Battle Hall Challenge - Birkal

Hiker Bridget would like to battle!

073.gif

"Hi! 'name's Bridget!"

RNG Roll (Pokemon): 2/5 - Lileep
345.png

"It is too a guy's name!"

RNG Roll (Ability): 2/2 - Storm Drain
"S-shut up!"

-Battle Hall Challenge; Rank 2 | Battle 5 VS. Lileep-
345.png

Lileep (F)
Nature:
Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
Rock:
Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Stats:
HP: 100
Atk: Rank 2
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 20 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 15

Abilities:
Suction Cups:
(Passive) This Pokemon has sticky suction cups that anchor down to prevent it from being moved or scared away by Roar or Whirlwind. It will hold its ground against Dragon Tail and Overhead Throw and will not be forced out in a switch battle.
Storm Drain (DW): (Passive) This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Attacks:
Astonish
Constrict
Acid
Ingrain
Confuse Ray
Amnesia

Sandstorm
Giga Drain
Toxic

Mirror Coat
Rock Slide
Recover
---
073.gif

"I'll stomp you!"
 
Last edited:
073.gif

Let's play this safe!

Confuse Ray | Ingrain | Toxic
---
Pre-Round
447.png
Inner Focus
HP: 90
EN: 100
3 / 2 / 2 / 1 | 1 / 2
69 Speed, +11% Accuracy
Boosts: -
Condition: -

Storm Drain
345.png

HP: 90
EN: 100
2 / 3 / 4 / 3 | 2 / 2
20 Speed / -10 Evade
Boosts: -
Condition: -
---

A1
Riolu used Brick Break!
6229 No Crit
Lileep: 11 * 1.5 = 16.5 Damage
-5 En

Lileep used Confuse Ray!
1053 Light Confusion
-7 En

A2
6741 Self Hit
Riolu hit itself in confusion!
Recoil: 4 + 1.5 = 5.5 Damage
-3 En

Lileep used Ingrain!
-8 En

+4 HP Lileep

A3
Riolu snapped out of confusion!
Riolu used Brick Break!
2403 No Crit
Lileep: 11 * 1.5 = 16.5 Damage
-5 En

Lileep used Toxic!
6678 Hit
-7 En
---
Post-Round
447.png
Inner Focus
HP: 83
EN: 90
3 / 2 / 2 / 1 | 1 / 2
69 Speed, +11% Accuracy
Boosts: -
Condition: Toxic (2)

Storm Drain
345.png

HP: 65
EN: 65
2 / 3 / 4 / 3 | 2 / 2
20 Speed / -10 Evade
Boosts: -
Condition: Ingrain 4a
---
073.gif

Playing to win!

Giga Drain | Confuse Ray | Giga Drain
 
Pre-Round
447.png
Inner Focus
HP: 83
EN: 90
3 / 2 / 2 / 1 | 1 / 2
69 Speed, +11% Accuracy
Boosts: -
Condition: Toxic (2)

Storm Drain
345.png

HP: 65
EN: 65
2 / 3 / 4 / 3 | 2 / 2
20 Speed / -10 Evade
Boosts: -
Condition: Ingrain 4a
---
A1
Riolu used HJK!
4391 No Crit
Lileep: (13 + 3) * 1.5 = 24 Damage
-7 En

Lileep used Giga Drain!
6342 No Crit
Riolu: 8 + 3 + 4.5 = 15.5 Damage
+7.75 Heal
-11 En

A2
Riolu used Cross Chop!
1124 No Crit
Lileep: (10 + 3) * 15 = 19.5 Damage
-6 En

Lileep used Confuse Ray!
-5 En

2/3 3A

A3
9684 Hit Self
Riolu hit itself in confusion!
Recoil: 5.5 Damage
-3 En

Lileep used Giga Drain!
888 No Crit
Riolu: 8 + 3 + 4.5 = 15.5 Damage
+7.75 Heal
-11 En
---
Post-Round
447.png
Inner Focus
HP: 46
EN: 74
3 / 2 / 2 / 1 | 1 / 2
69 Speed, +11% Accuracy
Boosts: -
Condition: Toxic (3), Confused (1a)

Storm Drain
345.png

HP: 49
EN: 38
2 / 3 / 4 / 3 | 2 / 2
20 Speed / -10 Evade
Boosts: -
Condition: Ingrain 1a
---

073.gif

Good work!

Chill | Ingrain | Confuse Ray
 
Pre-Round
447.png
Inner Focus
HP: 46
EN: 74
3 / 2 / 2 / 1 | 1 / 2
69 Speed, +11% Accuracy
Boosts: -
Condition: Toxic (3), Confused (1a)

Storm Drain
345.png

HP: 49
EN: 38
2 / 3 / 4 / 3 | 2 / 2
20 Speed / -10 Evade
Boosts: -
Condition: Ingrain 1a
---
A1
2199 No Self-Hit
Riolu used Brick Break!

Riolu proceeds to kill Lileep: 24 + 24 + 16.5 = ded
---
073.gif

Nohoho!

---

Congratulations! You have defeated your opponent!

Birkal, you may select your next contender of the following types:

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png

BugType.png
DragonType.png
GhostType.png

---
Good luck!

 
Ac e Trainer Nickwould like to battle!

049.gif

"Battle, hm?"

RNG Roll (Pokemon): 5/5 - Jigglypuff
39.png

"Tough luck."

RNG Roll (Ability): 2/2 - Friend Guard
"We can't lose!"

-Battle Hall Challenge; Rank 2 | Battle 6 VS. Jigglypuff-
39.png

Jigglypuff (F)
Nature:
Bold (+1 Def, -1 Atk)
Type:
Normal:
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 2 (+)
SpA: Rank 2
SpD: Rank 1
Spe: 20
Size Class: 1
Weight Class: 1
Base Rank Total: 11

Abilities:
Cute Charm:
(Passive) This Pokemon’s natural cuteness causes Pokemon of the opposite gender in the same egg group to be attracted to it 30% of the time after striking with a contact move.
Friend Guard (DW): (Passive) The Pokemon's body emits an aura of joy that reduces the Base Attack Power of all opponents' attacks in multiple battles by two (2).

Attacks:
Charm
Sing
Defense Curl
Pound
Disable
Sweet Kiss
Round
Rollout
Copycat
DoubleSlap
Rest
Body Slam

Light Screen
Reflect
Protect

Wish
Gravity
Perish Song
---
049.gif

"You're going down."
 
049.gif

A slow death for you.

Reflect | Disable (Brick Break) | Perish Song

---
Pre-Round
447.png
Inner Focus
HP: 90
EN: 100

3 / 2 / 2 / 1 | 1 / 2
69 Speed, +11% Accuracy
Boosts: -
Condition: -
Friend Guard
39.png

HP: 110
EN: 100

1 / 2 / 2 / 1 | 1 / 1
20 Speed
Boosts: -
Condition: -
---
A1
Riolu used Brick Break!
8175 No Crit
Jiggly: (8 + 3 + 1.5) * 1.5 = 18.75 Damage
-5 En

Jigglypuff used Reflect!
-10 En

A2
Riolu used Cross Chop!
5310 Hit
2081 No Crit
Jiggly: (5 + 3 + 1.5) * 1.5 = 14.25 Damage
-7 En

Jiggly used Disable (Brick Break)!
-6 En

A3
Riolu used Brick Break!
But it failed!

Jigglypuff used Perish Song!
-14 En
---
Post-Round
447.png
Inner Focus
HP: 90
EN: 88

3 / 2 / 2 / 1 | 1 / 2
69 Speed, +11% Accuracy
Boosts: -
Condition: Disabled (Brick Break, 5a)

Friend Guard
39.png

HP: 77
EN: 70

1 / 2 / 2 / 1 | 1 / 1
20 Speed
Boosts: -
Condition: Reflect (4a), Perish Song (2R)
---
049.gif

Heh.

Charm | Wish | Charm
If
damaging Fighting-move, Protect, but never consecutively, and shift back.
If Riolu is behind a Substitute when you would Charm, then Defense Curl instead.
 
Pre-Round
447.png
Inner Focus
HP: 90
EN: 88

3 / 2 / 2 / 1 | 1 / 2
69 Speed, +11% Accuracy
Boosts: -
Condition: Disabled (Brick Break, 5a)

Friend Guard
39.png

HP: 77
EN: 70

1 / 2 / 2 / 1 | 1 / 1
20 Speed
Boosts: -
Condition: Reflect (4a), Perish Song (2R)
---
A1
Riolu used Rock Slide!
7563 6320 2967 No Hax
Jiggly: 4 + 1.5 = 5.5 Damage
-6 En

Jiggly used Charm!
-5 En

A2
Riolu used Rock Slide!
1498 7942 6815 No Hax
Jiggly: 1.5 Damage
-10 En

Jiggly used Wish!
-20 En

A3
Riolu used Rock Slide!
4574 9082 2711 Flinch
Jiggly: 1.5 Damage
-14 En

Jigglypuff flinched!
---
Post-Round
447.png
Inner Focus
HP: 90
EN: 58

3 / 2 / 2 / 1 | 1 / 2
69 Speed, +11% Accuracy
Boosts: -
Condition: Disabled (Brick Break, 2a)

Friend Guard
39.png

HP: 68
EN: 45

1 / 2 / 2 / 1 | 1 / 1
20 Speed
Boosts: -
Condition: Reflect (1a), Perish Song (1R), Wished
 
gg

Hi Jump Kick + Hi Jump Kick | Cooldown (Hi Jump Kick + Hi Jump Kick) | Brick Break + Brick Break
 
049.gif

A little bit of arrogance to end it off

Chill the heck out.

---
Pre-Round


447.png
Inner Focus
HP: 90
EN: 58

3 / 2 / 2 / 1 | 1 / 2
69 Speed, +11% Accuracy
Boosts: -
Condition: Disabled (Brick Break, 2a), Attack (-1)

Friend Guard
39.png

HP: 68
EN: 45

1 / 2 / 2 / 1 | 1 / 1
20 Speed
Boosts: Cool as shit.
Condition: Reflect (1a), Perish Song (1R), Wished
---
A1
Jiggly chilled

HJK Combo
7567 2622 No Hax
Jiggly: (14.625 + 3 + 1.5) * 1.5 = 28.6875 Damage
-w/e En

+27.5 HP
A2
Riolu must cool down!

Jiggly still super fresh!

A2
Jiggly chillin' out~

Brick Break combo
6295 No Crit
Damage: something something
-smth en

Riolu fainted!

Jiggly fainted (in style)!
---
049.gif

Eliminated.

---

Birkal, your Hall Challenge has come to an end.

You may rechallenge it in 72 hours.

CC/KOC: 12

UC for Box: 17
 
Birkal challenged the Hall with Riolu (Rank 2) with Inner Focus

447.png

Riolu (M)

Nature: Naive (-SpD / +Spe / +11% Accuracy)

Type:
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilites:
Steadfast (Innate): If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Inner Focus (Innate): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Prankster (DW) (Locked) (Innate): The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 69 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 1/6
MC: 0
DC: 1/5

Foresight
Quick Attack
Endure
Counter
Force Palm
Feint
Reversal
Copycat
Screech
Nasty Plot
Final Gambit

Cross Chop
Crunch
Hi Jump Kick
Blaze Kick
Sky Uppercut

Substitute
Rock Slide
Protect
Dig
Payback
Toxic
Earthquake
Brick Break
Magnet Rise
ThunderPunch

Please choose your type. Your options are:

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png
 
Pokemon roll: 5/5
Ability roll: 2/3

Spr_BW_Fisherman.png

"I fished something strange last night..."

140.png

Kabuto (M)
Nature:
Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
Rock:
Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 47 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 14

Abilities:
Battle Armor:
(Passive) This Pokemon’s thick armor prevents it from taking critical hits.

Attacks:
Scratch
Harden
Absorb
Leer
Mud Shot
Sand-Attack
Endure

Ice Beam
Rock Slide
Sandstorm

Confuse Ray
Giga Drain
Dig
 
Cross Chop | Force Palm | Cross Chop

If Sand-Attack, use Dig. Push back actions.
If Confuse Ray, AND you do not have a Substitute up, use Substitute (15 HP) that action. Push back actions.​
 
Spr_BW_Fisherman.png

"Let's play cat and mouse, kid!"

Mud Shot - Dig - Dig

----------

447.png

Riolu (M)
HP: 90
En: 100
Ranks: 3/2/2/1
Speed: 69
SC/WC: 1/2
Ability: Inner Focus
Status: None
Other: +11% Accuracy

140.png

Kabuto (M)
HP: 90
En: 100
Ranks: 3/3/3/2
Speed: 47
SC/WC: 1/2
Ability: Battle Armor
Status: None
Other: -10% Evasion

Action1:
Riolu used Cross Chop!
(10+3)*1.5 = 19.5 damage
-6 energy
Kabuto used Mud Shot!
Hit roll (1-9500): 8209/10000 = Yes
Crit roll (1-625): 6667/10000 = No

6+3 = 9 damage
Riolu: -1 Speed
-4 energy

Action2:
Kabuto dug underground!
Riolu used Force Palm!
Riolu's attack missed!

-4 energy
Kabuto used Dig!
Crit roll (1-625): 5458/10000 = No
8+1.5 = 9.5 damage
-10 energy

Action3:
Kabuto dug underground!
Riolu used Cross Chop!
Riolu's attack missed!

-6 energy
Kabuto used Dig!
Crit roll (1-625): 2417/10000 = No
8+1.5 = 9.5 damage
-14 energy

447.png

Riolu (M)
HP: 62
En: 84
Ranks: 3/2/2/1
Speed: 69
SC/WC: 1/2
Ability: Inner Focus
Status: None
Other: +11% Accuracy

140.png

Kabuto (M)
HP: 70
En: 72
Ranks: 3/3/3/2
Speed: 47
SC/WC: 1/2
Ability: Battle Armor
Status: None
Other: -10% Evasion

----------

Spr_BW_Fisherman.png

"Let's go for the catch, now!"

Ice Beam - Giga Drain - Ice Beam
If Riolu uses Dig, replace your respective action with Dig and push your actions back.
 
447.png

Riolu (M)
HP: 62
En: 84
Ranks: 3/2/2/1
Speed: 69
SC/WC: 1/2
Ability: Inner Focus
Status: None
Other: +11% Accuracy

140.png

Kabuto (M)
HP: 70
En: 72
Ranks: 3/3/3/2
Speed: 47
SC/WC: 1/2
Ability: Battle Armor
Status: None
Other: -10% Evasion

Action1:
Riolu used Hi Jump Kick
(13+3)*1.5 = 24 damage
-7 energy
Kabuto used Ice Beam!
Crit roll (1-625): 3050/10000 = No
Freeze roll (1-1000): 9664/10000 = No

10+3 = 13 damage
-7 energy

Action2:
Riolu used Cross Chop!
(10+3)*1.5 = 19.5 damage
-6 energy
Kabuto used Giga Drain!
Crit roll (1-625): 6995/10000 = No
8+3 = 11 damage, 5.5 HP restored
-12 energy

Action3:
Riolu used Hi Jump Kick
(13+3)*1.5 = 24 damage
-7 energy
Kabuto used Ice Beam!
Crit roll (1-625): 4243/10000 = No
Freeze roll (1-1000): 837/10000 = Yes
Intensity roll: 1/2

10+3 = 13 damage
Riolu is frozen solid(1a)!
-7 energy

447.png

Riolu (M)
HP: 25
En: 64
Ranks: 3/2/2/1
Speed: 69
SC/WC: 1/2
Ability: Inner Focus
Status: Frozen (1a)
Other: +11% Accuracy

140.png

Kabuto (M)
HP: 8
En: 46
Ranks: 3/3/3/2
Speed: 47
SC/WC: 1/2
Ability: Battle Armor
Status: None
Other: -10% Evasion
 
Sorry, zarator. My bad on forgetting about this.


Cross Chop | Cross Chop | Hi Jump Kick

If Kabuto is underground when you would attack it, use Earthquake that action.
If Kabuto uses Endure, and it is not yet under the effects of Toxic, use Toxic. Push back actions.​
 
Spr_BW_Fisherman.png

"This should be well conserved..."

Ice Beam + Ice Beam (combo) - cooldown - Chill

----------

447.png

Riolu (M)
HP: 25
En: 64
Ranks: 3/2/2/1
Speed: 69
SC/WC: 1/2
Ability: Inner Focus
Status: Frozen (1a)
Other: +11% Accuracy

140.png

Kabuto (M)
HP: 8
En: 46
Ranks: 3/3/3/2
Speed: 47
SC/WC: 1/2
Ability: Battle Armor
Status: None
Other: -10% Evasion

Action1:
Riolu is frozen solid!
Kabuto used Ice Beam+Ice Beam!

Crit roll (1-625): 9041/10000
22.5+3 = 25.5 damage
-45.5 energy
Riolu fainted!
Kabuto fainted!

447.png

Riolu (M)
HP: 0
En: 64
Ranks: 3/2/2/1
Speed: 69
SC/WC: 1/2
Ability: Inner Focus
Status: None
Other: +11% Accuracy

140.png

Kabuto (M)
HP: 8
En: 0
Ranks: 3/3/3/2
Speed: 47
SC/WC: 1/2
Ability: Battle Armor
Status: None
Other: -10% Evasion

----------

Spr_BW_Fisherman.png

"Maybe one day I'll fish a Relicanth, too"

Rewards:
Birkal: 2 CC, 2 KOC
Zarator: 4 UC
 
Only Birkal and Canis Majoris, along with any needed subrefs, are allowed to post in this thread.
Birkal will be using his Guts Machop, in Rank 2!


66.png

Machop (M)
Nature: Brave (+Atk | -Spe | -10% Evasion)
Type: Fighting
Abilities: Guts
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
Sp.Atk: Rank 2
Sp.Def: Rank 2
Spe: 30 (-)
EC: 0 | 9
MC: 0
AC: 0 | 5
Moves:
Level-Up:
Low Kick
Leer
Focus Energy
Karate Chop
Low Sweep
Foresight
Seismic Toss
Revenge
Egg Moves:
Thunder Punch
Fire Punch
Ice Punch
Encore
Counter
TM Moves:
Poison Jab
Stone Edge
Power-Up Punch
Double Team
Dig

Birkal, you may choose your first type. Your options are:
NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png

Good luck!

(Notes: I am not sure whether to include Fairy or not. I am currently going to try and get someone to answer me that problem.
There's also the matter of the missing mons in the data revamp. If someone that reads this could answer me these questions in a pm, that would be great.)
 
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