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Roleplay Battle Hall Challenge - inanimate blob

Discussion in 'ASB' started by SubwayJ, Mar 3, 2013.

  1. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    RNG: 2/5

    [​IMG]

    Cant with just skip this one?
    Show Hide

    [​IMG]
    Caterpie (F)
    Nature: Adamant (+1 Atk, -1 SpA)
    Type:
    Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).

    Stats:
    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 2
    SpA: Rank 0 (-)
    SpD: Rank 1
    Spe: 45
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 10

    Abilities:
    Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
    Run Away (DW): (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

    Attacks:
    Tackle
    String Shot
    Bug Bite

    Electroweb
    Snore

    Ability: Run Away!
  2. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
    Messages:
    1,453
    Aww, what a cute little Caterpie. Shame it has to die. :3

    Will-o-Wisp -> Shadow Sneak -> Hex
    IF Electroweb is used more than one action, Disable it A3.
    IF Will-o-Wisp misses A1, change A2 to Will-o-Wisp.
  3. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    [​IMG]

    yolo

    Electro-Web Combo*3



    [​IMG]
    90 HP
    100 EN
    3/2/0/1/45


    [​IMG]
    80 HP
    100 EN
    2/4/1/3/25

    Calcs (open)


    Action 1

    Minion used WoW - 7 energy

    Caterpie is burned!

    Caterpie used combo! - 26,5 energy
    To crit (9198) - No
    (13,5 - 3) = 10,5 damage

    -2 HP to Caterpie

    Action 2

    Minion used Shadow Sneak - 3 energy
    (4 + 3) = 7 damage

    Caterpie is cooling down

    Action 3

    Minion used Hex - 6 energy
    To crit (9284) - No
    (10 + 3) = 13 damage

    Caterpie used combo! - 54,5 energy
    To crit (9198) - No
    (13,5 - 3) = 10,5 damage



    [​IMG]
    64 HP
    X EN
    3/2/0/1/45


    [​IMG]
    59 HP
    84 EN
    2/4/1/3/25


    [​IMG]

    Holy shit, we got the HP lead

    Electroweb combo*3

    If Electroweb is Disabled, use Bug Bite A2 and Bug Bite Combo A3
  4. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
    Messages:
    1,453
    Disable (Electroweb) -> Payback -> Protect

    And don't forget the Burn damage on Caterpie on the last round.
  5. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    [​IMG]
    64 HP
    X EN
    3/2/0/1/45


    [​IMG]
    59 HP
    84 EN
    2/4/1/3/25



    Calcs (open)


    Action 1

    Filler

    Action 2

    Caterpie used Bug Bite - 5 energy
    Something damage

    Action 3

    Caterpie used Combo - 36 energy

    Caterpie fainted!

    [​IMG]
    KO HP
    KO EN
    3/2/0/1/45


    [​IMG]
    59 HP
    84 EN
    2/4/1/3/25




    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG][​IMG]
  6. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
    Messages:
    1,453
    yayayay

    Minion and I pick the [​IMG]-type!

    [​IMG]
    Dus...
  7. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    RNG: 1/5

    [​IMG]


    I will crush you!

    Show Hide

    [​IMG]
    Azurill (M)
    Nature: Adamant (+1 Atk, -1 SpA)
    Type:
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Stats:
    HP: 90
    Atk: Rank 2 [3 Huge Power] (+)
    Def: Rank 2
    SpA: Rank 0 (-)
    SpD: Rank 2
    Spe: 20
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 9 [10 Huge Power]

    Abilities:
    Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
    Huge Power: (Innate) This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.
    Sap Sipper (DW): (Innate) This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

    Attacks:
    Splash
    Charm
    Tail Whip
    Bubble
    Slam
    Water Sport
    Water Gun
    BubbleBeam
    Helping Hand
    Bounce

    Toxic
    Protect
    Light Screen

    Encore
    Sing
    Body Slam


    Ability: 2/3
    Huge Power!
  8. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
    Messages:
    1,453
    Aww crap, Huge Power. That Bounce is something to look out for.

    Confuse Ray -> Trick Room -> Payback
    IF Azurill uses Encore on any turn, use Payback -> Pursuit -> Payback starting with the first Payback on that turn.
    IF Azurill uses Bounce, use Payback + Payback.
  9. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    Blob, you purchased Pain Split twice. Go get a refund!


    [​IMG]

    Destroy him, my dear Azurill!

    Toxic -> Bubblebeam -> Encore


    If Duskull is not poisoned A2, use Toxic that action.

    [​IMG]
    80 HP
    100 EN
    2/4/1/3/25

    [​IMG]
    90 HP
    100 EN
    3/2/0/2/20

    Good thing that Trick-Room makes Azurill faster, so i could Encore before Payback.


    Calcs (open)


    Action 1

    Duskull used Confuse Ray - 4 energy
    Duration: 1/3
    2 Actions!

    Azurill tries to use Toxic....
    To hitself (1-5000=No) -> 8812 - Yes
    -4 energy
    (4 + 1,5) = 5,5 damage

    Action 2

    Azurill used Toxic - 7 energy
    Duskull is poisoned!

    Duskull used Trick-Room - 10 energy

    -1 HP to Duskull

    Action 3

    Azurill used Encore - 9 energy

    Duskull used Trick-Room - 10 energy
    The dimensions are back to normal!

    -1 HP to Duskull


    [​IMG]
    78 HP
    76 EN
    2/4/1/3/25
    Badly Poisoned (2 DPA)
    Encored (1 Action)
    [​IMG]
    84 HP
    80 EN
    3/2/0/2/20



    [​IMG]
    Bwahahahahahaha!


    Bounce -> Bubblebeam -> Bounce


    If Payback when you would use Bubblebeam AND Duskull is not paralysed, use Bounce that action and push-back.
    If Payback in a combo, use Protect that action, but do not push-back.
  10. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
    Messages:
    1,453
    Payback -> Disable (Bounce) -> Will-o-Wisp
  11. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    [​IMG]


    So you saw that hole? Not bad.



    [​IMG]
    78 HP
    76 EN
    2/4/1/3/25
    Badly Poisoned (2 DPA)
    Encored (1 Action)
    [​IMG]
    84 HP
    80 EN
    3/2/0/2/20


    Calcs (open)


    Action 1

    Azurill used Bounce - 11,3 energy
    To hit (1727) - Yes
    To crit (9481) - No
    To para (7716) - No
    (8 - 1,5) = 6,5 damage

    Duskull used Trick-Room - 10 energy

    -2 HP to Duskull

    Action 2

    Azurill used Bubblebeam - 7 energy
    To crit (6125) - No
    To lower Speed (17620 - No
    (7 - 4,5) = 2,5 damage

    Duskull used Disable - 7 energy
    Azurill's Bounce is Disabled!

    -2 HP to Duskull

    Action 3

    Azurill cant use Bounce!

    Duskull used Will-O-Wisp - 7 energy
    To hit (7619) - Yes (Extra accuracy while Trick-Room is active)

    Azurill was burned!
    -2 HP to Azurill
    -2 HP to Duskull



    [​IMG]
    63 HP
    52 EN
    2/4/1/3/25
    Badly Poisoned (3 DPA)


    [​IMG]
    82 HP
    62 EN
    3/2/0/2/20
    Burned
  12. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
    Messages:
    1,453
    I actually used Payback A1, not Trick Room.
  13. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    Duskull was Encored.
  14. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
    Messages:
    1,453
    Whoop, that's true.

    Confuse Ray -> Pain Split -> Chill
    IF Azurill uses Encore A1, use Protect instead.
  15. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    [​IMG]

    It wont be that easy!


    Encore -> Protect -> Water Gun




    [​IMG]
    63 HP
    52 EN
    2/4/1/3/25
    Badly Poisoned (3 DPA)


    [​IMG]
    82 HP
    62 EN
    3/2/0/2/20
    Burned
    Bounce Disabled (5 Actions)


    Trick Room (3 Rounds)

    Calcs (open)


    Action 1

    Duskull used Protect - 7 energy

    Azurill used Encore - 11 energy

    -2 HP to Azurill
    -3 HP to Duskull

    Action 2

    Azurill used Protect - 7 energy

    Duskull used Pain Split - 12 energy


    -2 HP to Azurill
    -3 HP to Duskull

    Action 3

    Azurill used Water Gun - 6 energy
    To crit (9529) - No
    (4 - 4,5) -> 1 damage (Minimun)

    Duskull chilled + 12 energy

    -2 HP to Azurill
    -3 HP to Duskull



    [​IMG]
    53 HP
    45 EN
    2/4/1/3/25
    Badly Poisoned (4 DPA)


    [​IMG]
    76 HP
    38 EN
    3/2/0/2/20
    Burned
    Bounce Disabled (2 Actions)


    Trick Room (2 Rounds)

    Chill -> Bubblebeam -> Chill


    If Pain Split, use Protect the first time, Sing the second and Bounce the third, pushing back every time.
  16. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
    Messages:
    1,453
    Pain Split -> Chill -> Pain Split
  17. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    [​IMG]
    53 HP
    45 EN
    2/4/1/3/25
    Badly Poisoned (4 DPA)


    [​IMG]
    76 HP
    38 EN
    3/2/0/2/20
    Burned
    Bounce Disabled (2 Actions)


    Trick Room (2 Rounds)


    Calcs (open)


    Action 1

    Azurill used Protect - 7 energy

    Duskull used Pain Split - 13,6 energy

    -4 HP to Duskull
    -2 HP to Azurill

    Action 2

    Azurill Chilled +12 energy

    Duskull Chilled +12 energy

    -4 HP to Duskull
    -2 HP to Azurill

    Action 3

    Azurill used Sing - 5 energy
    To hit (7782) - No

    Duskull used Pain Split - 15 energy
    58 HP to both pokemon!

    -4 HP to Duskull
    -2 HP to Azurill


    [​IMG]
    54 HP
    28 EN
    2/4/1/3/25
    Badly Poisoned (5 DPA)


    [​IMG]
    56 HP
    38 EN
    3/2/0/2/20
    Burned
    Bounce Disabled (2 Actions)
  18. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
    Messages:
    1,453
    Chill -> Chill -> Pain Split
    IF Protect A3, change action order to A2 Pain Split -> A3 Chill.
    IF Bounce A3, change action to Payback + Payback.
  19. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    [​IMG]

    Dont let him recover Energy!


    Encore -> Protect -> Bounce


    [​IMG]
    54 HP
    28 EN
    2/4/1/3/25
    Badly Poisoned (5 DPA)


    [​IMG]
    56 HP
    38 EN
    3/2/0/2/20
    Burned


    Trick Room (1 Round)

    Calcs (open)


    Action 1

    Azurill used Encore - 9 energy

    Duskull used Pain Split - 6,66 (!) energy
    57 HP to both mons!

    -5 HP to Duskull
    -2 HP to Azurill

    Action 2

    Azurill Protect - 7 energy

    Duskull used Pain Split - 7 energy
    It failled!


    -5 HP to Duskull
    -2 HP to Azurill

    Action 3

    Azurill used Bounce - 9,3 energy

    Duskull used Mega Payback! - 31,5 energy
    To crit (8417) - No
    (22,5) = 22,5 damage

    Duskull fainted!




    [​IMG]
    KO HP
    KO EN
    2/4/1/3/25
    Badly Poisoned (5 DPA)


    [​IMG]
    28 HP
    13 EN
    3/2/0/2/20
    Burned


    [​IMG]

    And with that, we made it to Argenta. Fantastic work, my dear Azurill. Lets have some ice-cream once this is over.




    Sorry, Blob, your Hall Challenge is over

    Blob: 4 CC
    Minion: 4 HC

    Matezoide: 8 UC


    See you in a week.
  20. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
    Messages:
    1,453
    Sadness.

    I learned my lesson - don't make yourself slower than an Encorer!
  21. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,536
    Challenge #4

    inanimate blob is challenging Rank 2 with Panzershrek the Magby using Flame Body
    Panzershrek the Magby (open)

    [​IMG]
    Magby [Panzershrek] (M)

    Literally, all Panzershrek does is practice super-powerful Fire-type moves off into the distance. If he can use it, he does. We're gonna have to work on that for battles.

    Nature: Hasty (-1 Def, +15% Spd, +21% Acc)
    Type: Fire
    Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.

    Abilities:
    Flame Body: This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
    Vital Spirit (DW LOCKED):This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its evasion is raised by one (1) stage permanently.

    Stats:
    HP: 90
    Atk: Rank 3
    Def: Rank 1 (-)
    SpA: Rank 3
    SpD: Rank 2
    Spe: 96 (+)
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 15

    EC: 1/9
    MC: 0
    DC: 1/5

    Attacks:
    Level Up 12/15
    Smog
    Leer
    Ember
    Smokescreen
    Faint Attack
    Fire Spin
    Clear Smog
    Flame Burst
    Confuse Ray
    Fire Punch
    Flamethrower
    Fire Blast

    Egg 3/12
    Flare Blitz
    Mach Punch
    Thunder Punch

    Tutor /10
    Fire Punch
    Thunder Punch

    Past Gen Tutor 1/14
    Flamethrower

    TMs/HMs 4/24
    Flamethrower
    Psychic
    Flame Charge
    Will-o-Wisp

    Past Gen TMs/HMs 2/18
    Fire Punch
    Thunder Punch


    Please choose your first type:
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
  22. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
    Messages:
    1,453
    Hey qurl.

    [​IMG]
    Hey :U

    What do you want to pick?

    I want to pick the [​IMG] type.
  23. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,536
    Battle #1
    [​IMG]
    Camper Chris would like to battle!

    RNG roll (for Pokemon) 3/5
    Snover (open)

    [​IMG]
    Snover (M)
    Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
    Type:
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

    Stats:
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 2
    Spe: 34 (-)
    Size Class: 2
    Weight Class: 4
    Base Rank Total: 14

    Abilities:
    Snow Warning: (Innate) This Pokemon summons a massive hailstorm upon its entry into battle that does not end, expending 10% of its energy to do so. It can re-summon the effect mid-battle for 9% Energy with a command.
    Soundproof (DW): (Innate) Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Bug Buzz, Chatter, Echoed Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.)

    Attacks:
    Powder Snow
    Leer
    Razor Leaf
    Icy Wind
    GrassWhistle
    Swagger
    Mist
    Ice Shard

    Blizzard
    Swords Dance
    Double Team

    Bullet Seed
    Avalanche
    Seed Bomb

    "...Crap."

    RNG roll (for ability) 2/2 = Soundproof
    "You're a lucky bastard, you know that?"
  24. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
    Messages:
    1,453
    Alright, let's go!

    [​IMG]
    Mag!

    Flamethrower -> Fire Blast -> Flamethrower
    IF Snover uses Grasswhistle, change action to Dodge and push back.
    IF Snover uses Double Team, change next action to Flame Burst to destroy the clones/hit Snover (with the burst damage).
  25. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,536
    Please do not bump a Hall ref after only a day has passed

    [​IMG]
    "Fuck fuck fuck fuck fuck..."
    Blizzard x3 or something, fuck if I know

    Pre-Round stats:
    [​IMG]
    Panzershrek
    HP: 90
    EN: 100
    3/1/3/2/96/+21% Acc
    [​IMG]
    Snover
    HP: 90
    EN: 100
    4/2/3/2/34/-10% Eva

    Show Hide

    Action 1
    Flamethrower -> Snover (6 EN)
    RNG roll (to crit, <=625 crit) 6701 = no crit
    RNG roll (to burn, <=1000 bun) 7194 = no burn
    (10+3+(3-2)1.5)(2.25) = 32.625 DMG

    Blizzard -> Shrek (7 EN)
    RNG roll (to hit, <=7000 hit) 8209 = miss
    God damn it >.>

    Action 2
    Fire Blast -> Snover (7 EN)
    RNG roll (to crit) 6301 = no crit
    RNG roll (to burn) 662 = OH COME THE FUCK ON
    (12+3+(3-2)1.5)(2.25) = 37.125 DMG
    No. I'm not giving you this burn.

    Blizzard -> Shrek (11 EN)
    RNG roll (to hit) 7149 = ASDFAJKLASDJFKLSADJFSLKFNLSKDFJASL;DFJS
    FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU

    Action 3
    Flamethrower -> Snover (6 EN)
    This kills.
    Snover fainted!


    Post-Round stats:
    [​IMG]
    Panzershrek
    HP: 90
    EN: 81
    3/1/3/2/96/+21% Acc
    [​IMG]
    Snover
    HP: KO
    EN: KO
    4/2/3/2/34/-10% Eva

    [​IMG]
    "FUCK GOD MOTHER FUCKING DAMN IT FUCK FUCK SHITTITY FUCK FUCK."

    Please choose your next type:
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]

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