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Roleplay Battle Hall Challenge - Texas Cloverleaf

Discussion in 'ASB' started by Pwnemon, Aug 16, 2012.

  1. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

    Joined:
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    Messages:
    2,158
    rng for mon: 5
    Muk (open)
    [​IMG]
    Muk (M)

    Nature: Quiet

    Type:

    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Stats:

    HP: 110
    Atk: Rank 4
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 4
    Spe: 43 (-)
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 20

    Abilities:
    Poison Touch (DW): (Can be Disabled) This Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).

    Item: Black Sludge

    Attacks:

    Poison Gas
    Pound
    Harden
    Mud-Slap
    Disable
    Sludge
    Minimize
    Screech
    Mud Bomb
    Fling
    Sludge Bomb
    Acid Armor
    Sludge Wave
    Gunk Shot

    Toxic
    Venoshock
    Flamethrower

    Shadow Sneak
    Stockpile
    Swallow

    Pain Split
    Substitute

    rng for ability 3 (poison touch (disabled))
  2. Texas Cloverleaf

    Texas Cloverleaf meh
    is a Forum Moderator Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Server Moderator Alumnus

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    7,743
    Earthquake ~ Bulldoze ~ Earthquake

    If Acid Armor THEN alternate Double Team (3) and Swords Dance for each instace up to a maximum of two occasions


    For my benefit
    Garchomp (open)

    [​IMG]
    Garchomp* Sharky, (M)
    Nature: Hasty (plus Speed, minus Defense, 16% accuracy boost)
    Type: Dragon/Ground
    Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    Abilities:
    Sand Veil:
    Type: Innate
    This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
    (Unlocked) (DW) Rough Skin:
    Type: Innate
    When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.

    Stats:
    HP: 110
    Atk: Rank 5
    Def: Rank 2 (-)
    SpA: Rank 3
    SpD: Rank 3
    Spe: 118 (+)
    Size Class: 4
    Weight Class: 4
    Base Rank Total: 22

    EC: 9/9
    MC: 3
    DC: 5/5

    Attacks:
    Fire Fang
    Tackle*
    Sand Attack*
    Dragon Rage*
    Sandstorm*
    Take Down*
    Sand Tomb*
    Slash*
    Dual Chop
    Dig
    Dragon Rush

    Outrage*
    Body Slam*
    Iron Head*
    Thrash
    Aqua Tail
    Draco Meteor
    Earth Power

    Hone Claws*
    Earthquake*
    Stone Edge*
    Dragon Claw
    Shadow Claw
    Protect
    Substitute
    Crunch
    Toxic
    Rest
    Swords Dance
    Stealth Rock
    Dragon Tail
    Double Team
    Poison Jab
    Rock Slide
    Bulldoze
    Giga Impact
    Swagger
    Dig
    Surf
    Total Moves: 39

    Yet to get:
    Tier 0: Hidden Power Grass (7) (2 MC), Iron Tail (2), Endure (3), Brick Break (2), Fire Blast (2), Whirlpool (3), Dragon Pulse (2), Sleep Talk (2)
    Tier 1: Twister (3), Dual Chop (2), Roar (2), Sunny Day (2), Hyper Beam (2), Rain Dance (2), Flamethrower (2), Aerial Ace (2), Facade (2), Natural Gift (3)
    Tier 2: Dragonbreath (3), Metal Claw (3), Mud Shot (3), Rock Climb (3), Scary Face (3), Fury Cutter (3), Headbutt (3), Mud-Slap (3), Snore (2), Swift (3), Frustration (2), Return (2), Rock Tomb (2), Secret Power (3), Attract (2), Round (2), False Swipe (2), Fling (2), Incinerate (2), Captivate (3), Rock Smash (3), Cut (2), Strength (2), Double-Edge (3)
  3. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

    Joined:
    Apr 26, 2010
    Messages:
    2,158
    toxic, disable (earthquake), pain split

    [​IMG]
    Garchomp
    HP 110/110
    EN 100/100
    5/2/3/3/118
    Other: none
    [​IMG]
    Muk
    Hp 110/110
    En 100/100
    4/3/4/4/43
    Other: none​

    Action 1:
    Garchomp used earthquake (-6 energy)
    to crit: (<=625)=5289 (no)
    (10+3+3)*1.5=24 damage

    Muk used toxic (-6 energy)
    to hit (<=9000)=5436 (yes)

    garchomp -1 hp

    Action 2:
    Garchomp used bulldoze (-4 energy)
    to crit (<=625)=2784 (no)
    (6+3+3)*1.5=18 damage

    Muk used disable (-7 energy)

    garchomp -1 hp

    action 3:
    Garchomp failed

    Muk used pain split (-19 energy)
    both mons have 88 hp

    garchomp -1 hp

    [​IMG]
    Garchomp
    HP 87/110
    EN 90/100
    5/2/3/3/118
    Other: toxic (2dpa), earthquake disabled (4a), +16% accuracy
    [​IMG]
    Muk
    Hp 88/110
    En 68/100
    4/3/4/4/43
    Other: -1 speed​

    acid armor, venoshock, acid armor
  4. Texas Cloverleaf

    Texas Cloverleaf meh
    is a Forum Moderator Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Server Moderator Alumnus

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    Swagger, Bulldoze, Earth Power
  5. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

    Joined:
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    Messages:
    2,158
    [​IMG]
    Garchomp
    HP 87/110
    EN 90/100
    5/2/3/3/118
    Other: toxic (2dpa), earthquake disabled (4a), +16% accuracy
    [​IMG]
    Muk
    Hp 88/110
    En 68/100
    4/3/4/4/43
    Other: -1 speed​

    Action 1:
    Garchomp used swagger (-7 energy)
    to hit (<=9000)=5441 (yes)
    Duration: 1220 (2a)

    Muk is confused
    to hit self (<=5000)=4451 (yes) (-3 energy)
    (4+1.5)*1+1.75=7.25 damage

    Muks confusion stage fell
    -2 hp garchomp

    Action 2:
    garchomp used bulldoze (-4 energy)
    to crit (<=625)=6184 (no)
    (6+3+3)*1.5=18 damage

    Muk snapped out of confusion!
    Muk used venoshock (-7 energy)
    to crit (<=625)=3814 (no)
    (13+3+1.5)*.67=11.67 damage

    -2 hp garchomp

    Action 3:
    Garchomp used earth power (-6 energy)
    to crit (<=625)=9423 (no)
    (9+3-1.5)*1.5=15.75 damage

    Muk used acid armor (-6 energy)

    -2 hp garchomp

    [​IMG]
    Garchomp
    HP 69/110
    EN 73/100
    5/2/3/3/118
    Other: toxic (3dpa), earthquake disabled (1a), +16% accuracy
    [​IMG]
    Muk
    Hp 47/110
    En 55/100
    4/3/4/4/43
    Other: -1 speed, +2 attack, +2 defense​
  6. Texas Cloverleaf

    Texas Cloverleaf meh
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    Bulldoze ~ Earthquake ~ Earth Power

    If Acid Armor replace that action with Earth Power
  7. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

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    Gunk shot, disable (earth power), pain split

    [​IMG]
    Garchomp
    HP 69/110
    EN 73/100
    5/2/3/3/118
    Other: toxic (3dpa), earthquake disabled (1a), +16% accuracy
    [​IMG]
    Muk
    Hp 47/110
    En 55/100
    4/3/4/4/43
    Other: -1 speed, +1 attack, +2 defense​

    Action 1:
    Garchomp used Bulldoze (-4 energy)
    to crit (<=625)=2276 (no)
    (6+3+3)*1.5-3.5=14.5 damage

    Muk used Gunk Shot (-7 energy)
    To hit (<=7000)=1971 (yes)
    to crit: (<=625)=92 (yes)
    (12+3+3+3)*.67+1.75=15.75 damage

    -3 hp garchomp

    Action 2:
    Garchomp used Earthquake (-6 energy)
    to crit (<=625)=7168 (no)
    (10+3+3)*1.5-3.5=20.5 damage

    Muk used Disable (earth power) (-7 energy)

    -3 hp garchomp

    Action 3:
    garchomp failed

    Muk used Pain split (-18 energy)
    Muk +17.625
    Garchomp -17.625

    -3 hp garchomp

    [​IMG]
    Garchomp
    HP 27/110
    EN 63/100
    5/2/3/3/118
    Other: toxic (4dpa), earthpower disabled (4a), +16% accuracy
    [​IMG]
    Muk
    Hp 30/110
    En 23/100
    4/3/4/4/43
    Other: -1 speed,+1 defense​
    Venoshock, shadowsneak + shadow sneak, cooldown (shadowsneak)
    IF damaging ground type combo a1, use acid armor and push back
    IF damaging dragon type combo a1, use acid armor and push back
  8. Texas Cloverleaf

    Texas Cloverleaf meh
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    Rest ~ sleep ~ sleep
  9. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
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  10. Texas Cloverleaf

    Texas Cloverleaf meh
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    7,743
  11. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
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    rng for mon: 3

    Roserade (open)
    [​IMG]
    Roserade (F)

    Nature: Bold

    Type:

    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Stats:

    HP: 90
    Atk: Rank 2 (-)
    Def: Rank 3 (+)
    SpA: Rank 5
    SpD: Rank 4
    Spe: 90
    Size Class: 2
    Weight Class: 2
    Base Rank Total: 20

    Abilities:

    Technician (DW): (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects.

    Item: Wise Glasses

    Attacks:

    Absorb
    Growth
    Water Sport
    Stun Spore
    Mega Drain
    Worry Seed
    Poison Sting
    Leech Seed
    Magical Leaf
    GrassWhistle
    Giga Drain
    Toxic Spikes
    Sweet Scent
    Ingrain
    Toxic
    Petal Dance
    Aromatherapy
    Synthesis
    Weather Ball

    Venoshock
    SolarBeam
    Shadow Ball

    Leaf Storm
    Sleep Powder
    Extrasensory

    Swift
    Mud-Slap


    rng for ability: 3 technician

    BTW idk if im gonna be able to ref this again tonight, the wind is starting to pick up so power could go out
  12. Texas Cloverleaf

    Texas Cloverleaf meh
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    so much for my poison jab spam plan >_>

    Substitute (20) ~ Earthquake ~ Dig

    If Leaf Storm a1, Substitute (25) instead
  13. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
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    magical leaf, magical leaf, solarbeam +solarbeam

    [​IMG]
    Garchomp
    HP 110/110
    EN 100/100
    5/2/3/3/118
    Other: +16% accuracy
    [​IMG]
    Roserade
    Hp 90/90
    En 100/100
    2/3/5/4/90
    Other: none​

    Action 1:
    Garchomp used substitute (20)(-18 energy)

    Roserade used Magical leaf (-4 energy)
    to crit (<=625)=6466 (no)
    (9+3+3)*1=15 damage to sub

    Action 2:
    Garchomp used earthquake (-6 energy)
    to crit (<=625)=4078 (no)
    (10+3+3)*1=16 damage

    Roserade used magical leaf (-7 energy)
    to crit (<=625)=429 (lol yes)
    (9+3+3+3)*1=18 damage absorbed by sub

    Action 3:
    Garchomp used dig (-9 energy)
    to crit (<=625)=9880 (no)
    (8+3+3)*1=14 damage

    Roserade used solarbeam + solarbeam (-34 energy)
    to crit (<=625)=7970 (no)
    (27+3+3)*1=33 damage

    [​IMG]
    Garchomp
    HP 57/110
    EN 67/100
    5/2/3/3/118
    Other: +16% accuracy
    [​IMG]
    Roserade
    Hp 60/90
    En 55/100
    2/3/5/4/90
    Other: cooldown 1a​

    cooldown, magical leaf, magical leaf
  14. Texas Cloverleaf

    Texas Cloverleaf meh
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    Earthquake ~ Sub (20) ~ Dig
  15. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

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    [​IMG]
    Garchomp
    HP 57/110
    EN 67/100
    5/2/3/3/118
    Other: +16% accuracy
    [​IMG]
    Roserade
    Hp 60/90
    En 55/100
    2/3/5/4/90
    Other: cooldown 1a​

    Action 1:
    Garchomp used earthquake (-6 energy)
    to crit (<=625)=6297 (no)
    (10+3+3)*1=16 damage

    Roserade cooled down

    Action 2:
    Garchomp used substitute 20 (-18 energy)

    Roserade used magical leaf (-4 energy)
    to crit (<=625)=5293 (no)
    (9+3+3)*1=15 damage to sub

    Action 3:
    Roserade's magical leaf missed (-7 energy)

    Garchomp used dig (-9 energy)
    to crit (<=625)=1389 (no)
    (8+3+3)*1=14 damage

    [​IMG]
    Garchomp
    HP 37/110
    EN 34/100
    5/2/3/3/118
    Other: +16% accuracy, substitute (5hp)
    [​IMG]
    Roserade
    Hp 30/90
    En 44/100
    2/3/5/4/90
    Other: none​
  16. Texas Cloverleaf

    Texas Cloverleaf meh
    is a Forum Moderator Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Server Moderator Alumnus

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    Earthquake ~ Earthquake ~ Chill
    IF Synthesis a1/2 AND Damaging Grass type combo a3 THEN change action string to Chill ~ Chill ~ Substitute (15)
  17. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
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    Messages:
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    if i had .5 more hp coming in...

    but nope its not possible

    [​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG]
    [​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
  18. Texas Cloverleaf

    Texas Cloverleaf meh
    is a Forum Moderator Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Server Moderator Alumnus

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    7,743
  19. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
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    rng for mon: 2
    Crustle (open)
    [​IMG]
    Crustle (F)

    Nature: Adamant

    Type:

    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves
    Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

    Stats:

    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 5
    SpA: Rank 2 (-)
    SpD: Rank 3
    Spe: 45
    Size Class: 3
    Weight Class: 5
    Base Rank Total: 19

    Abilities:

    Weak Armor (DW): (Can be enabled) The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

    Item: Expert Belt

    Attacks:

    Fury Cutter
    Rock Blast
    Withdraw
    Sand-Attack
    Faint Attack
    Smack Down
    Rock Polish
    Bug Bite
    Stealth Rock
    Rock Slide
    Slash
    X-Scissor
    Flail
    Shell Smash
    Rock Wrecker

    Earthquake
    Poison Jab
    Aerial Ace

    Night Slash
    Counter
    Endure

    rng for ability: 3 (weak armor)
  20. Texas Cloverleaf

    Texas Cloverleaf meh
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    Rock Slide, Stone Edge, Rock Slide

    If Counter, Surf and pushback
  21. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

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    Messages:
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    sand attack *3

    [​IMG]
    Garchomp
    HP 110/110
    EN 100/100
    5/2/3/3/118
    Other: +16% accuracy
    [​IMG]
    Crustle
    Hp 100/100
    En 100/100
    4/5/2/3/45
    Other: none​

    Action 1:
    Garchomp used rock slide (-8 energy)
    to crit (<=625)=8707 (no)
    (8)*1.5=12 damage
    to flinch (<=3000)=8683 (no)

    Crustle used sand attack (-4 energy)

    Action 2:
    Garchomp used stone edge (-7 energy)
    to hit (<=7600)=4095 (yes)
    to crit (<=1250)=4099 (no)
    (10)*1.5=15 damage

    Crustle used sand attack (-8 energy)

    Action 3:
    Garchomp used rock slide (-8 energy)
    to hit (<=7600)=921 (yes)
    to crit (<=625)=7531 (yes)
    8*1.5=12 damage
    to flinch (<=3000)=2096 (yes)

    [​IMG]
    Garchomp
    HP 110/110
    EN 77/100
    5/2/3/3/118
    Other: +16% accuracy, -2 accuracy
    [​IMG]
    Crustle
    Hp 61/100
    En 88/100
    4/5/2/3/45
    Other: none​

    Xscissor, sand attack, xscissor
    IF substitute action 1 or 2, change a2 to bug bite


    And yes, the size of the sprites is relevant to their manliness
  22. Texas Cloverleaf

    Texas Cloverleaf meh
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    Double Team (4) ~ Substitute (25) ~ Rock Slide
  23. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

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    Messages:
    2,158
    [​IMG]
    Garchomp
    HP 110/110
    EN 77/100
    5/2/3/3/118
    Other: +16% accuracy, -2 accuracy
    [​IMG]
    Crustle
    Hp 61/100
    En 88/100
    4/5/2/3/45
    Other: none​

    Action 1:
    Garchomp used double team (4) (-16 energy)

    Crustle used xscissor (-5 energy)
    to hit (<=2000)=749 (yes)
    to crit (<=625)=7403 (no)
    (8+3+3)*1=14 damage

    Action 2:
    Garchomp used substitute (25) (-24 energy)

    Crustle used bug bite (-3 energy)
    to crit (<=625)=4310 (no)
    6+3+3=12 damage to substitute

    Action 3:
    Garchomp used rock slide (-6 energy)
    to hit (<=7000)=7149 (no)

    Crustle used X-Scissor (-5 energy)
    To crit: irrelevant
    8+3+3 > 13 damage, sub breaks

    [​IMG]
    Garchomp
    HP 85/110
    EN 31/100
    5/2/3/3/118
    Other: +16% accuracy, -1 accuracy
    [​IMG]
    Crustle
    Hp 61/100
    En 75/100
    4/5/2/3/45
    Other: none​
  24. Texas Cloverleaf

    Texas Cloverleaf meh
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    That was rude :(
    Chill ~ Rock Slide ~ Chill
    If Counter a2, Surf
  25. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

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    Sand attack, xscissor, sand attack

    retroactively dealing 3 damage to crustle for rough skin

    [​IMG]
    Garchomp
    HP 85/110
    EN 31/100
    5/2/3/3/118
    Other: +16% accuracy, -1 accuracy
    [​IMG]
    Crustle
    Hp 58/100
    En 75/100
    4/5/2/3/45
    Other: none​

    Action 1:
    Garchomp chilled

    Crustle used sand-attack (-5 energy)

    Action 2:
    Garchomp used rock slide (-6 energy)
    To hit (<=7000)=4935 (yes)
    to crit (<=625)=6249 (no)
    8*1.5=12 damage
    to flinch (<=3000)=2208 (yes)

    Action 3:
    Garchomp chilled

    Crustle used sand-attack (-6 energy)

    [​IMG]
    Garchomp
    HP 85/110
    EN 49/100
    5/2/3/3/118
    Other: +16% accuracy, -3 accuracy
    [​IMG]
    Crustle
    Hp 46/100
    En 64/100
    4/5/2/3/45
    Other: none​

    xscissor, bug bite, xscissor

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