Having a bit of trouble with Super Multi. Farthest I got was around 28 with Typhlosion and Gourgeist Partner.
Obvious pair up choice is:
MegaZard Y
Modest, 252 SpA, 252 Spe, 6 HP
- Heat Wave
- Air Slash
- Solar Beam
- Dragon Pulse/Protect (ended up using Dragon Pulse to combat Dragons)
With Garchomp as my 2nd:
Adamant, 252 Atk, 252 Spe, 6 HP
- Dragon Claw
- Earthquake
- Rock Slide
- Protect
However, I've been encountering a LOT of fighting/rock/ground types that just smash the crap out of MegaZard and Typhlosion with a single Rock Slide ... and the Gourgeist back up isn't helping much either.
I've been using Garchomp for my back up and it's worked alright but I feel it just isn't cutting it especially when there are so many flying/levitators. I was thinking about replacing Garchomp with Azumarill to handle the bulky fighting/rock/ground types but I'm conflicted with Drought reducing Aqua Jet damage. Do you guys have any suggestions for a secondary poke or a new potential Multi partner?
Obvious pair up choice is:
MegaZard Y
Modest, 252 SpA, 252 Spe, 6 HP
- Heat Wave
- Air Slash
- Solar Beam
- Dragon Pulse/Protect (ended up using Dragon Pulse to combat Dragons)
With Garchomp as my 2nd:
Adamant, 252 Atk, 252 Spe, 6 HP
- Dragon Claw
- Earthquake
- Rock Slide
- Protect
However, I've been encountering a LOT of fighting/rock/ground types that just smash the crap out of MegaZard and Typhlosion with a single Rock Slide ... and the Gourgeist back up isn't helping much either.
I've been using Garchomp for my back up and it's worked alright but I feel it just isn't cutting it especially when there are so many flying/levitators. I was thinking about replacing Garchomp with Azumarill to handle the bulky fighting/rock/ground types but I'm conflicted with Drought reducing Aqua Jet damage. Do you guys have any suggestions for a secondary poke or a new potential Multi partner?