So, here's a question I won't be able to test for a while (still pre-Elite Four): does Quash have priority now? It was useless in Gen 5.
Raseri and I tested various effects of Protean, as suggested by BowserSama this morning on IRC.
- Using Sleep Talk with Protean results in the Pokemon's type being changed to the chosen move. It is not changed to Normal (the type of Sleep Talk), nor is it changed to Normal then to the chosen move.
- Using a Grass-type move to change to Grass-type gave the Pokemon immunity to spore and powder moves, as all Grass-types are. The same presumably goes for other types with status immunities - Steel's immunity to Poison, Electric's immunity to paralysis, etc.
- Unlike Stance Change, Protean will not change a Pokemon's type when it is asleep, regardless of the move chosen. It will also not change if the Pokemon hits itself in confusion. Things not tested: full paralysis, attraction - both presumably also perform the same, though it's worth testing.
I've noticed that rough skin does damage when hit by grass knot.
I also noticed that either rock type pokemon are no longer affected by rocky helmet or smack down, rock throw, rock blast, and earthquake no longer trigger it.
Are Toxic Spikes removed when Gengar mega evolves?
No, as they aren’t if Gengar is hit with Gravity in gen 5 etc. etc.Are Toxic Spikes removed when Gengar mega evolves?
It still damaged Vivillon
Ah, gotcha. Sorry for misunderstanding. It seems that several people misinterpreted your findings.excuse me, i thought gerard was asking about the exception where vivillon used powder on the switch. powder does block + damage fire-type attacks when it's used on the same turn the other mon uses a fire-type attack.
Does magic guard protect against sticky web? seems like a pretty important question, sorry if its been asked already
I think he meant Magic Bounce/Magic Coat.Raseri helped me test - Sticky Web lowered the Speed of a Magic Guard Pokemon (Alakazam) when it was sent in. Magic Guard only prevents damage, remember.
I think he meant Magic Bounce/Magic Coat.
Tested Sleep Talk mechanics on Mega Kangaskhan (interaction with Parental Bond) with cbt
Whatever move Kangaskhan chooses with Sleep Talk will be used twice. It does not choose Sleep Talk two separate times.
I believe that Parental Bond adds a multi-hit effect to any damaging attack that has a single target and isn't already multi-hit. I tried using Leer and it only applied once.What about Protect? How does the counter work? Technically, it would fail when it uses the second time, and it would reset the counter...
What about Protect? How does the counter work? Technically, it would fail when it uses the second time, and it would reset the counter...
Druddigon with Scope Lens, no Amie, against hordes of Nosepass:
Bulldoze (10pp x 5 foes): 3/50 criticals ; I may have been unlucky, because I got two criticals in one of the first battles (and so can confirm that it does announce "a critical hit" separately for each crit) and one in another of the first.
Skiddo with Scope Lens, no Amie, against hordes of Nosepass and Yanma:
Razor Leaf (10pp x 5 foes) 27 crit 1 miss = 27/49 = 55% criticals. Either high crit moves are +2, or +2 crit stages = 50% crit chance. (The latter would corroborate the Farfetch'd Stick 50% crit rate.)