Battle Hall Challenge - TheWolfe

Battle #3

Veteran Erwin would like to battle!

RNG roll (for Pokemon) 2/5

Staravia (M)
Nature:
Adamant (+1 Atk, -1 SpA)
Type:
Normal:
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 80
Size Class: 1
Weight Class: 2
Base Rank Total: 14

Abilities:
Intimidate:
(Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Reckless (DW): (Passive) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.

Attacks:
Tackle
Growl
Quick Attack
Wing Attack
Double Team
Endeavor
Whirlwind
Aerial Ace
Take Down

U-turn
Protect
Fly

Roost
Double-Edge
Revenge

"Attack, my [REPLACEMENT FOR] Gyarados!"

RNG roll (for ability) 2/2 = Reckless
"SMASH THEM!!"
 
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"Hulk Smash! Or I should say Wolfe Smash. Aw, forget it."

Thunderbolt ~ Spark ~ Thunderbolt
Sub: IF Staravia is under the semi-invulnerable stage of Fly when you act, THEN use Thunder.
Sub: IF Staravia uses Revenge in a combination, THEN use Reflect on the first instance and Iron Defense on future instances, pushing actions down each time.
 
Wait you posted @_@


"Go."
Revenge x3

Pre-Round stats:

Dynamo-0
HP: 80
EN: 100
2/3/3/3/39/ -10% Eva

Staravia
HP: 90
EN: 100
4/2/1/2/80

Intimidate activited! (-1 Atk)

Action 1
Thunderbolt -> Staravia (6 EN)
RNG roll (to crit) 6036 = no crit
RNG roll (to para) 1099 = no para
(10+3+(3-2)1.5)(1.5) = 21.75 DMG

Revenge -> Dynamo (8 EN)
RNG roll (to crit) 6369 = no crit
(12+(4-3)1.5)(1.5) = 20.25 DMG

Action 2
Spark -> Staravia (4 EN)
RNG roll (to crit) 409 = crit
RNG roll (to para) 3820 = no para
(7+3+3+(2-2)1.5)(1.5) = 19.5 DMG

Revenge -> Dynamo (12 EN)
RNG roll (to crit) 3995 = no crit
(12+(4-3)1.5)(1.5) = 20.25 DMG

Action 3
Thunderbolt -> Staravia (6 EN)
RNG roll (to crit) 4574 = no crit
RNG roll (to para) 3552 = no para
(10+3+(3-2)1.5)(1.5) = 21.75 DMG

Revenge -> Dynamo (16 EN)
RNG roll (to crit) 9056 = no crit
(12+(4-3)1.5)(1.5) = 20.25 DMG


Post-Round stats:

Dynamo-0
HP: 18
EN: 84
2/3/3/3/39/ -10% Eva
-1 Atk

Staravia
HP: 27
EN: 64
4/2/1/2/80


"Close matches are always fun!"
Revenge -> Double-Edge -> Revenge
If Electric-type combo, change remaining actions to Protect -> Revenge + Revenge combo -> cooldown
If Endure, change actions to Whirlwind -> Revenge -> Roost
 

"Well played..."


Pre-Round stats:

Dynamo-0
HP: 18
EN: 84
2/3/3/3/39/ -10% Eva
-1 Atk

Staravia
HP: 27
EN: 64
4/2/1/2/80

Action 1
Dynamo-0 used Reflect! (10 EN)

Revenge -> Dynamo-0 (20 EN)
RNG roll (to crit) 3348 = no crit
(3+(4-3)1.5)(1.5) = 6.75 DMG

Action 2
Double-Edge -> Dynamo-0
RNG roll (to crit) 2015 = no crit
(6+(4-3)1.5)(.67) = 5 DMG

Thunderbolt -> Staravia (6 EN)
RNG roll (to crit) 56 = crit
RNG roll (to para) 7801 = no para
(10+3+3+(3-2)1.5)(1.5) = 26.25 DMG
Staravia fainted!


Post-Round stats:

Dynamo-0
HP: 6
EN: 68
2/3/3/3/39/ -10% Eva
-1 Atk

Staravia
HP: KO
EN: KO
4/2/1/2/80


"At least we came pretty close."

Next type:
Normal Fire Fighting
Grass
Poison Electric Ground
Psychic Rock Ice
Dragon Ghost
Dark Steel
 
Battle #4

Battle Girl Rainbow would like to battle!

RNG roll (for Pokemon) 5/5

Jigglypuff (F)
Nature:
Bold (+1 Def, -1 Atk)
Type:
Normal:
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 2 (+)
SpA: Rank 2
SpD: Rank 1
Spe: 20
Size Class: 1
Weight Class: 1
Base Rank Total: 11

Abilities:
Cute Charm:
(Passive) This Pokemon’s natural cuteness causes Pokemon of the opposite gender in the same egg group to be attracted to it 30% of the time after striking with a contact move.
Friend Guard (DW): (Passive) The Pokemon's body emits an aura of joy that reduces the Base Attack Power of all opponents' attacks in multiple battles by two (2).

Attacks:
Charm
Sing
Defense Curl
Pound
Disable
Sweet Kiss
Round
Rollout
Copycat
DoubleSlap
Rest
Body Slam

Light Screen
Reflect
Protect

Wish
Gravity
Perish Song

"Kicking flank with the power of friendship!"


RNG roll (for ability) 2/2 = Friend Guard
"FRIENDSHIP, BITCHES!"
 

"Cheap tactics activate!"
Light Screen -> Perish Song -> Wish

Pre-Round stats:

Dynamo-0
HP: 80
EN: 100
2/3/3/3/39/ -10% Eva

Jigglypuff
HP: 110
EN: 100
1/2/2/1/20

Action 1
Thunderbolt -> Jigglypuff (6 EN)
RNG roll (to crit) 4339 = no crit
RNG roll (to para) 8701 = no para
(10+3+(3-1)1.5) = 16 DMG

Jigglypuff used Light Screen! (10 EN)

Action 2
Flash Cannon -> Jigglypuff (5 EN)
RNG roll (to crit) 1653 = no crit
(4+3+(3-1)1.5) = 10 DMG

Jigglypuff used Perish Song! (14 EN)
I'M GONNA SING THE DOOM SONG!

Action 3
Thunderbolt -> Jigglypuff (6 EN)
RNG roll (to crit) 3868 = no crit
RNG roll (to para) 5436 = no para
(5+3+(3-1)1.5) = 11 DMG

Jigglypuff used Wish! (21 EN)

Both mons' Perish Count fell to 2!


Post-Round stats:

Dynamo-0
HP: 80
EN: 83
2/3/3/3/39/ -10% Eva
Perish Count (2)

Jigglypuff
HP: 73
EN: 59
1/2/2/1/20
Light Screen (3a)
Receiving Wish
Perish Count (2)


"Brace yourself, Jigglypuff!"
Protect -> Rest -> Rest
 

"You can't beat our friendship!"

Pre-Round stats:

Dynamo-0
HP: 80
EN: 83
2/3/3/3/39/ -10% Eva
Perish Count (2)

Jigglypuff
HP: 73
EN: 59
1/2/2/1/20
Light Screen (3a)
Receiving Wish
Perish Count (2)

Action 1
Jigglypuff used Protect! (6 EN)

Thunderbolt -> Jigglypuff (6 EN)
RNG roll (to crit) 8377 = no crit
(5+3+(3-1)1.5) = 11 DMG = 4.4 EN

Action 2
Jigglypuff used Rest! (15 EN)
Zzz

Dazzling Gleam (wait a minute...) -> Jigglypuff ((6+10)1.75 -1 = 27 EN)
RNG roll (to crit) 4619 = no crit
RNG roll (to lower SpD) 9227 = no lower
((8x2.25)/2 +3+(3-1)1.5) = 15 DMG

Jigglypuff restored 12 HP!

Action 3
Jigglypuff is asleep!

Dynamo-0 must cool down!

Jigglypuff restored 12 HP!

Both mons Perish Count fell to 1!


Post-Round stats:

Dynamo-0
HP: 80
EN: 56
2/3/3/3/39/ -10% Eva
Perish Count (1)

Jigglypuff
HP: 82
EN: 34
1/2/2/1/20
Perish Count (1)
Asleep (1a)


"Our bond lets us climb the highest mountains!"
 

"Time to end this... WITH A SONG!"
Chill -> Chill -> Sing

Pre-Round stats:

Dynamo-0
HP: 80
EN: 56
2/3/3/3/39/ -10% Eva
Perish Count (1)

Jigglypuff
HP: 82
EN: 34
1/2/2/1/20
Perish Count (1)
Asleep (1a)

Action 1
Thunder -> Jigglypuff (7 EN)
RNG roll (to hit) 6451 = hit
RNG roll (to crit) 2243 = no crit
RNG roll (to para) 550 = para
(12+3+(3-1)1.5) = 18 DMG
Jigglypuff was paralyzed! (20%)

Jigglypuff woke up!
RNG roll (for para, <=2000 para) 7891 = no para
Jigglypuff chilled! (+12 EN)

Action 2
Thunder -> Jigglypuff (11 EN)
RNG roll (to hit) 3059 = hit
RNG roll (to crit) 3658 = no crit
(12+3+(3-1)1.5) = 18 DMG

RNG roll (for para) 8569 = no para
Jigglypuff chilled! (+12 EN)

Action 3
Thunder -> Jigglypuff (15 EN)
RNG roll (to hit) 1052 = hit
RNG roll (to crit) 8984 = no crit
(12+3+(3-1)1.5) = 18 DMG

RNG roll (to para) 4850 = no para
Sing -> Dynomo-0 (5 EN)
RNG roll (to hit) 4388 = hit
Jigglypuuuuuff~

Both mons' Perish Count fell to 0!
Dynamo-0 fainted!
Jigglypuff fainted!


Post-Round stats:

Dynamo-0
HP: 80
EN: KO
2/3/3/3/39/ -10% Eva
Perish Count (1)

Jigglypuff
HP: 64
EN: 34
1/2/2/1/20
Perish Count (1)
Asleep (1a)


"Friendship DOES conquer all!"

TheWolfe's Battle Hall challenge has ended!

Wolfe gets 8 CC
Dynamo-0 the Magnemite gets 8 HC

I get 2.5(4)+2 = 12 UC

You may rechallenge in one week
 

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