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Roleplay Battle Pike [Silver Rank] - C$FP

Discussion in 'ASB' started by Lord Jesseus, Jun 2, 2012.

  1. C$FP

    C$FP

    Joined:
    May 6, 2011
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    4,715
    Regice's door
  2. Lord Jesseus

    Lord Jesseus

    Joined:
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    Fourth Door - Door #3
    [​IMG]
    "I see. Regice is already posioned, and he looks like he could use a rest."

    Event: 1/10 (1-5=Boon 6-10=ill) Boon

    [​IMG]
    "Oh! What I said was irrelevant..."

    [​IMG] 25: Electric Gem / Your active mon is attacked with R4 Thunderbolt, which rolls paralysis.
    [​IMG]13: Razor Claw / Absol (Super Luck @ Razor Claw, Hasty ♂ 100/5/1/3/2/87 +9% Acc)
    [​IMG] 35: Enigma Berry / Active mon is afflicted with Torment.

    [​IMG]
    "Hm, all interesting choices..."

    C$FP's Standings:

    [​IMG] 100 HP | 100 EN | 2/4/6/3/60 | Sturdy | N/A
    [​IMG] 100 HP | 100 EN | 4/2/4/3/104 | Inner Focus | Magic Coat Disabled (6a)
    [​IMG] 66 HP | 28 EN | 1/4/5/8/50 | Ice Body | BPSN (2 DPA)

    Items:
    King's Rock
    Prizes:
    3 CC
    3 KOC (Regice)
  3. C$FP

    C$FP

    Joined:
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    Messages:
    4,715
    Regice's door AGAIN. BTW Lucario doesn't actually learn Magic Coat, so we can just pretend it's not there and you can go ahead and Disable something else.
  4. Lord Jesseus

    Lord Jesseus

    Joined:
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    Messages:
    3,953
    Fifth Door - Door #3
    [​IMG]
    "Him again? Didn't I say he could use a rest? Jesus..."

    Event: 4/10 (1-5=Boon 6-10=ill) Boon

    [​IMG]
    "You're lucky you're getting plenty of boons or he might begin to resent you..."

    [​IMG] 14: Razor Fang / Aerodactyl (Pressure @ Razor Fang, Jolly ♀ 100/4/3/1/3/150 +26% Acc)
    [​IMG]46: Restore 50 HP to any living mon / Active mon now has x4 weaknesses to Water, Grass, and Flying instead of its usual affinities to these types.
    [​IMG] 13: Razor Claw / Absol (Super Luck @ Razor Claw, Hasty ♂ 100/5/1/3/2/87 +9% Acc)

    [​IMG]
    "Hm, all interesting choices..."

    C$FP's Standings:

    [​IMG] 100 HP | 100 EN | 2/4/6/3/60 | Sturdy | N/A
    [​IMG] 100 HP | 100 EN | 4/2/4/3/104 | Inner Focus | Counter Disabled (6a)
    [​IMG] 66 HP | 28 EN | 1/4/5/8/50 | Ice Body | BPSN (2 DPA)

    Items:
    King's Rock
    Enigma Berry
    Prizes:
    4 CC
    3 KOC (Regice)
  5. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    It's not a "he," it's an "it!" I don't like any of these options... I would normally just avoid the battle doors, but I don't think it's worth it in this case. I'll choose Electro's door and hope for the best.
  6. Lord Jesseus

    Lord Jesseus

    Joined:
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    Messages:
    3,953
    Sixth Door - Door #1
    [​IMG]
    "I'll call him whatever I want goddammit."

    Event: 9/10 (1-5=Boon 6-10=ill) Ill

    [​IMG]
    "Oh dear, perhaps you had the right idea"


    Aerodactyl (open)
    [​IMG]
    Aerodactyl ♀
    Nature: Jolly (Spe +20, Accuracy +26%, SpA: -1)
    Type: Rock / Flying
    Rock Type - Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
    Flying Type - Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

    Ability: Pressure - (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

    Item: Razor Fang

    Stats:

    HP: 100
    Atk: Rank 4
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 150 (+)

    Height Class: 4
    Weight Class: 4
    BRT: 20

    Attacks:
    Ice Fang
    Fire Fang
    Thunder Fang
    Wing Attack
    Supersonic
    Bite
    Scary Face
    Roar
    Agility
    AncientPower
    Crunch
    Take Down
    Iron Head
    Sky Drop
    Hyper Beam
    Rock Slide
    Giga Impact

    Curse
    Foresight
    Pursuit
    Roost
    Steel Wing
    Tailwind

    Toxic
    Taunt
    Protect
    Earthquake
    Torment
    Fly
    Endure
    Reflect
    Bide
    Roost


    [​IMG]
    "This will teach you to correct my use of pronouns!"
    Earthquake~Earthquake~Earthquake
    If Magnet Rise or Levitate while not Taunted: Taunt (2 subs in one)
  7. C$FP

    C$FP

    Joined:
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    I think a bit of luck will be needed to come out of this battle with as little damage as possible.

    Zap Cannon, Magnet Rise, Thunderbolt
    IF Zap Cannon misses, THEN use it again the next action
  8. Lord Jesseus

    Lord Jesseus

    Joined:
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    [​IMG]
    100 HP/100 EN
    4/3/1/3/150
    Pressure
    [​IMG]
    100 HP/100 EN
    2/4/6/3/60
    Sturdy

    Aerodactyl used Earthquake!
    To crit: 4/16 No
    20.25 Damage
    -7 EN

    Magnezone used Zap Cannon!
    To hit: 3/10 Yes
    To crit: 2/16 No
    28.5 Damage
    -10 EN

    Magnezone used Maget Rise!
    Magnets rose!
    -5 EN

    Aerodactyl is paralysed...
    3/4 Move
    Aerodactyl used Taunt!
    Magnezone Taunted!
    -10 EN

    Magnzone used Thunderbolt!
    To crit: 5/16 No
    25.5 Damage
    -8 EN

    Aerodactyl is paralysed...
    1/4 No
    Aerodactyl is fully paralysed!

    [​IMG]
    46 HP/83 EN
    4/3/1/3/150
    Pressure
    Paralysed (15%)
    [​IMG]
    80 HP/77 EN
    2/4/6/3/60
    Sturdy
    Magnet Rise (4a), Taunted (4a)
  9. C$FP

    C$FP

    Joined:
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    Flash Cannon, Thunderbolt, Discharge
    IF Torment A1, THEN switch Thunderbolt and Flash Cannon
  10. Lord Jesseus

    Lord Jesseus

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    I'll let you reorder because I forgot to include it on the end-round summary, but you are Taunted so your Sub for Endure won't work.
  11. C$FP

    C$FP

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    OK, I think this'll do.
  12. Lord Jesseus

    Lord Jesseus

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    [​IMG]
    "Hmmm... This might work!"
    Endure~Bide~Fire Fang
    IF when you would use Endure: Replace following action with Endure and follow with Fire Fang
    If fully paralysed A2 replace A3 with Fire Fang

    [​IMG]
    46 HP/83 EN
    4/3/1/3/150
    Pressure
    Paralysed (15%)
    [​IMG]
    80 HP/77 EN
    2/4/6/3/60
    Sturdy
    Magnet Rise (4a), Taunted (4a)

    Aerodactyl is paralysed...
    65/100 NoAerodactyl used Endure!
    Aerodactyl braced itself!
    -15 EN

    Magnezone used Flash Cannon!
    To crit: 7/16 No
    To drop SpD: 1/10 Yes
    22.5 Damage
    -7 EN

    Aerodactyl is paralysed...
    22/100 No
    Aerodactyl used Began storing power!

    Magnzone used Thunderbolt!
    To crit: 12/16 No
    25.5 Damage
    Aerodactyl Endured the hit!
    -8 EN

    Aerodactyl is paralysed...
    59/100 No
    Aerodactyl is storing power...

    Magnzone used Discharge!
    To crit: 9/16 No
    To paralyse: 5/10 No
    22.5 Damage
    Aerodactyl Endured the hit!
    -7 EN


    [​IMG]
    1 HP/68 EN
    4/3/1/3/150
    Pressure
    Paralysed (10%), Biding (22.5 Damage Taken), Endured Last Turn
    [​IMG]
    80 HP/55 EN
    2/4/6/3/60
    Sturdy
    Magnet Rise (1a), Taunted (1a)

    [​IMG]
    "Strike back!"
    Release~Fire Fang~Fire Fang
  13. C$FP

    C$FP

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    ;_; come on, 10% paralysis, don't let me down

    Thundershock, Thundershock, Discharge
  14. Lord Jesseus

    Lord Jesseus

    Joined:
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    [​IMG]
    1 HP/68 EN
    4/3/1/3/150
    Pressure
    Paralysed (10%), Biding (22.5 Damage Taken), Endured Last Turn
    [​IMG]
    80 HP/55 EN
    2/4/6/3/60
    Sturdy
    Magnet Rise (1a), Taunted (1a)

    Aerodactyl is Paralysed!
    2/10 Oh so close
    Aerodactyl used Bide!
    39.375 Damage
    -Energy

    Magnzone used Thundershock!
    Death ins instantaneous!
    -4 EN
    [​IMG]
    FAINTED
    4/3/1/3/150
    Pressure
    [​IMG]
    51 HP/51 EN
    2/4/6/3/60
    Sturdy

    [​IMG]
    "At least I did some damage! Ok, you get your affairs in order... er, I mean equip items... And I'll go get Lucy!"

    [​IMG] 100 HP | 100 EN | 2/4/6/3/60 | Sturdy | N/A
    [​IMG] 100 HP | 100 EN | 4/2/4/3/104 | Inner Focus | Counter Disabled (6a)
    [​IMG] 66 HP | 28 EN | 1/4/5/8/50 | Ice Body | BPSN (2 DPA)

    Items:
    King's Rock
    Enigma Berry
    Prizes:
    4 CC
    3 KOC (Regice)
    3 koc (Magnezone)
  15. C$FP

    C$FP

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    4,715
    I'll give Bill the King's Rock and Electro the Enigma Berry.
  16. Lord Jesseus

    Lord Jesseus

    Joined:
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    [​IMG]
    "You beat me before, but don't expect to be so lucky this time!"
    Gorebyss "Flounder" ♀ (Hydration @ Binding Band (open)

    Gorebyss ♀ - Flounder
    Nature: Lonely (Atk: +1, Def: -1)
    Type: Water
    Water Type - Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Ability: Hydration - (Innate) This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.

    Item: Binding Band

    Stats:

    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 3 (-)
    SpA: Rank 4
    SpD: Rank 3
    Spe: 52

    Height Class: 2
    Weight Class: 2
    BRT: 18

    Attacks:

    Agility
    Amnesia
    Aqua Ring
    Aqua Tail
    Baton Pass
    Captivate
    Clamp
    Confusion
    Dive
    Hydro Pump
    Iron Defense
    Psychic
    Shell Smash
    Water Gun
    Water Pulse
    Whirlpool

    Barrier
    Body Slam
    Brine
    Confuse Ray
    Endure
    Mud Sport
    Muddy Water
    Refresh
    Supersonic

    Bind
    Bounce
    Double-Edge
    Icy Wind
    Mimic
    Mud-Slap
    Signal Beam
    Sleep Talk
    Snore
    Substitute
    Swagger
    Swift

    Attract
    Blizzard
    Double Team
    Facade
    Frustration
    Giga Impact
    Hail
    Hidden Power [Grass, 7]
    Hyper Beam
    Ice Beam
    Natural Gift
    Protect
    Psych Up
    Rain Dance
    Rest
    Return
    Round
    Safeguard
    Scald
    Secret Power
    Shadow Ball
    Surf
    Toxic
    Waterfall
    Serperior "Bowie" ♀ (Contrary @ Light Clay (open)

    [​IMG]
    Serperior ♀ - Bowie
    Nature: Timid (Spe +17, Accuracy +19%, Atk: -1)
    Type: Grass
    Grass Type - Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Ability: Contrary - (Can be Enabled) This Pokemon's unique structure reverses stat changes it receives in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.

    Item: Light Clay

    Stats:

    HP: 100
    Atk: Rank 2 (-)
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 3
    Spe: 130 (+)

    Height Class: 2
    Weight Class: 4
    BRT: 19

    Attacks:

    Coil
    Gastro Acid
    Giga Drain
    Growth
    Leaf Blade
    Leaf Storm
    Leaf Tornado
    Leech Seed
    Leer
    Mega Drain
    Slam
    Tackle
    Vine Whip
    Wrap
    Wring Out

    Captivate
    Glare
    Iron Tail
    Magical Leaf
    Mean Look
    Mirror Coat
    Natural Gift
    Pursuit
    Sweet Scent
    Twister

    Aqua Tail
    Bind
    Dragon Pulse
    Frenzy Plant
    Grass Pledge
    Knock Off
    Outrage
    Seed Bomb
    Sleep Talk
    Snatch
    Snore
    Synthesis
    Worry Seed

    Aerial Ace
    Attract
    Calm Mind
    Cut
    Double Team
    Dragon Tail
    Energy Ball
    Facade
    Flash
    Frustration
    Giga Impact
    Grass Knot
    Hidden Power [Rock, 7]
    Hyper Beam
    Light Screen
    Protect
    Reflect
    Rest
    Return
    Rock Smash
    Round
    Safeguard
    SolarBeam
    Strength
    Substitute
    Sunny Day
    Swagger
    Swords Dance
    Taunt
    Torment
    Toxic
    Gyarados "Snuggums" ♀ (Intimidate @ Wacan Berry (open)

    [​IMG]
    Gyarados ♀ - Snuggums
    Nature: Careful (SpD: +1, SpA: -1)
    Type: Water / Flying
    Water Type - Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Flying Type - Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

    Ability: Intimidate - (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.

    Item: Wacan Berry

    Stats:

    HP: 100
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 5 (+)
    Spe: 81

    Height Class: 2
    Weight Class: 6
    BRT: 20

    Attacks:

    Aqua Tail
    Bite
    Dragon Dance
    Dragon Rage
    Flail
    Hydro Pump
    Hyper Beam
    Ice Fang
    Leer
    Rain Dance
    Splash
    Tackle
    Thrash
    Twister

    Body Slam
    Bounce
    Bubble
    Dark Pulse
    Dive
    Double-Edge
    Dragon Pulse
    Endure
    Flamethrower
    Ice Beam
    Icy Wind
    Iron Head
    Iron Tail
    Mimic
    Outrage
    Reversal
    Sleep Talk
    Snore
    Spite
    Substitute
    Swagger
    Thunderbolt
    Thunder Wave
    Uproar

    Attract
    Avalanche
    Bide
    Blizzard
    Brine
    BubbleBeam
    Bulldoze
    Captivate
    Curse
    Double Team
    DragonBreath
    Dragon Tail
    Earthquake
    Facade
    Fire Blast
    Frustration
    Giga Impact
    Hail
    Headbutt
    Hidden Power [Grass, 7]
    Incinerate
    Natural Gift
    Payback
    Protect
    Rage
    Reflect
    Rest
    Return
    Roar
    Rock Smash
    Round
    Sandstorm
    Scald
    Secret Power
    Skull Bash
    Stone Edge
    Strength
    Surf
    Take Down
    Taunt
    Thunder
    Torment
    Toxic
    Water Gun
    Water Pulse
    Waterfall
    Whirlpool
    Zap Cannon

    [​IMG]
    "Get out there Bowie!"
  17. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    Go Regice, I guess.

    chill, Ice Beam, chill
    IF Taunted, THEN alternate between Icy Wind and Ice Beam for remaining actions, starting with Icy Wind if you used Ice Beam the previous action, otherwise starting with Ice Beam
    IF Mirror Coat AND NOT when you would chill, THEN use... uhh... Stomp the first and third instances, Superpower the second
  18. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,953
    [​IMG]
    "Naturally..."
    Taunt~Light Screen~Synthesis
    [​IMG]
    66 HP HP/28 EN
    1/4/5/8/50
    Ice Body
    BPSN (2DPA)
    [​IMG]
    100 HP/100 EN
    2/3/3/3/130
    Contrary
    Light Clay

    Serperior used Taunt!
    Regice was Taunted!
    -10 EN

    Regice used Ice Beam!
    To crit: 7/16 NoTo freeze: 1/10 No
    24 Damage
    -6 EN

    Serperior used Light Screen!
    Light Screen!
    -8 EN

    Regice used Icy Wind!
    To hit: 6/100 Yes
    To crit: 1/16 Yes GDI
    22.5 Damage
    -4 EN

    Serperior used Synthesis!
    +20 HP
    -14 EN

    Regice used Ice Beam!
    To crit: 11/16 NoTo freeze: 10/10 No
    16.5 Damage
    -6 EN
    [​IMG]
    60 HP HP/14 EN
    1/4/5/8/50
    Ice Body
    BPSN (3DPA), Taunted (3a)
    [​IMG]
    57 HP/68 EN
    2/3/3/3/130
    Contrary
    Light Clay
    -1 Spe, Light Screen (7 Actions)

    [​IMG]
    "That didn't go too well..."
    Bind~Synthesis~Chill
    If Damaging Ice Type Move: Torment and Push back but only once.
  19. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    Oh well, Overfreeze, you have done your job pretty well.

    Blizzard, Ancientpower, Blizzard
  20. Lord Jesseus

    Lord Jesseus

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    Jul 2, 2009
    Messages:
    3,953
    Sorry for delays! I've had computer problems including some connection issues and Blue Screens of Death. I'll definitely get onto this tomorrow (its almost 2am now...)
  21. AOPSUser

    AOPSUser

    Joined:
    Dec 3, 2011
    Messages:
    1,528
    I'll subref this cuz Jesseus is too lazy to ref it.

    I'll post the reffing tomorrow.
  22. AOPSUser

    AOPSUser

    Joined:
    Dec 3, 2011
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    1,528
    [​IMG]
    Bowie
    HP: 57
    EN: 68
    Other: -1 Spe, Light Screen (7a)
    Item: Light Clay

    [​IMG]
    Overfreeze
    HP: 60
    EN: 14
    Other: Toxic (3DPA), Taunted (3a)
    Item: none

    Action 1:
    Bowie used Torment!
    -10 Energy

    Overfreeze used Blizzard!
    Hit: [<=7000] 5351/10000 (Yes)
    Crit: [<=625] 7299/10000 (No)
    Freeze: [<=1000] 6054/10000 (No)
    Calculation: (6+3+5*1.5-3*1.5)*1.5=18
    -7 Energy

    -3 HP for Overfreeze

    Action 2:
    Bowie used Bind!
    Crit: [<=625] 2344/10000 (No)
    Calculation: 3+2*1.5-3*1.5=1.5
    -4 Energy

    Overfreeze used Ancientpower!
    Crit: [<=625] 1475/10000 (No)
    +Stats: [<=1000] 9528/10000 (No)
    Calculation: 3+5*1.5-3*1.5=6
    -4 Energy

    -3 HP for Overfreeze
    -2 HP for Overfreeze

    Action 3:
    Bowie used Synthesis!
    +20 HP
    -14 Energy

    Overfreeze used Blizzard!
    Hit: [<=7000] 1341/10000 (Yes)
    Crit: [<=625] 8849/10000 (No)
    Freeze: [<=1000] 3270/10000 (No)
    Calculation: (6+3+5*1.5-3*1.5)*1.5=18
    -7 Energy
    EN KO!

    END OF ROUND

    [​IMG]
    Bowie
    HP: 35
    EN: 40
    Other: Light Screen (4a)
    Item: Light Clay

    [​IMG]
    Overfreeze
    HP: 50
    EN: -4
    Other: KOed
    Item: none

    [​IMG]
    "One down, two to go!"

    -C$FP sends out new mon and orders.
    -Lucy orders.
    -I ref.
  23. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    I guess I pretty much have to send out Bill.

    Blaze Kick, Ice Punch, Bullet Punch
    IF Reflect, THEN Brick Break and push actions back
    IF Double Team, THEN Aura Sphere and push actions back
    IF Protective/Evasive, THEN Feint and push actions back

    This is pretty much the best I've got.
  24. AOPSUser

    AOPSUser

    Joined:
    Dec 3, 2011
    Messages:
    1,528
    [​IMG]
    "Uh..."

    Reflect+Light Screen --- Cooldown --- Leech Seed

    [​IMG]
    Bowie
    HP: 35
    EN: 40
    Other: Light Screen (4a)
    Item: Light Clay

    [​IMG]
    Bill
    HP: 100
    EN: 100
    Other: none
    Item: King's Rock
    Bench (open)
    [​IMG]
    Overfreeze
    HP: 50
    EN: -4
    Other: KOed
    Item: none


    Action 1:
    Bill used Brick Break!
    Crit: [<=625] 4369/10000 (No)
    Flinch: [<=1000] 2394/10000 (No)
    Calculation: 8+3+4*1.5-3*1.5=12.5
    -5 Energy
    No more Light Screen

    Bowie used Reflect+Light Screen!
    -24 Energy

    Action 2:
    Bowie must recharge!

    Bill used Blaze Kick!
    Crit: [<=1250] 3032/10000 (No)
    Burn: [<=1000] 6026/10000 (No)
    Calculation: (4.5+4*1.5-3*1.5)*1.5=9
    -7 Energy

    Action 3:
    Bowie used Leech Seed!
    -9 Energy

    Bill used Ice Punch!
    Crit: [<=625] 790/10000 (No)
    Freeze: [<=1000] 8551/10000 (No)
    Calculation: (4+4*1.5-3*1.5)*1.5=8.25
    -6 Energy

    -3 HP for Bill
    +3 HP for Bowie

    END OF ROUND

    [​IMG]
    Bowie
    HP: 9
    EN: 7
    Other: Light Screen (6a), Reflect (6a)
    Item: Light Clay

    [​IMG]
    Bill
    HP: 97
    EN: 82
    Other: Leech Seed (5a)
    Item: King's Rock
    Bench (open)
    [​IMG]
    Overfreeze
    HP: 50
    EN: -4
    Other: KOed
    Item: none


    [​IMG]
    "Get back here Bowie. Let's see what we can do, Flounder."

    Counterswitch?
  25. C$FP

    C$FP

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    May 6, 2011
    Messages:
    4,715
    I'll stay right here. (you should only have 3 actions left of Light Screen and Reflect)

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