Roleplay Battle Hall Challenge - Frosty

#28
Sheeeeet, sorry for the incredibly long delay. I'm just going to say that it was because you were away, and I decided to be nice and wait.

Diglett (M)
HP: 48
Energy: 83
Stats: N/A
Status: Paralysis (20%)
Ability: Arena Trap
Vs

Saria (Budew) (F)
HP: 72
Energy: 74
Stats: -1 Accuracy
Status: N/A
Ability: Poison Point

Action 1:
Saria used Sleep Powder [-6 Energy]
Roll for Hit: 4212/10000 [Hit]
Roll for Sleep: 159/10000
Diglett fell into a Light Sleep!

Diglett was fast asleep!

Action 2:
Saria used Mega Drain [-8 Energy]
Roll for Hit: 9929/10000 [Miss]

Diglett woke up!
Roll for Paralysis: 6507/10000 [No]
Diglett used Sand-Attack [-4 Energy]
-1 Accuracy for Saria

Action 3:
Saria used Mega Drain [-12 Energy]
Roll for Hit: 9326/10000 [Miss]

Roll for Paralysis: 4011/10000 [No]
Diglett used Earthquake [-6 Energy]
Roll for Crit: 250/10000 [Crit]
10+3+3+(3-2)x1.5 = [18 Damage]


Diglett (M)
HP: 48
Energy: 73
Stats: N/A
Status: Paralysis (15%)
Ability: Arena Trap
Vs

Saria (Budew) (F)
HP: 54
Energy: 48
Stats: -2 Accuracy
Status: N/A
Ability: Poison Point​
 
#31

Diglett (M)
HP: 48
Energy: 73
Stats: N/A
Status: Paralysis (15%)
Ability: Arena Trap
Vs

Saria (Budew) (F)
HP: 54
Energy: 48
Stats: -2 Accuracy
Status: N/A
Ability: Poison Point

Action 1:
Saria used Absorb [-5 Energy]
Roll to Hit: 6163/10000 [Miss]

Roll for Paralysis: 7425/10000 [No]
Diglett used Sand-Attack [-5 Energy]
-1 Accuracy for Saria

Action 2:
Saria used Mega Drain [-8 Energy]
Roll to Hit: 2457/10000 [Hit]
Roll for Crit: 8232/10000 [No Crit]
[6+3+(3-2)x1.5]x1.5 = [16 Damage]
[8 Health Drained]

Roll for Paralysis: 5132/10000 [No]
Diglett used Earthquake [-6 Energy]
Roll for Crit: 8901/10000 [No Crit]
10+3+(3-2)x1.5 = [15 Damage]

Action 3:
Saria used Extrasensory [-6 Energy]
Roll for Hit: 9318/10000 [Miss]

Roll for Paralysis: 6518/10000 [No]
Diglett used Sand-Attack [-6 Energy]
-1 Accuracy for Saria




Diglett (M)
HP: 32
Energy: 56
Stats: N/A
Status: Paralysis (10%)
Ability: Arena Trap
Vs

Saria (Budew) (F)
HP: 47
Energy: 29
Stats: -2 Accuracy
Status: N/A
Ability: Poison Point​
 
#33
you are really getting on my nerves, you know that?

Water Sport at self to clean your eyes, so you can see yourself SMACKING SOME DIGLETT ASS- Mega Drain to SMACK SOME DIGLETT ASS - Mega Drain to SMACK SOME DIGLETT ASS.
 
#34

Diglett (M)
HP: 32
Energy: 56
Stats: N/A
Status: Paralysis (10%)
Ability: Arena Trap
Vs

Saria (Budew) (F)
HP: 47
Energy: 29
Stats: -2 Accuracy
Status: N/A
Ability: Poison Point

Action 1:
Saria used Water Sport [-5 Energy]
Saria restored her Accuracy

Roll for Paralysis: 6193/10000 [No]
Diglett used Earthquake [-6 Energy]
Roll for Crit: 9186/10000 [No Crit]
10+3+(3-2)x1.5 = [15 Damage]

Action 2:
Saria used Mega Drain [-8 Energy]
Roll for Crit: 8922/10000 [No Crit]
[6+3+(3-2)x1.5]x1.5 = [16 Damage]
[8 Health Drained]

Roll for Paralysis: 2566/10000 [No]
Diglett used Sand Attack [-3 Energy]
-1 Accuracy for Saria

Action 3:
Saria used Mega Drain [-12 Energy]
Roll for Hit: 9305/10000 [Miss]

Roll for Paralysis: 7289/10000 [No]
Diglett used Sand-Attack [-8 Energy]
-1 Accuracy for Saria


Diglett (M)
HP: 16
Energy: 39
Stats: N/A
Status: Paralysis (5%)
Ability: Arena Trap
Vs

Saria (Budew) (F)
HP: 40
Energy: 4
Stats: -2 Accuracy
Status: N/A
Ability: Poison Point​

 
#35
crap. low energy.

Let's try the same trick again, k?

Chill - Water Sport - Mega Drain

This should give me 75% chance of winning this. Should be enough to give me right to call it Hax BS if I happen to lose >_>.
 
#37

Diglett (M)
HP: 16
Energy: 39
Stats: N/A
Status: Paralysis (5%)
Ability: Arena Trap
Vs

Saria (Budew) (F)
HP: 40
Energy: 4
Stats: -2 Accuracy
Status: N/A
Ability: Poison Point

Action 1:
Saria use Chill [+12 Energy]

Roll for Paralysis: 6558/10000 [No]
Diglett used Earthquake [-6 Energy]
Roll for Crit: 5936/10000 [No Crit]
10+3+(3-2)x1.5 = [15 Damage]

Action 2:
Saria used Water Sport [-5 Energy]
Saria restored her Accuracy

Roll for Paralysis: 506/10000 [No]
Diglett used Earthquake [-10 Energy]
Roll for Crit: 1509/10000 [No Crit]
10+3+(3-2)x1.5 = [15 Damage]

Action 3:
Roll for Paralysis: 582/10000 [No]
Diglett used Sucker Punch [-6 Energy]
Roll for Crit: 3848/10000 [No Crit]
8+(3-2)x1.5 = [10 Damage]

Saria fainted!


Diglett (M)
HP: 16
Energy: 17
Stats: N/A
Status: N/A
Ability: Arena Trap
Vs

Saria (Budew) (F)
HP: 0
Energy: 11
Stats: -N/A
Status: KOed
Ability: Poison Point​

Rewards:
8 BT for me
3 TC and 3 BP for Frosty
6 HC/KOC for Saria the Budew
 

Athenodoros

Official Smogon Know-It-All
#39
Everyone, stay away.

My last challenge ended around 18 days ago, so I believe I can issue a new one (and lose miserably, but hey, you can't have everything)

Name: Frosty
Challenge Thread: http://www.smogon.com/forums/showthread.php?t=3449236
Rank and format: Rank 1 singles
Pokemon #1: Ferroseed
Pokemon #1 Ability: Iron Barbs


Ferroseed [Onox] (M)

Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)

Type: Grass/Steel
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:
Iron Barbs: (Innate) When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, doing 25% of the damage it received to the opponent.

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 1
SpD: Rank 3
Spe: 8 (10/1.15) (-)

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Tackle
Harden
Rollout
Curse
Metal Claw
Pin Missile
Gyro Ball

Leech Seed
Bullet Seed
Stealth Rock

Protect
Payback
Toxic
Well, Frosty, you've done this before so you know the drill. Here are your types:








Good luck.
 

Athenodoros

Official Smogon Know-It-All
#41

"Somehow everyone loses their first battle, so I'll do my best to bug you a bit!"

RNG Roll for Pokemon: 3/5
RNG Roll for Pokemon: 2/2

"I can Weedle my way trough your defences before we have to Run Away!"


Weedle (M)

Nature: Adamant

Type:

Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 1
Spe: 50

Abilities:

Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Run Away (DW): (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Attacks:

Poison Sting
String Shot
Bug Bite

Snore
 

Athenodoros

Official Smogon Know-It-All
#44

HP: 90
Energy: 100%

Vs.


HP: 90
Energy: 100%

-------------------------------------------------

Action One

Weedle used Bug Bite
RNG Roll (Crit <= 1/16) = 3
6 + 3 + (3 - 3) * 1.5 = 9 Damage
9 / 4 = 2 Recoil from Iron Barbs
4 - 1 = 3 Energy

Ferroseed used Leech Seed
Weedle is Seeded for 6 Actions
10 - 1 = 9 Energy

3 HP is drained by the Leech Seed


Action Two

Weedle used Bug Bite
RNG Roll (Crit <= 1/16) = 10
6 + 3 + (3 - 3) * 1.5 = 9 Damage
9 / 4 = 2 Recoil from Iron Barbs
4 - 1 + 4 = 7 Energy

Ferroseed used Gyro Ball
RNG Roll (Crit <= 1/16) = 5
5 + (50-8)/10 + 3 + (3 - 2) * 1.5 = 14 Damage
7 - 1 = 6 Energy

3 HP is drained by the Leech Seed


Action Three

Weedle used Bug Bite
RNG Roll (Crit <= 1/16) = 11
6 + 3 + (3 - 3) * 1.5 = 9 Damage
9 / 4 = 2 Recoil from Iron Barbs
4 - 1 + 8 = 11 Energy

Ferroseed used Gyro Ball
RNG Roll (Crit <= 1/16) = 14
5 + (50-8)/10 + 3 + (3 - 2) * 1.5 = 14 Damage
7 - 1 + 4 = 10 Energy

3 HP is drained by the Leech Seed

-------------------------------------------------


HP: 47
Energy: 79%
Seeded - Three More Actions

Vs.


HP: 74
Energy: 75%
 
#46
Two things:
1) Did you consider Iron Barbs?
2) The Gyro Ball calc seems off. 5 + (50-8)/10 + 3 + (3 - 2) * 1.5 = 13.5, not 11.

That being said...



"you aren't the most creative fella around, are you?"

Payback - Gyro Ball - Gyro Ball
 

Athenodoros

Official Smogon Know-It-All
#47

HP: 47
Energy: 79%
Seeded - Three More Actions

Vs.


HP: 74
Energy: 75%

-------------------------------------------------

Action One

Weedle used Bug Bite
RNG Roll (Crit <= 1/16) = 3
6 + 3 + (3 - 3) * 1.5 = 9 Damage
9 / 4 = 2 Recoil from Iron Barbs
4 - 1 + 12 = 15 Energy

Ferroseed used Gyro Ball
RNG Roll (Crit <= 1/16) = 5
5 + (50-8)/10 + 3 + (3 - 2) * 1.5 = 14 Damage
7 - 1 + 8 = 14 Energy

3 HP is drained by the Leech Seed


Action Two

Weedle used Bug Bite
RNG Roll (Crit <= 1/16) = 3
6 + 3 + (3 - 3) * 1.5 = 9 Damage
9 / 4 = 2 Recoil from Iron Barbs
4 - 1 + 16 = 19 Energy

Ferroseed used Gyro Ball
RNG Roll (Crit <= 1/16) = 5
5 + (50-8)/10 + 3 + (3 - 2) * 1.5 = 14 Damage
7 - 1 + 12 = 18 Energy

3 HP is drained by the Leech Seed


Action Three

Weedle used Bug Bite
RNG Roll (Crit <= 1/16) = 3
6 + 3 + (3 - 3) * 1.5 = 9 Damage
9 / 4 = 2 Recoil from Iron Barbs
4 - 1 + 20 = 23 Energy

Ferroseed used Gyro Ball
RNG Roll (Crit <= 1/16) = 5
5 + (50-8)/10 + 3 + (3 - 2) * 1.5 = 14 Damage
7 - 1 + 16 = 22 Energy
Weedle is Knocked Out

-------------------------------------------------


HP: KO
Energy: KO

Vs.


HP: 50
Energy: 21%
 

Athenodoros

Official Smogon Know-It-All
#50

Swimmer May wishes to battle!
"I like to swim in the sea every day with my Pokemon"

RNG Roll for Pokemon: 3/5
RNG Roll for Ability: 1/2

"My Surskit can Swift Swim to victory!"


Surskit (M)

Nature: Modest

Type:

Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 65

Abilities:

Swift Swim: (Innate) The Pokemon with this ability moves extremely fast is slick, rainy conditions, doubling (x2) its speed in the rain.
Rain Dish (DW): (Innate) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.

Attacks:

Bubble
Quick Attack
Sweet Scent
Water Sport
BubbleBeam

Scald
Giga Drain
Swagger

Hydro Pump
Signal Beam
Mud Shot