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Roleplay Battle Hall Challenge - ZhengTann

Discussion in 'ASB' started by waterwarrior, Oct 24, 2012.

  1. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    Music: Super Street Fighter 4 - Dee Jay's Theme

    Round 2! FIGHT!

    Action 1
    -Riolu used Protect!
    Energy: -7

    -Exeggcute used Leech Seed!
    Riolu is protecting itself!
    Energy: -13

    Action 2
    -Exeggcute is gathering sunlight!
    Energy: -3.5

    -Riolu used Blaze Kick!
    To hit (<=9000): 3730 (Yes)
    To critical (<=1250): 9120 (No)
    To burn (<=1000): 4739 (No)
    Damage: 15.75
    Energy: -7

    -Exeggcute used Solarbeam!
    To critical (<=625): 9377 (No)
    Damage: 15
    Energy: -3.5

    Action 3
    -Exeggcute is gathering sunlight!
    Energy: -5.5

    -Riolu used Blaze Kick!
    To hit (<=9000): 2591 (Yes)
    To critical (<=1250): 2833 (No)
    To burn (<=1000): 3308 (No)
    Damage: 15.75
    Energy: -11

    -Exeggcute used Solarbeam!
    To critical (<=625): 4893 (No)
    Damage: 15
    Energy: -5.5

    Damage taken:
    Riolu: 15 from A2 + 15 from A3 = 30
    Exeggcute: 15.75 from A2 + 15.75 from A3 = 31.5 ~ 32

    Energy used:
    Riolu: 7 from A1 + 7 from A2 + 11 from A3 = 25
    Exeggcute: 13 from A1 + 7 from A2 + 11 from A3 = 31

    HP Left:
    Riolu: 65 - 30 = 35
    Exeggcute: 60 - 32 = 28

    Energy Left:
    Riolu: 63 - 25 = 38
    Exeggcute: 82 - 31 = 51

    Stat modifiers:
    Riolu: Nothing
    Exeggcute: Nothing

    Rewards:
    ZhengTann: 18 CC
    Grey the Riolu: 18 HC
    TheWolfe: 29 UC

    ZhengTann
    O
    [​IMG]
    Grey - Riolu (M)
    HP: 35
    EN: 38
    Ability: Prankster
    Effects: Nothing
    Status: OK!

    VS.

    Dee Jay
    O
    [​IMG]
    Exeggcute (M)
    HP: 28
    EN: 51
    Ability: Harvest
    Effects: Nothing
    Status: OK! ​
  2. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
    2,158
    Gray the Riolu (*) (open)
    Riolu(*) Gray (M)
    [​IMG]
    Gray the Riolu first clapped eyes on Zt when he hatched, and has followed him ever since, after bidding goodbye to his birth parents. His desire to be as good as his father (who was a well-known Pokemon in Sinnoh) drives him to perfect his body and trademark Aura Sight in all forms of training. Gray is Natsu’s rival in every way, however it’s not unusual to see them interrupt their fights just to face ‘outsiders’. Like his Ice-Making namesake, Gray is a thinking brawler. His intuition for fights, along with his uncanny ability to read his opponents movements, means he can usually counter the same instant his opponent makes a move. Oddly enough, despite numerous brawls, he sometimes still can’t read Natsu’s moves correctly.

    Nature: Adamant (+1 Atk, -1 SpAtk)

    Type:
    Fighting type: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

    Abilities:
    Ability 1: Steadfast
    Type: Innate
    If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

    Ability 2: Inner Focus
    Type: Innate
    When an opponent attempts to flinch Riolu, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

    Ability 3: Prankster (DW unlocked)
    Type: Innate
    Riolu is always prepared for engaging in subtle tactics, giving its non-damaging attacks an increase in priority level.

    Stats:
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 60
    Size Class: 1
    Weight Class: 2

    EC: 5/6 Next Evolution at 6
    MC: 0
    DC: 5/5

    Attacks:
    Quick Attack (*)
    Foresight (*)
    Endure (*)
    Counter (*)
    Force Palm (*)
    Feint (*)
    Copycat (*)
    Screech (*)
    Nasty Plot

    Bullet Punch (*)
    Crunch (*)
    Blaze Kick (*)
    Circle Throw

    Earthquake (*)
    Rock Slide (*)
    Substitute (*)
    Shadow Claw
    Drain Punch
    Ice Punch
    Zen Headbutt
    ThunderPunch
    Toxic
    Brick Break
    Protect
    Dual Chop
    Magnet Rise
    Sleep Talk

    Those options are still too numerous...
    [​IMG]
    "Sometimes we only see one good way out. Which is not good."

    Crunch > Bullet Punch + Ice Punch {Ice Make: Snow Hammer!!} > cooldown (Crunch)
    IF Exeggcute uses Moonlight, THEN replace the remaining queue with Copycat > Chill.
    IF Riolu is asleep at the start of an action, THEN replace that action with Sleep Talk (Ice Punch / Shadow Claw / Crunch / Blaze Kick)
  3. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    Music: Super Street Fighter 4 - Dee Jay's Theme

    [​IMG]

    "And here comes the crescendo, baby!"

    Reflect ~ Confusion ~ Solarbeam + Solarbeam

    Round 3! FIGHT!

    Action 1
    -Riolu used Crunch!
    To critical (<=625): 8682 (No)
    To lower Defense (<=2000): 7707 (No)
    Damage: 14.25
    Energy: -6

    -Exeggcute used Reflect!
    Exeggcute gained armor!
    Energy: -9

    Action 2
    -Riolu used Bullet Punch + Ice Punch!
    To critical (<=625): 4370 (No)
    To freeze (<=1000): 2944
    Damage: 9.75
    Energy: -15

    -Exeggcute used Confusion!
    To critical (<=625): 928 (No)
    To confuse (<=1000): 6641 (No)
    Damage: 12
    Energy: -2

    Action 3
    -Exeggcute is gathering sunlight!
    Energy: -17

    -Riolu must recharge!

    -Exeggcute used Solarbeam + Solarbeam!
    To critical (<=625): 2193 (No)
    Damage: 30
    Energy: -17

    Riolu fainted!

    Damage taken:
    Riolu: 12 from A2 + 30 from A3 = 42
    Exeggcute: 14.25 from A1 + 9.75 from A2 = 25

    Energy used:
    Riolu: 6 from A1 + 15 from A2 = 21
    Exeggcute: 9 from A1 + 2 from A2 + 34 from A3 = 45

    HP Left:
    Riolu: 35 - 42 = -7
    Exeggcute: 28 - 25 = 3

    Energy Left:
    Riolu: 38 - 21 = 17
    Exeggcute: 51 - 45 = 6

    Stat modifiers:
    Riolu: Nothing
    Exeggcute: Nothing

    Rewards:
    ZhengTann: 18 CC
    Grey the Riolu: 18 HC
    TheWolfe: 29 UC

    ZhengTann
    x
    [​IMG]
    Grey - Riolu (M)
    HP: 0
    EN: 17
    Ability: Prankster
    Effects: Nothing
    Status: FAINTED - Unable to battle

    VS.

    Dee Jay
    O
    [​IMG]
    Exeggcute (M)
    HP: 3
    EN: 6
    Ability: Harvest
    Effects: Reflect (3a), Cooldown (1a)
    Status: OK! ​

    [​IMG]

    "This beat is so good, mon! This will be perfect for my next album!"

    Spoils of battle
    ZhengTann:
    -ZhengTann gains 18 CC.
    -Grey the Riolu gains 18 HC.
    TheWolfe:
    -I gain 29 UC.​

    Thanks for playing! See you again on February 3rd!
  4. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    You know the drill.


    [​IMG][​IMG][​IMG]
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  5. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
    2,158
    And you probably could observe by now that we'd always go [​IMG].
    [​IMG]
    "Time to push the limits again."
  6. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    Being lost in the woods sucks, huh....especially when said forest is known for it's highly territorial (and , because of that, violent) pokemons....it is easy to feel the evil in the air.

    Will ZhengTann and Gray manage to overcome it's dangers and return safetly to civilization?

    Suddenly! A pokemon mistakens both of you for invaders in it's territory! It doesnt hesitates to jump from it's tree and attack!

    RNG: 5/5


    [​IMG]


    Show Hide

    [​IMG]
    Jigglypuff (F)

    Nature: Bold

    Type:

    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Stats:

    HP: 110
    Atk: Rank 1 (-)
    Def: Rank 2 (+)
    SpA: Rank 2
    SpD: Rank 1
    Spe: 20
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 11

    Abilities:

    Cute Charm: (Innate) This Pokemon’s natural cuteness causes Pokemon of the opposite gender in the same egg group to be attracted to it 30% of the time after striking with a contact move.
    Friend Guard (DW): (Innate) The Pokemon's body emits an aura of joy that reduces the Base Attack Power of all opponents' attacks in multiple battles by two (2).

    Attacks:

    Sing
    Defense Curl
    Pound
    Disable
    Round
    Rollout
    DoubleSlap
    Rest

    Tri Attack
    Psychic
    Protect

    Fake Tears
    Gravity
    Perish Song


    Ability: 1/2

    Cute (?!) Charm!
  7. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
    2,158
    Ew. This is more gross than the ponies. Hold that Circle Throw in check, Gray - we're not going to use the trump while the bloody blob's actions are unknown.
    [​IMG]
    "And I thought this is supposed to be Battle Hall, not Battle Jungle?"

    Brick Break > Force Palm > Drain Punch
    IF Jigglypuff is under the effects of Protective actions, THEN replace that action with Feint.
    IF Jigglypuff uses Sing, THEN replace that action with Dig.
  8. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    Nope, it is a Battle Jungle now.

    Protect -> Perish Song -> Protect


    [​IMG]
    90 HP
    100 HP
    4/2/1/2/60



    [​IMG]
    110 HP
    100 EN
    1/2/2/1/20


    Calcs (open)


    Riolu used Feint - 4 energy
    To crit (2875) - No
    To fall in love (6415) - No
    (4 + 3) = 7 damage

    Jiggly used Protect - 7 energy


    Action 2

    Riolu Force-Palm - 4 energy
    To crit (9812) - No
    To paralise (6651) - No
    To fall in love (4696) - No
    (6 + 3 + 3)*1,5 = 18 damage

    Jiggly used Perish Song - 15 energy


    Action 3

    Jiggly used Protect - 7 energy

    Riolu used Feint - 4 energy
    To crit (7741) - No
    To fall in love (3076) - No
    (4 + 3) = 7 damage


    [​IMG]
    90 HP
    88 HP
    4/2/1/2/60
    Perish Song (2 Rounds)


    [​IMG]
    78 HP
    71 EN
    1/2/2/1/20
    Perish Song (2 Rounds)



    Sing -> Defense Curl -> Protect


    If Feint when you would use Protect, use Sing that action
    If Sing misses A1, use Protect A2 and Sing A3.
  9. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
    2,158
    [box]Circle Throw (self): Using his innate powers of aura, Gray deliberately rips his life force apart, causing great pain to himself in order to purge his body of all temporary and mental ailments, including, but may not be limited to Confusion, Taunt, Torment, Perish Song, Disable, etc.

    Attack Power: 10 | Accuracy: -- | Energy Cost: 10 | Attack Type: Special | Effect Chance: -- | Contact: Yes | Typing: Fighting | Priority: -7 | CT: Passive [/box]
    How do you like that, huh?
    [​IMG]
    "Not very, but its the best we got."

    Dig > Circle Throw (self) > Dig
  10. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    Ugh, fine.

    Riolu pulls that off somehow and Jigglypuff runs away. Wheeeeeeeeeeeee.



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    Not going to allow that next time though, so dont bother.
  11. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
    2,158
    Icing on the cake? Gray prefers the whole [​IMG] cake.
    [​IMG]
    "This is for you, father."
  12. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    [​IMG]

    RNG: 5/5

    Show Hide

    [​IMG]
    Syclar (M)

    Nature: Quiet

    Type:

    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

    Stats:

    HP: 90
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 4 (+)
    SpD: Rank 2
    Spe: 78 (-)
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 15

    Abilities:

    Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
    Mountaineer: (Innate) This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and one Rock-type attack per round.
    Technician (DW): (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for mutli-hit attacks is increased by two (2).

    Attacks:

    Leer
    Leech Life
    Scratch
    Focus Energy
    Ice Shard
    Slash
    Icy Wind
    Bug Bite
    Icicle Spear
    X-Scissor
    Hail
    Ice Beam

    Rock Slide
    Brick Break
    Dig

    Tail Glow
    Counter
    Water Pulse


    RNG: 2/3
    Mountaineer!
    [​IMG]

    Die.....
  13. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
    2,158
    Wow, so many SE moves against the critter...
    [​IMG]
    "How would you like yourself, chipped or burned?"

    Blaze Kick > Iron Tail > Blaze Kick
    IF Syclar uses Dig, THEN replace that action with Counter.
    IF Syclar uses Counter, THEN replace that action with Screech.
  14. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    Ice-Beam -> Icicle Spear -> Ice-Beam

    [​IMG]
    90 HP
    100 EN
    4/2/1/2/60


    [​IMG]
    90 HP
    100 EN
    3/2/4/2/78

    Calcs (open)


    Syclar used Ice-Beam - 6 energy
    To freeze (568) - Yes
    Duration: 1/2 - 1 Action
    To crit (8182) - No
    (10 + 3 + 3) = 16 damage

    Riolu was frozen solid!

    Action 2

    Scylar used Icicle Spear - 6 energy
    RNG: 5732 -> 3 Hits -> 4 Due to Bug typing
    To crit (284, 9918, 8572, 7741) - 1
    (12 + 3 + 1,5 + 1) = 17,5 damage

    Riolu thawed!

    Riolu used Iron-Tail - 5 energy
    To hit (4928) - Yes
    (10 + 3)*1,5 = 19,5 damage

    Action 3
    Calcs (open)
    Calcs (open)


    Syclar used Ice-Beam - 6 energy
    To freeze (9367) - No
    To crit (9971) - No
    (10 + 3 + 3) = 16 damage

    Riolu used Blaze Kick - 7 energy
    To crit (3377) - No
    To burn (7775) - No
    (9 + 3)*2,25 = 27 damage





    [​IMG]
    40 HP
    88 EN
    4/2/1/2/60


    [​IMG]
    43 HP
    82 EN
    3/2/4/2/78

    Ice-Beam -> Dig -> Ice-Beam


    If Blaze Kick outside of a combo, use Counter that action
    If Blaze Kick in a combo, use Dig (Suspend) that action
  15. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
    2,158
    3 words. You forgot priority.
    [​IMG]
    "Time to take you out."

    Agility (Evasive) > Earthquake > Quick Attack + Blaze Kick {Ice Make: Snowburn Hook!!}
  16. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    13 Words. I didnt, i just didnt have enough subs to save Syclar from fainting.

    Or 12, if you count ''I'' only once :O


    [​IMG]
    40 HP
    88 EN
    4/2/1/2/60


    [​IMG]
    43 HP
    82 EN
    3/2/4/2/78

    Calcs (open)


    Action 1

    Nothing happens!

    Action 2

    Riolu makes good use of Scylar's digging for 20 BAP Earthquake!
    (20 + 3)*0,67 = 15,41 damage

    Syclar attacked!
    (8 + 1,5) = 9,5 damage

    Action 3

    Riolu used combo
    (9 + 2 + 3)*2,25 = 31,5 damage

    Scylar fainted!


    [​IMG]
    40 HP
    88 EN
    4/2/1/2/60


    [​IMG]
    KO HP
    KO EN
    3/2/4/2/78


    [​IMG]
    I died like i lived.....on fire.





    [​IMG][​IMG]
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  17. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
    2,158
    [​IMG] yourself, Gray. For that 10-Hall run.
    [​IMG]
    "Not a problem."
  18. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    RNG: 1/5

    Show Hide

    [​IMG]
    Nohface (M)

    Nature: Adamant

    Type:

    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    Stats:

    HP: 100
    Atk: Rank 3 (+)
    Def: Rank 3
    SpA: Rank 0 (-)
    SpD: Rank 3
    Spe: 10
    Size Class: 1
    Weight Class: 3
    Base Rank Total: 13

    Abilities:

    Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Bulldoze, and Magnitude. Other Ground moves can still hit.

    Attacks:

    Tackle
    Iron Defense
    Scratch
    Lick
    Odor Sleuth
    Leer
    Faint Attack
    Shadow Sneak
    Curse

    Will-O-Wisp
    Rock Slide
    Dig

    Meteor Mash
    Yawn
    Foul Play
  19. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
    2,158
    Oh great. The one Steel-type immune to your STABs, Gray. But as the puppy lover says - a Foresight goes a long way.
    [​IMG]
    "Time to take you out."

    Substitute (20HP) > Foresight > Hi Jump Kick

  20. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    [​IMG]

    Hssssssssssssss................


    Dig (Suspend) -> Dig (Hit) -> Meteor Mash



    [​IMG]
    90 HP
    100 EN
    4/2/1/2/60

    [​IMG]
    100 HP
    100 EN
    3/3/0/3/10

    Calcs (open)


    Riolu used Substitute - 18 energy
    20 HP Sub!

    Nohface used Dig - 10 energy

    Nohface is suspending the move!

    Action 2

    Riolu used Foresight - 6 energy

    But it failled!

    Nohface attacked! - 6 energy
    To crit - Doesnt matters
    (8 + 1,5) = 9,5 damage

    Action 3

    Riolu used Hi-Jump-Kick - 7 energy
    But it missed!
    (13 + 3 + 1,5)*1,5 = 26,25 would-be-damage
    13,125 recoil to Riolu!

    Nohface used Meteor Mash - 6 energy
    To hit (8859) - Nooooooooooooooooooooooooooooooooooooooooooooooooooo



    [​IMG]
    57 HP
    69 EN
    4/2/1/2/60
    10 HP Sub
    [​IMG]
    100 HP
    78 EN
    3/3/0/3/10


    [​IMG]
    .....Hssssssssssssss..........

    Meteor-Mash -> Odor Sleuth -> Meteor Mash

    If Protective/Evasive action A2, use Iron Defense that action and push-back

    If Hi-Jump-Kick A2 or A3 AND Foresight was previously used, use Dig (Suspend) the action immediately before Hi-Jump-Kick and use Dig (Attack) the action Hi-Jump-Kick is actually used

    Show Hide

    Kudos to IRC for helping me make this sub sound decent ^^

    Not like that will save my sorry ass though.
  21. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
    2,158
    I might not be able to dodge, but I can still Protect, I think. Time to recover our momentum by sacrificing goats.
    [​IMG]
    "Goats? No idea what you're talking about.."

    Foresight > Drain Punch > Blaze Kick
  22. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    [​IMG]
    57 HP
    69 EN
    4/2/1/2/60
    10 HP Sub
    [​IMG]
    100 HP
    78 EN
    3/3/0/3/10


    Calcs (open)



    Action 1

    Riolu used Foresight - 6 energy

    Fighting moves will now hit!

    Nohface used Meteor Mash - 10 energy
    To hit (6087) - Yes
    To crit (3912) - No
    To raise (3395) - No
    (10 + 3 + 1,5) = 14,5 damage
    The substitute faded!

    Action 2

    Riolu used Drain Punched - 11 energy
    To crit (7651) - No
    (8 + 3 + 1,5)*1,5 = 18,75 damage
    + 9,375 HP to Riolu!

    Nohface sniffed Riolu! - 6 energy

    Action 3

    Riolu used Blaze Kick - 7 energy
    To crit (7691) - No
    To burn (5622) - No
    (9 + 1,5)*1,5 = 15,75 damage

    Nohface used Meteor Mash - 6 energy
    To crit (1994) - No
    To raise (5313) - No
    (10 + 3 + 1,5) = 14,5 damage


    [​IMG]
    52 HP
    45 EN
    4/2/1/2/60
    Sniffed (4 Actions)
    [​IMG]
    65 HP
    56 EN
    3/3/0/3/10
    Foresighted (3 Actions)
  23. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
    2,158
    [​IMG]
    "I think we need to delay another round."

    Hi Jump Kick > Drain Punch > Brick Break
    IF Nohface is underground when targeted, THEN replace that action with Earthquake.
  24. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    [​IMG]
    HSSSSSSSSSSSSSS!!!!!!!!

    Meteor Mash -> Meteor Mash -> Meteor Mash


    [​IMG]
    52 HP
    45 EN
    4/2/1/2/60
    Sniffed (4 Actions)
    [​IMG]
    65 HP
    56 EN
    3/3/0/3/10
    Foresighted (3 Actions)


    Calcs (open)


    Action 1

    Riolu used Hi-Jump-Kick - 7 energy
    To hit (7218) - Yes
    To crit (4462) - No
    (13 + 3 + 1,5)*1,5 = 26,25 damage


    Nohface used Meteor Mash - 10 energy
    To crit (9075) - No
    To raise (6386) - No
    (10 + 3 + 1,5) = 14,5 damage

    Action 2

    Riolu used Drain Punch - 11 energy
    To crit (4425) - No
    (8 + 3 + 1,5)*1,5 = 18,75 damage
    + 9,375 HP to Riolu!


    Nohface used Meteor Mash - 14 energy
    To crit (621) - Yes
    To raise (4186) - No
    (10 + 3 + 1,5 + 3) = 17,5 damage

    Action 3

    Riolu used Brick-Break - 5 energy
    To crit (5185) - No
    (8 + 3 + 1,5)*1,5 = 18,75 damage


    Nohface used Meteor Mash - 18 energy
    To crit (5691) - No
    To raise (8312) - No
    (10 + 3 + 1,5) = 14,5 damage



    [​IMG]
    15 HP
    22 EN
    4/2/1/2/60
    Sniffed (1 Action)
    [​IMG]
    2 HP
    14 EN
    3/3/0/3/10


    Well, that was a fun match (Damn you, Meteor Mash!). Going for Dark now, i assume?

    Shadow-Sneak + Meteor Mash combo


    If Bullet Punch, use Shadow Sneak + Shadow Sneak
  25. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
    2,158
    Okay, I think I'll follow your wishes - time to see through this first, [​IMG] night and greet the dawn.
    [​IMG]
    "Fear not the night, but the unknown it brings - and face the fear knowing that we're together. That, is Fairy Tail!"

    Bullet Punch > Bullet Punch > Win (chill)

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