓)
[Stats]

HP: 110
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 45
S&W: 3 | 4
Total: 19
[Tokens]

EC: 9 | 9
AC: 5 | 5
MC: 0
[Learned Moves]

[52 | 71]
Bide
Block
Brick Break
Bulk Up
Bulldoze
Chip Away
Comet Punch
Counter
Detect
Dig
Double Team
Drain Punch
Dynamic Punch
Earthquake
Endure
Facade
Fire Punch
Focus Energy
Focus Punch
Force Palm
Foresight
Giga Impact
Hammer Arm
Helping Hand
Ice Punch
Knock Off
Leer
Low Kick
Low Sweep
Mach Punch
Payback
Poison Jab
Pound
Power-Up Punch
Protect
Rest
Return
Reversal
Rock Slide
Rock Throw
Rock Smash
Scary Face
Sleep Talk
Smack Down
Stone Edge
Substitute
Sunny Day
Superpower
Taunt
ThunderPunch
Toxic
Wake-Up Slap
Wide Guard
Work Up
[Unknown Moves]

[Gen 6]
Attract
Confide
Fling
Focus Blast
Frustration
Grass Knot
Hidden Power
Hyper Beam
Rain Dance
Rock Tomb
Round
Strength
Swagger

[Gen 5]
Snore

[Egg]
Cross Chop

Smelling Salts

[46 MC]
352.png

Crayons Kecleon (M)

[Nature]
Quiet (+SpA | -Spe | -10% Evasion)
[Type]
Normal​

[Abilities]
Color Change
Protean (✓)​

[Stats]
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 5
Spe: 34 (-)
S&W: 2 | 2
Total: 17​

[Tokens]
AC: 5 | 5
MC: 0​

[Learned Moves]
[41 | 82]
Thief
Tail Whip
Astonish
Lick
Scratch
Bind
Feint Attack
Fury Swipes
Feint
Psybeam
Screech
Shadow Sneak
Substitute
Sucker Punch
Shadow Claw
Ancient Power
Synchronize

Fake Out
Recover
Disable
Skill Swap
Magic Coat
Camouflage

Flamethrower
Dig
Power-Up Punch
Thunderbolt
Aerial Ace
Trick Room

Toxic
Protect
Stealth Rock
Snatch
Iron Tail
Aqua Tail
Counter
Drain Punch
Endure
Fury Cutter
Ice Punch
Wonder Room

[Unknown Moves]
[Level]
TBD

[Gen 6]
TBD

[TBD MC]
475.png

Gallade (M)

Nature: Naive (+15% Speed | +10% Accuracy | -1 SpD)

Type:
Psychic | Fighting

Abilities:
Steadfast | Justified (Unlocked)

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 3 (-)
Spe: 92 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9 | 9
MC: 1
DC: 5 | 5

Attacks:
70 | 125

Aerial Ace
Ally Switch
Attract
Body Slam

Brick Break
Bulk Up
Bulldoze
Calm Mind
Captivate
Charge Beam
Charm

Close Combat
Confuse Ray
Confusion
Cut
Dazzling Gem
Defense Curl
Destiny Bond
Disable
Double-Edge
Double Team
Drain Punch
Dream Eater
Dual Chop
Earthquake
Echoed Voice
Encore
Endure
Facade
False Swipe
Feint
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Frustration
Fury Cutter
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Headbutt

Heal Pulse
Helping Hand
Hidden Power Fire (7)
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Knock Off
Leaf Blade
Leer
Light Screen
Low Kick
Low Sweep
Lucky Chant
Magical Leaf
Magic Coat
Magic Room
Mean Look
Memento
Mimic
Mud-Slap
Natural Gift
Nightmare

Night Slash
Pain Split
Poison Jab
Power-Up Punch
Protect
Psychic
Psycho Cut
Psych Up
Psyshock
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return

Rock Slide
Rock Smash
Rock Tomb
Round

Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Skill Swap
Slash
Sleep Talk
Snatch
Snore
Stone Edge
Stored Power
Strength
Substitute
Sunny Day
Swagger
Swift

Swords Dance
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Thunderbolt
ThunderPunch
Thunder Wave
Torment
Toxic
Trick
Trick Room
Vacuum Wave
Will-O-Wisp
Wonder Room
Work Up
X-Scissor
Zen Headbutt

Battle #5
You are challenged by Team Flare Grunt!
VSTeam_Flare_Grunt_M.png

"I'll burn you to the ground!"

RNG for Pokemon: 114
Ability: Regenerator
578.png

Duosion (M)
Nature: Modest
Type: Psychic
Abilities: Overcoat, Magic Guard, Regenerator

Stats:
HP: 100
Atk: Rank 1(-)
Def: Rank 2
SpA: Rank 6(+)
SpD: Rank 2
Spe: 30
Size Class: 1
Weight Class: 1
Base Rank Total: 16

Attacks:
Psywave
Reflect
Rollout
Snatch
Hidden Power [Fighting]
Light Screen
Charm
Recover
Psyshock
Endeavor

Rain Dance
Thunder
Psychic
Shadow Ball
Energy Ball
Trick Room

Acid Armor
Confuse Ray
Night Shade
Trick

Roulette:
16 14 15 21
1 18 23 2
6 7 19 23
15 1 15 16

Opponent-affecting events
1: Opponent’s Pokemon are poisoned for the battle.
2: Opponent’s Pokemon are burned for the battle.
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).

Challenger-affecting events
9: Challenger’s Pokemon are poisoned for the duration of the battle.
10: Challenger’s Pokemon are burned for the duration of the battle.
11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).

Global events
17: Drought is applied to the battle.
18: Drizzle is applied to the battle.
19: Sandstream is applied to the battle.
20: Snow Warning is applied to the battle.

Miscellaneous events
21: The roulette is sped up for the rest of the challenge(N is doubled).
22: The roulette is slowed down for the rest of the challenge(N is halved)
23: No Event
24: Challenger wins 1 free CC, then battles normally.
 
RNG roll for roulette: 3/4
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)

VSTeam_Flare_Grunt_M.png

"Take this!"

Duosion: Psychic x3
IF
Conkeldurr uses a non-combo damaging evasive action THEN use Trick Room the first time ONLY.
IF Conkeldurr uses Bide THEN change actions to Charm~Reflect~Trick Room. Takes priority.
 
Birkal:
534.png

Conkeldurr
Type: Fighting
Status: Healthy
HP: 110
EN: 100
Item: None
Ability: Iron Fist
Stats: 6/3/1/3/45
SC: 3
WC: 4
Other: Safeguard (4r)
T. Flare Grunt:
578.png

Duosion
Type: Psychic
Status: Healthy
HP: 100
EN: 100
Item: None
Ability: Regenerator
Stats: 1/2/6/2/30
SC: 1
WC: 1
Other: None​

A1
Conkeldurr's Dig
-10 EN
Crit: (<625) 5246
[8+6(1.5)-2(1.5)]=14
Duosion's Trick Room
-9 EN

A2
Duosion's Psychic
-6 EN
Crit: (<625) 8599
[(6+4)+3+6(1.5)-3(1.5)]*1.5=26.25
Effect: (<1000) 9211
Conkeldurr's Payback
-7 EN
Crit: (<625) 2696
[10+6(1.5)-2(1.5)]*15=24

A3
Duosion's Psychic
-10 EN
Crit: (<625) 171
[(6+4)+3+3+6(1.5)-3(1.5)]*1.5=30.75
Effect: (<1000) 8295
Conkeldurr's Payback
-11 EN
Crit: (<625) 5469
[10+6(1.5)-2(1.5)]*15=24

Birkal:
534.png

Conkeldurr
Type: Fighting
Status: Healthy
HP: 53
EN: 72
Item: None
Ability: Iron Fist
Stats: 6/3/1/3/45
SC: 3
WC: 4
Other: Safeguard (3r)
T. Flare Grunt:
578.png

Duosion
Type: Psychic
Status: Healthy
HP: 38
EN: 75
Item: None
Ability: Regenerator
Stats: 1/2/6/2/30
SC: 1
WC: 1
Other: None​
GLOBAL:
Trick Room (3r)​
 
Last edited:
Sheer Force: ON

Payback | Payback | Mach Punch + Ice Punch

If Psychic-type combination attack, use Detect that action. Push back actions.
If the move Psychic is ordered on both A1 and A2, use Mach Punch + Ice Punch on A2.

 
VSTeam_Flare_Grunt_M.png

"You'll have to do better than that!"

Duosion: Reflect~Recover~Psywave

===

Birkal:
534.png

Conkeldurr
Type: Fighting
Status: Healthy
HP: 53
EN: 72
Item: None
Ability: Iron Fist
Stats: 6/3/1/3/45
SC: 3
WC: 4
Other: Safeguard (3r)
T. Flare Grunt:
578.png

Duosion
Type: Psychic
Status: Healthy
HP: 38
EN: 75
Item: None
Ability: Regenerator
Stats: 1/2/6/2/30
SC: 1
WC: 1
Other: None​
GLOBAL:
Trick Room (3r)

A1
Duosion's Reflect
-9 EN
Conkeldurr's Payback
-15 EN
Crit: (<625) 9262
[2.5+6(1.5)-2(1.5)]*1.5=12.75

A2
Duosion's Recover
-12 EN
+20 HP
Conkeldurr's Payback
-19 EN
Crit: (<625) 2919
[2.5+6(1.5)-2(1.5)]*1.5=12.75

A3
Conkeldurr's Ice Mach Punch
-15 EN
Crit: (<625) 5238
[6+6(1.5)-2(1.5)+2]=14
Duosion's Psywave
-4 EN
Fixed Damage: 10

Birkal:
534.png

Conkeldurr
Type: Fighting
Status: Healthy
HP: 43
EN: 23
Item: None
Ability: Iron Fist
Stats: 6/3/1/3/45
SC: 3
WC: 4
Other: Safeguard (2r)
T. Flare Grunt:
578.png

Duosion
Type: Psychic
Status: Healthy
HP: 19
EN: 50
Item: None
Ability: Regenerator
Stats: 1/2/6/2/30
SC: 1
WC: 1
Other: Reflect (3a)​
GLOBAL:
Trick Room (2r)

===

VSTeam_Flare_Grunt_M.png

"Weren't you ever told not to play with fire?"

Duosion: Psychic+Psychic~Cooldown (Psychic)~Psychic+Psychic
 
Birkal:
534.png

Conkeldurr
Type: Fighting
Status: Healthy
HP: 43
EN: 23
Item: None
Ability: Iron Fist
Stats: 6/3/1/3/45
SC: 3
WC: 4
Other: Safeguard (2r)
T. Flare Grunt:
578.png

Duosion
Type: Psychic
Status: Healthy
HP: 19
EN: 50
Item: None
Ability: Regenerator
Stats: 1/2/6/2/30
SC: 1
WC: 1
Other: Reflect (3a)​
GLOBAL:
Trick Room (2r)

A1
Duosion's Hyperkinesis
-31 EN
Crit: (<625) 753
[(6+4)*2.25+3+6(1.5)-3(1.5)]*1.5=45

Birkal:
534.png

Conkeldurr
Type: Fighting
Status: Fainted
HP: KO
EN: KO
Item: None
Ability: Iron Fist
Stats: 6/3/1/3/45
SC: 3
WC: 4
Other: Safeguard (1r)
T. Flare Grunt:
578.png

Duosion
Type: Psychic
Status: Healthy
HP: 19
EN: 19
Item: None
Ability: Regenerator
Stats: 1/2/6/2/30
SC: 1
WC: 1
Other: Reflect (2a)​

VSTeam_Flare_Grunt_M.png

"Another win for the fabulous Team Flare."

Sorry, Birkal. Your Battle Arcade challenge has come to an end!

Rewards:
Birkal: 1 CC
- Wen-Do the Conkeldurr: 3 MC

Geodude6: 6 UC
 
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