Battle Hall Challenge - Its_A_Random


Donphan [Wheelie] (F)
NATURE: Jolly (+5% Accuracy)

TYPE
Ground
: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

ABILITIES
Sturdy
: (Passive) This Pokémon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Sand Veil (DW): (Passive) This Pokémon is used to reacting in desert conditions & gets a 20% evasion boost during Sandstorms. Pokémon with this ability are immune to Sandstorm damage.

STATS
HP: 100
Atk: Rank 5
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 58 (+)
Size Class: 3
Weight Class: 5
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

ATTACKS (36/79)
PHYSICAL
Bounce
Bulldoze
Counter
Earthquake
Endeavour
Fire Fang
Flail
Fury Attack
Giga Impact
Head Smash
Heavy Slam
Horn Attack
Ice Shard
Knock Off
Magnitude
Natural Gift
Rapid Spin
Rock Slide
Rollout
Seed Bomb
Slam
Superpower
Tackle
Take Down
Thunder Fang

SPECIAL
Water Gun

OTHER
Defence Curl
Double Team
Endure
Focus Energy
Growl
Odour Sleuth
Protect
Sandstorm
Substitute
Toxic

---
Hipster Jonas would like to battle!


"Hey, you, let's battle!"

RNG Roll (Pokemon): 2/5 - Shuckle

"This escot represents my societal individuality!"

RNG Roll (Ability): 1/3 - Sturdy
"I had Pokemon way before it was cool!"

-Battle Hall Challenge; Rank 4 | Battle 2 VS. Shuckle-

Shuckle (F)
Nature:
Adamant (+1 Atk, -1 SpA)
Type:
Bug:
Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Rock: Rock STAB; reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Stats:
HP: 80
Atk: Rank 2 (+)
Def: Rank 9
SpA: Rank 0 (-)
SpD: Rank 9
Spe: 5
Size Class: 1
Weight Class: 2
Base Rank Total: 22

Abilities:
Sturdy:
(Passive) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Gluttony: (Passive) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).
Contrary (DW): (Toggle) No default effect. When toggled, this Pokemon's unique structure reverses stat changes it receives in battle, from both its own attacks and those of other Pokemon. At the end of the round, stat changes will still increase/decrease toward 0.

Item: Leftovers

Attacks:
Withdraw
Constrict
Bide
Rollout
Encore
Wrap
Struggle Bug
Safeguard
Rest
Rock Throw
Gastro Acid
Power Trick
Shell Smash
Rock Slide
Bug Bite
Power Split
Guard Split
Stone Edge

Toxic
Sandstorm
Protect

Rock Blast
Sand Tomb
Mud-Slap

Knock Off
Sleep Talk

---

"You're mainstream, so you're going down!"
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus

"... Oh great... This is going to be fun... -.-'"

Earthquake > Earthquake > Earthquake
IF
Toxic is issued, AND you do not have a Substitute up, THEN use Substitute (15 HP) that action.
IF Knock Off is issued, AND you do not have a Substitute up, THEN use Substitute (15 HP) that action.
 

"Let's show him we can give as well as we can take!"

Bide | Hold | Release

---
Pre-Round

Sturdy
HP: 100
EN: 100
6
/ 6 / 1 / 2 | 3 / 5
58 Speed / +5 Accuracy
Boosts: STAB +2
Condition: -


Sturdy
HP: 80
EN: 100

2 / 9 / 0 / 9 | 1 / 2
5 Speed
Boosts: -
Condition: -
---
A1
Shuckle used Bide!
-6 En

Donphan used Earthquake!
1383 No Crit
Shuckle: 10 + 3 + 2 - 3 = 12 Damage
-6 En

A2
Shuckle is storing power!

Donphan used Earthquake!
1187 No Crit
Shuckle: 12 Damage
-10 En

A3
Shuckle released the energy!
Donphan: 24 * 1.75 = 42 Damage
-21 En

Donphan used Earthquake!
5884 No Crit
Shuckle: 12 Damage
-14 En

Shuckle leftover +6 HP total

---
Post-Round

Sturdy
HP: 58
EN: 70
6
/ 6 / 1 / 2 | 3 / 5
58 Speed / +5 Accuracy
Boosts: STAB +2
Condition: -


Sturdy
HP: 50
EN: 74

2 / 9 / 0 / 9 | 1 / 2
5 Speed
Boosts: -
Condition: -
---

"Don't let up! Show him our off-track power!"

Toxic | Rest | Sleep Talk (Mud-Slap, Sand-Tomb, Constrict, Wrap)
If
P/E successfully when you would Toxic, then Withdraw and push back.
If Substitute when you would Toxic, Withdraw and resume normal action.
 
Pre-Round

Sturdy
HP: 58
EN: 70

6 / 6 / 1 / 2 | 3 / 5
58 Speed / +5 Accuracy
Boosts: STAB +2
Condition: -


Sturdy
HP: 50
EN: 74

2 / 9 / 0 / 9 | 1 / 2
5 Speed
Boosts: -
Condition: -
---
A1

Donphan used Bounce!
Donphan sprang up!
-9 En

Shuckle used Toxic!
The attack missed!
-7 En

Donphan crashed down!
3969 8179 7989 No Hax
Shuckle: 9 - 3 = 6 Damage
-1.67 En

A2
Donphan is charging a powerful attack!

Shuckle used Rest!
Shuckle went to sleep!
-15 En

Donphan used Seismic Cataclysm!
11 Crit
Shuckle: 27.5 Damage
-30.5 En

Shuckle woke up!

A3
Donphan must cool down!

Shuckle used Sleep Talk!
but it failed!
[/hide]
---
Pre-Round

Sturdy
HP: 58
EN: 29

6 / 6 / 1 / 2 | 3 / 5
58 Speed / +5 Accuracy
Boosts: STAB +2
Condition: -


Sturdy
HP: 16
EN: 55

2 / 9 / 0 / 9 | 1 / 2
5 Speed
Boosts: -
Condition: -
---

Don't give up, gogo!
 
Last edited:
Yes, I was informed of the error on IRC last night, so sorry about that. Changes when I get on my laptop.
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus

"Whoo boy... Just one thing to do I guess..."

Head Smash > Head Smash > Chill
IF
Protect is used successfully A1, THEN use Chill that action, AND use an Earthquake + Earthquake combo A2.
IF Protect is used successfully A2, THEN use Chill that action, AND pushing actions back.
 

What do you think you're doing?!

Mud Slap * 3

---
Pre-Round

Sturdy
HP: 58
EN: 29

6 / 6 / 1 / 2 | 3 / 5
58 Speed / +5 Accuracy
Boosts: STAB +2
Condition: -


Sturdy
HP: 16
EN: 55

2 / 9 / 0 / 9 | 1 / 2
5 Speed
Boosts: -
Condition: -
---
A1
Donphan used Head Smash!
5159 613 Crit
Shuckle: 12 + 4 - 3 + 3= 18 Damage
-smth

bug ded

---
Shuckle fainted! Hipster Jonas is out of usable Pokemon!


W-well, we were losing before it was cool!

---
Congratulations, you have defeated your opponent!

IAR, you may select your next opponent from the following types:







---
Good luck!
 
Artist Jon would like to battle!


"Visualise...and...there!"

RNG Roll (Pokemon): 5/5 - Gengar

"Gengar gives me perspective into the darker side of the Pokeworld."

RNG Roll (Ability): N/A - Levitate
"You don't stand a chance, boy!"

-Battle Hall Challenge; Rank 4 | Battle 3 VS. Gengar-

Gengar (F)
Nature:
Timid (+15% Spe, +19% Acc, -1 Atk)
Type:
Ghost:
Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Poison: Poison STAB; immunity to Poison/Toxic, see and breathe through smog/smokescreens/haze uninhibited - Ignore Fog's accuracy reduction. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 127 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 19

Abilities:
Levitate:
(Passive) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Item: Link Cable

Attacks:
Hypnosis
Lick
Spite
Mean Look
Curse
Confuse Ray
Night Shade
Sucker Punch
Shadow Punch
Payback
Shadow Ball
Dream Eater
Dark Pulse
Destiny Bond
Hex
Nightmare
Mean Look

Focus Blast
Thunderbolt
Sludge Bomb

Perish Song
Will-O-Wisp
Disable

Counter
Pain Split

---

"I will paint your demise!"
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus

"Oh bloody dear... -.-'"

Knock Off > Rock Slide > Head Smash
IF
Counter is issued, THEN use Focus Energy on the first instance, Substitute (20 HP) on the second instance, pushing actions back.
IF Bide is issued, THEN use Substitute (20 HP) on the first Bide action, Focus Energy on the second Bide action, Knock Off on the third Bide action.
 

I can see it! The end!

Will-O-Wisp | Perish Song | Hypnosis

---
Pre-Round

Sturdy
HP: 100
EN: 100

6 / 6 / 1 / 2 | 3 / 5
58 Speed / +5 Accuracy
Boosts: STAB +2
Condition: -


Levitate
HP: 90
EN: 100

2 / 2 / 6 / 4 | 3 / 3
127 Speed / +19 Accuracy
Boosts: -
Condition: -
---
A1
Gengar used Will-O-Wisp!
7765 Bullseye
Donphan was burned!
-7 En

Donphan used Knock Off!
6801 No Crit
Gengar: (4 - 3 + 4.5 + 1) * 1.5 = 9.75 Damage
-3 En

A2
Donphan used Rock Slide!
4246 9072 9329 Zilch
Gengar: 8 - 3 + 5.5 = 10.5 Damage
-6 En

Gengar used Perish Song!
Both Pokemon will faint in 3R!
-15 En

A3
Gengar used Hypnosis!
3758 Hit!
2061 Light Sleep
Donphan fell asleep!
-7 En

Donphan is fast asleep!

-6 HP Burn total

---
Post-Round

Sturdy
HP: 94
EN: 91

6 / 6 / 1 / 2 | 3 / 5
58 Speed / +5 Accuracy
Boosts: STAB +2
Condition: Burned

< Perish Song 2R >

Levitate
HP: 70
EN: 71

2 / 2 / 5 / 3 | 3 / 3
127 Speed / +19 Accuracy
Boosts: -
Condition: -
---

You will undoubtedly fail!

Dream Eater | Hypnosis | Dream Eater
If
Hypnosis misses, then repeat A3.
If successful P/E, then Chill and push back.
 
Last edited:
Pre-Round

Sturdy
HP: 94
EN: 91

6 / 6 / 1 / 2 | 3 / 5
58 Speed / +5 Accuracy
Boosts: STAB +2
Condition: Burned, Asleep (0)

< Perish Song 2R >

Levitate
HP: 70
EN: 71

2 / 2 / 5 / 3 | 3 / 3
127 Speed / +19 Accuracy
Boosts: -
Condition: -
---
A1
Gengar used Dream Eater!
4052
Donphan: 10 + 4.5 - 1 = 13.5 Damage
+6.75 HP
-12 En

Donphan used Substitute!
+15 HP Sub
-15 HP
-12 En

A2
Gengar used Hypnosis!
The substitute blocked it!
-7 En

Donphan used Head Smash!
3837 9714 No Hax
Gengar: 16 + 5.5 - 3 = 18.5 Damage
-11 En

A3
Gengar used Dream Eater!
But it failed!
-12 En

Donphan used Head Smash!
605 9110 No Hax
Gengar: 18.5 Damage
-15 En

-18 HP Head Smash recoil

---
Pre-Round

Sturdy
HP: 56
EN: 53

6 / 6 / 1 / 2 | 3 / 5
58 Speed / +5 Accuracy
Boosts: STAB +2
Condition: Substitute (15HP), Burned

< Perish Song 1R >

Levitate
HP: 40
EN: 40

2 / 2 / 5 / 3 | 3 / 3
127 Speed / +19 Accuracy
Boosts: -
Condition: -
 
Last edited:

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Head Smash does not get the Rare Candy boost. Also it turns out the recoil does not happen behind a sub for some reason... -.-'

"One more roll..."

Head Smash > Rock Slide > Head Smash

Yeah fuck it, no point in subbing... -.-'
 

Sleep.

Shadow Ball | Pain Split | Shadow Ball

---
Pre-Round

Sturdy
HP: 56
EN: 53

6 / 6 / 1 / 2 | 3 / 5
58 Speed / +5 Accuracy
Boosts: STAB +2
Condition: Substitute (15HP), Burned

< Perish Song 1R >

Levitate
HP: 40
EN: 40

2 / 2 / 5 / 3 | 3 / 3
127 Speed / +19 Accuracy
Boosts: -
Condition: -
---

A1
Gengar used Shadow Ball!
333 Crit
17.5 Dmg
-5 En

The substitute faded!

Donphan used Head Smash!
436 9139 No Crit
Gengar: 18.5 Damage (21.5 HP)
-19 En

9.25 Recoil 2 Burn (44.75 HP)

A2
Gengar used Pain Split!
HP: (21.5 + 44.75) / 2 = 30.125 HP
-14.416 En

Donphan used Rock Slide!
9076 8861 No Hax
Gengar: 8 + 5.5 - 3 = 10.5 Damage
-6 En

2 Burn (28.125HP)
A3
Gengar used Shadow Ball!
8444 3405 No Hax
Donphan: 15.5 Damage
-5 En

Donphan used Head Smash!
634 8954 No Hax
No one dies
Something en

Gengar fainted!

Donphan fainted!

---
Donphan fainted! IAR is out of usable Pokemon!


Beautiful form.

---
IAR, your Hall Challenge has come to an end. You may rechallenge in 72 Hours.

Rewards:
IAR: 6 CC
Donphan: 6 KOC

Box: 9.5 UC
 
Only users: Its_A_Random and Canis Majoris, alongside required subrefs should be posting in this thread. For now.
IAR will be using his Guts Heracross, with a Heracronite (oh god) :



Heracross [Ruination] (M)
NATURE: Jolly (+11% Accuracy (Normal), +9% Accuracy (Mega))

TYPE: Bug / Fighting
ABILITIES: Swarm / Guts / Moxie (H) / Skill Link (Mega Only)

STATS (NORMAL)
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 98 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

STATS (MEGA)
HP: 100
Atk: Rank 8
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 87 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 24

EC: N/A
MC: 0
AC: 0/5

ATTACKS (23/83)
PHYSICAL
Aerial Ace
Arm Thrust
Bide
Brick Break
Bullet Seed
Chip Away
Counter
Earthquake
Flail
Fury Attack
Horn Attack
Night Slash
Pin Missile
Pursuit
Revenge
Rock Blast
Rock Slide
Shadow Claw
Tackle

SPECIAL
None

OTHER
Endure
Leer
Protect
Substitute


IAR, you may choose your first type. Your options are:






Good luck!
 
Last edited by a moderator:
Twisted Fate would like to battle!


"Welcome to my domain. Luck is on my side now."

(Pokémon roll: 2/5 - Colossoil)

"I'll deal..."

(Ability roll: 2/3 - Guts)

"...and you'll feel the pain."


Colossoil (M)
Nature:
Jolly (+15% Spe, +14% Acc, -1 SpA)

Type:
Dark:
Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Stats:
HP: 120
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 110 (+)
Size Class: 5
Weight Class: 10

Abilities:
Rebound:
(Trigger) The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition.
Guts: (Passive) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Pressure (DW): (Passive)This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Item: Expert Belt

Attacks:
Drill Run
Leer
Peck
Tackle
Horn Attack
BubbleBeam
Bite
Rapid Spin
Body Slam
Pursuit
Bounce
Dig
Magnitude
Stockpile
Swallow
Spit Up

Earthquake
Stone Edge
Taunt

Sucker Punch
Thunder Fang
Encore

Superpower
Dive


"Draw!"
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus

"I guess this will kinda be not too difficult..."

(Mega Evolve) Pin Missile > Arm Thrust > Pin Missile
IF
a Bounce + Bounce combo is issued, THEN use Counter on the first instance, pushing actions back.
IF (Non-Combo) (Damaging Evasive Move) is issued without suspense, THEN use Counter that action, pushing actions back.
 
"You fell right into my trap."
Body Slam > Bounce > Encore



Ruination
HP: 100
EN: 100
Atk: Rank 8
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 87 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 24
Ability: Guts Skill Link
Status: Normal


Colossoil
HP: 120
EN: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 110 (+)
Size Class: 5
Weight Class: 10
Ability: Guts
Status: Normal

'Soil's Body Slam! (-8.33)
(crit = 4888 no) (eff = 119 yes) Damage = (7+4+1.5) = 12.5 to Heracross
Heracross was paralyzed! (20%)
(para = 4731 no) Heracross' Pin Missile! (-6)
(crits = 7861, 58, 130, 6888, 8857 2 crits) Damage = (3*5 + 2 +3 +6.5)*1.5 = 39.75 to 'Soil
-
'Soil springs up!
'Soil's Bounce! (-12.33)
(hit = 9854 yes) (crit = 7929 no) Damage = (7+4+2+1.5)*2.25 = 32.625 to Heracross
(para = 8904 yes) Heracross can't move! (15% Para)
-
'Soil's Encore! (-10)
Heracross was locked into Pin Missile!
(para = 966 no) Heracross' Pin Missile! (-6)
(crits = 3469, 6600, 3277, 7807, 2462 none) Damage = (3*5+3+6.5)*1.5 = 36.75 to 'Soil
(Para 10%)
-
END:
'Soil: -76.5 HP, -30.66 EN
Hera: -45.125 HP, -12 EN



Ruination
HP: 55
EN: 88
Atk: Rank 8
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 87 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 24
Ability: Guts Skill Link
Status: Para 15%, Encore Pin Missile 1a

Colossoil
HP: 43
EN: 69
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 110 (+)
Size Class: 5
Weight Class: 10
Ability: Guts
Status: Normal

"The house always wins."

Bounce + Bounce > Cooldown (Peck) > Bounce + Bounce
 
Last edited:

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Body Slam only paralyses 20%, & you have not reduced Hera's EN.

"You have to hit first, & even that is not guaranteed!"

Pin Missile > Arm Thrust > Pin Missile
 

Ruination
HP: 55
EN: 88
Atk: Rank 8
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 87 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 24
Ability: Guts Skill Link
Status: Para 10%, Encore Pin Missile 1a


Colossoil
HP: 43
EN: 69
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 110 (+)
Size Class: 5
Weight Class: 10
Ability: Guts
Status: Normal

(para = 6015 no) Heracross' Pin Missile! (-6)
(crits = 6981, 5945, 3622, 9142, 7198 none) Damage = 36.75 to 'Soil
'Soil sprang up...
...and used Bounce + Bounce! (-36.167)
(hit (86.25% acc) = 5228 yes) (crit = 4994 no) Damage = ((7+4)*2.25 + 2 + 1.5)*2.25 = 63.5625 to Heracross
Heracross fainted!



Ruination
HP: 0
EN: KO
Atk: Rank 8
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 87 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 24
Ability: Guts Skill Link
Status: Fainted


Colossoil
HP: 6
EN: 33
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 110 (+)
Size Class: 5
Weight Class: 10
Ability: Guts
Status: Normal


"Told you, luck is always on my side."

Speaking of luck, better luck next time Its_A_Random! You win the following prizes:
IAR: 2 CC
Heracross: 2 KOC


Meanwhile, I get 4.5 UC.

You'll be allowed to rechallenge in 3 days, beggining from this post.
Cheers!
 

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