Battle Hall Challenge - Snarguffle

Foul Play*3


015.gif



31 HP
57 EN
4/2/1/3/75
Size: 2 l Weight: 3
Sniper
Focus Energy (2 Actions)



liepard.png


50 HP
63 EN
4/2/3/1/106
Size: 2 l Weight: 3
Prankster


Foul Play - 10 energy
To crit (8834) - No
(10 + 3 + 3) = 16 damage


Fury Cutter - 5 energy
To hit (612) - Yes
(10 + 5 + 3 + 3)*1,5 = 31,5 damage

Action 2


Foul Play - 14 energy
To crit (8834) - No
(10 + 3 + 3) = 16 damage

Lance fainted!

015.gif



KO HP
KO EN
4/2/1/3/75
Size: 2 l Weight: 3
Sniper
Focus Energy (2 Actions)



liepard.png


18 HP
39 EN
4/2/3/1/106
Size: 2 l Weight: 3
Prankster


Sorry, Snarguffle, but your Hall has come to an end. We are looking forward your next visit!



Snarguffle: 2 CC

Lance, the Valliant Beedrill: 3 KOC


Matezoide: 6 UC
 
Welcome Back to the hall!

Snarguffle will be using Steelix with Sturdy:
steelix.gif

Steelix [Ragnarok] (Male)
Types: Steel/Ground
Steel STAB: Immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Ground STAB: Immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities: Rock Head/Sturdy/Sheer Force (Unlocked)
Rock Head: This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.
Sturdy: This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Sheer Force(Toggle): By default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.

Nature: Adamant (+Atk, -SpA)

Stats:
HP: 100
Atk: 4+
Def: 9
SpA: 1-
SpD: 3
Spe: 30
Size Class: 7
Weight Class: 8
Base Rank Total: 22

EC: 6/6
MC: 0
AC: 5/5

Attacks (38/88):

Level Up
Bind
Crunch
Double-Edge
Fire Fang
Gyro Ball
Ice Fang
Iron Tail
Rage
Rock Throw
Rock Tomb
Slam
Smack Down
Stone Edge
Tackle
Thunder Fang

Dragon Breath

Autotomize
Curse
Harden
Mud Sport
Rock Polish
Sandstorm
Screech
Stealth Rock

Egg
Flail
Heavy Slam
Rock Blast
Rollout

Block

TM/HM
Rock Smash
Earthquake
Dig
Explosion
Payback
Dragon Tail

Taunt
Sleep Talk
Rest

Other

Snarguffle, you may choose your first type. Your options are:

normal.gif
fire.gif
fighting.gif

water.gif
flying.gif
grass.gif

poison.gif
electric.gif
ground.gif

psychic.gif
rock.gif
ice.gif

bug.gif
dragon.gif
ghost.gif

dark.gif
steel.gif
fairy.gif


Good luck, dood!
 
Battle 1: Fairy

uL122B6.png

Tourist Melody would like to battle

Oooh~ what a unique Pokemon, mind if i take a picture?

Pokemon: 4/5 (Sylveon)
Ability: 2/2 (Pixilate)

sylveon.png

Sylveon (F)

Type: Fairy

Nature: Quiet
+Def, -SpD

Abilities: Cute Charm /Pixilate [HA]

Item: Fairy Tech

Stats:
HP: 100
Atk: 3
Def: 3
SpA: 5 [+]
SpD: 5
Spe: 52 [-]
Size Class: 2
Weight Class: 2
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Disarming Voice
Tail Whip
Tackle
Helping Hand
Sand Attack
Fairy Wind
Quick Attack
Swift
Draining Kiss
Skill Swap
Misty Terrain
Light Screen
Moonblast
Growl
Baby-Doll Eyes
Bite
Refresh
Covet
Take Down
Charm
Baton Pass
Double-Edge

Wish
Yawn
Endure
Detect
Charm
Fake Tears
Tickle
Curse

Shadow Ball
Dig
Psyshock
Light Screen
Reflect
Hidden Power Fire
Safeguard
Hyper Beam

Snarguffle your move!
 
"If you insist. Ragnarok, give her a good shot!"
steelix.gif

Ragnarok
Taunt - Heavy Slam - Earthquake
IF
Sylveon is to use a Protective/Evasive move THEN use Curse and push back actions.
IF Sylveon is to use Dig AND Sylveon is faster than you THEN use Dig and push back actions.
 
uL122B6.png

Lol that taunt, try a little harder darling~

Sylveon Reflect -> Hyper Beam+Hidden Power -> CD
 
sylveon.gif

Pixilate
100/100
3/3/5/5/52
Status: OK!
//VS//
steelix.gif

Sturdy
100/100
4/9/1/3/30
Status: OK!

Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

SYLVEON uses Reflect
-10en

STEELIX uses Taunt
-10en

2ND ACTION

STEELIX uses Heavy Slam
Crit: 715 (625)
Damage: (8+3+6-4.5)*1.5=18.75
-9.333en

SYLVEON uses HIDDEN BEAM
Hit: 6647 (9500)
Crit: 5740 (625)
Damage: (21+7.5-4.5-1)*1.5=34.5
-21en

3RD ACTION

STEELIX uses Earthquake
Crit: 3652 (625)
Damage: (5+3+6-4.5)=9.5
-6en

SYLVEON cools down

TL;DR
700.png
-28HP -31EN
208.png
-35HP -25EN
=======

FIELD
Reflect (3a)
---->
[Melody]​
sylveon.gif

Pixilate
72/69
3/3/5/5/52
Status: Taunt(3a), Sluggish (1a)
//VS//
steelix.gif

Sturdy
65/75
4/9/1/3/30
Status: OK!

Melody Orders
Snarguffle Orders
I Toon!
 
uL122B6.png

Show them how to take an actual good picture Sylveon

Sylveon Hidden Power -> Shadow Ball -> Moonblast
IF damaging steel combo and Sylveon not sluggish THEN Dig (Suspend) that action and Dig (Attack) the following action
IF Steelix is underground when you are to act THEN Dig
 
FIELD
Reflect (3a)
---->
[Melody]​
sylveon.gif

Pixilate
72/69
3/3/5/5/52
Status: Taunt(3a), Sluggish (1a)
//VS//
steelix.gif

Sturdy
65/75
4/9/1/3/30
Status: OK!

Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

SYLVEON uses Hidden Power
Crit: 4523 (625)
Damage: (6+4.5-4.5-1)*1.5=7.5
-4en

STEELIX uses Rock Polish
-7en

2ND ACTION

SYLVEON uses Dig
-6en

STEELIX uses PHAT BODY SLAM
missed
-43.1655en

3RD ACTION

STEELIX cools down

SYLVEON uses Dig
Crit: 4155 (625)
Damage: (8+4.5-12-1)*1.5=1
-4en

TL;DR
700.png
-0HP -14EN
208.png
-9HP -50EN
=======
sylveon.gif

Pixilate
72/55
3/3/5/5/52
Status: OK!
//VS//
steelix.gif

Sturdy
56/25
4/9/1/3/30 [75]
Status: +2 Spe

Snarguffle Orders
Melody Orders
I Toon!
 
Aaand I forgot that combos have negative priority. Great.
steelix.gif

Ragnarok
Taunt - Chill - Dig

IF Sylveon is to use a damaging Combo THEN use protect and push back actions.
IF Sylveon is to use a Damaging Evasive Move when you are to use Dig, THEN use Heavy Slam and push back actions.
 
uL122B6.png

Again not as frightening as I thought a Steelix would be

Sylveon Hidden Power+Hidden Power -> CD -> Hidden Power+Hyper Beam
 
sylveon.gif

Pixilate
72/55
3/3/5/5/52
Status: OK!
//VS//
steelix.gif

Sturdy
56/25
4/9/1/3/30 [75]
Status: +2 Spe

Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

STEELIX uses Taunt
-10en

SYLVEON uses HIDDEN BLASTER
Crit: 9749 (625)
Damage: (6*2.25+7.5-4.5-1)*1.5=23.25
-21en

2ND ACTION

STEELIX uses Chill
+12en

SYLVEON uses cools down

3RD ACTION

STEELIX uses Dig
Crit: 5628 (625)
Damage: (8+6-4.5)=9.5
-10en

SYLVEON uses HIDDEN BEAM
Hit: 4573 (9500)
Crit: 4640 (625)
Damage: (21+7.5-4.5-1)*1.5=34.5
-33en

TL;DR
700.png
-10HP -54EN
208.png
-58HP -8EN
=======
sylveon.gif

Pixilate
62/1
3/3/5/5/52
Status: OK!
//VS//
steelix.gif

Sturdy
KO/17
4/9/1/3/30 [75]
Status: +2 Spe

uL122B6.png

Lesigh let's go find something more unique

Sorry dood, this hall ends on Battle 1. You may try again in a week!

Snarguffle 2CC
Ragnarok the Steelix 3KOC

I get 6UC

Thanks for Playing!
 
Only users: Maxim and Snarguffle should be posting in this thread.

Snarguffle will be using Beedrill with Sniper:
beedrill.gif
Beedrill [Lance] (Male)
Types: Bug/Poison
Bug STAB: Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Poison STAB: Immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Abilities: Swarm / Sniper (Unlocked)
Swarm: When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Sniper: This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.

Nature: Adamant (+Atk, -SpA)

Stats:
HP: 100
Atk: 4+
Def: 2
SpA: 1-
SpD: 3
Spe: 75
Size Class: 2
Weight Class: 3
Base Rank Total: 16

EC: 5/5
MC: 1
AC: 5/5

Attacks (34/80):

Level Up
Assurance
Bug Bite
Endeavor
Fell Stinger
Fury Attack
Pin Missile
Poison Jab
Poison Sting
Pursuit
Rage
Twineedle

Agility
Focus Energy
Harden
String Shot
Toxic Spikes

Egg

TM/HM
Aerial Ace
Brick Break
X-Scissor
U-Turn

Venoshock

Toxic
Protect
Swagger

Other
Drill Run
Fury Cutter
Knock Off

Air Cutter
Electroweb
Giga Drain

Roost
Swords Dance
Tailwind

Snarguffle, you may choose your first type. Your options are:

normal.gif
fire.gif
fighting.gif

water.gif
flying.gif
grass.gif

poison.gif
electric.gif
ground.gif

psychic.gif
rock.gif
ice.gif

bug.gif
dragon.gif
ghost.gif

dark.gif
steel.gif
fairy.gif


Good luck!
 
Spr_RS_Aroma_Lady.png

Aroma Lady Matilda would like to battle!

"Flower Power!"

Pokemon: 3/5=Roselia

"Amazing Roselia!"

315.png

Roselia (F)

Types: Grass / Poison

Nature: Bold
+Def, -Atk

Abilities: Natural Cure / Poison Point / Leaf Guard [HA]

Stats:
HP: 90
Atk: 1 [-]
Def: 3 [+]
SpA: 4
SpD: 3
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 16

EC: 4/9
MC: 0
AC: 5/5

Attacks:
Absorb
Growth
Poison Sting
Stun Spore
Mega Drain
Leech Seed
Magical Leaf
Grass Whistle
Giga Drain
Toxic Spikes
Sweet Scent
Ingrain
Water Sport
Worry Seed

Sleep Powder
Razor Leaf
Synthesis
Grass Whistle
Leaf Storm
Mind Reader
Extrasensory

Dazzling Gleam
Energy Ball
Venoshock
Toxic
Shadow Ball
Double Team
Hidden Power Fire

Ability: 2/3=Poison Point

"Poison Point!"

Snarguffle your move!
 
beedrill.gif

Lance
Focus Energy - Pin Missile - Poison Jab
IF
Roselia is to use a Protective/Evasive move THEN use Swords Dance and push back actions. Do not activate A1.
IF Roselia is to use Worry Seed THEN use Protect and Push back actions.
 
Spr_RS_Aroma_Lady.png

"Extra Sensory!"

Stun Spore~Extrasensory~Extrasensory

===================================
beedrill.gif

Beedrill
HP: 100
EN: 100
Atk: 4+
Def: 2
SpA: 1-
SpD: 3
Spe: 75
Size Class: 2
Weight Class: 3
Base Rank Total: 16
Ability: Sniper
Other: None

315.png

Roselia
HP: 90
EN: 100
Atk: 1 [-]
Def: 3 [+]
SpA: 4
SpD: 3
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 16
Ability: Poison Point
Other: None

Action One:
Beedrill used Focus Energy
It pumped up for 6A!
[-12 Energy Bee]

Roselia used Stun Spore
To Hit: [25>= Miss]=26=Hit
Beedrill was 25% Paralyzed
[-6 Energy Ros]

Action Two:
Roselia used Extrasensory
To Crit: [1=Yes]=13=No
To Flinch: [10>= Yes]=27=No
Damage: [8+1.5]*1.5=14.25
[14.25 Damage Bee] [-6 Energy Ros]

Beedrill used Pin Missile
To be Paralyzed: [25>= Yes]=63=No
To Hit: [5>= Miss]=2=Miss
It missed
[-6 Energy Bee]

Action Three:
Roselia used Extrasensory
To Crit: [1=Yes]=1=YES
To Flinch: [10>= Yes]=98=No
Damage: [8+3+1.5]*1.5=18.75
[18.75 Damage Bee] [-10 Energy Ros]

Beedrill used Poison Jab
To be Paralyzed: [25>= Yes]=48
To Crit: Guaranteed
To Poison: Immune
Damage: [8+3+3+1.5]=15.5
[15.5 Damage Ros] [-5 Energy Bee]

Totals:
Beedrill: 33 Damage, -23 Energy
Roselia: 16 Damage, -22 Energy

beedrill.gif

Beedrill
HP: 67
EN: 77
Atk: 4+
Def: 2
SpA: 1-
SpD: 3
Spe: 75 [37]
Size Class: 2
Weight Class: 3
Base Rank Total: 16
Ability: Sniper
Other: Paralyzed (20%), Focus Energy (3A)

315.png

Roselia
HP: 74
EN: 100
Atk: 1 [-]
Def: 3 [+]
SpA: 4
SpD: 3
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 16
Ability: Poison Point
Other: None
=============================
Spr_RS_Aroma_Lady.png

"Get Him!"

Extrasensory x3
[Once] if Roost, then use Leech Seed that action.
[Non-Consecutive] If Pin Missile then Protect.
 
beedrill.gif

Beedrill
HP: 67
EN: 77
Atk: 4+
Def: 2
SpA: 1-
SpD: 3
Spe: 75 [37]
Size Class: 2
Weight Class: 3
Base Rank Total: 16
Ability: Sniper
Other: Paralyzed (20%), Focus Energy (3A)

315.png

Roselia
HP: 74
EN: 78
Atk: 1 [-]
Def: 3 [+]
SpA: 4
SpD: 3
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 16
Ability: Poison Point
Other: None

========================
Action One:
Roselia used Extrasensory
To Crit: [1=Yes]=11=No
To Flinch: [10>= Yes]=36=No
Damage: [8+1.5]*1.5=14.25
[14.25 Damage Bee] [-14 Energy Ros]
Rage: +1 Attack Bee [-2 Energy Bee]

Beedrill used Rage
To Be Paralyzed: [20>= yes]=73=No
Damage: [4+6+1.5]+2=13.5
[13.5 Damage Ros] [-3 Energy Bee]

Action Two:
Roselia used Extrasensory
To Crit: [1=Yes]=14=No
To Flinch: [10>= Yes]=79=No
Damage: [8+1.5]*1.5=14.25
[14.25 Damage Bee] [-18 Energy Ros]

Beedrill used Aerial Ace
To Be Paralyzed: [20>= Yes]=2=Yes
Beedrill was Paralyzed!
[-5% Paralysis]

Action Three:
Roselia used Extrasensory
To Crit: [1=Yes]=1=YES
To Flinch: [10>= Yes]=92=No
Damage: [8+3+1.5]*1.5=18.75
[18.75 Damage Bee] [-22 Energy Ros]

Beedrill used Aerial Ace
To Bee Be Paralyzed: [15>= Yes]=36=No
Damage: [6+6+1.5]*1.5+2=22.25
[22.25 Damage Ros] [-4 Energy Bee]

End:
Beedrill's Focus Energy wore off!
[-5% Paralysis Bee]

Totals:
Roselia: 36 Damage, -54 Energy
Beedrill: 47 Damage, -9 Energy

===================================
beedrill.gif

Beedrill
HP: 20
EN: 68
Atk: 4+
Def: 2
SpA: 1-
SpD: 3
Spe: 75 [37]
Size Class: 2
Weight Class: 3
Base Rank Total: 16
Ability: Sniper
Other: Paralyzed (10%)

315.png

Roselia
HP: 38
EN: 24
Atk: 1 [-]
Def: 3 [+]
SpA: 4
SpD: 3
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 16
Ability: Poison Point
Other: None

Your move Snarguffle
 
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