Battle Pike [Silver Rank] - Dogfish44

MOvHv.gif


"I suppose you throwing a tantrum on IRC is probably a good time to post here. Althrough really, relax a bit."

Hydreigon, go!

"Now then Hydreigon, our prospets here are dim, but we can still try to do something."

Dragon Pulse ~ Draco Meteor ~ Dragon Pulse
IF Non-Consecutive Protective / Evasive, THEN Roost
IF Encore AND Encore only used once, THEN Fly when Encore used
IF Rest, THEN Focus Energy on the first instance, replace all remaining actions with Dragon Pulse
 
53.png

"You know what is worse than fighting bad opponents? Fighting bad opponents that take forever to issue their actions, that is what. Chuck, destroy this fool."

Chill > Power Trick > Bug Bite
--------------------
ROUND SEVEN

Dogfish44 OAX [Stealth Rock]
hydreigonmaid.png

Teresa (F)
Abilities: Levitate
HP/EN: 36 / 84
Stats: 4 / 2 / 5 / 3 / 113
SC/WC/BRT: 4 / 5 / 22
Boosts: +15% Accuracy
Status: N/A
CyclohmM.png

Nimbus (M) @ Enigma Berry
Abilities: Shield Dust
HP/EN: 54 / 44
Stats: 1 / 4 / 5 / 3 / 80
SC/WC/BRT: 4 / 4 / 20
Boosts: N/A
Status: N/A

Pike Queen Lucy AXO
213.png

Chuck (M) @ Mental Herb (3)
Abilities: Sturdy
HP/EN: 74 / 41
Stats: 2 / 9 / 1 / 9 / 4
SC/WC/BRT: 1 / 2 / 22
Boosts: -10% Evasion
Status: N/A
130-f.png

Snuggums (F) @ Wacan Berry
Abilities: Intimidate
HP/EN: 74 / 75
Stats: 5 / 3 / 1 / 5 / 81
SC/WC/BRT: 6 / 6 / 20
Boosts: N/A
Status: N/A

BEGIN ROUND
Pike Queen Lucy sent out Chuck!

Dogfish44 sent out Teresa!

Pointed stones dug into Teresa!
Teresa took 12 Damage!
---
ACTION ONE
Teresa used Dragon Pulse!
(Crit Roll [<=625]: 1913/10000; No)
Chuck took (8+3-4)=7 Damage!
Teresa used 6 Energy!

Chuck Chilled Out!
Chuck recovered 12 Energy!
---
ACTION TWO
Teresa used Draco Meteor!
(Crit Roll [<=625]: 3561/10000; No)
Chuck took (13+3-4)=12 Damage!
Teresa's Sp. Attack dropped 2 Stages!
Teresa used 9 Energy!

Chuck used Power Trick!
Chuck swapped his Attack & Defence (6a)!
Chuck used (5+(9-2))=12 Energy!
---
ACTION THREE
Teresa used Dragon Pulse!
(Crit Roll [<=625]: 3828/10000; No)
Chuck took (8+3-4-3.5)=3.5 Damage!
Teresa used 6 Energy!

Chuck used Bug Bite!
(Crit Roll [<=625]: 356/10000; Yes)
A Critical Hit!
It is Super Effective!
Teresa took ((6+3+3+8.5)×1.5)=30.75 Damage!
Chuck used 3 Energy!

Teresa Fainted!
---
END ROUND

Dogfish44 OXX [Stealth Rock]
hydreigonmaid.png

Teresa (F)
Abilities: Levitate
HP/EN: KO / 63
Stats: 4 / 2 / 5 / 3 / 113
SC/WC/BRT: 4 / 5 / 22
Boosts: +15% Accuracy, -2 Sp. Attack
Status: N/A
CyclohmM.png

Nimbus (M) @ Enigma Berry
Abilities: Shield Dust
HP/EN: 54 / 44
Stats: 1 / 4 / 5 / 3 / 80
SC/WC/BRT: 4 / 4 / 20
Boosts: N/A
Status: N/A

Pike Queen Lucy AXO
213.png

Chuck (M) @ Mental Herb (3)
Abilities: Sturdy
HP/EN: 51 / 38
Stats: 9 (4a) / 2 (4a) / 1 / 9 / 4
SC/WC/BRT: 1 / 2 / 22
Boosts: -10% Evasion
Status: N/A
130-f.png

Snuggums (F) @ Wacan Berry
Abilities: Intimidate
HP/EN: 74 / 75
Stats: 5 / 3 / 1 / 5 / 81
SC/WC/BRT: 6 / 6 / 20
Boosts: N/A
Status: N/A

TURN ORDER
Dogfish44 sends out Nimbus (Automatic).
Pike Queen Lucy issues actions.
Dogfish44 issues actions.
Its_A_Random refs.
--------------------
53.png

"Stop wasting our time. Honestly..."

Earthquake > Earthquake > Earthquake
IF (Protective/Evasive Move) is issued successfully without transfer, THEN use Chill that action.
IF Endure is issued, AND Nimbus is not behind a Substitute, THEN use Toxic on the first instance.
IF Nimbus is under the influence of Magnet Rise when you are to use Earthquake, THEN use Rock Slide that action.
 
MOvHv.gif


"Well, 1-0 isn't humiliating, and I'd like to get this over with. Not a bad run, despite being completely counterteamed here."

Bide ~ Hold ~ Release
 
53.png

"... Forgetting something?"
--------------------
ROUND EIGHT

Dogfish44 AXX [Stealth Rock]
CyclohmM.png

Nimbus (M) @ Enigma Berry
Abilities: Shield Dust
HP/EN: 54 / 44
Stats: 1 / 4 / 5 / 3 / 80
SC/WC/BRT: 4 / 4 / 20
Boosts: N/A
Status: N/A

Pike Queen Lucy AXO
213.png

Chuck (M) @ Mental Herb (3)
Abilities: Sturdy
HP/EN: 51 / 38
Stats: 9 (4a) / 2 (4a) / 1 / 9 / 4
SC/WC/BRT: 1 / 2 / 22
Boosts: -10% Evasion
Status: N/A
130-f.png

Snuggums (F) @ Wacan Berry
Abilities: Intimidate
HP/EN: 74 / 75
Stats: 5 / 3 / 1 / 5 / 81
SC/WC/BRT: 6 / 6 / 20
Boosts: N/A
Status: N/A

BEGIN ROUND
Dogfish44 sent out Nimbus!

Pointed stones dug into Nimbus!
Nimbus took 12 Damage!
---
ACTION ONE
Nimbus used Bide!

Chuck used Earthquake!
(Crit Roll [<=625]: 5546/10000; No)
It is Super Effective!
Nimbus took ((10+5.5)×1.5)=23.25 Damage!
Nimbus used 7 Energy!
---
ACTION TWO
Nimbus is storing energy!

Chuck used Earthquake!
(Crit Roll [<=625]: 9465/10000; No)
It is Super Effective!
Nimbus took ((10+5.5)×1.5)=23.25 Damage!
Nimbus used 11 Energy!

Nimbus Fainted!

Pike Queen Lucy wins 2-0!
---
END ROUND

Dogfish44 XXX [Stealth Rock]
CyclohmM.png

Nimbus (M) @ Enigma Berry
Abilities: Shield Dust
HP/EN: KO / 44
Stats: 1 / 4 / 5 / 3 / 80
SC/WC/BRT: 4 / 4 / 20
Boosts: N/A
Status: Bide (46.5 DMG Stored)

Pike Queen Lucy AXO
213.png

Chuck (M) @ Mental Herb (3)
Abilities: Sturdy
HP/EN: 51 / 20
Stats: 9 (3a) / 2 (3a) / 1 / 9 / 4
SC/WC/BRT: 1 / 2 / 22
Boosts: -10% Evasion
Status: N/A
130-f.png

Snuggums (F) @ Wacan Berry
Abilities: Intimidate
HP/EN: 74 / 75
Stats: 5 / 3 / 1 / 5 / 81
SC/WC/BRT: 6 / 6 / 20
Boosts: N/A
Status: N/A
--------------------
53.png

"Get out. You have no place in this Pike with such woeful plays. Maid? Fetch us our next victim."

Most unfortunate luck, Dogfish44. Better luck next time!

PRIZES

DOGFISH44
3 (6 Other Rooms) + 3 (3 Lucy's Pokémon sent out) + 1 (1 Lucy KO) = 7 CC
6 (3 Lucy's Pokémon sent out) = 6 KOC to distribute amongst Pike Pokémon
Formula (Krilowatt): 3 KOC

ITS_A_RANDOM
2 (Base) + 3 (6 Other Rooms) + 7 (Lucy) = 12 UC

You may re-challenge the Pike starting 24/04/2013 at 23:38:02 GMT.

Cheers!
Its_A_Random
 
Spr_BW_Maid.png

"Welcome back Dogfish44! Best of luck to you... or me!"

Hydreigon @ Levitate
Porygon-Z @ Download
Cyclohm @ Shield Dust

hydreigonmaid.png

Teresa (F)

Nature: Hasty
+15% Speed, +15% Accuracy, -1 Def

Type: Dark / Dragon

Abilities: Levitate

Stats:
HP: 100
Atk: Rank 4
Def: Rank 2 [-]
SpA: Rank 5
SpD: Rank 3
Spe: 113 [+]
Size Class: 4
Weight Class: 5
Base Rank Total: 22

EC: 9/9
MC: 0
DC: 5/5

Attacks [60]:
Bite
Body Slam
Crunch
Double Hit
Dragon Pulse
Dragon Rage
Dragon Rush
Dragonbreath
Focus Energy
Headbutt
Hyper Voice
Outrage
Roar
Scary Face
Slam
Tackle
Tri Attack
Work Up

Assurance
Astonish
Dark Pulse
Earth Power
Fire Fang
Head Smash
Ice Fang
Screech
Thunder Fang

Acrobatics
Charge Beam
Double Team
Dragon Tail
Earthquake
Fire Blast
Flash Cannon
Fly
Focus Blast
Hidden Power Grass
Protect
Reflect
Stone Edge
Substitute
Surf
Taunt
Thunder Wave
Torment
Toxic
U-Turn

Aqua Tail
Draco Meteor
Heat Wave
Iron Tail
Roost
Signal Beam
Sleep Talk
Snore
Spite
Superpower
Tailwind
Uproar
Zen Headbutt

474.png

Duckbot (N/A)

Nature: Timid
+15% Speed, +12% Accuracy, -1 Atk

Type: Normal

Abilities: Adaptability / Download / Analytic [DW]

Stats:
HP: 100
Atk: 2 [-]
Def: 3
SpA: 5
SpD: 3
Spe: 104 [+]
Size Class: 2
Weight Class: 3
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Attacks [52]:
Agility
Conversion
Conversion 2
Defense Curl
Discharge
Embargo
Lock-On
Magic Coat
Magnet Rise
Nasty Plot
Psybeam
Recover
Recycle
Sharpen
Signal Beam
Tackle
Tri Attack
Trick Room
Zap Cannon

Blizzard
Charge Beam
Double Team
Flash
Hidden Power Fire
Hyper Beam
Ice Beam
Protect
Psychic
Psyshock
Rain Dance
Rest
Round
Shadow Ball
Sleep Talk
SolarBeam
Substitute
Sunny Day
Swagger
Thief
Thunder
Thunderbolt
Thunder Wave
Toxic

Bide
Dark Pulse
Electroweb
Endure
Foul Play
Icy Wind
Pain Split
Swift
Trick

frontnormal-mcyclohm.png

Nimbus (M)

Nature: Modest
+1 SpA, -1 Atk

Type: Electric / Dragon

Abilities: Shield Dust / Static / Overcoat [DW]

Stats:
HP: 110
Atk: Rank 1 [-]
Def: Rank 5
SpA: Rank 5 [+]
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 0
DC: 5/5

Attacks [86]:
Aerial Ace
Attract
Bide
Blizzard
Bulldoze
Captivate
Charge
Charge Beam
Discharge
Double Hit
Double Team
Draco Meteor
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Rage
Dragon Rush
Dragon Tail
Dragonbreath
Earthquake
Electroweb
Endure
Facade
Fire Blast
Flamethrower
Flash
Frustration
Giga Impact
Growl
Gust
Hail
Headbutt
Heal Bell
Hidden Power Grass
Hone Claws
Hurricane
Hydro Pump
Hyper Beam
Ice Beam
Incinerate
Ion Deluge
Leer
Light Screen
Magnet Rise
Mud-Slap
Natural Gift
Outrage
Power Gem
Protect
Rain Dance
Rest
Return
Roar
Round
Sandstorm
Secret Power
Shock Wave
Signal Beam
Slack Off
Sleep Talk
Snore
Sonicboom
Spark
Strength
Substitute
Sunny Day
Surf
Swift
Tackle
Thrash
Thunder
Thunder Wave
Thunderbolt
Thundershock
Torment
Toxic
Tri Attack
Trick Room
Twister
Volt Switch
Water Pulse
Waterfall
Weather Ball
Whirlwind
Wild Charge
Zap Cannon

Door 1/6
hydreigonmaid.png
Door 16- King's Rock / Mon of Ref's choice is put to Deep Sleep and Poisoned badly, poison starting at -2DPA.
474.png
Door 46- Restore 50 HP to any living mon / Active mon now has x4 weaknesses to Rock, Grass, Water and Poison instead of its usual affinities to these types.
frontnormal-mcyclohm.png
Door 38- Custap Berry / Bastiodon (Hustle @ Quick Claw, Mild ♂ 90/2/6/3/5/30)

hydreigonmaid.png

Teresa
HP: 100
EN: 100
4/2/5/3/113/ +15% Acc
474.png

Duckbot
HP: 100
EN: 100
2/3/5/3/104/ +12% Acc
frontnormal-mcyclohm.png

Nimbus
HP: 110
EN: 100
1/5/5/3/80

Used doors: 16, 38, 46

Spr_BW_Maid.png

"An interesting start... where are we gonna go?"
 
Last edited:
Spr_BW_Maid.png

"Not the door I would've chosen, but hey, it's your Pike."

RNG roll (for boon, <=5 boon) 1 = boon
Nothing happened!

Door 2/6
hydreigonmaid.png
Door 22- Icy Rock / Abomasnow (Snow Warning @ Ice Gem, Modest ? 100/2/3/4/3/60)
474.png
Door 26- Fire Gem / Your active mon is attacked with R10 STAB Blue Flare, which successfully hits and rolls burn.
frontnormal-mcyclohm.png
Door 25- Electric Gem / Your active mon is attacked with R10 STAB Bolt Strike, which successfully hits and rolls paralysis.

hydreigonmaid.png

Teresa
HP: 100
EN: 100
4/2/5/3/113/ +15% Acc
474.png

Duckbot
HP: 100
EN: 100
2/3/5/3/104/ +12% Acc
frontnormal-mcyclohm.png

Nimbus
HP: 110
EN: 100
1/5/5/3/80

Used doors: 16, 22, 25, 26, 38, 46

Spr_BW_Maid.png

"Aww, that's no fun... and I'm pretty sure this next door won't be either."
 
MOvHv.gif


"Only 1 Heal Beller does not a happy dogfish make... however, I'm confident in Cyclohm's door to be not completely horrid."
 
Spr_BW_Maid.png

"What a surprise..."

RNG roll (for boon) 1/10 = boon
Electric Gem get!

Door 3/6
hydreigonmaid.png
Door 39- Restore 50 HP to active mon / Meganium (Overgrow @ Light Clay, Timid ♀ 100/2/4/3/4/92 +10% Acc)
474.png
Door 1- Life Orb / Active mon's Perish Count is set to 2 and does NOT fade if the pokemon uses U-Turn, Volt Switch or Parting Shot, even if said pokemon actually switches out through the usage of said moves.
frontnormal-mcyclohm.png
Door 42- Restore 50 HP to active mon / Active mon's En is halved.

hydreigonmaid.png

Teresa
HP: 100
EN: 100
4/2/5/3/113/ +15% Acc
474.png

Duckbot
HP: 100
EN: 100
2/3/5/3/104/ +12% Acc
frontnormal-mcyclohm.png

Nimbus
HP: 110
EN: 100
1/5/5/3/80

Used doors: 1, 16, 22, 25, 26, 38, 39, 42, 46

Spr_BW_Maid.png

"Oof... none of these doors look particularly inviting either."
 
Spr_BW_Maid.png

"High risk, no reward! I like it!"

RNG roll (for boon) 8/10 = ill
Nimbus lost 50 EN!

Door 4/6
hydreigonmaid.png
Door 40- Restore 50 HP to active mon / Glaceon (Snow Cloak @ Icy Rock, Calm ♀ 100/1/4/5/4/65)
474.png
Door 36- Starf Berry / Smeargle (Technician @ Mental Herb, Naïve ♂ 90/1/2/1/1/87 +9% Acc)
frontnormal-mcyclohm.png
Door 49- Revive a fainted mon to 50 HP and 50% En / Regigigas (Slow Start @ Focus Sash, Jolly 110/6/4/2/4/115 +16% Acc)

hydreigonmaid.png

Teresa
HP: 100
EN: 100
4/2/5/3/113/ +15% Acc
474.png

Duckbot
HP: 100
EN: 100
2/3/5/3/104/ +12% Acc
frontnormal-mcyclohm.png

Nimbus
HP: 110
EN: 50
1/5/5/3/80

Used doors: 1, 16, 22, 25, 26, 36, 38, 39, 40, 42, 46, 49

Spr_BW_Maid.png

"Looks like luck has turned against you!"
 
Spr_BW_Maid.png

"Drum roll, please!"

RNG roll (For boon) 3/10 = boon
Starf Berry get!

Door 5/6
hydreigonmaid.png
Door 44- Restore 50 HP to any living mon / Slaking (Truant @ Life Orb, Calm ♂ 125/5/4/3/4/100)
474.png
Door 17- Macho Brace / Bibarel (Simple @ Macho Brace, Jolly ♀ 100/3/2/1/2/82 +8% Acc)
frontnormal-mcyclohm.png
Door 9- Smoke Ball / Ninjask (Speed Boost @ Smoke Ball, Adamant ♂ 100/4/2/1/2/160)

hydreigonmaid.png

Teresa
HP: 100
EN: 100
4/2/5/3/113/ +15% Acc
474.png

Duckbot
HP: 100
EN: 100
2/3/5/3/104/ +12% Acc
frontnormal-mcyclohm.png

Nimbus
HP: 110
EN: 50
1/5/5/3/80

-Electric Gem
-Starf Berry

Used doors: 1, 9, 16, 17, 22, 25, 26, 36, 38, 39, 40, 42, 44, 46, 49

Spr_BW_Maid.png

"Oh boy, SUPER fun match coming up... not."
 
Spr_BW_Maid.png

"Yes. Yes you are."

RNG roll (for boon) 9 = ill (Yay?)

A Poke Ball fell into the maids lap!

291.gif

Ninjask ♂
Nature: Adamant (Atk: +1, SpA: -1)
Type: Bug / Flying
Bug Type - Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Flying Type - Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Ability: Speed Boost - (Innate) Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected).

Item: Smoke Ball

Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 160

Height Class: 1
Weight Class: 2
BRT: 18

Attacks:
Bug Bite
Scratch
Harden
Leech Life
Sand-Attack
Fury Swipes
Mind Reader
Double Team
Fury Cutter
Screech
Swords Dance
Slash
Agility
Baton Pass
X-Scissor
False Swipe
Mud-Slap
Metal Claw
Dig

Endure
Feint Attack
Final Gambit
Gust
Night Slash
Silver Wind

Toxic
Protect
Aerial Ace
Frustration
Return
Thief
Giga Impact
Flash
U-turn
Cut
Roost
Defog

Spr_BW_Maid.png

"Fun fun fun?"
Toxic -> Dig -> Dig
If successful P/E move, Swords Dance and push back
If Power Gem when you would use Toxic, Dig and push back
 
MOvHv.gif


"This week, on moves I never thought would ever be used by a Cyclohm..."

Trick Room ~ Thunderbolt ~ Power Gem
 
Spr_BW_Maid.png

"What the fuuuuuuuuuuuuuuuuuuuuuuuuuuuck...."

Pre-Round stats:
frontnormal-mcyclohm.png

Nimbus
HP: 110
EN: 50
1/5/5/3/80
291.gif

Ninjask @ Smoke Ball
HP: 100
EN: 100
4/2/1/2/160

Action 1
Toxic -> Nimbus (7 EN)
RNG roll (to hit) 8963 = hit
Nimbus was badly poisoned!

Nimbus used Trick Room! (10 EN)

Toxic -> Nimbus (1 DMG)

Action 2
Thunderbolt -> Ninjask (6 EN)
RNG roll (to crit) 4881 = no crit
RNG roll (to para) 9474 = no para
(9+3+(5-2)1.5)(1.5) = 24.75 DMG

Ninjask dug underground! (10 EN)
Dig -> Nimbus
RNG roll (to crit) 522 = crit
(8+3+(4-5)1.5)(1.5) = 14.25 DMG

Toxic -> Nimbus (1 DMG)

Action 3
Power Gem -> Nimbus (6 EN)
RNG roll (to crit) 3574 = no crit
(8+(5-2)1.5)(2.25) = 28.125 DMG

Ninjask dug underground! (14 EN)
Dig -> Nimbus
RNG roll (to crit) 1156 = no crit
(8+(4-5)1.5)(1.5) = 9.75 DMG

Toxic -> Nimbus (1 DMG)

Post-Round stats:
frontnormal-mcyclohm.png

Nimbus
HP: 83
EN: 28
1/5/5/3/80
Toxic (2 DPA)
291.gif

Ninjask @ Smoke Ball
HP: 47
EN: 69
4/2/1/2/160

Trick Room (3 rounds)

Spr_BW_Maid.png

"Well, we're doing SOMETHING I guess."
 
Sorry this one got abandoned for so long. Also, fuck Ninjask.

Thunderbolt ~ Power Gem ~ Toxic
IF Protective/Evasive Action, THEN Chill AND Push Back
IF Ninjask is undergrond, THEN Chill AND Push Back
 
Spr_BW_Maid.png

"I'm feeling a little lucky..."
Double Team (4 clones) -> Dig -> Roost

Pre-Round stats:
frontnormal-mcyclohm.png

Nimbus
HP: 83
EN: 28
1/5/5/3/80
Toxic (2 DPA)
291.gif

Ninjask @ Smoke Ball
HP: 47
EN: 69
4/2/1/2/160

Trick Room (3 rounds)

Action 1
Thunderbolt -> Ninjask (6 EN)
RNG roll (to crit) 4235 = no crit
RNG roll (to para) 1425 = no para
(9+3+(5-2)1.5)(1.5) = 24.75 DMG

Ninjask used Double Team! (16 EN)

Toxic -> Nimbus (2 DMG)

Action 2
Power Gem -> Ninjask (6 EN)
RNG roll (for target, <=2000 Ninjask) 9561 = clone
Poof

Ninjask dug underground! (10 EN)
Dig -> Nimbus
RNG roll (to crit) 5664 = no crit
(8+(4-5)1.5)(1.5) = 9.75 DMG

Toxic -> Nimbus (2 DMG)

Action 3
Toxic -> Ninjask (7 EN)
RNG roll (to hit) 1431 = hit
RNG roll (for target, <=2500 Ninjask) 3095 = clone
Poof

Nijask used Roost! (11 EN)
+20 HP

Toxic -> Nimbus (2 DMG)

Post-Round stats:
frontnormal-mcyclohm.png

Nimbus
HP: 67
EN: 9
1/5/5/3/80
Toxic (3 DPA)
291.gif
291.gif
291.gif

Ninjask @ Smoke Ball
HP: 42
EN: 48
4/2/1/2/160

Trick Room (2 rounds)

Spr_BW_Maid.png

"If only we had Taunt or Snatch... Hey, this is still kinda impressive for a Ninjask."
Endure -> Dig -> Dig
If successful P/E move, Swords Dance the first time and Chill the second, pushing back each time
If Torment, change that action to Protect

 
Spr_BW_Maid.png

"Aww crud."

Pre-Round stats:
frontnormal-mcyclohm.png

Nimbus
HP: 67
EN: 9
1/5/5/3/80
Toxic (3 DPA)
291.gif
291.gif
291.gif

Ninjask @ Smoke Ball
HP: 42
EN: 48
4/2/1/2/160

Trick Room (2 rounds)

Action 1
Ninjask Endure! (15 EN)

Nimbus chilled! (+12 EN)

Toxic -> Nimbus (3 DMG)

Action 2
Nimbus chilled! (+12 EN)

Ninjask dug underground! (10 EN)
Dig -> Nimbus
RNG roll (to crit) 2900 = no crit
(8+(4-5)1.5)(1.5) = 9.75 DMG

Toxic -> Nimbus (3 DMG)

Action 3
Nimbus Rest! (15 EN)

Ninjask dug underground! (14 EN)
Dig -> Nimbus
RNG roll (to crit) 8213 = no crit
(8+(4-5)1.5)(1.5) = 9.75 DMG

+!2 HP Nimbus

Post-Round stats:
frontnormal-mcyclohm.png

Nimbus
HP: 53
EN: 18
1/5/5/3/80
Sleep (2a)
291.gif
291.gif
291.gif

Ninjask @ Smoke Ball
HP: 42
EN: 9
4/2/1/2/160

Trick Room (1 rounds)

Spr_BW_Maid.png

"So, where do we go from here?"
 
MOvHv.gif


"Not exactly much we can do here... completely and utterly fucked up methinks"

Chill ~ Chill ~ Shock Wave
IF Protective/Evasive action A3 AND not Taunted THEN Chill A3
IF Ninjask underground when you are to act, THEN Chill
 
So sorry about going so much over DQ, irl priorities, other matches, and Arcade revamp pushed this further and further down the list...

Spr_BW_Maid.png

"Yeah, cuz this is so easy for us... We can't exactly do much but cut the healing a little"
Chill -> Final Gambit -> Chill

Pre-Round stats:
frontnormal-mcyclohm.png

Nimbus
HP: 53
EN: 18
1/5/5/3/80
Sleep (2a)
291.gif
291.gif
291.gif

Ninjask @ Smoke Ball
HP: 42
EN: 9
4/2/1/2/160

Trick Room (1 rounds)

Action 1
Zzzz

Ninjask chilled! (+12 EN)

+12 HP Nimbus

Action 2
Zzzz

Ninjask used Final Gambit! (20 EN)
Nimbus took 30 DMG!

+30 HP/EN
+1 Smoke Ball

Post-Round stats:
frontnormal-mcyclohm.png

Nimbus
HP: 70
EN: 53
1/5/5/3/80
Sleep (0a)
291.gif

Ninjask @ Smoke Ball
HP: KO
EN: KO
4/2/1/2/160

Spr_BW_Maid.png

"That was just terrible... hopefully this last door will make up for some of it."

Door 6/6
hydreigonmaid.png
Door 8- Shed Shell / Excadrill (Mold Breaker @ Life Orb, Impish ♂ 110/5/3/1/3/88)
474.png
Door 44- Restore 50 HP to any living mon / Slaking (Truant @ Life Orb, Calm ♂ 125/5/4/3/4/100)
frontnormal-mcyclohm.png
Door 47- Restore 50 HP and 50 En to active mon / Gardevoir (Trace @ Mental Herb, Bold ♂ 100/2/4/5/4/80)

hydreigonmaid.png

Teresa
HP: 100
EN: 100
4/2/5/3/113/ +15% Acc
474.png

Duckbot
HP: 100
EN: 100
2/3/5/3/104/ +12% Acc
frontnormal-mcyclohm.png

Nimbus
HP: 65
EN: 48
1/5/5/3/80

-Electric Gem
-Starf Berry
-Smoke Ball

Used doors: 1, 25, 36, 42, 4

Spr_BW_Maid.png

"Wow, lucky me... Have fun with your last door!"
 
Last edited:
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