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Trace synchronize
Moon blast-->dazzling gleam-->moonblast
If umbreon uses sand attack not in a combo and you are faster and you are not paralyzed, use taunt and push actions back
If umbreon uses taunt not in a combo, use magic coat and push actions back
*Sprite Courtesy of Dogfish44*
Gardevoir (Terra Branford) (F)
Type:
Psychic: Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy: The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).
Abilities:
Synchronize: Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.
Trace:When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced
Telepathy (H): This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.
#Black Sludge w/ Clear Body
62 | 83 | 2/3/4/5/100
------ Double Team (2) | Muddy Water | Poison Jab
IF Gardevoir is to use Dazzling Gleam AND you are to use Double Team, THEN Poison Sting [Contact] the first and third instances, Poison Jab the second instance, pushing back actions each time
IF Gardevoir is to use a Damaging Psychic Move AND not in a combination, THEN Mirror Coat and push back actions
psyshock-->psychic-->psyshock
If Tentacruel uses mirror coat, use thunder wave first instance
If tentacruel uses poison jab in a combo, use Protect and push actions back
#Black Sludge w/ Clear Body
7 | 11 | 2/3/4/5/100
Psychic/Fairy 3a
------
Sorry Rainman, but your Hall run stop here at Battle 4. You may rechallenge the Hall in 1 week. I bid you adieu.
r4 hall with dragonite holding ragecandybar with multiscale
link: here
Dragonite (Bahamut) (Male) Type: Dragon: -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage. Flying: Immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities: Inner Focus: When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates. Multiscale (H): This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon by attacks with BAP during the round will be halved.
[activate RCB] hurricane-->fire blast-->hurricane
If scoilopede is in the evasive stage of dig when you would act, earthquake the first instance, bulldoze the second, earthquake the third pushing actions back each time
If scoilopede is under the effects of a p/e move, hone claws and push actions back. Do not trigger this sub consecutively
100 HP l 100 EN 6/4/6/4/100
Ability: Multiscale
Size: 4 l Weight: 6
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
90 HP l 100 EN 5/3/1/3/129
Ability: Poison Point
Size: 5 l Weight: 6
+19% Accuracy
+1 BAP on STABs
Action 1
Double-Team - 8 energy
Hurricane - 7 energy
To hit (8834) - No
Action 2
Swagger - 6 energy
To hit (3709) - Yes
Duration: 3/3
4 Actions!
Dragonite tries to use Fire Blast...
To hitself (1-5000=Yes) -> 4621 - Yes
(4 + 3) + 4 = 11 damage
Action 3
Toxic - 7 energy
Dragonite tries to use Hurricane...
To hitself (1-5000=Yes) -> 4281 - Yes
-4 energy
(4 + 3) + 4 = 11 damage
Dragonite sanppe
-1 HP Dragonite
77 HP l 85 EN 6/4/6/4/100
Ability: Multiscale
Size: 4 l Weight: 6
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE (3 Actions)
Badly Poisoned (2 DPA)
+2 Attack (Begins to decay next round)
90 HP l 79 EN 5/3/1/3/129
Ability: Poison Point
Size: 5 l Weight: 6
+19% Accuracy
+1 BAP on STABs
Double-Team (2 Clones)
....Sorry.
Swagger -> Venoshock -> Poison Jab
If Bide, begin action string of Iron Defense -> Substitute (15) -> Poison Jab, starting from the action Bide was first ordered
If Protective/Evasive action when you are to use Swagger, use Iron Defense that action and push-back, but not consecutively
77 HP l 85 EN 6/4/6/4/100
Ability: Multiscale
Size: 4 l Weight: 6
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE (3 Actions)
Badly Poisoned (2 DPA)
+2 Attack (Begins to decay next round)
90 HP l 79 EN 5/3/1/3/129
Ability: Poison Point
Size: 5 l Weight: 6
+19% Accuracy
+1 BAP on STABs
Double-Team (2 Clones)
Action 1
Swagger - 6 energy
Duration: 3/3
4 Actions!
Drago tries to use Bulldoze...
To hitself (1-5000=Yes) -> 3604 - Yes .-.
-4 energy
(4 + 3) + 8 = 15 damage
-2 HP Dragonite
Action 2
Venoshock - 7 energy
To crit (2672) - No
(13 + 3 + 1 - 4,5) = 12,5 damage
Drago tries to use Bulldoze...
To hitself (1-5000=Yes) -> 6729 - No (Finally)
-5 energy
(4,5 + 4,5) + 8 = 16 damage
-2 HP Dragonite
Action 3
Dragonite tries to use Fly...
To hitself (1-5000=Yes) -> 7820 - No
Poison Jab kek - 5 energy
Fly attack - 10 energy total
To hit (136) - Yes
To crit (999) - No
(9 + 3 + 4,5)*1,5 + 8 = 32,75 damage lmao
-2 HP Dragonite
43 HP l 66 EN
5/3/5/3/80
Ability: Multiscale
Size: 4 l Weight: 6
Badly Poisoned (3 DPA)
+4 Attack (Begins to decay next round)
41 HP l 61 EN 5/3/1/3/73
Ability: Poison Point
Size: 5 l Weight: 6
+19% Accuracy
+1 BAP on STABs
-1 Speed (Begins to recover next round)
Aerial ace-->fire punch-->aerial ace
If scoilopede uses a confusion inducing move, not in a combination, use fly and push actions back
If scoilopede is underground when you would act, bulldoze first instance, earthquake second, pushing actions back each time