Battle Hall Challenge - AOPSUser

dontflinchdontflinchdontflinch
Drain Punch --- Counter+Counter --- Counter+Counter
IF you are below 50% HP, THEN use Drain Punch
 
55 HP | 82 EN 3 / 5 / 3 / 3 | 47
Rock Head

> > >-10% eva

69 HP | 77 EN 5 / 3 / 1 / 2 | 40
Guts

> > >-2 Spe

Relicanth Hydro pump -7 en
Crit 5632
11+3+1.5=15.5 dmg

Gurdurr drain punch -11 en
crit 3297
(8+3)*1.5=16.5 dmg
heal: 8.25 HP
_____

Relicanth ZHB -6 en
Crit 7042
8*1.5=12 dmg
flinch 1129 y

Gurdurr Flinch (im sorry im sorry im sorry)
_____

Relicanth Brine -7 en
crit 8854
13+3+1.5=17.5 dmg

Gurdurr Drain punch -11 en
crit 2320
(8+3)*1.5=16.5 dmg
heal: 8.25 HP


22 HP | 62 EN 3 / 5 / 3 / 3 | 47
Rock Head

> > >-10% eva

24 HP | 55 EN 5 / 3 / 1 / 2 | 40
Guts

> > >-1 Spe


Screw Hiking, im going to go play on my Wii U.
 
:(

Mach Punch+Hammer Arm*x3
IF Relicanth is under the effects of a Protective/Evasive move when you would act, THEN Chill and push actions back.
IF Relicanth has less than 10 HP when you would act, THEN use Mach Punch.

*IF the combo is deemed illegal, THEN use Drain Punch --- Hammer Arm --- Drain Punch
 
Battle 2


Cool.
Roll: 2/5 Vanillish

Ability: 1/2 Ice body


Vanillish (F)

Type: Ice

Nature: Quiet
+SpA, -Speed, -10% Eva

Abilities: Ice Body

Stats:
HP: 90
Atk: 3
Def: 3
SpA: 4 [+]
SpD: 3
Spe: 51 [-]
Size Class: 2
Weight Class: 3
Base Rank Total: 16

EC: 4/9
MC: 0
AC: 5/5

Attacks:
Icicle Spear
Harden
Astonish
Uproar
Icy Wind
Mist
Avalanche
Taunt
Mirror Shot
Acid Armor
Ice Beam

Autotomize
Ice Shard
Imprison
Iron Defense
Magnet Rise
Powder Snow
Water Pulse

Protect
Rain Dance
Toxic
Double Team
Substitute
Hidden Power Ground
Explosion



Movie stars like me have no time for this.
 
Then perhaps you should forfeit! Or use Explosion. Either one works.

Hammer Arm --- Drain Punch --- Hammer Arm
IF Explosion is used, AND it is in a combo, THEN use Protect.
 
Acid Armor ~ Avalanche ~ Ice Beam

AOPS vs Brycen
vs

53|HP|70
80|EN|77

+1 Def|Status|Fine
3/3/4/3|Stats|5/3/1/2
Vanillish used Acid Armor!
-7 en
+2 Def

Gurdurr used Hammer Arm!
-6 en
miss

----------

Gurdurr used Drain Punch!
Crit? (<76) 745 no
-11 en
-(8+3+3)*1.5-4=17 hp Vanillish

Vanillish used Avalanche!
Crit? (<76) 347 no
-7 en
-(12+3)=15 hp Gurdurr

----------

Vanillish used Ice Beam!
Freeze? (<121) 280 no
Crit? (<76) 951 no
-6 en
-(9+3+3)=15 hp Gurdurr

Gurdurr used Hammer Arm!
Hit? (<1081) 195 yes
Crit? (<76) 790 no
-6 en
-(10+3+3)*1.5-4=20 hp Vanillish

----------

-1 Def Vanillish

Avalanche ~ Ice Beam ~ Avalanche
 
AOPS vs Brycen
vs

12|HP|44
60|EN|77

Fine|Status|-1 Spe
3/3/4/3|Stats|5/3/1/2
Gurdurr used Drain Punch!
Crit? (<76) 988 no
-11 en
-(8+3+3)*1.5-2=19 hp Vanillish
+9.5 hp Gurdurr

Vanillish used Avalanche!
Crit? (<76) 319 no
-7 en
-(12+3)=15 hp Gurdurr

----------

Vanillish used Ice Beam!
Freeze? (<121) 338 no
Crit? (<76) 90 no
-6 en
-(9+3+3)=15 hp Gurdurr

Gurdurr used Hammer Arm!
Crit? (<76) 978 no
-6 en
-(10+3+3)*1.5-2=22 hp Vanillish
-1 Spe

----------

Gurdurr used Drain Punch!
Crit? (<76) 1001 no
-11 en
-(8+3+3)*1.5-2=19 hp Vanillish
+9.5 hp Gurdurr

Vanillish used Avalanche!
Crit? (<76) 1082 no
-7 en
-(12+3)=15 hp Gurdurr

----------

-1 Def Vanillish
 
Acid Armor > Harden > Acid Armor

Gurdurr
44
77
5/3/1/2/40|16|S2W3
Status: Guts
-1 Speed for 1 round



Vanillish
12
60
3/3/4/3/51|16|S2W3
Status: Ice Body
-10% EVA

Action 1
Vanillish' Acid Armor
EN Check: 7

Gurdurr's Drain Punch
Dodged with Acid Armor
EN Check: 12 + 4 - 1 = 15

Action 2
Vanillish' Harden
EN Check: 5

Gurdurr's Drain Punch
Crit Check (625): 9198 (NO)
Damage: (8 + 3 + 7.5 - 4.5) * 1.5 - 3 * 2 = 15
Recover: 15 / 2 = 7.5
Recoil: 15 * 0.1 = 1.5
EN Check: 12 + 4 + 4 - 1 = 19



Gurdurr
44 + 7.5 - 1.5 = 50
77 - (15 + 19) = 43
5/3/1/2/40|16|S2W3
Status: Guts



Vanillish
12 - 15 = -3
60 - (7 + 5) = 48
3/3/4/3/51|16|S2W3
Status: Ice Body
KO



Gurdurr
50
43
5/3/1/2/40|16|S2W3
Status: Guts
KO



Vanillish
-3
48
3/3/4/3/51|16|S2W3
Status: Ice Body
KO

Choose your next type, AOPSdrugUser:





 
So you have chosen Dark?

Pokemon Roll: 2/5 - Malamar
Ability Roll: 1/3 - Contrary


Malamar (F)

Type: Dark / Psychic

Nature: Quiet
+SpA, -Speed, -10% Eva

Abilities: Contrary / Suction Cups / Infiltrator [HA]

Stats:
HP: 100
Atk: 3
Def: 3
SpA: 4 [+]
SpD: 3
Spe: 67 [-]
Size Class: 3
Weight Class: 2
Base Rank Total: 18

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Superpower
Reversal
Tackle
Peck
Constrict
Reflect
Foul Play
Swagger
Psywave
Topsy-Turvy
Hypnosis
Psybeam
Switcheroo
Payback
Light Screen
Pluck

Camouflage
Destiny Bond
Flatter
Power Split
Simple Beam

Psyshock
Hidden Power Ice
Taunt
Thunderbolt
Flamethrower
Torment
Rock Slide
Trick Room
Dark Pulse


Please Order for Battle 3.
 
Battle 3
Psyshock > reflect > Psyshock


Gurdurr
100
100
5/3/1/2/40|16|S2W3
Status: Guts



Malamar
100
100
3/3/4/3/67|18|S3W2
Status: Contrary
-10% EVA

Action 1
Malamar's Psyshock
Crit Check (625): 567 (CRIT)
Damage: (8 + 3 + 3 + 6 - 4.5) * 1.5 = 23.25
EN Check: 6 - 1 = 5

Gurdurr's Hammer Arm
Crit Check (625): 3247 (NO)
Damage: (10 + 3 + 7.5 - 4.5) = 16
EN Check: 7 - 1 = 6

Action 2
Malamar's Reflect
EN Check: 10 - 1 = 9

Gurdurr's Drain Punch
Crit Check (625): 8547 (NO)
Damage: (8 * (1/2) + 3 + 7.5 - 4.5) = 10
Recover: 10 / 2 = 5
EN Check: 12 - 1 = 11

Action 3
Malamar's Psyshock
Crit Check (625): 1618 (NO)
Damage: (8 + 3 + 6 - 4.5) * 1.5 = 18.75
EN Check: 6 - 1 = 5

Gurdurr's Hammer Arm
Crit Check (625): 4618 (NO)
Damage: (10 * (1/2) + 3 + 7.5 - 4.5) = 11
EN Check: 7 - 1 = 6



Gurdurr
100 - 23.25 + 5 - 18.75 = 63
100 - (6 + 11 + 6) = 77
5/3/1/2/40|16|S2W3
Status: Guts
-2 Speed for 1 round



Malamar
100 - (16 + 10 + 11) = 63
100 - (5 + 9 + 5) = 81
3/3/4/3/67|18|S3W2
Status: Contrary
-10% EVA
Reflect for 4 actions



Gurdurr
63
77
5/3/1/2/40|16|S2W3
Status: Guts
-2 Speed for 1 round



Malamar
63
81
3/3/4/3/67|18|S3W2
Status: Contrary
-10% EVA
Reflect for 4 actions

Contrary Toggled!

Psybeam > Psyshock > Psybeam
IF Bide, THEN change remaining actions to Swagger > Swagger > Topsy Turvy
[ONCE] IF Hammer Arm, THEN Torment
 
Battle 3


Gurdurr
63
77
5/3/1/2/40|16|S2W3
Status: Guts
-2 Speed for 1 round



Malamar
63
81
3/3/4/3/67|18|S3W2
Status: Contrary
-10% EVA
Reflect for 4 actions

Malamar Toggles Contrary!
Action 1
Malamar's Psybeam
Crit Check (625): 7683 (NO)
Effect Chance (1000): 657 (GUFFAW!)
Degree: 839 (2 Actions)
Damage: (7 + 3 + 6 - 3) * 1.5 = 19.5
EN Check: 5 - 1 = 4

Gurdurr's Drain Punch
Confusion Check (5000): 490 (GUFFAW!)
Self-Damage: (4 + 7.5 - 4.5) = 7
EN Check: 3

Action 2
Malamar's Psyshock
Crit Check (625): 2035 (NO)
Damage: (8 + 3 + 6 - 4.5) * 1.5 = 18.75
EN Check: 6 - 1 = 5

Gurdurr's Drain Punch
Crit Check (625): 27 (CRIT)
Damage: (8 + 3 + 3 + 7.5 - 4.5) = 17
Recover: 17 / 2 = 8.5
EN Check: 12 - 1 = 11

Action 3
Malamar's Psybeam
Crit Check (625): 8955 (NO)
Effect Chance (1000): 8111 (NO)
Damage: (7 + 3 + 6 - 3) * 1.5 = 19.5
EN Check: 5 - 1 = 4

Gurdurr's Drain Punch
Crit Check (625): 271 (CRIT)
Damage: (8 + 3 + 3 + 7.5 - 4.5) = 17
Recover: 17 / 2 = 8.5
EN Check: 12 + 4 - 1 = 15



Gurdurr
63 - (19.5 + 7 + 18.75) + 8.5 - 19.5 + 8.5 = 15.25
77 - (3 + 11 + 15) = 48
5/3/1/2/40|16|S2W3
Status: Guts
-1 Speed for 1 round



Malamar
63 - (17 + 17) = 29
81 - (4 + 5 + 4) = 68
3/3/4/3/67|18|S3W2
Status: Contrary (T)
-10% EVA
Reflect for 1 action



Gurdurr
15
48
5/3/1/2/40|16|S2W3
Status: Guts
-1 Speed for 1 round



Malamar
29
68
3/3/4/3/67|18|S3W2
Status: Contrary (T)
-10% EVA
Reflect for 1 action

Please order for Battle 3.
 
Battle 3
Psybeam > Psybeam > Psybeam


Gurdurr
15
48
5/3/1/2/40|16|S2W3
Status: Guts
-1 Speed for 1 round



Malamar
29
68
3/3/4/3/67|18|S3W2
Status: Contrary (T)
-10% EVA
Reflect for 1 action

Action 1
Malamar's Psybeam
Crit Check (625): 5324 (NO)
Effect Chance (1000): 3899 (NO)
Damage: (7 + 3 + 6 - 3) * 1.5 = 19.5
EN Check: 5 + 4 - 1 = 8



Gurdurr
15 - 19.5 = -4.5
48
5/3/1/2/40|16|S2W3
Status: Guts
KO



Malamar
29
68 - 8 = 60
3/3/4/3/67|18|S3W2
Status: Contrary (T)



Gurdurr
-5
48
5/3/1/2/40|16|S2W3
Status: Guts
KO



Malamar
29
60
3/3/4/3/67|18|S3W2
Status: Contrary (T)

I am sorry, AOPSUser, but your current Battle Hall challenge has come to an end. You may rechallenge in about three days time.

Payout:
AOPSUser: 2 * 3 = 6 CC
-Gurdurr: 3 * 3 = 9 KOC
Avnomke: 9 UC
akela: 3 UC
 
AOPSUser challenges Rank 1 Battle Hall with DEATH DESTROYER OF WORLDS the Buneary, using Run Away as its ability.


"Welcome back, sir, to the Battle Hall! Are you ready to rumble?

Buneary "DEATH, DESTROYER OF WORLDS" (F)
Nature: Adamant (+Attack, -Special Attack)

Type: Normal

Abilities: Run Away/Klutz/Limber (Locked)

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 85
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks:

Defense Curl
Splash
Pound
Foresight
Endure
Baby-Doll Eyes
Frustration
Quick Attack
Jump Kick

Fake Out
Encore
Thunder Punch
Fire Punch
Ice Punch

Protect
Toxic
Double Team
Substitute
Retaliate

Total: 19


"Aurumoth much? Ok, go ahead."








AOPSUser chooses a type.
 
Last edited:
I noticed, but was too lazy to fix. But sice I also messed up with the poor Buneary's name, I fixed both.

Roll for opponent = 2: Joltik
Roll for ability = 1: Compound Eyes

Gym Leader Bugsy would like to battle!

"Training your LC? Well, I'm doing the same! Let's battle!"

Joltik (M)

Types: Bug / Electric

Nature: Adamant
+Atk, -SpA

Abilities: Compound Eyes / Unnerve / Swarm [HA]

Stats:
HP: 90
Atk: 3 [+]
Def: 2
SpA: 1 [-]
SpD: 2
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 5/5

Attacks:
String Shot
Leech Life
Spider Web
Thunder Wave
Screech
Fury Cutter
Electroweb
Bug Bite
Gastro Acid

Disable
Camouflage
Cross Poison
Feint Attack
Rock Climb

Poison Jab
Wild Charge
X-Scissor
Thunder Wave
Toxic

AOPSUser issues orders.
 

"Uh, let's see what we can do..."

Actions
Leech Life - Disable (Fire Punch) - Leech Life


ROUND 1
AOPSUser



DEATH, DESTROYER OF WORLDS
HP:
90
EN: 100
Stats: 4/2/1/2/85
Size and Weight 1/1
Abilities: Run Away
Item: Everstone
Status: Healthy
Other: Nothing
Gym Leader Bugsy

Joltik
HP:
90
EN: 100
Stats: 3/2/1/2/65
Size and Weight 1/1
Abilities: Compound Eyes
Item: Nothing
Status: Healthy
Other: Nothing​
Field:
Nothing​
Action 1
Lopunny used Fire Punch!
Crit (<= 625) = 5376: NO
(8 + 6 - 3) * 1.5 = 16.5 Dmg
Burn (<= 1000) =8086: NO
-6 EN

Joltik used Leech Life!
Crit (<= 625) = 9032: NO
(6 + 3 + 4.5 - 4) = 10.5 Dmg
Joltik recovered some life! (+5.25 HP)
-8 EN

Action 2
Lopunny used Frustration!
Crit (<= 625) = 6239: NO
(8 + 3 + 6 - 3) = 14 Dmg
-6 EN

Joltik used Diable (Fire Punch)!
Fire Punch was disabled!
-7 EN

Action 3
Lopunny Struggled!
Crit (<= 625) = 5348: NO
(5 + 6 - 3) = 8 Dmg
Recoil = 3.2 Dmg
-5 EN

Joltik used Leech Life!
Crit (<= 625) = 3148: NO
(6 + 3 + 4.5 - 4) = 10.5 Dmg
Joltik recovered some life! (+5.25 HP)
-8 EN

Totals:
Lopunny: -24 HP (24.2), -17 EN
Joltik: -28 HP, -23 EN

AOPSUser



DEATH, DESTROYER OF WORLDS
HP:
66
EN: 83
Stats: 4/2/1/2/85
Size and Weight 1/1
Abilities: Run Away
Item: Everstone
Status: Healthy
Other: Nothing, Disable (Fire Punch, 4A)
Gym Leader Bugsy

Joltik
HP:
62
EN: 77
Stats: 3/2/1/2/65
Size and Weight 1/1
Abilities: Compound Eyes
Item: Nothing
Status: Healthy
Other: Nothing​
Field:
Nothing


"Alright, we can win this!."

Actions:
X-Scissor - Leech Life - X- Scissor
- IF Double Team clones are up when you would move, THEN Electroweb the first instance, Feint Attack the second and Electroweb the third, pushing actions bak.
- IF succesfuly P/E THEN Chill and push actions back.

AOPSUser issues orders.​
 

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