Battle Arcade Challenge: yoshinite


"FIRE IS GOOD!"

Pre-Round stats:

Sacred Fire @ Grass Gem
HP: 100
EN: 100
6/4/3/4/81

Magmar
HP: 100
EN: 100
4/1/4/3/93

Action 1
Fire Blast -> Sacred Fire (7 EN)
RNG roll (to hit, <=8500 hit) 7155 = hit
RNG roll (to crit) 9961 = no crit
RNG roll (to burn) 5175 = no burn
(12+3+(4-4)1.5)(1.5) = 22.5 DMG

Toxic -> Magmar (7 EN)
RNG roll (to hit) 9351 = miss
Magmar avoided the attack!

Action 2
Flamethrower -> Sacred Fire (6 EN)
RNG roll (to crit) 6155 = no crit
RNG roll (to burn) 8362 = no burn
(10+3+(4-4)1.5)(1.5) = 19.5 DMG

Super Fang -> Magmar (13 EN)
RNG roll (to hit) 6019 = hit
RNG roll (for Flame Body) 5617 = no burn
Magmar took 20 DMG!

Action 3
Fire Blast -> Sacred Fire (7 EN)
RNG roll (to hit) 6249 = hit
RNG roll (to crit) 3722 = no crit
RNG roll (to burn) 3021 = no burn
(12+3+(4-4)1.5)(1.5) = 22.5 DMG

Super Thunder Fang -> Magmar ((5+9)1.75 = 24.5 EN)
RNG roll (to hit) 7226 = hit
RNG roll (to crit) 9088 = no crit
RNG roll (to para) 9121 = no para
((7x2.25)+1+(5-1)1.5) = 22.75 DMG


Post-Round stats:

Sacred Fire @ Grass Gem
HP: 35
EN: 55
6/4/3/4/81

Magmar
HP: 57
EN: 80
4/1/4/3/93


"RAZE IT TO THE GROUND!"
 

"YUL TOOR SHUL!"
Fire Breath (Flamethrower + Flamethrower combo)

Pre-Round stats:

Sacred Fire @ Grass Gem
HP: 35
EN: 55
6/4/3/4/81

Magmar
HP: 57
EN: 80
4/1/4/3/93

Action 1
Sacred Fire must cool down!

Fire Breath -> Sacred Fire ((7+11)1.75 -1 = 30.5 EN)
RNG roll (to crit) 1768 = no crit
((10x2.25)+3+(4-4)1.5)(1.5) = 38.25 DMG
Sacred Fire fainted!


Post-Round stats:

Sacred Fire @ Grass Gem
HP: -3
EN: KO
6/4/3/4/81

Magmar
HP: 57
EN: 49
4/1/4/3/93


"I AM HEPHAESTUS, GOD OF FIRE!"

yoshinite's Arcade challenge has ended

yoshinite gets 2 CC
Sacred Fire the Necturna gets 6 MC, 3 DC, and 2 KOC

I get 3(2)+2 = 8 UC
 
Alright maggots, listen up! Only yoshinite and The Wanderer should be posting in this thread! Failure to obey this notice will result in things happening to you. Terrible things. Things that will make you piss yourself at the sight of salad tongs. YOU HAVE BEEN WARNED.

Might as well!
Format: Doubles
hi


Chandelure [Araña] (F)
Nature: Quiet (+SpA -Spe -10 Evasion)

Type: Ghost/Fire
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Flash Fire: Type: Innate
This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Flame Body: Type: Innate
This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Shadow Tag (DW):Type: Innate
Upon entry into battle, this Pokemon’s Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 7 (+)
SpD: Rank 3
Spe: 69 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 19


EC: 9/9
MC: 0
DC: 5/5

Moves:
Ember
Astonish
Minimize
Smog
Fire Spin
Confuse Ray
Night Shade
Will-O-Wisp
Flame Burst
Imprison
Pain Split
Hex

Sunny Day
Psychic
Protect
SolarBeam
Toxic

Heat Wave
Clear Smog
Acid
Endure
Movecount: 21


Beedrill [Black Widow] (F)
Nature: Adamant (+Atk -Spa)

Type: Bug/Poison
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Swarm: Type: Innate
When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Sniper (DW): Type: Innate
This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 75
Size Class: 2
Weight Class: 3
Base Rank Total: 16


EC: 5/5
MC: 0
DC: 5/5

Moves:
Poison Sting
String Shot
Bug Bite
Harden
Fury Attack
Focus Energy
Twineedle
Rage
Pursuit
Toxic Spikes
Poison Jab
Twineedle

Brick Break

Electroweb
Movecount: 14


Kitsunoh [Pokerface] (M)
Nature: Adamant (+Atk -SpA)

Type: Ghost/Steel
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:
Frisk: Type: Can Be Activated
The Pokemon charges the opponent with the intent to knock off their item. If Frisk is successful and the Pokemon with Frisk is not holding an item, they will pick that item up.
Limber: Type: Innate
This Pokemon’s body is well trained and immune to paralysis.
Cursed Body (DW): Type: Innate
When this Pokemon is struck by an opponent's attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 110
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Moves:
Scratch
Iron Defense
Lick
Odor Sleuth
Metal Burst
Faint Attack
Shadow Sneak
Curse
ShadowStrike
Iron Head
Fake Out
Revenge
Shadow Claw
Copycat
Perish Song

Payback
Toxic
Gyro Ball
Earthquake

Icy Wind
Pain Split

Meteor Mash
Psycho Shift
Hex
FeatherDance
Movecount: 25


Jellicent [U JELLY?] (F)
Nature: Bold (+Def -Atk)
Type: Ghost/Water
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Water Absorb: Type: Innate
This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself
Cursed Body: Type: Innate
When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.
Damp (DW LOCKED): Type: Innate
This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 4
Spe: 60
Size Class: 4
Weight Class: 5
Base Rank Total: 18

EC 6/6
MC 0
DC 3/5

Moves:
Bubble
Absorb
Water Sport
Night Shade
Bubblebeam
Recover
Water Pulse
Hydro Pump
Water Spout

Will-O'-Wisp
Taunt
Toxic
Rain Dance

Icy Wind
Giga Drain

Pain Split
Confuse Ray
Acid Armor
Movecount: 18

With Flash Fire, Sniper, Limber, and Water Absorb.
BATTLE 1

Glass Joe wants to fight!


"Make it quick...I want to retire!"
Mon 1 RNG: 1 = Ivysaur
Ability RNG: 2 = Chlorophyll

Mon 2 RNG: 16 = Graveler
Ability RNG: 3 = Sand Veil

Ivysaur(Male)

Types:

Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Modest Nature(+SpA, -Atk)
Stats
HP: 90
Atk: Rank 2(-)
Def: Rank 3
SpA: Rank 4(+)
SpD: Rank 3
Spe: 60
Size Class: 2
Weight Class: 2
Base Rank Total: 16

Abilities:

Overgrow(Innate): When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)

Chlorophyll(Innate): During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Attacks:
Tackle
Growl
Leech Seed
Vine Whip
PoisonPowder
Sleep Powder
Razor Leaf
Sweet Scent
Growth

Hidden Power Fire 7
Sunny Day
Giga Drain
SolarBeam
Sludge Bomb
Energy Ball

Grasswhistle
Ingrain
Leaf Storm
Petal Dance

Graveler (F)

Types:

Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Adamant Nature(+Atk, -SpA)
Stats:
HP: 90
Atk: Rank 4(+)
Def: Rank 4
SpA: Rank 1(-)
SpD: Rank 2
Spe: 35
Size Class: 2
Weight Class: 5
Base Rank Total: 15

Abilities:
Rock Head(Innate): This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

Sturdy(Innate): This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Sand Veil(Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

Attacks:
Tackle
Defense Curl
Mud Sport
Rock Polish
Rock Throw
Magnitude
Rollout
Rock Blast
Smack Down
Selfdestruct

Earthquake
Sandstorm
Facade
Stone Edge
Gyro Ball
Substitute

Hammer Arm
Flail
Focus Punch
Endure


[7 20 15 11]
[9 14 1 17]
[11 10 5 20]
[10 19 22 17]

Opponent-affecting events
1: Opponent’s Pokemon are poisoned for the battle.
2: Opponent’s Pokemon are burned for the battle.
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).

Challenger-affecting events
9: Challenger’s Pokemon are poisoned for the duration of the battle.
10: Challenger’s Pokemon are burned for the duration of the battle.
11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).

Global events
17: Drought is applied to the battle.
18: Drizzle is applied to the battle.
19: Sandstream is applied to the battle.
20: Snow Warning is applied to the battle.

Miscellaneous events
21: The roulette is sped up for the rest of the challenge(N is doubled).
22: The roulette is slowed down for the rest of the challenge(N is halved)
23: No Event
24: Challenger wins 1 free CC, then battles normally

Please choose four consecutive numbers from the roulette.
 
RNG: 4 = 17: Drought is in effect.


"Watch the jaw! Don't hit my jaw!"

Ivysaur: Sleep Powder (Chandelure)* -> Hidden Power (Beedrill)** -> Sleep Powder (Beedrill)
*If Chandelure uses a protective/evasive move, use Hidden Power (Beedrill)
**If Chandelure is not asleep A1, use Sleep Powder (Chandelure)
KO: If Beedrill is KOed, redirect all remaining attacks to Chandelure

Graveler: Rock Blast (Beedrill) -> Stone Edge (Beedrill) -> Rock Blast (Beedrill)
KO: If Beedrill is KOed, redirect all remaining attacks to Chandelure
 
Beedrill: Focus Energy-Brick Break (Graveler)-Brick Break (Graveler)
Chandelure: Fire Blast (Gloom)-Fire Blast (Gloom)-Protect (Bedrill)
 
By Gloom, I assume you mean Ivysaur?


Let's-a keep it clean! FIGHT!
♫vs. Glass Joe

yoshinite:
|

Araña | Black Widow
HP: 90 | HP: 100
EN: 100 | EN: 100
Stats: 2/3/7/3/69 | Stats: 4/2/1/3/75
Flash Fire | Sniper
No ailments | No ailments
-10 Evasion | No stat changes
No other | No other

VS.

Glass Joe:
|

Ivysaur | Graveler
HP: 90 | HP: 90
EN: 100 | EN: 100
Stats: 2/3/4/3/120 (60 * 2) | Stats: 4/4/1/2/35
Chlorophyll | Sand Veil
No ailments | No ailments
Chlorophyll (2x Spe) | No stat changes
No other | No other

Field:
Sun (permanent)

Order: Ivysaur, Beedrill, Chandelure, Graveler

Action 1
Ivysaur used Sleep Powder! (Target: Chandelure)
-Hit chance (Hit <= 8500): 5447 = Hit
-Sleep (1 = light; 2 = deep; 3 = intense): 1 = Light
Araña fell asleep! (1 action)
Black Widow used Focus Energy!
Black Widow is pumped! (6 actions)
Araña is fast asleep.
Graveler used Rock Blast! (Target: Beedrill)
-Hit chance (Hit <= 9000): 396 = Hit
-Hit number (1-375 = 2 hits; 376-750 = 3 hits; 751-875 = 4 hits; 876-1000 = 5 hits): 727 = 3 hits
-Crit chances (Crit <= 625 unless stated otherwise): 9637, 5511, 3230 = NOPE.
-Damage: (9 + 3 + 6 - 3) * 1.5 = 22.5 damage!
Numbers:
-Chandelure: No changes
-Beedrill: -22.5(!) HP, -12 EN
-Ivysaur: -6 EN
-Graveler: -6 EN

Action 2
Ivysaur used Hidden Power! (Target: Beedrill)
-Crit chance: 4463 `= NOPE.
-Damage: (7 + 3 + 6 - 4.5) * 1.5 = 17.25 damage
Black Widow used Brick Break! (Target: Graveler)
-Damage: (8 + 5 + 6 - 6) * 1.5 = 19.5 damage
Araña woke up!
Araña used Fire Blast! (Target: Ivysaur)
-Hit chance (Hit <= 8500): 6712 = Hit
-Crit chance: 8949 = NOPE.
-Damage: (12 + 3 + 3 + 9.5 - 4.5) * 1.5 = 34.5 Damage!!
-Effect chance (Burn <= 1000): 9 = ...wow.
Ivysaur was burned!
Graveler used Stone Edge! (Target: Beedrill)
-Hit chance (hit <= 8000): 4655 = Hit
-Crit chance (Crit <= 1250): 1776 = OHHHHHHHHHH...
-Damage: (10 + 3 + 6 - 3) * 1.5 = 24 damage!
Ivysaur was hurt by his burn! (-2 HP Ivysaur)
Numbers:
-Chandelure: -7 EN
-Beedrill: -41.25(Holy shit!) HP, -6 EN
-Ivysaur: -36.5(Ouch!) HP, -4 EN
-Graveler: -19.5 HP, -6 EN

Action 3
Ivysaur used Sleep Powder! (Target: Beedrill)
-Hit chance (Hit <= 7500): 1285 = Hit
-Sleep (1 = light; 2 = deep; 3 = intense): 1 = light
Black Widow fell asleep! (1 action)
Black Widow is fast asleep.
Araña used Protect! (Target: Beedrill)
Araña is protecting Black Widow!
Graveler used Rock Blast! (Target: Beedrill)
Araña protected Black Widow!
-Hit number (for energy cost): 918 = 5 hits
-Damage (for energy cost): (15 + 3 + 6 - 3) * 1.5 = 31.5 Damage!!
-Energy cost: 7 + (31.5 / 2.5) = 19.6 EN
Ivysaur was hurt by his burn! (-2 HP Ivysaur)
Numbers:
-Chandelure: -19.6 EN
-Beedrill: No changes
-Ivysaur: -2 HP, -6 EN
-Graveler: -6 EN

Final Numbers:
-Chandelure: -27 (26.6) EN
-Beedrill: -64 (63.75) HP, -18 EN
-Ivysaur: -39 (38.5) HP, -16 EN
-Graveler: -20 (19.5) HP, -18 EN

yoshinite:
|

Araña | Black Widow
HP: 90 | HP: 36
EN: 73 | EN: 82
Stats: 2/3/7/3/69 | Stats: 4/2/1/3/75
Flash Fire | Sniper
No ailments | No ailments
-10 Evasion | No stat changes
No other | Focus Energy (4 actions)

VS.

Glass Joe:
|

Ivysaur | Graveler
HP: 51 | HP: 70
EN: 84 | EN: 82
Stats: 2/3/4/3/120 (60 * 2) | Stats: 4/4/1/2/35
Chlorophyll | Sand Veil
Burn | No ailments
Chlorophyll (2x Spe) | No stat changes
No other | No other

Field:
Sun (permanent)

Stick and move, stick and move!
 
Yep that's what I meant e_e
Bedrill: Poison Jab (Ivysaur)-Brick Break (Graveler)-Brick Break (Graveler)
Chandelure: Fire Blast (Ivysaur)-Fire Blast (Ivysaur)-Fire Blast (Ivysaur)
IF Ivysaur KO then change remaining actions to Solarbeam (Graveler)
 

"Do I have time to take a nap before the next round?"
Ivysaur: Hidden Power (Beedrill) -> Sleep Powder (Chandelure) -> Poisonpowder (Chandelure)

Graveler: Stone Edge (Beedrill) -> Sandstorm -> Rock Blast (Chandelure)


Round-a 2! FIGHT!
♫vs. Glass Joe

yoshinite:
|

Araña | Black Widow
HP: 90 | HP: 36
EN: 73 | EN: 82
Stats: 2/3/7/3/69 | Stats: 4/2/1/3/75
Flash Fire | Sniper
No ailments | No ailments
-10 Evasion | No stat changes
No other | Focus Energy (4 actions)

VS.

Glass Joe:
|

Ivysaur | Graveler
HP: 51 | HP: 70
EN: 84 | EN: 82
Stats: 2/3/4/3/120 (60 * 2) | Stats: 4/4/1/2/35
Chlorophyll | Sand Veil
Burn | No ailments
Chlorophyll (2x Spe) | No stat changes
No other | No other

Field:
Sun (permanent)

Order: Ivysaur, Beedrill, Chandelure, Graveler

Action 1
Ivysaur used Hidden Power! (Target: Beedrill)
-Crit chance: 5991 = NOPE.
-Damage: (7 + 3 + 6 - 4.5) * 1.5 = 17.25 damage
Black Widow used Poison Jab! (Target: Ivysaur)
-Damage: 8 + 3 + 5 + 6 - 4.5 = 17.5 damage
Araña used Fire Blast! (Target: Ivysaur)
-Hit chance (Hit <= 8500): 2500 = Hit
-Crit chance: 9963 = ...
-Damage: (12 + 3 + 3 + 9.5 - 4.5) * 1.5 = 34.5 Damage!!
Ivysaur fainted!
Graveler used Stone Edge! (Target: Beedrill)
-Hit chance (hit <= 8000): 887 = EEEEEEEYUP.
-Crit chance (Crit <= 1250): 3041 = NOPE.
-Damage: (10 + 3 + 6 - 3) * 1.5 = 24 damage!
Black Widow fainted!
Numbers:
-Chandelure: -7 EN
-Beedrill: -36(Ouch!) HP, -5 EN
-Ivysaur: -51(Holy shit!) HP, -4 EN
-Graveler: -6 EN

Action 2
Araña used Solarbeam!
-Crit chance: 739 = OHHHHHHHHHHHHHHHH...
-Damage: (12 + 9.5 - 3) * 2.25 = 41.625 DAMAGE!!!
Graveler used Sandstorm!
A sandstorm brewed! (4 rounds)
Araña is buffeted by the sandstorm! (-2 HP Chandelure)
Numbers:
-Chandelure: -2 HP, -8 EN
-Graveler: -41.625(Holy shit!) HP, -9 EN

Action 3 (Priority: Chandelure, Graveler, Chandelure)
Araña took in sunlight!
Graveler used Rock Blast!
-Hit number (1-375 = 2 hits; 376-750 = 3; 751-875 = 4; 876-1000 = 5): 27 = 2 hits
-Crit chances: 4459, 3540 = NOPE.
-Damage: (6 + 3 + 6 - 4.5) * 1.5 = 15.75 damage
Araña lost her focus!
Araña is buffeted by the sandstorm! (-2 HP Chandelure)
Numbers:
-Chandelure: -17.75 HP, -12 EN
-Graveler: -6 EN

Final Numbers:
-Chandelure: -20 (19.75) HP, -27 EN
-Beedrill: -36 HP, -5 EN
-Ivysaur: -51 HP, -4 EN
-Graveler: -42 (41.625) HP, -21 EN

yoshinite:
|

Araña | Black Widow
HP: 70 | HP: KO
EN: 46 | EN: 77
Stats: 2/3/7/3/69 | Stats: 4/2/1/3/75
Flash Fire | Sniper
No ailments | Faint
-10 Evasion | No stat changes
No other | No other

VS.

Glass Joe:
|

Ivysaur | Graveler
HP: KO | HP: 28
EN: 80 | EN: 61
Stats: 2/3/4/3/60 | Stats: 4/4/1/2/35
Chlorophyll | Sand Veil
Faint | No ailments
None | Sand Veil (+20 evasion)
No other | No other

Field:
Sandstorm (3 rounds)



"Vive l'France!"

Earthquake -> Stone Edge -> Rock Blast
*If Chandelure uses Solarbeam, use Rock Blast
**If Chandelure uses Sunny Day, use Sandstorm
 

Round-a 3! FIGHT!
♫vs. Glass Joe

yoshinite:
|

Araña | Black Widow
HP: 70 | HP: KO
EN: 46 | EN: 77
Stats: 2/3/7/3/69 | Stats: 4/2/1/3/75
Flash Fire | Sniper
No ailments | Faint
-10 Evasion | No stat changes
No other | No other

VS.

Glass Joe:
|

Ivysaur | Graveler
HP: KO | HP: 28
EN: 80 | EN: 61
Stats: 2/3/4/3/60 | Stats: 4/4/1/2/35
Chlorophyll | Sand Veil
Faint | No ailments
None | Sand Veil (+20 evasion)
No other | No other

Field:
Sandstorm (3 rounds)

Order: Chandelure, Graveler

Action 1
Araña used Night Shade!
-Hit chance (Hit <= 8000): 4222 = Hit
-Damage: 10 damage
Graveler used Earthquake!
-Crit chance: 3971 = NOPE.
-Damage: (10 + 3 + 6 - 4.5) * 1.5 = 21.75 damage!
Araña was buffeted by the sandstorm! (-2 HP Chandelure)
Numbers:
-Chandelure: -23.75(!) HP, -4 EN
-Graveler: -10 HP, -6 EN

Action 2
Araña used Psychic!
-Crit chance: 55 = EEEEEEEEEEEEEEEYUP.
-Damage: 11 + 3 + 9.5 - 3 - 2 = 18.5 damage
-Energy cost: 5 + (5 / 2) = 7.5 EN
Graveler fainted!
Numbers:
-Chandelure: -7.5 EN
-Graveler: -18 HP

Numbers:
-Chandelure: -24 (23.75) HP, -12 (11.5) HP
-Graveler: -28 HP, -6 EN

yoshinite:
|

Araña | Black Widow
HP: 46 | HP: KO
EN: 34 | EN: 77
Stats: 2/3/7/3/69 | Stats: 4/2/1/3/75
Flash Fire | Sniper
No ailments | Faint
-10 Evasion | No stat changes
No other | No other

VS.

Glass Joe:
|

Ivysaur | Graveler
HP: KO | HP: KO
EN: 80 | EN: 55
Stats: 2/3/4/3/60 | Stats: 4/4/1/2/35
Chlorophyll | Sand Veil
Faint | Faint
None | Sand Veil (+20 evasion)
No other | No other

Field:
Sandstorm (2 rounds)



"Ohh...my everything..."

Congratulations! Are you ready for the next challenge?! Von Kaiser wants to fight!


"Mein name is Von Kaiser - Zee German steel machine! Zey call me zee steel machine becauze eet eez STEEL! STEEL IN ZEE 'EART, STEEL IN ZEE ARMZ, STEEL IN ZEE HEAD!"

Mon 1: 44 = Corsola
Mon 2: 117 = Eelektrik

Mon 1 ability: 1 = Hustle

Corsola(M)

Types:

Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Modest Nature(+SpA, -Atk)
Stats
HP: 90
Atk: Rank 1(-)
Def: Rank 3
SpA: Rank 4(+)
SpD: Rank 3
Spe: 35
Size Class: 1
Weight Class: 1
Base Rank Total: 15

Abilities:

Hustle(Can be Enabled): This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

Natural Cure(Innate): This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.

Regenerator(Innate): When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Attacks:
Tackle
Harden
Bubble
Recover
Refresh
Rock Blast
Bubblebeam
Lucky Chant
Spike Cannon

Hidden Power Rock 7
Ice Beam
Psychic
Shadow Ball
Surf
Scald

Confuse Ray
Ingrain
Aqua Ring
Bide

Eelektrik(F)

Type:

Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Thunder breaking Protect during Rain. Superior senses in power plant environments.

Stats
LEAVE THIS NATURE SECTION BLANK
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4(+)
SpD: Rank 3
Spe: 34(-)
Size Class: 2
Weight Class: 2
Base Rank Total: 17

Ability:

Levitate(Trait): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Attacks:
Tackle
Headbutt
Thunder Wave
Spark
Charge Beam
Bind
Acid
Discharge

Hidden Power Ice 7
Rain Dance
Frustration
Thunderbolt
Thunder
Facade
Acrobatics
U-turn
Flash Cannon
Wild Charge


[10 8 10 15]
[1 2 8 1]
[9 9 23 24]
[24 23 12 10]

Opponent-affecting events
1: Opponent’s Pokemon are poisoned for the battle.
2: Opponent’s Pokemon are burned for the battle.
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).

Challenger-affecting events
9: Challenger’s Pokemon are poisoned for the duration of the battle.
10: Challenger’s Pokemon are burned for the duration of the battle.
11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).

Global events
17: Drought is applied to the battle.
18: Drizzle is applied to the battle.
19: Sandstream is applied to the battle.
20: Snow Warning is applied to the battle.

Miscellaneous events
21: The roulette is sped up for the rest of the challenge(N is doubled).
22: The roulette is slowed down for the rest of the challenge(N is halved)
23: No Event
24: Challenger wins 1 free CC, then battles normally

Please select a row from the roulette.
 
Well I'll be damned, you're right.

RNG: 2 = 24: Free CC!


"I waz a boxing instructor...at zee military academy!"

Corsola: Hidden Power (Chandelure) -> Rock Blast (Chandelure) -> Hidden Power (Chandelure)
*If Chandelure uses a protective/evasive move, redirect to Beedrill

Eelektrik: Thunder Wave (Chandelure)* -> Thunder Wave (Beedrill)** -> Charge Beam (Chandelure)
*If Chandelure uses a protective/evasive move, redirect to Beedrill
**If Eelektrik's first sub is triggered, target Chandelure
 
Chandelure: Sunny Day-SolarBeam (Corsola)-SolarBeam (Corsola)
IF Sunny Day Fails, use it next
KO SUB: IF Corsola Faints, Fire Blast Eelektrik
Bedrill:Focus Energy-Brick Break (Corsola)-Brick Break
KO SUB: IF Corsola Faints, Poison Jab Eelektrik
 

The gorilla of fate's-a yearning! FIGHT!
♫vs. Von Kaiser

yoshinite:
|

Araña | Black Widow
HP: 90 | HP: 100
EN: 100 | EN: 100
Stats: 2/3/7/3/69 | Stats: 4/2/1/3/75
Flash Fire | Sniper
No ailments | No ailments
-10 Evasion | No stat changes
No other | No other

VS.

Von Kaiser:
|

Corsola | Eelektrik
HP: 90 | HP: 100
EN: 100 | EN: 100
Stats: 1/3/4/3/35 | Stats: 3/3/4/3/34
Hustle (OFF) | Levitate
No ailments | No ailments
No stat changes | No stat changes
No other | No other

Field:
None

Order: Beedrill, Chandelure, Corsola, Eelektrik

Action 1
Black Widow used Focus Energy!
Black Widow is pumped!
(6 actions)
Araña used Sunny day!
The sunlight turned harsh! (4 rounds)
Corsola used Hidden Power! (Target: Chandelure)
-Crit chance: 5557 = NOPE.
-Damage: (7 + 3 + 6 - 4.5) * 1.5 = 17.25 damage
Eelektrik used Thunder Wave! (Target: Chandelure)
Araña was paralyzed! (25%)
Numbers:
-Chandelure: -17.25 HP, -9 EN
-Beedrill: -12 EN
-Corsola: -3 EN
-Eelektrik: -7 EN

Action 2
Black Widow used Brick Break! (Target: Corsola)
-Damage: (8 + 5 + 6 - 4.5) * 1.5 = 21.75 damage!
Corsola used Rock Blast! (Target: Chandelure)
-Hit number (1-375 = 2 hits; 376-750 = 3; 751-875 = 4; 876-1000 = 5): 126 = 2 hits
-Crit chances: 435, 5552 = 1 crit
-Damage: (6 + 1 + 3 + 1.5 - 4.5) * 1.5 = 10.5 damage
Eelektrik used Thunder Wave! (Target: Beedrill)
Black Widow was paralyzed! (25%)
-Move chance (Paralyzed <= 2500): 3489 = Move
Araña used Solarbeam!
-Crit chance: 8933 = NOPE.
-Damage: (12 + 9.5 - 4.5) * 2.25 = 38.25 Damage!!
Numbers:
-Chandelure: -10.5 HP, -8 EN
-Beedrill: -6 EN
-Corsola: -60(Holy shit!) HP, -6 EN
-Eelektrik: -11 EN

Action 3
Corsola used Hidden Power! (Target: Chandelure)
-Crit chance: 5554 = Why does it keep hitting 555x?
-Damage: (7 + 3 + 6 - 4.5) * 1.5 = 17.25 damage
Eelektrik used Charge Beam! (Target: Chandelure)
-Crit chance: 8838 = NOPE.jpg
-Damage: 5 + 3 + 6 - 4.5 = 9.5 damage
-Effect chance (+1 SpA <= 7000): 3100 = EEEEEEEEYUP.
Eelektrik's Special Attack rose! (+1 SpA, 1 round)
-Move chance (Paralyzed <= 2500): 5374 = Move
Black Widow used Brick Break! (Target: Corsola)
-Damage: (8 + 5 + 6 - 4.5) * 1.5 = 21.75 damage!
-Move chance (Paralyzed <= 2500): 1386 = NOPE.
Araña can't move!
Numbers:
-Chandelure: -17.25 HP
-Beedrill: -10 EN
-Corsola: -21.75(!) HP, -3 EN
-Eelektrik: -5 EN

Final Numbers:
-Chandelure: -45 HP, -17 EN
-Beedrill: -28 EN
-Corsola: -82 (81.75) HP, -12 EN
-Eelektrik: -23 EN

yoshinite:
|

Araña | Black Widow
HP: 45 | HP: 100
EN: 83 | EN: 72
Stats: 2/3/7/3/17 (69 / 4) | Stats: 4/2/1/3/19 (75 / 4)
Flash Fire | Sniper
Paralysis (15%) | Paralysis (20%)
-10 Evasion | No stat changes
No other | Focus Energy (4 actions)

VS.

Von Kaiser:
|

Corsola | Eelektrik
HP: 8 | HP: 100
EN: 88 | EN: 77
Stats: 1/3/4/3/35 | Stats: 3/3/4/3/34
Hustle (OFF) | Levitate
No ailments | No ailments
No stat changes | No stat changes
No other | No other

Field:
Sunny Day (3 rounds)


Nice work! Keep dancin' like a fly and bitin' like a mosquito!
 
Beedrill: Brick Break (Corsola)-Elecrowen (Corsola)-Brick Break (Corsola)
IF Corsola KO, change all remaining actions to Twineedle (Eelektrik)
Chandelure: Pain Split (Eelektrik)-Heat Wave-Heat Wave
 

"Surrender, or I vill conquer you!"
Corsola: Scald (Chandelure) -> Bubble -> Hidden Power (Beedrill)

Eelektrik: Thunderbolt (Chandelure) -> Acrobatics (Beedrill) -> Acrobatics (Beedrill)


Round-a 2! FIGHT!
♫vs. Von Kaiser

yoshinite:
|

Araña | Black Widow
HP: 45 | HP: 100
EN: 83 | EN: 72
Stats: 2/3/7/3/17 (69 / 4) | Stats: 4/2/1/3/19 (75 / 4)
Flash Fire | Sniper
Paralysis (15%) | Paralysis (20%)
-10 Evasion | No stat changes
No other | Focus Energy (4 actions)

VS.

Von Kaiser:
|

Corsola | Eelektrik
HP: 8 | HP: 100
EN: 88 | EN: 77
Stats: 1/3/4/3/35 | Stats: 3/3/4/3/34
Hustle (OFF) | Levitate
No ailments | No ailments
No stat changes | +1 SpA (1 round), -10 evasion
No other | No other

Field:
Sunny Day (3 rounds)

Order: Corsola, Eelektrik, Beedrill, Chandelure

Action 1
Corsola used Scald! (Target: Chandelure)
-Crit chance: 3129 = NOPE.
-Damage: (8 + 3 + 6 - 4.5) * 1.5 = 18.75 damage
Eelektrik used Thunderbolt! (Target: Chandelure)
-Crit chance: 1342 = NOPE.
-Damage: 10 + 3 + 6 - 4.5 + 2 = 16.5 damage
-Move chance (Paralyzed <= 2000): 1482 = NOPE.
Black widow couldn't move!
-Move chance (Paralyzed <= 1500): 149 = ...
Neither could Arana!
Numbers:
-Chandelure: -35.25(Ouch!) HP
-Beedrill: No changes
-Corsola: -5 EN
-Eelektrik: -6 EN

Action 2
Corsola used Bubble!
Bubble, Chandelure:
-Crit chance: 8747 = NOPE.
-Damage: ((4 * .75) + 3 + 6 - 4.5) * 1.5 = 11.25 damage
Arana fainted!
Bubble, Beedrill:
-Crit chance: 3143 = NOPE.
-Damage: (4 * .75) + 3 + 6 - 4.5 = 7.5 damage
-Effect chance (-1 Spe <= 1000): 9215 = NOPE.
Eelektrik used Acrobatics! (Target: Beedrill)
-Crit chance: 9524 = NOPE.
-Damage: (11 + 4.5 - 3) * 1.5 = 18.75 damage
-Move chance (Paralyzed <= 1500): 9786 = Move
Black Widow used Electroweb!
Electroweb, Corsola:
-Hit chance (Hit <= 9500): 7352 = Hit
-Damage: ((6 * .75) + 5 + 1.5 - 4.5) * 1.5 = 9.75 damage
Corsola fainted!
Electroweb, Eelektrik:
-Damage: ((6 * .75) + 5 + 1.5 - 4.5) * .67 = 4.355 damage
Eelektrik's speed fell! (-1 Spe, 1 round)
Numbers:
-Beedrill: -26.25(!) HP, -5 EN
-Corsola: -8 HP, -2 EN
-Eelektrik: -4.355 HP, -7 EN

Action 3
-Tiebreaker (1 = Beedrill; 2 = Eelektrik): 2 = Eelektrik
Eelektrik used Acrobatics!
-Crit chance: 7459 = NOPE.
-Damage: (11 + 4.5 - 3) * 1.5 = 18.75 damage
-Move chance (Paralyzed <= 1500): 1828 = Move
Black Widow used Twinneedle!
Damage: 6 + 3 + 6 + 6 - 4.5 = 16.5 damage
-Effect chance (Poison <= 2000): 7320 = NOPE.
Numbers:
-Beedrill: -18.75 HP, -3 EN
-Eelektrik: -16.5 HP, -11 EN

Final Numbers:
-Chandelure: -45 HP
-Beedrill: -45 HP, -8 EN
-Corsola: -8 HP, -7 EN
-Eelektrik: -21 (20.855) HP, -24 EN

yoshinite:
|

Araña | Black Widow
HP: KO | HP: 55
EN: 83 | EN: 64
Stats: 2/3/7/3/69 | Stats: 4/2/1/3/19 (75 / 4)
Flash Fire | Sniper
Faint | Paralysis (10%)
-10 Evasion | No stat changes
No other | Focus Energy (1 action)

VS.

Von Kaiser:
|

Corsola | Eelektrik
HP: KO | HP: 79
EN: 81 | EN: 53
Stats: 1/3/4/3/35 | Stats: 3/3/4/3/19 (34 / 1.75)
Hustle (OFF) | Levitate
Faint | No ailments
No stat changes | -1 Spe (1 round), -10 evasion
No other | No other

Field:
Sunny Day (2 rounds)



"Give him zee uppercut! ZEE UPPERCUT!!!"

Thunderbolt -> Acrobatics -> Acrobatics
 

Round-a 3! FIGHT!
♫vs. Von Kaiser

yoshinite:
|

Araña | Black Widow
HP: KO | HP: 55
EN: 83 | EN: 64
Stats: 2/3/7/3/69 | Stats: 4/2/1/3/19 (75 / 4)
Flash Fire | Sniper
Faint | Paralysis (10%)
-10 Evasion | No stat changes
No other | Focus Energy (1 action)

VS.

Von Kaiser:
|

Corsola | Eelektrik
HP: KO | HP: 79
EN: 81 | EN: 53
Stats: 1/3/4/3/35 | Stats: 3/3/4/3/19 (34 / 1.75)
Hustle (OFF) | Levitate
Faint | No ailments
No stat changes | -1 Spe (1 round), -10 evasion
No other | No other

Field:
Sunny Day (2 rounds)

Order: Speed tie

Action 1
-Tiebreaker (1 = Beedrill; 2 = Eelektrik): 1 = Beedrill
-Move chance (Paralyzed <= 1000): 8120 = Move
Black Widow used Poison Jab!
-Damage: 8 + 3 + 5 + 6 - 4.5 = 17.5 damage
-Effect chance (Poison <= 3000): 7230 = NOPE.
Eelektrik used Thunderbolt!
-Crit chance: 7520 = NOPE.
-Damage: 10 + 3 + 6 - 4.5 = 14.5 damage
Numbers:
-Beedrill: -14.5 HP, -5 EN
-Eelektrik: -17.5 HP, -6 EN

Action 2 (Priority: Eelektrik, Beedrill)
Eelektrik used Acrobatics!
-Crit chance: 4459 = NOPE.
-Damage: (11 + 4.5 - 3) * 1.5 = 18.75 damage
-Move chance (Paralyzed <= 1000): 1716 = Move
Black Widow used Venom Lance!
-Crit chance: 6233 = NOPE.
-Damage: 14 + 3 + 6 - 4.5 = 18.5 damage
-Effect chance (Poison <= 5000): 2217 = EEEEEEEYUP.
Eelektrik was poisoned!
-Energy cost: (14 * 1.5) - 1 = 20 EN
Eelektrik was hurt by poison! (-2 HP Eelektrik)
Numbers:
-Beedrill: -18.75 HP, -20 EN
-Eelektrik: -20.5(!) HP, -7 EN

Action 3
Black Widow must cool down!
Eelektrik used Acrobatics!
-Crit chance: 2656 = NOPE.
-Damage: (11 + 4.5 - 3) * 1.5 = 18.75 damage
Eelektrik was hurt by poison! (-2 HP Eelektrik)
Numbers:
-Beedrill: -18.75 HP
-Eelektrik: -2 HP, -11 EN

Final Numbers:
-Beedrill: -52 HP, -25 EN
-Eelektrik: -40 HP, -25 EN

yoshinite:
|

Araña | Black Widow
HP: KO | HP: 3
EN: 83 | EN: 39
Stats: 2/3/7/3/69 | Stats: 4/2/1/3/19 (75 / 4)
Flash Fire | Sniper
Faint | Paralysis (5%)
-10 Evasion | No stat changes
No other | No other

VS.

Von Kaiser:
|

Corsola | Eelektrik
HP: KO | HP: 39
EN: 81 | EN: 28
Stats: 1/3/4/3/35 | Stats: 3/3/4/3/34
Hustle (OFF) | Levitate
Faint | Poison
No stat changes | -10 evasion
No other | No other

Field:
Sunny Day (1 round)

Beaten up by Bald Bull? Stymied by Mr. Sandman? We can help - Join the Nintendo Fun Club today!
 

"Your punch iz soft...just like your heart!"

Thunderbolt -> Thunderbolt -> Thunderbolt


Round-a 4! FIGHT!
♫vs. Von Kaiser

yoshinite:
|

Araña | Black Widow
HP: KO | HP: 3
EN: 83 | EN: 39
Stats: 2/3/7/3/69 | Stats: 4/2/1/3/19 (75 / 4)
Flash Fire | Sniper
Faint | Paralysis (5%)
-10 Evasion | No stat changes
No other | No other

VS.

Von Kaiser:
|

Corsola | Eelektrik
HP: KO | HP: 39
EN: 81 | EN: 28
Stats: 1/3/4/3/35 | Stats: 3/3/4/3/34
Hustle (OFF) | Levitate
Faint | Poison
No stat changes | -10 evasion
No other | No other

Field:
Sunny Day (1 round)

Order: Eelektrik, Beedrill

Action 1
Eelektrik used...aw, fuck it, this fight's over.

yoshinite:
|

Araña | Black Widow
HP: KO | HP: KO
EN: 83 | EN: 39
Stats: 2/3/7/3/69 | Stats: 4/2/1/3/75
Flash Fire | Sniper
Faint | Faint
-10 Evasion | No stat changes
No other | No other

VS.

Von Kaiser:
|

Corsola | Eelektrik
HP: KO | HP: 37
EN: 81 | EN: 22
Stats: 1/3/4/3/35 | Stats: 3/3/4/3/34
Hustle (OFF) | Levitate
Faint | Poison
No stat changes | -10 evasion
No other | No other

Field:
Nothing



"Hah! Nosink can defeat zee German Steel Machine! NOSINK!"

Prizes:

yoshinite:
+1 CC
Chandelure: +6 MC and 2 KOC
Beedrill: +6 MC and 1 KOC
-1 Bicycle

The Wanderer:
+11 UC

Doc Louis:
+1 Bicycle

Thank you for playing! Start training today, and make a comeback on May 16th!
 

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