Battle Hall Challenge - DeathWriter

aron.gif

Rock Head
90/80
4/4/1/2/30
Status: OK!
//VS//
petilil.gif

Own Tempo
62/83
1/2/4/2/30
Status: OK!
Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

PETILIL uses Sleep Powder
Hit: 9499 (7500) NO
-6en

ARON uses Head Smash
Hit: 3011 (8000)
Crit: 4421 (625)
Damage: (15[BAP]+3[STAB]+6[Atk]-3[Def])=21
-9.6en

2ND ACTION

PETILIL uses Energy Ball
Crit: 2864 (625)
Effect: 3603 (1000)
Damage: (9[BAP]+3[STAB]+6[SpA]-3[SpD])=15
-6en

ARON uses Head Smash
Hit: 6040 (8000)
Crit: 4184 (625)
Damage: (15[BAP]+3[STAB]+6[Atk]-3[Def])=21
-13.6en

3RD ACTION

PETILIL uses Grass Knot
Crit: 4994 (625)
Damage: (8[BAP]+3[STAB]+6[SpA]-3[SpD])=14
-5en


ARON uses Head Smash
Hit: 596 (8000)
Crit: 9133 (625)
Damage: (15[BAP]+3[STAB]+6[Atk]-3[Def])=21
-17.6en

TL;DR
304.png
-29HP -41EN
548.png
-63HP -17EN
=======
aron.gif

Rock Head
61/39
4/4/1/2/30
Status: OK!
//VS//
petilil.gif

Own Tempo
KO/66
1/2/4/2/30
Status: OK!

370kqEA.png

Finally, I can go home

Sorry dood, this hall ends on Battle 1. You may try again in a week!

DeathWriter 2CC
Petilil the Petilil 3KOC

I get 6UC

Thanks for Playing!
 
Welcome back to the Battle Hall!

DeathWriter will be using Charizard with Blaze:
charizard.png

Charizard [♂]
Nature: Naughty (+1 Atk, -1 SpD)
Type:
FireIC_Big.png

Fire STAB: immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Flying STAB: immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Blaze: When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 9 to 11, Fire Blast from 11 to 13).
Solar Power (LOCKED): When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).​

Stats:
HP: 100
Atk: 4
Def: 3
SpA: 4
SpD: 2
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 20​
charizard-mega-x.png

Mega Charizard X [♂]
Nature: Naughty (+1 Atk, -1 SpD)
Types:
FireIC_Big.png
DragonIC_Big.png

Fire STAB: immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Dragon STAB: -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.​

Abilities:
Blaze: When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 9 to 11, Fire Blast from 11 to 13).
Solar Power (LOCKED): When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
Tough Claws: This Pokemon has sharp claws that enhance the power of all of its contact attacks by two (2) BAP.
Stats:
HP: 100
Atk: 6
Def: 4
SpA: 5
SpD: 2
Spe: 100
Size Class: 3
Weight Class: 5
Base Rank Total: 24​
charizard-mega-y.png

Mega Charizard Y [♂]
Nature: Naughty (+1 Atk, -1 SpD)
Types:
FireIC_Big.png
FlyingIC_Big.png

Fire STAB: immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Flying STAB: immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.​

Abilities:
Blaze: When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 9 to 11, Fire Blast from 11 to 13).
Solar Power (LOCKED): When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
Drought: Unless otherwise commanded by the trainer, when this Pokemon is sent out or when a Pokémon mega evolves into a Pokémon with this ability, it summons blistering sunlight that scorches the field and lasts 4 rounds (6 with Heat Rock), expending 10 EN to do so.
Command - Activate Drought: 9 En - Summons sunny weather to the field.

Stats:
HP: 100
Atk: 5
Def: 3
SpA: 7
SpD: 3
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 25​
EC: 9/9
MC: 0
AC: 4/5

Attacks:
PHYSICAL
Aerial Ace
Bulldoze
Counter
Crunch
Dig
Dragon Claw
Dragon Rush
Fire Fang
Flame Charge
Flare Blitz
Metal Claw
Outrage
Power-Up Punch
Rage
Scratch
Shadow Claw
Thunder Punch

SPECIAL
Air Slash
Dragon Rage
Ember
Flamethrower
Heat Wave
Solar Beam

STATUS
Double Team
Dragon Dance
Growl
Leer
Protect
Scary Face
Sleep Talk
Smokescreen​

Deathwriter, you may choose your first type. Your options are:

normal.gif
fire.gif
fighting.gif

water.gif
flying.gif
grass.gif

poison.gif
electric.gif
ground.gif

psychic.gif
rock.gif
ice.gif

bug.gif
dragon.gif
ghost.gif

dark.gif
steel.gif
fairy.gif


Good luck, dood!
 
Battle 1: Bug

M8Bk3ZM.png

Bug Catcher Dill would like to battle!

Hi there! Would you like to battle my strongest catch?

Pokemon: 3/5 (Heracross)
Ability 2/3 (Guts)

214.png

Heracross (F)

Type: Bug / Fighting

Nature: Jolly
+Speed, -SpA, +11% Acc

Abilities: Guts

Item: Everstone

Stats:
HP: 100
Atk: 5
Def: 3
SpA: 1 [-]
SpD: 3
Spe: 98 [+]
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: N/A
MC: 0
AC: 5/5

Attacks:
Arm Thrust
Bullet Seed
Night Slash
Tackle
Leer
Horn Attack
Endure
Fury Attack
Aerial Ace
Chip Away
Counter
Brick Break
Take Down
Pin Missile
Close Combat
Feint

Bide
Double-Edge
Flail
Focus Punch
Megahorn
Pursuit
Revenge
Rock Blast

Smack Down
Earthquake
Dig
Shadow Claw
Giga Impact
Stone Edge
Rock Slide
Substitute

DeathWriter your move!
 
Air Slash ~ Flamethrower ~ Air Slash
IF damaging Rock-type attack AND not A3 THEN Counter and push back.
IF Bide A1 THEN Protect A3.​
 
M8Bk3ZM.png

Just like my Pokemon, I have Guts!!

Heracross Smack Down -> Stone Edge -> Stone Edge+Stone Edge
IF flinch THEN Cry
IF miss THEN Cry
IF i miscalc this THEN Cry
 
heracross.gif

Guts
100/100
5/3/1/3/98
Status: OK!
//VS//
charizard.gif

Blaze
100/100
4/3/4/2/100
Status: OK!
Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

HERACROSS uses Smack Down
Crit: 7883 (625)
Damage: (5[BAP]+7.5[Atk]-4.5[Def])*2.25=18
-4en

CHARIZARD uses Counter
Damage: 27
-15en

2ND ACTION

HERACROSS uses Stone Edge'
Hit: 2933 (9100)
Crit: 9067 (1250)
Damage: (10[BAP]+7.5[Atk]-4.5[Def])*2.25=29.25
-7en

CHARIZARD uses Counter
Damage: 43.875
-24.625en

3RD ACTION

CHARIZARD uses Air Slash
Hit: 7279 (9500)
Crit: 8911 (3000)
Damage: (8[BAP]+3[STAB]+6[SpA]-4.5[SpD])*2.25=28.125
-5en

HERACROSS uses EDGY ROCKS
Hit: 2741 (7500)
Crit: 7331 (1250)
Damage: (22.5[BAP]+7.5[Atk]-4.5[Def])*2.25=57.375
-45.5en

TL;DR

214.png
-99HP -57EN
006.png
-105HP -45EN
=======
heracross.gif


Guts
1/43
5/3/1/3/98
Status: OK!
//VS//
charizard.gif

Blaze
KO/55
4/3/4/2/100
Status: OK!

M8Bk3ZM.png

Now let's go find some more strong buggers!

Sorry dood, this hall ends on Battle 1. You may try again in a week!

DeathWriter 2CC
Charizard the Charizard 3KOC

I get 6UC

Thanks for Playing!
 
Challenge Thread (if any): Here
Rank: 2
Pokemon: Monohm
Pokemon Ability: Shield Dust
Pokemon Info:
Monohm.png

Monohm [♂]
Nature: Calm (+1 SpD, -1 Atk)
Types:
ElectricIC_Big.png
DragonIC_Big.png

Electric STAB: immune to paralysis status.
Dragon STAB: -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.​

Abilities:
Shield Dust: This Pokemon has dust covering the outside of its body that reduces the Effect Chance of incoming attacks to 0%. This prevents such things as Burns from Flamethrower from occuring.
Static: This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Overcoat (LOCKED): This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to "Powder" moves. (Full List: Cotton Spore, Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.) If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).​

Stats:
HP: 90
Atk: 1
Def: 3
SpA: 3
SpD: 3
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14​

EC: 0/9
MC: 0
AC: 0/5

Attacks:
PHYSICAL
Tackle

SPECIAL
Dragon Breath
Dragon Rage
Flamethrower
Gust
Mud-Slap
Power Gem
Sonic Boom
Surf
Thunder Shock
Thunderbolt
Twister
Volt Switch

STATUS
Charge
Electric Terrain
Growl
Protect
Rain Dance​


asfasfasfasfasf

You already know the drill, DW~


normal.gif
fire.gif
fighting.gif

water.gif
flying.gif
grass.gif

poison.gif
electric.gif
ground.gif

psychic.gif
rock.gif
ice.gif

bug.gif
dragon.gif
ghost.gif

dark.gif
steel.gif
fairy.gif
 
RNG: 4/5

83.png

Farfetch'd (M)

Type: Flying / Normal

Nature: Adamant
+Atk, -SpA

Abilities: Keen Eye / Inner Focus / Defiant [HA]

Stats:
HP: 90
Atk: 4 [+]
Def: 2
SpA: 1 [-]
SpD: 3
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: N/A
MC: 0
AC: 5/5

Attacks:
Brave Bird
Peck
Poison Jab
Sand Attack
Leer
Fury Cutter
Fury Attack
Knock Off
Aerial Ace
Slash
Air Cutter
Swords Dance

Flail
Foresight
Leaf Blade
Night Slash
Quick Attack
Revenge

Protect
Roost
Steel Wing
Acrobatics
U-Turn
Fly

Ability: 1/3

Keen Eye lul
 
2poqw47.gif

"Alright Monohm, zap that bird out of the sky!"
Monohm.png

Monohm @ Nothing
Thunderbolt | Thunderbolt | Thunderbolt
IF successful P/E move, THEN Charge.
IF Farfetch'd is to use Fly, THEN use Volt Switch that action.
 
Last edited:
Welp, i dont have too many options here.


Sand Attack -> Sand Attack -> Fury Cutter


Monohm.png


90 HP l 100 EN
1/3/3/3/60
Size: 1 l Weight: 3
Shield Dust


83.png


90 HP l 100 EN
4/2/1/3/60
Size: 1 l Weight: 2
Keen Eye


Action 1

Sand-Attack - 4 energy

Thunderbolt - 6 energy
To hit (4598) - Yes
To crit (2781) - No
To para (3190) - No
(9 + 3)*1,5 = 18 damage

Action 2

Sand Attack - 9 energy

Thunderbolt - 10 energy
To hit (492) - Yes
To crit (9471) - No
To para (8883) - No
(9 + 3)*1,5 = 18 damage


Action 3

Fury Cutter - 4 energy
To crit (6879) - No
(4 + 1,5) = 5,5 damage

Thunderbolt - 14 energy
To hit (8471) - No

Monohm.png


84 HP l 70 EN
1/3/3/3/60
Size: 1 l Weight: 3
Shield Dust


83.png


54 HP l 83 EN
4/2/1/3/60
Size: 1 l Weight: 2
Keen Eye

This aint gonna save me though.

Fury Cutter*3
 
(The battle hall operates under Switch = KO, I assume? I mean it's 1 vs 1 battles.)

2poqw47.gif

"You can't stop us with hax!"
Monohm.png

Monohm @ Nothing
Volt Switch | Thunderbolt | Thunderbolt + Thunderbolt
 
Yup, you are right. Just wanted to have some fun before the inevitable.

Monohm.png

84 HP l 70 EN
1/3/3/3/60
Size: 1 l Weight: 3
Shield Dust


83.png

54 HP l 83 EN
4/2/1/3/60
Size: 1 l Weight: 2
Keen Eye


Action1


Fury Cutter - 5 energy
To crit (6879) - No
(7 + 1,5) = 8,5 damage

Volt Switch - 5 energy
To hit (3038) -Yes
To crit (7291) -No
(8 + 3)*1,5 = 16,5 damage

Action 2

Fury Cutter - 6 energy
To crit (6879) - No
(10 + 1,5) = 11,5 damage

Thunderbolt - 6 energy
To crit (8273) - No
To para (4281) - No
(9 + 3)*1,5 = 18 damage

Action 3

Fury Cutter - 7 energy
To crit (6879) - No
(13 + 1,5) = 14,5 damage


Thunderbolt combo - 44,5 energy

Monohm.png

41 HP l 14 EN
1/3/3/3/60
Size: 1 l Weight: 3
Shield Dust


83.png

KO HP l KO EN
4/2/1/3/60
Size: 1 l Weight: 2
Keen Eye




You already know the drill, DW~


normal.gif
fire.gif
fighting.gif

water.gif
grass.gif

poison.gif
electric.gif
ground.gif

psychic.gif
rock.gif
ice.gif

bug.gif
dragon.gif
ghost.gif

dark.gif
steel.gif
fairy.gif
 
Oh shit, sorry, DeathWriter .

No excuses here, i will pay more attention next time.


RNG: 2/5


Spr_5b_183.png

Marill (F)

Type: Water/Fairy

Nature: Adamant
+Atk, -SpA

Abilities: Thick Fat / Huge Power / Sap Sipper [HA]

Stats:
HP: 100
Atk: 2 [+] [4 Huge Power]
Def: 2
SpA: 0 [-]
SpD: 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 11

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Tackle
Defense Curl
Water Gun
Bubble
Tail Whip
Water Sport
Rollout
Bubble Beam
Aqua Ring
Helping Hand
Aqua Tail
Double Edge

Aqua Jet
Belly Drum
Camouflage
Foresight
Perish Song
Superpower

Toxic
Light Screen
Protect
Dig
Brick Break
Swagger

Abiltiy: 1/3

Thick Fat!
 
Monohm.png

Monohm @ Nothing
Thunderbolt | Volt Switch | Thunderbolt
[Two Subs] IF successful P/E OR in the evasive stage of a D/E move, THEN Charge the first instance, Chill all future instances, restarting queue each time.
 
Limited amount of tricks, Perish Song is countered by Volt Switch, slower, no STAB to abuse...

Yup, this isnt looking good for good ol' Marill.


Dig*3

Monohm.png

90 HP l 100 EN
1/3/3/3/60
Size: 1 l Weight: 3
Shield Dust


Spr_5b_183.png


100 HP l 100 EN
2/2/0/2/40
Size: 1 l Weight: 1
Thick Fat

Action 1

Thunderbol - 6 energy
To crit (7261) - No
To para (5410)-No
(9 + 3 + 1,5)*1,5 = 20,25 damage

Dig - 10 energy
To crit (1092) - No
(8 - 1,5)*1,5 = 9,75 damage

Action 2

Volt Switch - 5 energy
To crit (4290) - No
(8 + 3 + 1,5)*1,5 = 18,75 damage


Dig - 14 energy
To crit (7202) - No
(8 - 1,5)*1,5 = 9,75 damage

Action 3


Thunderbol - 6 energy
To crit (9100) - No
To para (6245) -No
(9 + 3 + 1,5)*1,5 = 20,25 damage

Dig - 18 energy
To crit (2767) - No
(8 - 1,5)*1,5 = 9,75 damage


Monohm.png

61 HP l 83 EN
1/3/3/3/60
Size: 1 l Weight: 3
Shield Dust


Spr_5b_183.png


41 HP l 58 EN
2/2/0/2/40
Size: 1 l Weight: 1
Thick Fat



Dig*3
 
Monohm.png
61 HP l 83 EN
1/3/3/3/60
Size: 1 l Weight: 3
Shield Dust


Spr_5b_183.png

41 HP l 58 EN
2/2/0/2/40
Size: 1 l Weight: 1
Thick Fat


Thunderbol - 6 energy
To crit (9100) - No
To para (6245) -No
(9 + 3 + 1,5)*1,5 = 20,25 damage

Dig - 22 energy
To crit (2767) - No
(8 - 1,5)*1,5 = 9,75 damage



Volt Switch - 5 energy
To crit (4290) - No
(8 + 3 + 1,5)*1,5 = 18,75 damage


Dig - 26 energy
To crit (7202) - No
(8 - 1,5)*1,5 = 9,75 damage

Thundershock - 2 energy
(4 + 3 + 1,5)*1,5 = 12,75 damage


Monohm.png


41 HP l 70 EN
1/3/3/3/60
Size: 1 l Weight: 3
Shield Dust


Spr_5b_183.png

KO HP l KO EN
2/2/0/2/40
Size: 1 l Weight: 1
Thick Fat
 
RNG: 2/5


4.png

Charmander (F)

Type: Fire

Nature: Hasty
+Speed, -Def, +19% Acc

Abilities: Blaze / Solar Power [HA]

Stats:
HP: 90
Atk: 2
Def: 1 [-]
SpA: 2
SpD: 2
Spe: 75 [+]
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 5/5

Attacks:
Scratch
Growl
Ember
Leer
Metal Claw
Smokescreen
Rage
Dragon Rage
Scary Face
Fire Fang
Flame Burst
Slash

Counter
Crunch
Dragon Rush
Flare Blitz
Focus Punch
Rock Slide

Hidden Power Grass
Dig
Brick Break
Fire Blast
Shadow Claw
Substitute

Ability: 2/2

Solar Power!
 
Monohm.png

Monohm @ Nothing
Surf | Thunderbolt | Surf
IF Dig AND not suspended, THEN Protect the first instance, Chill the second instance, and Protect the third instance, restarting queue each time.
IF Dig AND suspended, THEN initiate action string [Chill | Surf] on the action that Dig (Suspend) was used.
 

Dragon Rush -> Dragon Rush -> Dig



Monohm.png



90 HP l 100 EN
1/3/3/3/60
Size: 1 l Weight: 3
Shield Dust



4.png

90 HP l 100 EN
2/1/2/2/75
Size: 1 l Weight: 1
Solar Power


Action 1

Dragon Rush - 7 energy
To hit (1752) - Yes
To crit (4669) - No
(10 - 1,5)*1,5 = 12,75 damage

Surf - 7 energy
To crit (8278) - No
(9 + 1,5)*1,5 = 15,75 damage

Action 2


Dragon Rush - 11 energy
To hit (5208) - Yes
To crit (1277) - No
(10 - 1,5)*1,5 = 12,75 damage

Thunderbolt - 6 energy
To crit (2030) - No
To para (5356) - No
(9 + 3 + 1,5) = 13,5 damage

Action 3

Protect - 10,9 energy

Dig - 10 energy
(8 - 1,5)*1,5 = 9,75 ''damage''


Monohm.png



64 HP l 76 EN
1/3/3/3/60
Size: 1 l Weight: 3
Shield Dust



4.png

61 HP l 72 EN
2/1/2/2/75
Size: 1 l Weight: 1
Solar Power


tfw Dragon Rush is out-damaged by neutral Thunderbolt

Dragon Rush*3



If damaging Electric type move outside of a combination AND you are faster AND the above sub didnt activate in the previous action AND this sub didnt activate in the previous action, use Dig that action.
If damaging Water type move outside of a combination AND you are faster AND the above sub didnt activate in the previous action AND this sub didnt activate in the previous action, use Dig that action.
 
Monohm.png


64 HP l 76 EN
1/3/3/3/60
Size: 1 l Weight: 3
Shield Dust



4.png


61 HP l 72 EN
2/1/2/2/75
Size: 1 l Weight: 1
Solar Power
+19% Accuracy

Action 1


Dragon Rush - 7 energy
To hit (8910) - Yes
To crit (2983) - No
(10 - 1,5)*1,5 = 12,75 damage

Power Gem - 6 energy
To crit (7172) - No
(8 + 1,5)*1,5 = 14,25 damage

Action 2

Dragon Rush - 11 energy
To hit (3066) - Yes
To crit (7012) - No
(10 - 1,5)*1,5 = 12,75 damage

Power Gem - 10 energy
To crit (2541) - No
(8 + 1,5)*1,5 = 14,25 damage

Action 3


Dragon Rush - 15 energy
To hit (6531) - Yes
To crit (820) - No
(10 - 1,5)*1,5 = 12,75 damage

Tsunami - 31,5 energy
To crit (1775) - No
(20,25 + 1,5)*1,5 = 32,625 damage

Monohm.png


26 HP l 28 EN
1/3/3/3/60
Size: 1 l Weight: 3
Shield Dust



4.png


KO HP l KO EN
2/1/2/2/75
Size: 1 l Weight: 1
Solar Power
+19% Accuracy
 
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