Battle Hall Challenge - Elevator Music

Silly Emma, wrong thread :P


Poison Powder -> Light Screen -> Venoshock

If Girafarig is not Poisoned A2 or A3, use Poison Powder that action and Venoshock the next.



100 HP
100 EN
3/3/4/2/85



90 HP
100 EN
2/3/4/3/60

Action 1


Gira used Psychic - 5 energy
To crit (7138) - No
To lower SP.Def (2464) - No
(8 + 3 + 1,5)*1,5 = 18,75 damage

Ivy used Poison Powder - 6 energy
To hit (2230) - Yes

-2 HP

Action 2

Gira used Zen Headbutt - 5 energy
To hit (4542) - Yes
To crit (201) - Yes
To flinch (4010) - No
(8 + 3 + 3)*1,5 = 21 damage

Ivy used Light Screen - 10 energy

-2 HP

Action 3


Gira used Psychic - 5 energy
To crit (9774) - No
To lower SP.Def (7916) - No
(4 + 3 + 1,5)*1,5 = 12,75 damage

Ivy used Venoshock - 7 energy
To crit (5138) - No
(13 + 3 + 3) = 19 damage

-2 HP





75 HP
85 EN
3/3/4/2/85
Poisoned (2 DPA)


37 HP
77 EN
2/3/4/3/60
Light Screen (5 Actions)


Synthesis -> Venoshock -> Venoshock


That wasnt close at all :x


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75 HP
85 EN
3/3/4/2/85
Poisoned (2 DPA)


37 HP
77 EN
2/3/4/3/60
Light Screen (5 Actions)

Action 1

Gira used Zen Headbutt - 5 energy
To hit (1924) - Yes
To crit (5813) - No
To flinch (183) - Yes
(8 + 3)*1,5 = 16,5 damage

Ivy flinched!

-2 HP


Action 2

Gira used Zen Headbutt - 9 energy
To hit (1222) - Yes
To crit (655) - Yes
(8 + 3 + 3)*1,5 =21 damage

Ivy fainted!




71 HP
?? EN
3/3/4/2/85
Poisoned (2 DPA)


KO HP
KO EN
2/3/4/3/60
Light Screen (2 Actions)








 
RNG: 5/5


Machoke (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type:
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 16

Abilities:
Guts: (Passive) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
No Guard: (Passive) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Steadfast (DW): (Passive) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Attacks:
Karate Chop
Low Kick
Leer
Focus Energy
Foresight
Low Sweep
Seismic Toss
Revenge
Vital Throw
Submission
Wake-Up Slap
Cross Chop

Payback
Light Screen
Smack Down

Ice Punch
Counter
Encore

ThunderPunch


Ability: 3/3
Steadfast!
 
Light Screen Combo*3




100 HP
100 EN
3/3/4/2/85


100 HP
100 EN
5/3/1/2/45


Light Screen Combo - 42 energy

Second Combo - Way more than that



100 HP
100 EN
3/3/4/2/85


KO HP
KO EN
5/3/1/2/45












IamaterribleHallrefpleasedonthurtme
 
RNG: 5/5


Aerodactyl (F)
Nature: Adamant (+1 Atk, -1 SpA)
Type:
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 130
Size Class: 4
Weight Class: 4
Base Rank Total: 20

Abilities:
Rock Head: (Passive) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Pressure: (Passive) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Unnerve (DW): (Passive) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Attacks:
Ice Fang
Thunder Fang
Fire Fang
Wing Attack
Supersonic
Bite
Scary Face
Roar
Agility
AncientPower
Crunch

Fly
Stone Edge
Dragon Claw

Pursuit
Steel Wing
Roost

Aqua Tail


Ability: 1/3

Rock Head!
 
Thunderbolt ~ Thunderbolt ~ Thunderbolt
IF (a protective/evasive move is used) THEN (use Future Sight on the first instance and Swift on all other instances)
[DO ONCE] IF (Fly is used) THEN (use Gravity)​
 
Crunch -> Crunch -> Roost



100 HP
100 EN
3/3/4/2/85



100 HP
100 EN
5/3/1/3/130


Action 1

Aero used Crunch - 6 energy
To crit (6141) - No
To lower Def (1347) - Yes
(8 + 3)*1,5 = 16,5 damage


Gira used Thunderbolt - 7 energy
To crit (2684) - No
To para (5349) - No
(10 + 1,5)*1,5 = 17,25 damage

Action 2


Aero used Crunch - 10 energy
To crit (1204) - No
To lower Def (5718) - No
(8 + 3)*1,5 + 2 = 18,5 damage


Gira used Thunderbolt - 11 energy
To crit (2014) - No
To para (1787) - No
(10 + 1,5)*1,5 = 17,25 damage


Action 3

Aero used Roost - 12 energy
+20 HP


Gira used Thunderbolt - 15 energy
To crit (7465) - No
To para (9582) - No
(10 + 1,5) = 11,5 damage




65 HP
67 EN
3/3/4/2/85
-1 Defense (1 Round)



74 HP
72 EN
5/3/1/3/130


Crunch*3


If damaging Electric type move AND Gravity hasnt been used AND Telekinesis hasnt been used AND Trick-Room is not up, use Fly that action
If Agility (Boosting), use Agiltiy (Boosting) that action
 

65 HP
67 EN
3/3/4/2/85
-1 Defense (1 Round)


74 HP
72 EN
5/3/1/3/130


Gira used Agility - 6 energy

Aero used Crunch - 6 energy
Miss!


Action 2

Aero used Crunch - 10 energy
To crit (9182) - No
To lower Def (6137) - No
(8 + 3)*1,5 + 2 = 18,5 damage

Gira used Wish - 19 energy

Action 3


Gira used Agility - 6 energy

Aero used Crunch - 14 energy
Miss!


46 HP
36 EN
3/3/4/2/85
In-Coming Wish


74 HP
42 EN
5/3/1/3/130
 
Roost -> Crunch -> Chill




46 HP
36 EN
3/3/4/2/85
In-Coming Wish



74 HP
42 EN
5/3/1/3/130


Aero used Roost - 12 energy
+20 HP

Aero has no Heals left!

Girafarig used Thunderbolt - 7 energy
To crit (9785) - No
To para (7416) - No
(10 + 1,5) = 11,5 damage

Action 2

Aero used Crunch - 6 energy
To crit (6271) - No
To lower Def (2758) - No
(8 + 3)*1,5 = 16,5 damage

Girafarig used Psiquic - 6 energy
To crit (149) - Yes
To lower Sp.Def (2843) - No
(10 + 3 + 3 + 1,5) = 17,5 damage

Action 3

Aero chilled +12 energy

Girafarig used Thunderbolt - 7 energy
To crit (666) - Girafarig's satanic nature was revealed!
To para (1050) - No
(10 + 1,5)*1,5 = 17,25 damage

[/Hide]



54 HP
16 EN
3/3/4/2/85
In-Coming Wish



48 HP
36 EN
5/3/1/3/130


Crunch*3


If damaging electric type move outside of a combo AND Gravity is not up AND Girafarig did not use Agility (Boosting) AND Trick-Room isnt up, use Fly that action
If sucesful protective/evasive move, Chill that action and push-back.
 

54 HP
16 EN
3/3/4/2/85
In-Coming Wish


48 HP
36 EN
5/3/1/3/130


Action 1

Aero used Crunch - 6 energy
To crit (1039) - No
To lower Def (2310) - No
(8 + 3)*1,5 = 16,5 damage

Girafarig used Rest - 14 energy

+18 HP

Girafarig has no heals left!


Action 2


Aero used Crunch - 10 energy
To crit (5122) - No
To lower Def (9855) - No
(8 + 3)*1,5 = 16,5 damage

Girafarig is sleeping <3
+18 HP

Action 3

Aero used Crunch - 14 energy
To crit (6292) - No
To lower Def (7110) - No
(8 + 3)*1,5 = 16,5 damage

Girafarig chilled +12 energy




39 HP
14 EN
3/3/4/2/85
0 Recovers, 4 Chills left


48 HP
6 EN
5/3/1/3/130
0 Recovers, 4 Chills left
 
Last edited:
Thunderbolt ~ Chill ~ Thunderbolt
IF (Aerodactyl uses Fly) THEN (Chill)
IF (Aerodactyl is under the effects of a protective/evasive move) THEN (Chill)​
 
Chill -> Wing Attack -> Aerial Bite (Fly + Bite)





39 HP
14 EN
3/3/4/2/85
0 Recovers, 4 Chills left



48 HP
6 EN
5/3/1/3/130
0 Recovers, 4 Chills left


Action 1

Aerodactyl chilled +12 energy

Girafarig used Thunderbolt - 7 energy
To crit (4392) - No
To para (5762) - No
(10 + 1,5)*1,5 = 17,25 damage

Action 2

Aerodactyl used Wing Attack - 3 energy
To crit (8177) - No
(6 + 3 + 3) = 12 damage

Girafarig chilled +12 energy

Action 3

Girafarig chilled +12 energy

Aerodactyl used Aerial Bite - 26 energy (Needs 15)
To hit (9018) - Yes
(15 + 3)*1,5 = 27 damage

Aerodactyl fainted!
Girafarig fainted!



KO HP
KO EN
3/3/4/2/85
0 Recovers, 2 Chills left



KO HP
KO EN
5/3/1/3/130
0 Recovers, 4 Chills left



Sorry, Emma, the Hall has come to an end.

Elevator_Music: 6 CC
Girafarig: 6 HC

Matezoide: 9,5 UC
 
Elevator Music wishes to challenge the Hall with his Prankster Sableye.

-Hall Challenge Rank 3-

Sableye [Yamirami] (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type: Dark/Ghost
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Keen Eye:
(Passive) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Stall: (Passive) This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after Sableye, that attack will fail. Against another Sableye, the trainer who issues attacks first has precedence and the opponent's attack will fail.
Prankster (DW): (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 43 (50 /1.15) (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 16
Total Moves: 69/105

MC: 0
DC: 5/5

Attacks:
Astonish
Confuse Ray
Detect
Faint Attack
Fake Out
Foresight
Foul Play
Fury Swipes
Knock Off
Leer
Mean Look
Night Shade
Power Gem
Punishment
Scratch
Shadow Ball
Shadow Claw
Shadow Sneak
Zen Headbutt

Feint
Metal Burst
Moonlight
Recover
Sucker Punch

Brick Break
Dig
Double Team
Embargo
Focus Punch
Payback
Psychic
Rain Dance
Rest
Snarl
Substitute
Sunny Day
Taunt
Telekinesis
Thief
Torment
Toxic
Will-O-Wisp

Counter
Dark Pulse
Endure
Fire Punch
Gravity
Helping Hand
Ice Punch
Icy Wind
Low Kick
Magic Coat
Pain Split
Signal Beam
Sleep Talk
Snatch
Spite
ThunderPunch
Trick


Emma, you may select your first type from the following.








---
Good luck.
 
Miltankboy Steve would like to battle!


"Howdy."

RNG Roll (Pokemon): 4/5 - Wigglytuff

"We'll rough you up, we will!"

RNG Roll (Ability): 1/2 - Cute Charm
"Yee-haw!"

-Battle Hall Challenge; Rank 3 | Battle 1 VS. Wigglytuff-

Wigglytuff (F)
Nature:
Modest (+1 SpA, -1 Atk)
Type:
Normal:
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats:
HP: 120
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 45
Size Class: 2
Weight Class: 2
Base Rank Total: 17

Abilities:
Cute Charm:
(Passive) This Pokemon’s natural cuteness causes Pokemon of the opposite gender to be attracted to it 30% of the time after striking with a contact move.
Frisk (DW): (Passive) The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases in damage or status. The Pokemon will not be affected by Fling or Natural Gift.

Attacks:
Sing
Disable
Defense Curl
DoubleSlap
Pound
Sweet Kiss
Rollout
Round
Copycat
Rest
Body Slam
Gyro Ball
Wake-Up Slap
Mimic
Double-Edge

Hyper Beam
Flamethrower
Thunderbolt

Wish
Fake Tears
Perish Song

Icy Wind

---

"Come at me y'all!"
 

"They see me rollin', they hatin'."

Operation Rollout Commence!

---
Pre-Round
Prankster
HP: 100
EN: 100
4 / 3 / 3 / 3 | 1 / 2
43 Speed / -10 Evade
Boosts: -
Condition: -


Cute Charm

HP: 120
EN: 100
4 / 2 / 2 / 2 | 2 / 2
45 Speed
Boosts: -
Condition: -
---
Calculations
A1
Sableye used Taunt!
Wigglytuff was taunted!
-9 En

Wigglytuff used Rollout!
4531 No Crit
Damage: 4 + 1.5 = 5.5 Damage
-5 En

A2
Wigglytuff used Rollout!
5821 No Crit
Damage: 8.5 Damage
-6 En

Sableye used Dark Pulse!
7214 No Crit
Damage: 8 + 3 + 1.5 = 12.5 Damage
-5 En

A3
Sableye used Sucker Punch!
1978 No Crit
Damage: 8 + 3 + 3 = 14 Damage
-5 En
39 Charmed
2/3 Severe Attraction

Wigglytuff used Rollout!
7983 No Crit
Damage: 4 + 6 + 1.5 = 11.5 Damage
-7 En

Sableye -26 HP, 19 En, Attract 3a
Wigglytuff -17HP, Taunt 3a, 18 En

---
Post-Round
Prankster
HP: 74
EN: 81
4 / 3 / 3 / 3 | 1 / 2
43 Speed / -10 Evade
Boosts: -
Condition: Attract (3a)


Cute Charm

HP: 103
EN: 82
4 / 2 / 2 / 2 | 2 / 2
45 Speed
Boosts: Rollout (3a)
Condition: Taunted (3a)
---

"A rolling stone gathers Sableye remains!"

Rollout | Rollout | Rollout
 
Last edited:

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