Only users: Blazikenmaster-Zeo and nEsp should be posting in this thread. nEsp will be using Vulpix with Flash Fire: Vulpix (Move your mouse to reveal the content) Vulpix (open) Vulpix (close) Vulpix (M) Nature: Timid (Multiples Base Speed by 1.15 and provides a 19% ((75^2)/290) flat accuracy boost on all attacks. This accuracy boost is added to their Dodge Command chance; Subtracts One (1) Rank from Attack) Type: Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas. Abilities: Flash Fire: Type: Innate This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost. Drought (DW): Type: Innate When this Pokemon is sent out it summons blistering sunlight that scorches the field and does not end, expending 10% of its energy to do so. It can re-summon the effect mid-battle for 9% Energy with a command. Stats: HP: 90 Atk: Rank 1 (-) Def: Rank 2 SpA: Rank 2 SpD: Rank 3 Spe: 75 (+) EC: 0/6 MC: 0 DC: 0/5 Attacks: Ember Tail Whip Roar Quick Attack Fire Spin Will-o-Wisp Confuse Ray Imprison Flame Burst Flamethrower Safeguard Hypnosis Disable Energy Ball Toxic Dig Double Team nEsp, you may choose your first type. Your options are: Good luck!