1. Our third apparel sale is live. New design + reprint of the athletic design. Support us and get a shirt!
  2. The moderators of this forum are cant say, Hulavuta, and DragonWhale.
  3. Welcome to Smogon Forums! Please take a minute to read the rules.
  4. Click here to ensure that you never miss a new SmogonU video upload!

Battle Spot Past Generations Discussion Thread

Discussion in 'Battle Spot' started by DragonWhale, Nov 17, 2016.

  1. DragonWhale

    DragonWhale It's not a misplay, it's RNG manipulation
    is a Smogon Social Media Contributoris a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    May 14, 2014
    Messages:
    1,215
    Past Generations Discussion Thread

    Talk about the Battle Spot formats of past generations here. I don't expect this to be a really active thread but it's important to keep track of our history :heart:. It's mostly for people who either joined Battle Spot in Sun and Moon and wants to know what it was like in past generations, or people who want to share their thoughts on these formats either by comparing it to Sun and Moon or through their experiences in future tournaments that involve these metagames.

    Link to Gen 6 Battle Spot: http://www.smogon.com/forums/forums/gen-6-battle-spot.392/

    Link to Gen 5 Battle Spot (Global Battle Union): http://www.smogon.com/forums/forums/global-battle-union.171/

    Long live the Queen, based Mega Kangaskhan.
    Last edited: Nov 17, 2016
    MagikaripIsOP, Solerme and Theorymon like this.
  2. Megazard

    Megazard Practically Useless
    is an official Team Rateris a Forum Moderatoris a Community Contributoris a Tiering Contributoris a Contributor to Smogonis a Smogon Media Contributor
    Moderator

    Joined:
    Nov 7, 2013
    Messages:
    4,183
    Considering there isn't really a better place to dump this and I probably won't use them again, here's all my GBU teams except the best one that I might have to whip out if GBU ever sees some kind of tour or somth. Anyway, here's my low effort team dump

    Rain is cool obv, made this with some help from Cant Say (like every other team) and it felt decent enough. Only pulled it out against Feen where Toxicroak proved to be a total beast, although in hindsight there was no reason not to bring it in the finals once it was clear that it was a very dumb team designed to CT the same builds I was bringing every game (aka not rain)
    rain (open)

    Politoed @ Choice Scarf
    Ability: Drizzle
    EVs: 252 SpA / 4 SpD / 252 Spe
    Timid Nature
    IVs: 0 Atk
    - Hydro Pump
    - Ice Beam
    - Focus Blast
    - Hypnosis

    Kingdra @ Life Orb
    Ability: Swift Swim
    EVs: 252 SpA / 4 SpD / 252 Spe
    Modest Nature
    IVs: 0 Atk
    - Hydro Pump
    - Draco Meteor
    - Ice Beam
    - Dragon Pulse

    Ferrothorn @ Rocky Helmet
    Ability: Iron Barbs
    EVs: 248 HP / 8 Atk / 252 Def
    Relaxed Nature
    IVs: 0 Spe
    - Stealth Rock
    - Gyro Ball
    - Power Whip
    - Leech Seed

    Thundurus @ Focus Sash
    Ability: Prankster
    EVs: 4 Def / 252 SpA / 252 Spe
    Timid Nature
    IVs: 2 Atk / 30 Def
    - Thunder Wave
    - Thunder
    - Hidden Power [Ice]
    - Focus Blast

    Volcarona @ Lum Berry
    Ability: Flame Body
    EVs: 252 SpA / 4 SpD / 252 Spe
    Timid Nature
    IVs: 0 Atk
    - Quiver Dance
    - Bug Buzz
    - Fire Blast
    - Giga Drain

    Toxicroak @ Muscle Band
    Ability: Dry Skin
    EVs: 32 HP / 252 Atk / 224 Spe
    Adamant Nature
    - Swords Dance
    - Drain Punch
    - Sucker Punch
    - Ice Punch

    Dragonspam was the first team I made, thought it'd be funny with no fairies but I didn't really comprehend exactly how stupid it was before Sylveon and co. While it ended up getting tamed down to just 4 Dragons, it's still a boatload of fun. Like rain, it's all p basic and I dont see the need to explain the sets much
    Here be dragons (open)

    Dragonite @ Choice Band
    Ability: Multiscale
    EVs: 252 Atk / 4 Def / 252 Spe
    Adamant Nature
    - Earthquake
    - Outrage
    - Extreme Speed
    - Fire Punch

    Salamence @ Choice Scarf
    Ability: Moxie
    EVs: 252 Atk / 4 SpA / 252 Spe
    Hasty Nature
    - Outrage
    - Earthquake
    - Fire Blast
    - Iron Tail

    Latios @ Yache Berry
    Ability: Levitate
    EVs: 252 SpA / 4 SpD / 252 Spe
    Timid Nature
    IVs: 2 Atk / 30 SpA / 30 Spe
    - Draco Meteor
    - Psyshock
    - Hidden Power [Fire]
    - Surf

    Tyranitar @ Focus Sash
    Ability: Sand Stream
    EVs: 252 Atk / 4 SpD / 252 Spe
    Jolly Nature
    - Crunch
    - Pursuit
    - Stone Edge
    - Superpower

    Magnezone @ Occa Berry
    Ability: Magnet Pull
    EVs: 252 SpA / 4 SpD / 252 Spe
    Timid Nature
    IVs: 2 Atk / 30 SpA / 30 Spe
    - Hidden Power [Fire]
    - Volt Switch
    - Thunderbolt
    - Flash Cannon

    Garchomp @ Lum Berry
    Ability: Rough Skin
    EVs: 252 Atk / 4 SpA / 252 Spe
    Naive Nature
    - Swords Dance
    - Earthquake
    - Outrage
    - Fire Blast

    Jibaku gave me a framework of Lati+Ttar+Ferro and I made+used 3 different variants, but this was my favorite. Specs lati is really really stupid and sash ttar is incredible at trading with most things not named suicune, which lati checks and ferro covers. The rest is fairly offensive with blaziken being ye old strong cleaner, exca being other ye old strong cleaner that's better at beating cress but requires you also bring ttar 99% of the time, and Suicune is just a very good mon for checking random stuff when you realize that you need to blanket defensive switchin to all those threats rather than just relying on a ton of offensive pressure.
    wheee (open)

    Latios @ Choice Specs
    Ability: Levitate
    EVs: 4 Def / 252 SpA / 252 Spe
    Timid Nature
    IVs: 0 Atk
    - Draco Meteor
    - Dragon Pulse
    - Surf
    - Trick

    Tyranitar @ Focus Sash
    Ability: Sand Stream
    EVs: 168 HP / 252 Atk / 4 SpD / 84 Spe
    Lonely Nature
    - Crunch
    - Superpower
    - Fire Blast
    - Ice Beam

    Ferrothorn @ Leftovers
    Ability: Iron Barbs
    EVs: 252 HP / 4 Def / 252 SpD
    Sassy Nature
    IVs: 0 Spe
    - Gyro Ball
    - Power Whip
    - Leech Seed
    - Stealth Rock

    Blaziken @ Life Orb
    Ability: Speed Boost
    Level: 50
    EVs: 244 Atk / 52 SpA / 212 Spe
    Naive Nature
    IVs: 30 HP / 30 Def
    - Flare Blitz
    - High Jump Kick
    - Hidden Power [Ice]
    - Protect

    Excadrill @ Air Balloon
    Ability: Sand Rush
    EVs: 252 Atk / 4 Def / 252 Spe
    Adamant Nature
    - Earthquake
    - Iron Head
    - Rock Slide
    - Swords Dance

    Suicune @ Sitrus Berry
    Ability: Pressure
    Level: 50
    Shiny: Yes
    EVs: 252 HP / 156 Def / 100 Spe
    Relaxed Nature
    - Sheer Cold
    - Scald
    - Ice Beam
    - Mirror Coat
    cavs #1!
    kamikaze, Austin, Hulavuta and 3 others like this.
  3. RNGIsFatal

    RNGIsFatal

    Joined:
    Jan 4, 2017
    Messages:
    478
    I am not sure if this team is new (p sure someone addressed this), but this is my favorite toy in ORAS BSS:

    Assist-Spore (open)

    Liepard @ Leftovers
    Ability: Prankster
    Level: 50
    EVs: 44 HP / 238 Def / 228 Spe
    Timid Nature
    - Assist
    - Foul Play
    - Swagger
    - Substitute

    Breloom @ Toxic Orb
    Ability: Poison Heal
    Level: 50
    EVs: 204 HP / 252 Def / 54 SpD
    Impish Nature
    - Focus Punch
    - Counter
    - Spore
    - Protect

    Ditto @ Choice Scarf
    Ability: Imposter
    Level: 50
    EVs: 252 HP / 252 Def / 4 SpD
    Bold Nature
    IVs: 0 Atk
    - Transform

    Tyranitar-Mega @ Tyranitarite
    Ability: Sand Stream
    Level: 50
    EVs: 252 Atk / 4 Def / 252 Spe
    Adamant Nature
    - Stone Edge
    - Earthquake
    - Ice Punch
    - Dragon Dance

    Talonflame @ Life Orb
    Ability: Gale Wings
    Level: 50
    EVs: 172 HP / 252 Atk / 4 Def / 28 SpD / 52 Spe
    Adamant Nature
    - Brave Bird
    - Flare Blitz
    - Swords Dance
    - Roost

    Gengar @ Focus Sash
    Ability: Levitate
    Level: 50
    EVs: 4 Def / 252 SpA / 252 Spe
    Timid Nature
    IVs: 0 Atk
    - Shadow Ball
    - Sludge Bomb
    - Icy Wind
    - Destiny Bond


    Assuming I send Liepard, Breloom, and Ditto, Assist will always call the move Spore which has Prankster priority that no one is safe from, except Talonflame and Grass-types.

    Talonflame punishes Grass-types that are lured by the first three (aforementioned) members, Tyranitar deals with opposing Talonflame and Thunderus-I (that can paralyze or Taunt Liepard first). Gengar has always been a premier revenge killer that can take down any troublesome opponent for my team, assuming SR is not there or I send it as a lead.

    Very uncompetitive and luck-based... but fun as hell when it works. I always had to hide the chat when I used this team.

    Lastly, for those who don't understand what this team does... I put a video here. Not advertising, just a reference.
    I know it is not in English but you should be able to tell what is going on.

    DISCLAIMER: not my video

    i.e. First battle Garchomp uses Sleep Talk. It later Sleep Talks while it is awake and it fails.
    Last edited: Jul 12, 2017
    tegrof19 likes this.

Users Viewing Thread (Users: 0, Guests: 0)