Battle Hall Challenge - DeathWriter

RNG: 5/5

544.png

Whirlipede (M)

Types: Bug/Poison

Nature: Quiet
+SpA, -Speed, -10% Eva

Abilities: Poison Point / Swarm / Speed Bost [HA]

Stats:
HP: 90
Atk: 2
Def: 4
SpA: 3 [+]
SpD: 3
Spe: 40 [-]
Size Class: 3
Weight Class: 4
Base Rank Total: 15

EC: 4/9
MC: 0
AC: 5/5

Attacks:
Defense Curl
Rollout
Poison Sting
Screech
Pursuit
Protect
Poison Tail
Iron Defense
Bug Bite

Pin Missile
Rock Climb
Spikes
Take Down
Toxic Spikes
Twineedle

Double Team
Return
Struggle Bug
Toxic
Venoshock
Payback

Ability: 3/3

Speed Boost!
 
Monohm.png

Monohm @ Nothing
Flamethrower | Power Gem | Flamethrower
IF Whirlipede has Double Team clones up when you are to act, THEN use Surf and restart queue.
IF Whirlipede uses Struggle Bug, THEN Volt Switch on your next action (your next action after Struggle Bug is used) and restart queue.
 
Last edited:
Fuk

Toxic -> Venoshock -> Venoshock



Monohm.png


90 HP l 100 EN
1/3/3/3/60
Size: 1 l Weight: 3
Shield Dust

544.png

90 HP l 100 EN
2/4/3/3/40
Size: 3 l Weight: 4
Speed Boost

Flamethrower - 7 energy
To crit (3878) - No
To burn (4062) - No
(9)*1,5 = 13,5 damage

Toxic - 6 energy

-1 HP Monohm

Action 2

Power Gem - 6 energy
To crit (9418) - No
(8)*1,5 = 12 damage

Venoshock - 6 energy
To crit (8364) - No
(13 + 3) = 16 damage


-1 HP Monohm

Action 3


Flamethrower - 7 energy
To crit (3078) - No
To burn (2531) - No
(9)*1,5 = 13,5 damage


Venoshock - 10 energy
To crit (7752) - No
(13 + 3) = 16 damage

-1 HP Monohm

Speed Boost!
-1,56 energy (2% of current)

Monohm.png


55 HP l 80 EN
1/3/3/3/60
Size: 1 l Weight: 3
Shield Dust
Badly Poisoned (2 DPA)

544.png

51 HP l 76 EN
2/4/3/3/70
Size: 3 l Weight: 4
Speed Boost
+1 Speed

Venoshock -> Struggle Bug -> Venoshock

If damaging Fire type combo, use Protect that action
If damaging Rock type combo, use Protect that action.
 
Last edited:
Monohm.png

55 HP l 80 EN
1/3/3/3/60
Size: 1 l Weight: 3
Shield Dust
Badly Poisoned (2 DPA)

544.png
51 HP l 76 EN
2/4/3/3/70
Size: 3 l Weight: 4
Speed Boost
+1 Speed


Action 1

Protect - 13,4 energy

Venoshock - 14 energy
(13 + 3) = ''16 damage''

-2 HP Monohm

Action 2

Struggle Bug - 2 energy
To crit (679) - No
(5 + 3) = 8 damage

Volt Switch - 4 energy
To crit (9355) - No
(7 + 3 + 3) -2 = 11 damage

Monohm went back to it's pokeball!

Bad Poison was reseted back to 1 DPA!
The stat drop was cured!

Action 3


Venoshock - 6 energy
To crit (3508) - No
(13 + 3) = 16 damage

Flamethrower - 7 energy
To crit (7083) - No
To burn (5661) - No
(9)*1,5 = 13,5 damage


-1 HP Monohm

Speed Boost!
-1,08 energy


Monohm.png

27 HP l 56 EN
1/3/3/3/60
Size: 1 l Weight: 3
Shield Dust
Badly Poisoned (2 DPA)

544.png


26 HP l 53 EN
2/4/3/3/100
Size: 3 l Weight: 4
Speed Boost
+2 Speed
 
Monohm.png

Monohm @ Nothing
Flamethrower | Power Gem | Flamethrower
IF Whirlipede is to use a damaging Poison-type combo, THEN use Protect and restart queue.
IF Whirlipede is not to use Protect AND the above substitution did not activate AND Whirlipede does not have Double Team clones up, THEN use Flamethrower + Flamethrower and restart queue.
 
Protect -> Venoshock -> Venoshock



Monohm.png


27 HP l 56 EN
1/3/3/3/60
Size: 1 l Weight: 3
Shield Dust
Badly Poisoned (2 DPA)

544.png

26 HP l 53 EN
2/4/3/3/100
Size: 3 l Weight: 4
Speed Boost
+2 Speed


Protect - 12,4 energy

Flamethrower - 11 energy

Action 2

Venoshock - 6 energy
(13 + 3) = 16 damage


Monohm uses Dragon's Flame - 59,5 energy
Whirlipede fainted!

Monohm fainted out of exhaustiveness! Tie!

Monohm.png


KO HP l KO EN
1/3/3/3/60
Size: 1 l Weight: 3
Shield Dust
Badly Poisoned (2 DPA)

544.png

KO HP l KO EN
2/4/3/3/100
Size: 3 l Weight: 4
Speed Boost
+2 Speed



As ties go for the house, DeathWriter, your challenge has come to an end. See you next week!


DW - 8 CC
Monohm - 12 KOC

Matezoide - 15 UC


I will never understimate Venoshock again.
 
Last edited:
Welcome back to the Battle Hall!

DeathWriter will be using Necturna with Forewarn
necturna.png

Necturna [♀]
Nature: Adamant (+1 Atk, -1 SpA)
Types:
GrassIC_Big.png
GhostIC_Big.png

Grass STAB: immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Ghost STAB: immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.​

Abilities:
Forewarn: This Pokemon is more adept than usual at sensing and reacting to the opponent's attacks. As a result, it gets a bonus move substitution that must have a condition in the format "If Pokemon X uses move Y", with no further qualifiers or additional clauses allowed. This bonus substitution may go anywhere in the list of substitutions the pokemon makes, but it must be indicated with "Bonus" or "Bonus Sub" or something similar in front of the bonus substitution.
Telepathy: This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.​

Stats:
HP: 100
Atk: 6
Def: 4
SpA: 2
SpD: 5
Spe: 81
Size Class: 3
Weight Class: 3
Base Rank Total: 23​

EC: 6/6
MC: 0
AC: 5/5

Attacks:
PHYSICAL
Facade
Giga Impact
Horn Leech
Knock Off
Leaf Blade
Poison Fang
Power Whip
Shadow Claw
Shadow Sneak
Stone Edge
Super Fang
Thief
Thunder Fang
Vine Whip

SPECIAL
Absorb
Future Sight
Hex
Infestation
Ominous Wind
Swift

STATUS
Curse
Ingrain
Leer
Nature Power
Pain Split
Protect
Soak
Synthesis
Torment
Toxic Spikes
Will-o-Wisp​

Deathwriter, you may choose your first type. Your options are:

normal.gif
fire.gif
fighting.gif

water.gif
flying.gif
grass.gif

poison.gif
electric.gif
ground.gif

psychic.gif
rock.gif
ice.gif

bug.gif
dragon.gif
ghost.gif

dark.gif
steel.gif
fairy.gif


Good luck, dood!
 
Battle 1:
water.gif


kyEpqym.png

Ninja Boy Kidd would like to battle!

Sneak Attack hiyah!

Pokemon: 5/5 (Greninja)
Ability 1/2 (Torrent)

greninja.png

Greninja (F)

Type: Water / Dark

Nature: Lonely
+Atk, -Def

Abilities: Torrent

Item: Weakness Policy

Stats:
HP: 100
Atk: 4 [+]
Def: 2 [-]
SpA: 4
SpD: 3
Spe: 122
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Night Slash
Role Play
Mat Block
Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smokescreen
Shadow Sneak
Round
Spikes
Fling
Feint Attack
Smack Down
Water Shuriken

Bestow
Camouflage
Mind Reader
Mud Sport
Toxic Spikes
Water Sport

Hidden Power Poison
Taunt
Ice Beam
Hyper Beam
Protect
Dig
Acrobatics
Grass Knot
Substitute
Dark Pulse

DeathWriter your move!
 
(Thank god for no Protean.)

necturna.png

Necturna @ Nothing
Leaf Blade | Horn Leech | Leaf Blade
IF Greninja is in the evasive stage of a D/E move, THEN Chill the first instance, Synthesis all future instances, restarting queue each time.
IF Greninja is under the effects of a successful P/E move, THEN Chill the first instance, Synthesis all future instances, restarting queue each time.
[Forewarn] IF Greninja uses Camouflage, THEN use Soak and restart queue.
 
greninja.png

Torrent
100/100
4/2/4/3/122
Status: OK!
//VS//
necturna.png

Forewarn
100/100
6/4/2/5/81
Status: OK!
Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

GRENINJA uses Taunt
-9en

NECTURNA uses Leaf Blade
Crit: 4985 (1250)
Damage: (9+3+9-3)*1.5=27
-6en

2ND ACTION

GRENINJA uses Mat Block
-6en

NECTURNA uses Horn Leech
Damage: (8+3+9-3)*1.5=25.5 block'd
-11en [Mat Block: -6.375]

3RD ACTION

GRENINJA uses ACrobatics
Crit: 8170 (625)
DAmage: (11+6-6)*1.5=16.5
-7en

NECTURNA uses Leaf Blade
Crit: 6250 (1250)
Damage: (9+3+9-3)*1.5=27
-6en

TL;DR
658.png
54HP -38EN
63rpQqP.png
-17HP -23EN
=======
greninja.png

Torrent
46/62
4/2/4/3/122
Status: OK!
//VS//
necturna.png

Forewarn
83/77
6/4/2/5/81
Status: Taunt (3a)

Kidd Orders
DeathWriter Orders
I Toon!
 
kyEpqym.png

Wow i screwed up badly huh? should of just attacked

Greninja Acrobatics -> Acrobatics -> Acrobatics
IF damaging grass combo THEN Mat Block
 
greninja.png

Torrent
46/62
4/2/4/3/122
Status: OK!
//VS//
necturna.png

Forewarn
83/77
6/4/2/5/81
Status: Taunt (3a)
Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

GRENINJA uses ACrobatics
Crit: 8449 (625)
DAmage: (11+6-6)*1.5=16.5
-11en

NECTURNA uses Horn Leech
Crit: 6322 (625)
Damage: (8+3+9-3)*1.5=25.5
Recover: 12.75
-11en

2ND ACTION

GRENINJA uses ACrobatics
Crit: 6169 (625)
DAmage: (11+6-6)*1.5=16.5
-15en

NECTURNA uses Leaf Blade
Crit: 4483 (1250)
Damage: (9+3+9-3)*1.5=27
-6en

TL;DR
658.png
53HP -26EN
63rpQqP.png
-20HP -17EN
=======
greninja.png

Torrent
KO/36
4/2/4/3/122
Status: OK!
//VS//
necturna.png

Forewarn
63/60
6/4/2/5/81
Status: Taunt (1a)

Congratz on winning Battle 1 DeathWriter
Time to pick another!

normal.gif
fire.gif
fighting.gif

flying.gif
grass.gif

poison.gif
electric.gif
ground.gif

psychic.gif
rock.gif
ice.gif

bug.gif
dragon.gif
ghost.gif

dark.gif
steel.gif
fairy.gif
 
Battle 2:
ground.gif


CsTNrPR.png

Backpacker Ryan would like to battle!

I need a bigger backpack

Pokemon: 3/5 (Swampert .3.)
Ability 1/2 (Torrent)

260.png

Swampert (M)

Type: Water / Ground

Nature: Quiet
+SpA, -Speed, -10% Eva

Abilities: Torrent

Item: Rindo Berry

Stats:
HP: 110
Atk: 4
Def: 3
SpA: 4 [+]
SpD: 3
Spe: 52 [-]
Size Class: 4
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Hammer Arm
Tackle
Growl
Mud-Slap
Water Gun
Bide
Mud Shot
Foresight
Mud Sport
Mud Bomb
Take Down
Whirlpool
Muddy Water

Avalanche
Barrier
Counter
Mirror Coat
Refresh
Sludge
Whirlpool
Wide Guard

Ice Beam
Protect
Earthquake
Dig
Brick Break
Sludge Wave
Rock Slide
Substitute

DeathWriter destroy this thing ._.
 
necturna.png

Necturna @ Nothing
Leaf Blade | Horn Leech | Leaf Blade
IF Swampert uses Bide action one, THEN use Protect action three.
IF Swampert is to use Counter, THEN use Infestation the first instance, Will-o-Wisp the second instance, and Hex the third instance, restarting queue each time.
 
swampert.png

Torrent
110/100
4/3/4/3/52
Status: OK!
//VS//
necturna.png

Forewarn
100/100
6/4/2/5/81
Status: OK!
Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

NECTURNA uses Leaf Blade
Crit: 2241 (1250)
Damage: (9+3+9-4.5)*2.25=37.125
-6en

SWAMPERT uses AVALACNEHEJKSNKFA
Crit: 4341 (625)
Damage: (27+6-6)*1.5=40.5
-35en

2ND ACTION

NECTURNA uses Horn Leech
Crit: 1636 (625)
Damage: (8+3+9-4.5)*2.25=34.875
Recover: 17.4375
-11en

3RD ACTION

NECTURNA uses Leaf Blade
Crit: 8387 (1250)
Damage: (9+3+9-4.5)*2.25=37.125
-6en

SWAMPERT uses AVALACNEHEJKSNKFA
Crit: 6128 (625)
Damage: (27+6-6)*1.5=40.5
-63en

TL;DR
260.png
109HP -98EN
63rpQqP.png
-81HP -23EN
=======
swampert.png

Torrent
2/2
4/3/4/3/52
Status: cooldown
//VS//
necturna.png

Forewarn
19/77
6/4/2/5/81
Status: OK!

Ryan Orders
DeathWriter Orders
I Toon!
 
CsTNrPR.png

Are you ok? Anything Broken?

Swampert Chill -> Chill -> Chill
IF damaging grass move A1 THEN explosion
 
Do I really have to ref the next round?

Crit:
10:37:45 <ASBot_> Rolled between 1 and 10000: 4773 (625)

Congratz on winning Battle 2 DeathWriter
Time to pick another!

normal.gif
fire.gif
fighting.gif

flying.gif
grass.gif

poison.gif
electric.gif

psychic.gif
rock.gif
ice.gif

bug.gif
dragon.gif
ghost.gif

dark.gif
steel.gif
fairy.gif
 
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