Colossoil (M)
Nature: Jolly (+15% Spe, +14% Acc, -1 SpA)
Type:
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
Stats:
HP: 120
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 110 (+)
Size Class: 5
Weight Class: 10
Abilities:
Rebound: (Trigger) The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition.
Guts: (Passive) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Pressure (DW): (Passive)This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Item: Expert Belt
Attacks:
Drill Run
Leer
Peck
Tackle
Horn Attack
BubbleBeam
Bite
Rapid Spin
Body Slam
Pursuit
Bounce
Dig
Magnitude
Stockpile
Swallow
Spit Up
Earthquake
Stone Edge
Taunt
Sucker Punch
Thunder Fang
Encore
Superpower
Dive