Battle Pike [Bronze Rank] - AOPSUser


"That Ninetales can probably Perish Song stall you."

RNG: 8785 Ill. Result: Ninetales (Drought @ Fire Gem, Modest ♀ 100/2/3/4/4/100)


"I guess we will see if my prediction is correct."

Ninetales ♀
Nature: Modest (SpA: +1, Atk: -1)
Type: Fire
Fire Type - Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.


Ability: Drought - (Innate) When this Pokemon is sent out it summons blistering sunlight that scorches the field and does not end, expending 10% of its energy to do so. It can re-summon the effect mid-battle for 9% Energy with a command.

Item: Fire Gem

Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 100

Height Class: 2
Weight Class: 2
BRT: 20

Attacks:
Nasty Plot
Ember
Quick Attack
Confuse Ray
Tail Whip
Roar
Safeguard
Fire Spin
Will-O-Wisp
Imprison
Flame Burst
Flamethrower
Payback
Captivate
Inferno
Grudge
Extrasensory
Fire Blast

Disable
Energy Ball
Hex
Hypnosis
Power Swap
Spite

Toxic
Endure
Bide
Psyshock
Hidden Power [Ice, 7]
SolarBeam
Protect
Double Team

"So let's test it!"

Solar Beam ~ Protect ~ Disable (Volt Switch)
If he does not use Volt Switch a2, use Solar Beam a2 and Protect a3.
If successful P/E, Chill and pushback.

AOPSUser orders
 
50-50. Not too bad. Right?

Sleep Talk (Double Team (4), Volt Switch, Rain Dance, Light Screen) --- Volt Switch --- Volt Switch
IF you are above 56 Energy at the end of Action 1, THEN use Rain Dance Action 2 and Chill Action 3.
 

"Your luck has held so far, but perhaps this is the turning point..."

Pre-Round:

HP: 100 | EN: 100
Ability: Drought
Ranks: 2/3/4/4/100
SC/WC: 2/2
Item: Fire Gem
Status: None

HP: 61 | EN: 68
Ability: Levitate
Ranks: 2/4/5/4/86
SC/WC: 3/4
Item: Shed Shell
Status: Asleep (1), Perish Song (1r)

Data:
Pre-Round: Drought. -10 EN
Action 1: Ninetales used Solar Beam. Crit: 9661 No. Damage: (12 + 6 - 6) * 1.5 = 18. -8 EN
Rotom used Sleep Talk. Move: 6711 Rain Dance. -9 EN

Action 2: Ninetales used Protect. -12.75 EN
Rotom used Volt Switch. -4 EN

Action 3: Ninetales used Disable (Volt Switch). -7 EN
Rotom used Struggle. Crit: 1768 No. Damage: 5 + 3 - 4.5 = 3.5. -5 EN
Rotom's Perish Count fell to 0. Rotom fainted.


"I'm quite sorry. However, I'm sure Lucy will still be happy to see you. I'll go inform her of your arrival."


Seviper ♀

Nature: Quiet (SpA +1, Spe -8, Eva -10%)
Type: Poison
Poison Type - Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Ability:Shed Skin - (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Item: Smoke Ball

Stats:

HP: 100
Atk: Rank 4
Def: Rank 2
SpA: Rank 5 (+)
SpD: Rank 2
Spe: 56 (-)

Height Class: 3
Weight Class: 4
BRT: 18

Attacks:

Bite
Coil
Crunch
Gastro Acid
Glare
Haze
Lick
Night Slash
Poison Fang
Poison Jab
Poison Tail
Screech
Swagger
Venoshock
Wrap
Wring Out

Assurance
Body Slam
Final Gambit
Iron Tail
Punishment
Scary Face
Spit Up
Stockpile
Swallow
Switcheroo

Aqua Tail
Bind
Dark Pulse
Double-Edge
Endure
Fury Cutter
Giga Drain
Headbutt
Knock Off
Mimic
Mud-Slap
Sleep Talk
Snatch
Snore
Substitute
Sucker Punch
Swift

Attract
Bulldoze
Captivate
Dig
Double Team
Dragon Tail
Earthquake
Facade
Flamethrower
Frustration
Hidden Power [Ice, 7]
Natural Gift
Payback
Protect
Rain Dance
Rest
Retaliate
Return
Rock Smash
Round
Secret Power
Sludge Bomb
Sludge Wave
Strength
Sunny Day
Taunt
Thief
Toxic
X-Scissor

Gorebyss ♀ - Rage
Nature: Quiet (SpA: +1, Spe -15% and -10% evasion)
Type: Water
Water Type - Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Ability: Hydration - (Innate) This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.

Item: DeepSeaScale

Stats:

HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 5
SpD: Rank 3
Spe: 45 (-)

Height Class: 2
Weight Class: 2
BRT: 18

Attacks:

Agility
Amnesia
Aqua Ring
Aqua Tail
Baton Pass
Captivate
Clamp
Confusion
Dive
Hydro Pump
Iron Defense
Psychic
Shell Smash
Water Gun
Water Pulse
Whirlpool

Barrier
Body Slam
Brine
Confuse Ray
Endure
Mud Sport
Muddy Water
Refresh
Supersonic

Bind
Bounce
Double-Edge
Icy Wind
Mimic
Mud-Slap
Signal Beam
Sleep Talk
Snore
Substitute
Swagger
Swift

Attract
Blizzard
Double Team
Facade
Frustration
Giga Impact
Hail
Hidden Power [Grass, 7]
Hyper Beam
Ice Beam
Natural Gift
Protect
Psych Up
Rain Dance
Rest
Return
Round
Safeguard
Scald
Secret Power
Shadow Ball
Surf
Toxic
Waterfall

Dunsparce ♀ - Fun
Nature: Brave (Atk: +1, Spe -6, Evasion -10%))
Type: Normal
Normal Type - Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Ability: Serene Grace - (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)

Item: Mental Herb

Stats:

HP: 110
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 39 (-)

Height Class: 3
Weight Class: 2
BRT: 18

Attacks:

AncientPower
Coil
Defense Curl
Dig
Double-Edge
Drill Run
Endeavor
Endure
Flail
Glare
Pursuit
Rage
Rollout
Roost
Screech
Spite
Take Down
Yawn

Agility
Astonish
Bide
Bite
Curse
Headbutt
Hex
Magic Coat
Rock Slide
Secret Power
Sleep Talk
Snore
Trump Card

Aqua Tail
Bind
Body Slam
Counter
Dream Eater
Flamethrower
Fury Attack
Horn Drill
Iron Tail
Last Resort
Mimic
Mud-Slap
Nightmare
Pain Split
Psych Up
Stealth Rock
Substitute
Swagger
Thunderbolt
Thunder Wave
Zen Headbutt

Attract
Blizzard
Bulldoze
Calm Mind
Captivate
Charge Beam
Double Team
Earthquake
Facade
Fire Blast
Frustration
Gyro Ball
Hidden Power [Fighting, 7]
Ice Beam
Incinerate
Natural Gift
Poison Jab
Protect
Rain Dance
Rest
Retaliate
Return
Rock Smash
Rock Tomb
Round
Shadow Ball
Shock Wave
SolarBeam
Strength
Sunny Day
Thief
Thunder
Toxic
Water Pulse
Wild Charge
Zap Cannon

"Hello, I see you bring a team of only two Pokemon. What a shame, I'm sure you may have been a challenging opponent with your full team. However, it looks like it is up to us to clean up the trash."

~~~~~~~~~

HP: 100 | EN: 100 | Ability: Steadfast | Ranks: 5/3/4/3/80 | SC/WC: 3/4 | Item: Razor Claw | Status: None
HP: 100 | EN: 100 | Ability: Multiscale | Ranks: 5/3/5/4/69 | SC/WC: 4/6 | Item: White Herb | Status: -10% Eva (Nature)
HP: KO | EN: KO | Ability: Levitate | Ranks: 2/4/5/4/86 | SC/WC: 3/4 | Item: Shed Shell | Status: None
Choice Specs

"A famous singer once said, 'At the point of death, the pain is over.' Good thing we don't take philosophical advice from singers, huh? Cause when death happens--your death--Pain will just keep coming."


AOPSUser sends in and orders.
 
Gallade

Psycho Cut --- Psyshock --- Psycho Cut
IF Pain has Double Team clones, THEN use Magical Leaf.
IF Pain is in the semi-invulnerable state of Dig, THEN Chill.
 
Toxic ~ Venoshock ~ Venoshock

"Well, well, well, going for the damage dealing route, huh? I prefer a different method, but it will inflict more pain in the end."

Pre-Round:

HP: 100 | EN: 100
Ability: Steadfast
Ranks: 5/3/4/3/80
SC/WC: 3/4
Item: Razor Claw
Status: None


HP: 100 | EN: 100
Ability: Shed Skin
Ranks: 4/2/5/2/56
SC/WC: 3/4
Item: Smoke Ball
Status: -10% Eva

Data:
Action 1: Gallade used Psycho Cut. Crit: 7316 No. Damage: (10 + 3 + 7.5 - 3) * 1.5 = 26.25. -4 EN
Pain used Toxic. -6 EN
Gallade took 1 damage from Toxic.

Action 2: Gallade used Psyshock. Crit: 9581 No. Damage: (8 + 3 + 6 - 3) * 1.5 = 21. -5 EN
Pain used Venoshock. Crit: 6906 No. Damage: 13 + 3 + 7.5 - 4.5 = 19. -7 EN
Gallade took 1 damage from Toxic.

Action 3: Gallade used Psycho Cut. Crit: 1602 No. Damage: (10 + 3 + 7.5 - 3) * 1.5 = 26.25. -4 EN
Pain used Venoshock. Crit: 8722 No. Damage: 13 + 3 + 7.5 - 4.5 = 19. -11 EN
Gallade took 1 damage from Toxic.

Post-Round:

HP: 59 | EN: 87
Ability: Steadfast
Ranks: 5/3/4/3/80
SC/WC: 3/4
Item: Razor Claw
Status: None


HP: 29 | EN: 76
Ability: Shed Skin
Ranks: 4/2/5/2/56
SC/WC: 3/4
Item: Smoke Ball
Status: -10% Eva


"Excellent, excellent job. Let's keep the pain coming!"

Venoshock ~ Flamethrower ~ Venoshock
If successful P/E, Chill.
If Venoshock is Disabled when you would use it, Sludge Bomb the first time and Flamethrower the second.

AOPSUser orders.
 
Last edited:
(fixed in the pre-round but not calcs cause lazy)

"Hmm... Maybe your route is better..."

Pre-Round:

HP: 59 | EN: 87
Ability: Steadfast
Ranks: 5/3/4/3/80
SC/WC: 3/4
Item: Razor Claw
Status: None


HP: 24 | EN: 76
Ability: Shed Skin
Ranks: 4/2/5/2/56
SC/WC: 3/4
Item: Smoke Ball
Status: -10% Eva

Data:
Action 1: Gallade used Psycho Cut. Crit: 5114 No. Damage: (10 + 3 + 7.5 - 3) * 1.5 = 26.25. -8 EN
Gallade took 2 damage from Toxic.

Post-Round:

HP: 59 | EN: 67
Ability: Steadfast
Ranks: 5/3/4/3/80
SC/WC: 3/4
Item: Razor Claw
Status: Toxic (3dpa)


HP: KO | EN: 65
Ability: Shed Skin
Ranks: 4/2/5/2/56
SC/WC: 3/4
Item: Smoke Ball
Status: -10% Eva


"Excellent Job. If we keep dealing damage at that rate, we will win. But now, we must unleash our Rage."



AOPSUser orders.
 
Last edited:
Oh yeah I forgot something.

Dragonite: Thunderpunch --- Draco Meteor --- Thunderpunch
IF Gorebyss is in the semi-invulnerable stage of a damaging evasive move when you would act, AND said move is not suspended, THEN use Fly that action.
IF Gorebyss has Double Team clones when you would act, THEN use Shock Wave.
IF Gorebyss is under the effects of Mud Sport when you would act, THEN use Hidden Power (Grass)+Hyper Beam.
 

"Only a little late..."

Ice Beam ~ Icy Wind ~ Ice Beam

Pre-Round:

HP: 100 | EN: 100
Ability: Multiscale
Ranks: 5/3/5/4/69
SC/WC: 4/6
Item: White Herb
Status: -10% Eva (Nature)


HP 90 | 100 EN
Ability: Hydration
Ranks: 3/4/5/3 (6)/45
SC/WC: 2/2
Item: Deep Sea Scale
Status: -10% Eva (Nature)

Data:
Action 1: Dragonite used Thunderpunch. Crit: 1700 No. Damage: (8 + 7.5 - 6) * 1.5 = 14.25. Effect: 9459 No. -6 EN
Gorebyss used Ice Beam. Crit: 2217 No. Damage: (9 + 7.5 - 6) * 2.25 = 23.625. Effect: 7846 No. -7 EN

Action 2: Dragonite used Draco Meteor. Crit: 1174 No. Damage: 13 + 3 + 7.5 - 9 = 14.5. -9 EN
Gorebyss used Icy Wind. Crit: 7211 No. Damage: (6 + 7.5 - 6) * 2.25 = 16.875. -5 EN

Action 3: Gorebyss used Ice Beam. Crit: 4145 No. Damage: (9 + 7.5 - 6) * 2.25 = 23.625. Effect: 9247 No. -7 EN
Dragonite used Thunderpunch. Crit: 5297 No. Damage: (8 + 7.5 - 6) * 1.5 = 14.25. Effect: 1056 No. -6 EN

Post-Round:

HP: 68 | EN: 79
Ability: Multiscale
Ranks: 5/3/5/4/69
SC/WC: 4/6
Item: White Herb (1)
Status: -10% Eva (Nature)


HP 47 | 81 EN
Ability: Hydration
Ranks: 3/4/5/3 (6)/45
SC/WC: 2/2
Item: Deep Sea Scale
Status: -10% Eva (Nature)


"Say goodnight!"

Icy Wind ~ Blizzard + Blizzard ~ Icy Beam
If successful P/E, Safeguard the first time and Double Team (3) the second.
If Endure, change all remaining actions to Toxic ~ Ice Beam ~ Icy Wind, starting from the action Endure is used, but do so only once.
If he is in the evasive state of a damaging evasive move when you would act, Barrier and pushback.

AOPSUser orders.
 
Last edited:
Yes, only a little late.

Also what is "Icy Beam?"

Substitutions 101: Remember to use "and push back".

Thunder Punch --- Protect --- Thunder Punch
 
Last edited:
Icy Beam is an Ice Beam + Icy Wind combo.
I'll give you a reorder if you want.
(Also I'm an idiot for not pushing back.)
 
Last edited:

"So... You finally realize the truth of your situation..."
Pre-Round:

HP: 68 | EN: 79
Ability: Multiscale
Ranks: 5/3/5/4/69
SC/WC: 4/6
Item: White Herb (1)
Status: -10% Eva (Nature)


HP 47 | 81 EN
Ability: Hydration
Ranks: 3/4/5/3 (6)/45
SC/WC: 2/2
Item: Deep Sea Scale
Status: -10% Eva (Nature)

Data:
Action 1: Dragonite used Thunderpunch. Crit: 7275 No. Damage: (8 + 7.5 - 6) * 1.5 = 14.25. Effect: 8289 No. -10 EN
Goerbyss used Icy Wind. Crit: 159 No. Damage: (6 + 3 + 7.5 - 6) * 2.25 =23.625. -5 EN

Action 2: Dragonite used Protect. -7 EN
Gorebyss used Safeguard. -10 EN

Action 3: Dragonite used Thunderpunch. Crit: 5983 No. Damage: (8 + 7.5 - 6) * 1.5 = 14.25. -10 EN
Gorebyss used Icy Beam. Crit: 2690 No. Damage: (15 + 7.5 - 6) * 2.25 = 37.125. Effect: 256 Yes. Counter: 2. -18 EN

Post-Round:

HP: 7 | EN: 79
Ability: Multiscale
Ranks: 5/3/5/4/69
SC/WC: 4/6
Item: White Herb (0)
Status: -10% Eva (Nature), Frozen (2), -1 Spe


HP 19 | 48 EN
Ability: Hydration
Ranks: 3/4/5/3 (6)/45
SC/WC: 2/2
Item: Deep Sea Scale
Status: -10% Eva (Nature), Must Cool Down, Safeguard (3r)


"We will make a big splash, won't we?"

AOPSUser orders.
 

"You DARE laugh at our moves?!"

Cooldown ~ Rest ~ Sleep Talk (Icy Wind, Ice Beam, Blizzard, Return)

Pre-Round:

HP: 7 | EN: 79
Ability: Multiscale
Ranks: 5/3/5/4/69
SC/WC: 4/6
Item: White Herb (0)
Status: -10% Eva (Nature), Frozen (2), -1 Spe


HP 19 | 48 EN
Ability: Hydration
Ranks: 3/4/5/3 (6)/45
SC/WC: 2/2
Item: Deep Sea Scale
Status: -10% Eva (Nature), Must Cool Down, Safeguard (3r)

Data:
Action 1: Gorebyss cooled down.
Dragonite is frozen solid.

Action 2: Gorebyss used Rest. -15 EN
Dragonite is frozen solid.
Gorebyss gained 12 HP from rest.

Action 3: Gorebyss used Sleep Talk. Move: 1028 Icy Wind. Crit: 8095 No. Damage: (6 + 7.5 - 6) * 2.25 =16.875. -8 EN
Dragonite fainted.
Gorebyss gained 12 HP from rest.

Post-Round:

HP: KO | EN: 79
Ability: Multiscale
Ranks: 5/3/5/4/69
SC/WC: 4/6
Item: White Herb (0)
Status: -10% Eva (Nature)


HP 43 | 25 EN
Ability: Hydration
Ranks: 3/4/5/3 (6)/45
SC/WC: 2/2
Item: Deep Sea Scale
Status: -10% Eva (Nature), Safeguard (2r), Rest (1a)


"Your idiotic mon could not even prevent me from healing, could it?"

You are forced to send in Gallade.

Sleep Talk (Hydro Pump, Scald, Shadow Ball, Signal Beam) ~ Chill ~ Scald
If successful P/E and you are not asleep, Chill.
If he uses Encore a2, use Chill a1.
If he is burned when you would Scald, Hydro Pump.

AOPSUser orders.
 

"You are unwise to gamble, everyone knows that facility refs rig the RNG."

Pre-Round:


HP: 59 | EN: 67
Ability: Steadfast
Ranks: 5/3/4/3/80
SC/WC: 3/4
Item: Razor Claw
Status: Toxic (1dpa)


HP 43 | 25 EN
Ability: Hydration
Ranks: 3/4/5/3 (6)/45
SC/WC: 2/2
Item: Deep Sea Scale
Status: -10% Eva (Nature), Safeguard (2r), Rest (1a)

Data:
Action 1: Gallade used Double Team (4). -16 EN
Gorebyss used Sleep Talk. Move: 5929 Shadow Ball. Target: 7239 Clone. -9 EN
Gorebyss gained 12 HP from rest.
Gallade took 1 damage from Toxic.

Action 2: Gallade used Leaf Blade. Crit: 3946 No. Damage: (9 + 7.5 - 6) * 1.5 = 15.75. -7 EN
Gorebyss Chilled. +12 EN
Gallade took 1 damage from Toxic.

Action 3: Gallade used Leaf Blade. Crit: 5260 No. Damage: (9 + 7.5 - 6) * 1.5 = 15.75. -11 EN
Gorebyss used Scald. Target: 6151 Clone. -5 EN
Gallade took 1 damage from Toxic.

Post-Round:

HP: 56 | EN: 33
Ability: Steadfast
Ranks: 5/3/4/3/80
SC/WC: 3/4
Item: Razor Claw
Status: Toxic (2dpa), 2 Double Team Clones


HP 24 | 25 EN
Ability: Hydration
Ranks: 3/4/5/3 (6)/45
SC/WC: 2/2
Item: Deep Sea Scale
Status: -10% Eva (Nature), Safeguard (1r)


"Some do, that is. Only refs for that stupid Subway."

AOPSUser orders.
 

"Why don't we just make a nice little barrier..."

Icy Wind ~ Barrier ~ Hydro Pump + Hydro Pump
If he has moved when you would use Barrier, Hydro Pump + Hydro Pump.
If Icy Wind misses, use it a2 and pushback.

Pre-Round:

HP: 56 | EN: 33
Ability: Steadfast
Ranks: 5/3/4/3/80
SC/WC: 3/4
Item: Razor Claw
Status: Toxic (2dpa), 2 Double Team Clones


HP 24 | 25 EN
Ability: Hydration
Ranks: 3/4/5/3 (6)/45
SC/WC: 2/2
Item: Deep Sea Scale
Status: -10% Eva (Nature), Safeguard (1r)

Data:
Action 1: Gallade Chilled. +12 EN
Gorebyss used Icy Wind. Hit: 5050 Yes. Crit: 8177 No. Damage: 6 + 7.5 - 4.5 = 9. -5 EN
Gallade took 2 damage from toxic.

Action 2: Speed Tie (Gallade-Gorebyss): 2458 Gallade.
Gallade used Leaf Blade. Crit: 9233 No. Damage: (9 + 7.5 - 6) * 1.5 = 15.75. -11 EN
Gorebyss used Super Hydro Pump. Hit: 3977 Yes. Crit: 85 Yes. Damage: 24.75 + 3 + 3 + 7.5 - 4.5 = 33.75. -35 EN
Gorebyss fainted.
Gallade took 2 damage from toxic.

Post-Round:

HP: 10 | EN: 34
Ability: Steadfast
Ranks: 5/3/4/3/80
SC/WC: 3/4
Item: Razor Claw
Status: Toxic (3dpa)


HP 8 | KO EN
Ability: Hydration
Ranks: 3/4/5/3 (6)/45
SC/WC: 2/2
Item: Deep Sea Scale
Status: -10% Eva (Nature)


"Excellent work. Let's leave it to Fun to finish up."

Double-Edge ~ Double-Edge ~ Double-Edge
If Hypnosis, Protect, never do so twice in a row.
If Gallade has Double Team clones when you would act, Pursuit.
If successful P/E, Double Team (2) the first time and Sub(15) the second.

AOPSUser orders.
 

"'Death is the solution to all problems--no man, no problem.' --Joseph Stalin"
(lol i have no idea how that's relevant i just felt like sharing some Lucy wisdom)

Pre-Round:

HP: 10 | EN: 34
Ability: Steadfast
Ranks: 5/3/4/3/80
SC/WC: 3/4
Item: Razor Claw
Status: Toxic (3dpa)


HP: 110 | EN: 100
Ability: Serene Grace
Ranks: 4/3/3/3/39
SC/WC: 3/2
Item: Mental Herb
Status: -10% Eva

Data:
Action 1: Gallade used Close Combat. Crit: 1828 No. Damage: (12 + 3 + 7.5 - 4.5) * 1.5 = 27. -7 EN
Dunsparce used Double-Edge. Crit: 6331 No. Damage: 12 + 3 + 6 - 4.5 = 16.5. -6.8 EN
Gallade fainted.


"Try as you might, you will never defeat me, Battle Pike Queen Lucy."

I'm sorry AOPSUser, your Bronze Rank Battle Pike challenge has come to an end. You may re-challenge the Bronze Pike in 72 hours from this post.

Prizes:
AOPSUser: 5 CC
Rotom-W: 5 KOC
Gallade: 4 KOC
6 KOC to go to either Gallade or Dragonite.

me: 20 UC
 
Last edited:

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top