"Welcome, gentle friends and travelers, to the Battle Pike. Here, the challenger pits their wits against the cold, crushing grip of luck. How will our upstart fare? Only time will tell..." [BOX]Pokemon w/ Abilities: Dusknoir: Pressure Excadrill: Mold Breaker Tomohawk: Prankster Caius the Dusknoir (Move your mouse to reveal the content) Caius the Dusknoir (open) Caius the Dusknoir (close) Dusknoir [Caius] (M) NATURE: Quiet (-10% Evasion) TYPE Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes. ABILITIES Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform. STATS HP: 90 Atk: Rank 4 Def: Rank 5 SpA: Rank 4 (+) SpD: Rank 5 Spe: 39 (-) Size Class: 4 Weight Class: 5 Base Rank Total: 21 EC: 9/9 MC: 0 DC: N/A ATTACKS (41) PHYSICAL Astonish Bind Brick Break Earthquake Fire Punch Ice Punch Payback Pursuit Rock Slide Shadow Punch Shadow Sneak Thunderpunch SPECIAL Blizzard Charge Beam Dark Pulse Future Sight Hex Hidden Power (Fire 7) Hyper Beam Ice Beam Night Shade Psychic Shadow Ball OTHER Calm Mind Confuse Ray Destiny Bond Disable Embargo Foresight Gravity Imprison Leer Mean Look Pain Split Protect Substitute Sunny Day Taunt Telekinesis Torment Will-O-Wisp Shovrill the Excadrill (Move your mouse to reveal the content) Shovrill the Excadrill (open) Shovrill the Excadrill (close) Excadrill [Shovrill] (M) NATURE: Adamant TYPE Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings. Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetised. Superior senses in high-metal environments like construction sites or factories. ABILITIES Sand Rush: (Innate) This Pokemon thrives in Sandstorm conditions, feeling more at home in them than all other Pokemon. This Pokemon's Base Speed is doubled (x2) in a Sandstorm. Pokemon with this ability are immune to Sandstorm damage. Sand Force: (Innate) This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock, Ground, and Steel-typed attacks. Each of this Pokemon's Rock, Ground, and Steel-typed attacks will have two (2) added to their Base Attack Power. Pokemon with this ability are immune to Sandstorm damage. Mould Breaker (DW Unlocked): (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.) STATS HP: 110 Atk: Rank 6 (+) Def: Rank 2 SpA: Rank 1 (-) SpD: Rank 3 Spe: 88 Size Class: 1 Weight Class: 3 Base Rank Total: 19 EC: 6/6 MC: 0 DC: 5/5 ATTACKS (36) PHYSICAL Aerial Ace Brick Break Bulldoze Crush Claw Dig Drill Run Earthquake Facade Fissure Frustration Fury Swipes Metal Claw Rapid Spin Return Rock Slide Rock Tomb Scratch Shadow Claw Skull Bash Stone Edge Submission X-Scissor SPECIAL Earth Power Hidden Power (Grass 7) Hyper Beam Mud-Slap Sludge Bomb OTHER Double Team Hone Claws Mud Sport Protect Rest Sandstorm Substitute Swords Dance Toxic Raiza the Tomohawk (Move your mouse to reveal the content) Raiza the Tomohawk (open) Raiza the Tomohawk (close) Tomohawk [Raiza] (M) NATURE: Brave (-10% Evasion) TYPE Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas. Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters. ABILITIES Intimidate: (Can Be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents. Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level. Justified (DW Unlocked): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. STATS HP: 110 Atk: Rank 3 (+) Def: Rank 3 SpA: Rank 4 SpD: Rank 3 Spe: 73 (-) Size Class: 2 Weight Class: 3 Base Rank Total: 19 EC: 6/6 MC: 0 DC: 5/5 ATTACKS (32) PHYSICAL Acrobatics Aerial Ace Brick Break Bulldoze Fury Swipes Rapid Spin Rock Slide Rock Smash Sky Drop Submission Superpower SPECIAL Air Slash Aura Sphere Earth Power Heat Wave Hurricane Hyper Voice OTHER Bulk Up Confuse Ray Focus Energy Harden Haze Morning Sun Protect Rain Dance Rest Roar Roost Substitute Sunny Day Taunt Whirlwind [/BOX] "Who am I to keep you waiting? With no further ado, here are your doors:" [RNG: 16] King's Rock / Your active mon is put to Deep Sleep and Poisoned badly. [RNG: 32] Mental Herb / Your active mon is Taunted! [RNG: 08] Shed Shell / Armaldo (Battle Armor @ Hard Stone, Careful ♂ 100/5/4/2/4/45) "Not so many combat doors, but that's alright. We seem to have a bit of an easy start, wouldn't you agree, gentle friend and traveler? I eagerly await your decision..." HP: 90 / 90 En: 100% Speed: 39 Ranks: 4/5/4/5 Status: HP: 110 / 110 En: 100% Speed: 88 Ranks: 6/2/1/3 Status: HP: 110 / 110 En: 100% Speed: 73 Ranks: 3/3/4/3 Status: IAR chooses a door.