Battle Hall Challenge - Rainman Legends

Spr_RS_Aroma_Lady.png

Aroma Lady Mira would like to battle

"Oh dear, and Aurumoth, what horrible timing!"

RNG Roll for Pokemon 1/5: Pyroak

"Pyroak, please protect me!"

RNG Roll for Ability 1/3: Rock Head

"Oh I'm scared..."

PyroakM.png

Pyroak (M)

Types: Grass / Fire

Nature: Brave
+Atk, -Speed, -10% Eva

Abilities: Rock Head / Battle Armor / Chlorophyll [HA]

Item: Focus Sash

Stats:
HP: 120
Atk: 4 [+]
Def: 4
SpA: 3
SpD: 3
Spe: 52 [-]
Size Class: 4
Weight Class: 5
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Wood Hammer
Flare Blitz
Bullet Seed
Sweet Scent
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Leaf Tornado
Petal Dance
Double-Edge
Synthesis
Lava Plume

Aromatherapy
Blaze Kick
Counter
Earth Power
Petal Blizzard
Revenge
Sand Tomb
Seed Bomb

Light Screen
Protect
Earthquake
Will-O-Wisp
Rock Slide
Dragon Tail
Substitute
Flash Cannon

Your move!
 
AurumothFront.png
Aurumoth (Phantom) (M)
Type:
Bug: Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Psychic: Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Weak Armor: No default effect. When toggled, the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

No Guard: This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.

Illusion (H): Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

Nature: Quiet: +1 SpAtk, Speed ÷ 1.15, -10% Evasion

HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 6 (+)
SpD: Rank 2
Spe: 81 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 23

EC: 9/9
MC: 1
AC: 5/5

Moves:

Level-Up:
Dragon Dance
Quiver Dance
Tackle
String Shot
Bug Bite
Sunny Day
Heal Pulse
Confusion
Will-o-wisp
Wish
Healing Wish
Tail Glow
Final Gambit
Zen Headbutt
Ancientpower

Egg Moves:
Bug Buzz
Counter
Disable
Hydro Pump
Close Combat
Megahorn

TM Moves:
Psychic
Shadow Ball
Protect
Reflect
Light Screen
Blizzard
Thunder
Overheat
Focus Blast
Solarbeam
Hidden Power (Ground)
Ice Beam
Thunderbolt

Move Tutors:
Magic Coat
Skill Swap
Helping Hand
Bug Buzz-->Hydro Pump-->Bug Buzz
If Pyroak uses Flare Blitz or Blaze Kick, not in a combination, use counter and push actions back
 
Spr_RS_Aroma_Lady.png

"What do I do?"

Light Screen~Rock Slide~Lava Plume

Home Team:
PyroakM.png

Pyroak
HP: 120
EN: 100
Atk: 4 [+]
Def: 4
SpA: 3
SpD: 3
Spe: 52 [-]
Size Class: 4
Weight Class: 5
Base Rank Total: 20
Ability: Rock Head
Other: None

Challenger Team:
AurumothFront.png

Phantom (Aurumoth):
HP: 110
EN: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 6 (+)
SpD: Rank 2
Spe: 81 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 23
Ability: No Guard
Other: None

Action One:
Aurumoth used Bug Buzz
To Crit: [1=Yes]=13=No
To Drop SpD: [10>= Yes]=53=No
Damage: [9+3+4.5]=16.5
[16.5 Damage P] [-6 Energy A]

Pyorak used Light Screen
A Light Screen was put up on the Home team's field for 6A
[-10 Energy P]

Action Two:
Aurumoth used Hydro Pump
To Crit: [1=yes]=1=Yes
Damage: [11+3+4.5]=18.5
[18.5 Damage P] [-8 Energy A]

Pyroak used Rock Slide
To Crit: [1=yes]=11=No
Damage: [8]*1.5=12
[12 Damage A] [-6 Energy P]

Action Three:
Aurumoth used Bug Buzz
To Crit: [1=yes]=13=No
To Drop SpD: [10>= Yes]=48=No
Damage: [9/2+3+4.5]=12
[12 Damage P] [-6 Energy A]

Pyroak used Lava Plume
To Crit: [1=Yes]=5=No
To Burn: [30>= Yes]=78=No
Damage: [8+3+1.5]*1.5=18.75
[18.75 Damage A] [-5 Energy P]

Totals:
Pyroak: 47 Damage, -21 Energy
Aurumoth: 31 Damage, -20 Energy

Home Team:
PyroakM.png

Pyroak
HP: 73
EN: 79
Atk: 4 [+]
Def: 4
SpA: 3
SpD: 3
Spe: 52 [-]
Size Class: 4
Weight Class: 5
Base Rank Total: 20
Ability: Rock Head
Other: Light Screen (3A)

Challenger Team:
AurumothFront.png

Phantom (Aurumoth):
HP: 79
EN: 80
Atk: Rank 5
Def: Rank 4
SpA: Rank 6 (+)
SpD: Rank 2
Spe: 81 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 23
Ability: No Guard
Other: None

Spr_RS_Aroma_Lady.png

"Pyroak, I know you can do this, don't give up!"

Flare Blitz x3
If Counter, then use Lava Plume that action.
If Flare Blitz is Disabled, then use Lava Plume for all remaining actions

Wait what? He crit exactly at the moment she set up Light Screen?! Hang on, I need to figure out how he keeps cheating...*looks over stats, but mumbles when he finds no discrepancies*
 
Last edited:
Home Team:
PyroakM.png

Pyroak
HP: 73
EN: 79
Atk: 4 [+]
Def: 4
SpA: 3
SpD: 3
Spe: 52 [-]
Size Class: 4
Weight Class: 5
Base Rank Total: 20
Ability: Rock Head
Other: Light Screen (3A)

Challenger Team:
AurumothFront.png

Phantom (Aurumoth):
HP: 79
EN: 80
Atk: Rank 5
Def: Rank 4
SpA: Rank 6 (+)
SpD: Rank 2
Spe: 81 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 23
Ability: No Guard
Other: None

Action One:
Aurumoth used Reflect
Reflect for 6A
[-9 Energy A]

Pyroak used Flare Blitz
To Crit: [1=yes]=14=No
To Burn: [10>= Yes]=66=No
Damage: [13/2+3]*1.5=14.25
[14.25 Damage A] [-8.5 Energy P]

Action Two:
Aurumoth used Zen Headbutt
To Crit: [1=Yes]=5=No
To Flinch: [20>= Yes]=26=No
Damage: [8+3+1.5]=12.5
[12.5 Damage P] [-5 Energy A]

Pyroak used Flare Blitz
To Crit: [1=yes]=3=No
To Burn: [10>= Yes]=79=No
Damage: [13/2+3]*1.5=14.25
[14.25 Damage A] [-12.5 Energy P]

Action Three:
Aurumoth used Megahorn
To Hit: [5>= Miss]=It's Guaranteed to hit you idiot ref
To Crit: [1=yes]=14
Damage: [12+3+1.5]=16.5
[16.5 Damage P] [-7 Energy A]

Pyroak used Flare Blitz
To Crit: [1=yes]=8=No
To Burn: [10>= Yes]=2=Yes
Damage: [13/2+3]*1.5=14.25
[14.25 Damage A] [-16.5 Energy P]
Aurumoth was burned!

-2 HP A

Totals:
Pyroak: 29 Damage, -38 Energy
Aurumoth: 45 Damage, -21 Energy

Home Team:
PyroakM.png

Pyroak
HP: 44
EN: 41
Atk: 4 [+]
Def: 4
SpA: 3
SpD: 3
Spe: 52 [-]
Size Class: 4
Weight Class: 5
Base Rank Total: 20
Ability: Rock Head
Other: None

Challenger Team:
AurumothFront.png

Phantom (Aurumoth):
HP: 34
EN: 59
Atk: Rank 5
Def: Rank 4
SpA: Rank 6 (+)
SpD: Rank 2
Spe: 81 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 23
Ability: No Guard
Other: Burned (2 DPA, -3 BP Physical Attacks), Reflect (3A)

Spr_RS_Aroma_Lady.png

"Oh dear! Sorry for the terrible luck."

Your move!
 
Last edited:
Spr_RS_Aroma_Lady.png

"Okay Pyroak, we can do this!"

Chill~Lava Cascade (Lava Plume + Lava Plume combo)~Cooldown (Flare Blitz)


Home Team:
PyroakM.png

Pyroak
HP: 44
EN: 41
Atk: 4 [+]
Def: 4
SpA: 3
SpD: 3
Spe: 52 [-]
Size Class: 4
Weight Class: 5
Base Rank Total: 20
Ability: Rock Head
Other: None

Challenger Team:
AurumothFront.png

Phantom (Aurumoth):
HP: 34
EN: 59
Atk: Rank 5
Def: Rank 4
SpA: Rank 6 (+)
SpD: Rank 2
Spe: 81 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 23
Ability: No Guard
Other: Burned (2 DPA, -3 BP Physical Attacks), Reflect (3A)

Action One:
Aurumoth used Bug Buzz
To Crit: [1=Yes]=10=No
To Drop SpD: [10>= Yes]=25=No
Damage: [9+3+4.5]=16.5
[16.5 Damage P] [-6 Energy A]

Pyroak used Chill
[+12 Energy P]

Burn: -2 HP A

Action Two:
Aurumoth used Hydro Pump
To Crit: [1=yes]=10=No
Damage: [11+4.5]=15.5
[15.5 Damage P] [-8 Energy A]

Pyroak used Lava Cascade
BAP: 8*2.25=18
Energy: [6+10]*1.75-1=27
Effect: 60% Burn chance (null because of Status: burned)
To Crit: [1=Yes]=3=No
Damage: [18+3+1.5]*1.5=33.75
[33.75 Damage A] [-27 Energy P]

Aurumoth fainted!

Rainman Legends has been defeated.

Totals:
Pyroak: 32 Damage, -15 Energy
Aurumoth: 36 Damage, -14 Energy

Home Team:
PyroakM.png

Pyroak
HP: 12
EN: 26
Atk: 4 [+]
Def: 4
SpA: 3
SpD: 3
Spe: 52 [-]
Size Class: 4
Weight Class: 5
Base Rank Total: 20
Ability: Rock Head
Other: None

Challenger Team:
AurumothFront.png

Phantom (Aurumoth):
HP: KO
EN: 45
Atk: Rank 5
Def: Rank 4
SpA: Rank 6 (+)
SpD: Rank 2
Spe: 81 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 23
Ability: No Guard
Other: Burned (2 DPA, -3 BP Physical Attacks), Reflect (1A)

Spr_RS_Aroma_Lady.png

"We actually did it!"

Sadly, you have been defeated in the battle hall. Here are your rewards.

Rewards:

Rainman Legends:

  • 2*3=6 Currency Counters
  • 3*3=9 Knock Out Counters Phantom
Maxim:
  • 3+3*3=12 Universal Counters
You may rechallenge the Battle Hall one week from this post. Please let me know if I goofed anything up.
 
Only users: jayelt413 and Rainman Legends should be posting in this thread.

Rainman will be using Gardevoir in R4 with Trace, holding Rare Candy:
b3cAGYB.png

*Sprite Courtesy of Dogfish44*
Gardevoir (Terra Branford) (F)
Type:
Psychic: Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Fairy: The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).

Abilities:
Synchronize: Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.

Trace:When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced

Telepathy (H): This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

Nature: Timid: +1 Def, -1 Atk, +10% Accuracy Boost
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 92 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5

Nature: Timid: +1 Def, -1 Atk, +15% Accuracy Boost
uAVmIi2.png

*Sprite Courtesy of Dogfish44*
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 7
SpD: Rank 5
Spe: 115 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 25

Moves:

Level-Up:
Moonblast
Stored Power
Healing Wish
Draining Kiss
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Psychic
Imprison
Future Sight
Hypnosis
Dream Eater

Egg Moves:
Encore
Disable
Destiny Bond
Misty Terrain
Mean Look

TM Moves:
Psyshock
Dazzling Gleam
Taunt
Torment
Thunder Wave
Toxic
Light Screen
Protect
Safeguard
Shadow Ball
Double Team
Reflect
Rest
Echoed Voice
Focus Blast
Energy Ball
Will-o-wisp
Grass Knot
Substitute
Hyper Beam
Sleep Talk
Charge Beam
Hidden Power (Ground)

Move Tutors:
Endure
Swift
Heal Bell
Helping Hand
Hyper Voice
Icy Wind
Magic Coat
Pain Split
Shock Wave
Signal Beam
Skill Swap
Snatch
Trick

Rainman, you may choose your first type. Your options are:

normal.gif
fire.gif
fighting.gif

water.gif
flying.gif
grass.gif

poison.gif
electric.gif
ground.gif

psychic.gif
rock.gif
ice.gif

bug.gif
dragon.gif
ghost.gif

dark.gif
steel.gif
fairy.gif


Good luck!
 
Pokemon: 1/5 (Gallade)
Ability: 2/2 (Justified)

475.png

Gallade (M)

Type: Fighting / Psychic

Nature: Jolly
+Speed, -SpA, +10% Acc

Abilities: Steadfast / Justified [HA]

Item: Razor Claw

Stats:
HP: 100
Atk: 5
Def: 3
SpA: 2 [-]
SpD: 4
Spe: 92 [+]
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Stored Power
Close Combat
Leaf Blade
Night Slash
Growl
Leer
Confusion
Double Team
Teleport
Fury Cutter
Lucky Chant
Slash
Magical Leaf
Heal Pulse
Swords Dance
Calm Mind
Psycho Cut
Psychic
Helping Hand
Imprison

Confuse Ray
Destiny Bond
Disable
Encore
Misty Terrain
Shadow Sneak
Skill Swap
Will-O-Wisp

Taunt
Protect
Earthquake
Brick Break
Rock Slide
X-Scissor
Poison Jab
Substitute

Rainman Legends orders
 
moonblast-->dazzling gleam-->moonblast
If Gallade uses Taunt, Not in a combination, use magic coat and push actions back
If Gallade uses Encore use dodge and push actions back
 
Disable [Moonblast] | Poison Jab | Poison Jab
------
b3cAGYB.png
#Rare Candy w/ Trace
100 | 100 | 2/3/6/4/92 [+10]

475.png
#Razor Claw w/ Justified
100 | 100 | 5/3/2/4/92 [+10]

Math said:
12:37 AM<+ASBot> Rolled 20 dice between 1 and 10000: 5641, 5323, 225, 4668, 7597, 5743, 9733, 1718, 2608, 1425, 790, 1357, 2894, 8755, 7370, 4813, 9187, 7982, 2636, 855

Gardevoir used Moonblast! [6 EN]
Crit [625]: 5641 NO
SpA Drop [3000]: 5323 NO
(10+3+3+1)*1.5 = 25.5

Gallade used Disable [Moonblast]! [10 EN]
RIP Gardevoir's Moonblast! (6a)

Gardevoir used Dazzling Gleam! [5 EN]
Crit [625]: 225 YES
(8+3+3+3+1)*1.5 = 27

Gallade used Poison Jab! [6 EN]
Crit [1250]: 4668 NO
Poison [3000]: 7597 NO
(8+3)*1.5 = 16.5

Gardevoir used Struggle! [5 EN]
Crit [625]: 5743 NO
(5-1.5)*1 = 3.5
3.5*2/5 = 1.4 Recoil

Gallade used Poison Jab! [10 EN]
Crit [1250]: 9733 NO
Poison [3000]: 1718 YES
(8+3)*1.5 = 16.5
-2 HP [Gardevoir]

b3cAGYB.png
#Rare Candy w/ Trace
65 | 84 | 2/3/6/4/92 [+10]
Disabled 3a, Poisoned

475.png
#Razor Claw w/ Justified
47 | 74 | 5/3/2/4/92 [+10]
------
Destiny Bond + Bestiny Bond | Cooldown | Shadow Sneak
IF Torment is used, THEN start queue Night Slash | Slash | Night Slash

Rainman Legends orders
b3cAGYB.png
#Rare Candy w/ Trace
65 | 84 | 2/3/6/4/92 [+10]
Disabled 3a, Poisoned

475.png
#Razor Claw w/ Justified
47 | 74 | 5/3/2/4/92 [+10]
 
b3cAGYB.png
#Rare Candy w/ Trace
65 | 84 | 2/3/6/4/92 [+10]
Disabled 3a, Poisoned

475.png
#Razor Claw w/ Justified
47 | 74 | 5/3/2/4/92 [+10]

Math said:
1:07 AM<+ASBot> Rolled 20 dice between 1 and 10000: 2630, 4248, 9360, 4054, 153, 4389, 2437, 5926, 9495, 5961, 7112, 1385, 2169, 475, 2748, 677, 6865, 8705, 790, 3591

Gardevoir used Taunt! [10 EN]

Gallade failed to use Soul Tether!
-2 HP [Gardevoir]

Gardevoir used Dazzling Gleam! [5 EN]
Crit [625]: 2630 NO
(8+3+3+1)*1.5 = 22.5

Gallade struggles! [5 EN]
Crit [1250]: 4248 NO
(5+3)*1 = 8
8*2/5 = 3.2 Recoil
-2 HP [Gardevoir]

Gallade used Shadow Sneak! [4 EN]
Crit [1250]: 9360 NO
(4+3)*1.5 = 10.5

Gardevoir used The Shining! [28 EN]
Crit [625]: 4054 NO
(18+3+3+1)*1.5 = 37.5
-2 HP [Gardevoir]

b3cAGYB.png
#Rare Candy w/ Trace
40 | 41 | 2/3/6/4/92 [+10]
Poisoned

475.png
#Razor Claw w/ Justified
KO | 65 | 5/3/2/4/92 [+10]
------
Congrats on winning Battle 1 Rainman Legends! Please select type #2

normal.gif
fire.gif

water.gif
flying.gif
grass.gif

poison.gif
electric.gif
ground.gif

psychic.gif
rock.gif
ice.gif

bug.gif
dragon.gif
ghost.gif

dark.gif
steel.gif
fairy.gif

------
1:08 AM<%Rainman> also picking dragon next

Pokemon: 1/5 (Cyclohm)
Ability: 3/3 (Overcoat)

CyclohmM.png

Cyclohm (M)

Type: Dragon / Electric

Nature: Modest
+SpA, -Atk

Abilities: Shield Dust / Static / Overcoat [HA]

Item: Expert Belt

Stats:
HP: 110
Atk: 1 [-]
Def: 5
SpA: 5 [+]
SpD: 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Whirlwind
Bide
Tackle
Growl
Dragon Rage
Charge
Thunder Shock
Rain Dance
Double Hit
Sonic Boom
Tri Attack
Discharge
Weather Ball
Twister
Dragon Tail
Ion Deluge
Slack Off

Dragon Breath
Electric Terrain
Heal Bell
Hydro Pump
Magnet Rise
Mud-Slap
Power Gem
Shock Wave

Fire Blast
Hidden Power Poison
Ice Beam
Light Screen
Protect
Surf
Thunder Wave
Thunderbolt

Rainman Legends orders
 
do me a favor and die
moonblast-->dazzling gleam-->moonblast
If Cyclohm uses bide, initiate action string light screen-->toxic-->moonblast (ONCE)
If cyclohm uses light screen not in a combo, use taunt and push actions back
 
Protect | Thunder Wave | Light Screen
------
b3cAGYB.png
#Rare Candy w/ Trace
100 | 100 | 2/3/6/4/92 [+10]

CyclohmM.png
#Expert Belt w/ Overcoat
110 | 100 | 1/5/5/3/80

Math said:
1:48 AM<+ASBot> Rolled 20 dice between 1 and 10000: 4871, 9305, 7134, 580, 6045, 5454, 1095, 7092, 2232, 4444, 4475, 4152, 1320, 6354, 9112, 3786, 593, 5763, 9351, 3507

Cyclohm used Protect! [7 EN]

Gardevoir used Moonblast! [6 EN]
(10+3+4.5+1-1)*1.5 = 26.25
Protected! [10.5 EN]

Gardevoir used Dazzling Gleam! [5 EN]
Crit [625]: 4871 NO
(8+3+4.5+1-1)*1.5 = 23.25

Cyclohm used Thunder Wave! [6 EN]

Cyclohm used Light Screen! [10 EN]

Paralysis [2500]: 9305 NO
Gardevoir used Taunt! [10 EN]

b3cAGYB.png
#Rare Candy w/ Trace
100 | 79 | 2/3/6/4/92 [+10]
Paralysis 20

CyclohmM.png
#Expert Belt w/ Overcoat
87 | 66 | 1/5/5/3/80
Light Screen 5a, Taunt 6a
------
Mud Slap | Hidden Power | Mud Slap
IF Gardevoir is under the effects of P/E when you are to act, THEN Thunderbolt and push back

Rainman Legends orders
 
b3cAGYB.png
#Rare Candy w/ Trace
100 | 79 | 2/3/6/4/92 [+10]
Paralysis 20

CyclohmM.png
#Expert Belt w/ Overcoat
87 | 66 | 1/5/5/3/80
Light Screen 5a, Taunt 6a

Math said:
2:06 AM<+ASBot> Rolled 20 dice between 1 and 10000: 5029, 9563, 9337, 2966, 6979, 4316, 9311, 5304, 6132, 7169, 7366, 3548, 3816, 4279, 174, 2350, 7745, 5973, 5884, 5808

Paralysis [2000]: 5029 NO
Gardevoir used Protect! [7 EN]

Cyclohm used Thunderbolt! [6 EN]
(9+3+1.5)*1 = 13.5 = 0
Protected! [5.4 EN]

Cyclohm used Mud-Slap! [5 EN]
Crit [625]: 9563 NO
(4+1.5)*1 = 5.5

Paralysis [2000]: 9337 NO
Gardevoir used Substitute 15! [12 EN, 15 HP]

Cyclohm used Hidden Power! [4 EN]
Crit [625]: 2966 NO
(6+2+1.5)*1.5 = 14.25

Paralysis [2000]: 6979 NO
Gardevoir used Moonblast! [6 EN]
Hit [7500]: 4316 YES
Crit [625]: 9311 NO
SpA Drop [3000]: 5304 NO
(5+3+4.5+1-1)*1.5 = 18.75

b3cAGYB.png
#Rare Candy w/ Trace
79 | 49 | 2/3/6/4/92 [+10]
Paralysis 15, Sub 1, -1 Acc

CyclohmM.png
#Expert Belt w/ Overcoat
68 | 51 | 1/5/5/3/80
Light Screen 2a, Taunt 3a

Rainman Legends orders
 
Last edited:
Double Hit | Mud-Slap | Hidden Power
------
b3cAGYB.png
#Rare Candy w/ Trace
79 | 49 | 2/3/6/4/92 [+10]
Paralysis 15, Sub 1, -1 Acc

CyclohmM.png
#Expert Belt w/ Overcoat
68 | 51 | 1/5/5/3/80
Light Screen 2a, Taunt 3a

Math said:
2:30 AM<+ASBot> Rolled 20 dice between 1 and 10000: 1071, 773, 1105, 8265, 8465, 9630, 5655, 6866, 8235, 6376, 6098, 2027, 971, 9028, 3298, 460, 31, 4616, 5808, 6232

Cyclohm used Double Hit! [6 EN]
Hit [9000]: 1071 YES
Crits [625]: 773 1105 NN
(8-3)*1 = 5 (1 blocked)

Paralysis [1500]: 8265 NO
Gardevoir used Moonblast! [8 EN]
Hit [8500]: 8465 YES
Crit [625]: 9630 NO
SpA Drop [3000]: 5655 NO
(5+3+4.5+1-1)*1.5 = 18.75

Cyclohm used Mud Slap! [6 EN]
Crit [625]: 6866 NO
(4+1.5)*1 = 5.5

Paralysis [1500]: 8235 NO
Gardevoir used Dazzling Gleam! [5 EN]
Hit [7000]: 6376 YES
Crit [625]: 6098 NO
(4+3+4.5+1-1)*1.5 = 17.25

Cyclohm used Hidden Power! [4 EN]
Crit [625]: 2027 NO
(6+2+1.5)*1.5 = 14.25

Paralysis [1500]: 971 YES
Gardevoir was fully paralyzed!

b3cAGYB.png
#Rare Candy w/ Trace
55 | 36 | 2/3/6/4/92 [+10]
-2 Acc

CyclohmM.png
#Expert Belt w/ Overcoat
32 | 51 | 1/5/5/3/80
------
Mud-Slap | Hidden Power | Mud-Slap
IF Taunt is not used A1, THEN Slack Off
IF you are tormented when you are to act, THEN Replace all remaining instances of Mud Slap with Thunderbolt AND Replace all remaining instances of Hidden Power with Shock Wave

Rainman Legends orders
 
b3cAGYB.png
#Rare Candy w/ Trace
55 | 36 | 2/3/6/4/92 [+10]
-2 Acc

CyclohmM.png
#Expert Belt w/ Overcoat
32 | 51 | 1/5/5/3/80

Math said:
2:57 AM<+ASBot> Rolled 20 dice between 1 and 10000: 695, 7806, 2829, 4050, 1386, 9046, 5040, 8054, 7097, 4072, 1080, 1730, 5622, 6941, 9017, 9553, 3360, 9819, 5215, 1847

Gardevoir chilled! [+12 EN]

Cyclohm used Slack Off! [13 EN]
+20 HP [Cyclohm]

Gardevoir used Encore! [10 EN]
Hit [7000]: 695 YES

Cyclohm used Slack Off! [13 EN]
+20 HP [Cyclohm]

Gardevoir used Taunt! [10 EN]
Hit [7000]: 7806 NO

Cyclohm used Slack Off! [13 EN]
+20 HP [Cyclohm]

b3cAGYB.png
#Rare Candy w/ Trace
55 | 28 | 2/3/6/4/92 [+10]
-1 Acc

CyclohmM.png
#Expert Belt w/ Overcoat
92 | 12 | 1/5/5/3/80

Rainman Legends orders
 
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