3v3 FE Singles
DQ: 72h (The DQ of the pupil is by the discretion of the Tutor. If the Pupil asks for the DQ of the Tutor, the Manager of the Program should assign someone to replace them asap).
2 Recoveries, 5 Chills per mon
Three Substitutions per pokemon excluding KO Substitutions.
One Mega Evolution
Switch = OK
Abilities = ALL
Items = On
Arena: ASB Tournament Arena
PokeZeep
Salamence (M)
Nature: Hasty (+15% Speed, +12% Accuracy, -1 Def)
Type:
Abilities:
Intimidate: (Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Moxie: (Passive) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
Stats:
HP: 100
Atk: Rank 5
Def: Rank 2-
SpA: Rank 4
SpD: Rank 3
Spe: 115+
Size Class: 4
Weight Class: 5
Base Rank Total: 22
Bohma [Mega Salamence] (M)
Nature: Hasty (+15% Speed, +22% Acc, -1 Def)
Type:
Mega Ability:
Aerilate: (Toggle) By default, this Pokemon's Normal-type moves are Flying-type moves, and have an additional two (2) BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by two (2). Only Normal-typed moves changed by Aerilate receive this boost, and not all Flying-type moves. If a Pokemon has been skill-swapped multiple abilities that change Normal-type attacks, the attacks become dual-typed, but the BAP boosts of the abilities do not stack.
Stats:
HP: 100
Atk: Rank 6
Def: Rank 4-
SpA: Rank 5
SpD: Rank 3
Spe: 138+
Size Class: 4
Weight Class: 5
Base Rank Total: 27
Attacks:
Fire Fang
Thunder Fang
Rage
Bite
Leer
Headbutt
Focus Energy
Ember
Protect
Dragonbreath
Scary Face
Zen Headbutt
Fly
Dragon Claw
Crunch
Double-Edge
Dragon Tail
Dragon Dance
Dragon Rush
Endure
Hydro Pump
Thrash
Roar
Toxic
Sunny Day
Hyper Beam
Rain Dance
Frustration
Earthquake
Return
Brick Break
Double Team
Fire Blast
Aerial Ace
Rest
Incinerate
Shadow Claw
Giga Impact
Stone Edge
Rock Slide
Substitute
Strength
Air Cutter
Aqua Tail
Draco Meteor
Heat Wave
Hyper Voice
Iron Defense
Iron Tail
Mimic
Outrage
Roost
Sleep Talk
Tailwind
Wish
Snorlax [Present Egg] (F)
Nature: Lax
Type: Normal
Abilities: Pickup / Thick Fat / Gluttony (UNLOCKED)
Stats:
HP: 130
Atk: 4
Def: 4 (+)
SpA: 3
SpD: 3 (-)
Spe: 30
Size Class: 4
Weight Class: 9
Base Rank Total: 23
EC: 6/6
MC: 0
AC: 5/5
MAXED MOVES +8cc:
After You
Amnesia
Attract
Belch
Belly Drum
Bide
Blizzard
Block
Body Slam
Brick Break
Bubblebeam
Bulldoze
Captivate
Charm
Chip Away
Confide
Counter
Covet
Crunch
Curse
Defense Curl
Double Edge
Double Team
DynamicPunch
Earthquake
Endure
Facade
Fire Blast
Fire Punch
Fissure
Flamethrower
Fling
Focus Blast
Focus Punch
Frustration
Giga Impact
Gunk Shot
Harden
Headbutt
Heavy Slam
Hidden Power Flying
Hyper Beam
Hyper Voice
Ice Beam
Ice Punch
Icy Wind
Iron Head
Incinerate
Last Resort
Lick
Lovely Kiss
Mega Kick
Mega Punch
Metronome
Mimic
Mud Slap
Natural Gift
Odor Sleuth
Outrage
Pay Day
Power-Up Punch
Protect
Psych Up
Psychic
Psywave
Pursuit
Rage
Rain Dance
Recycle
Reflect
Refresh
Rest
Retaliate
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Sandstorm
Screech
Secret Power
Seed Bomb
Seismic Toss
Selfdestruct
Shadow Ball
Shock Wave
Skull Bash
Sleep Talk
Smack Down
Snatch
Snore
Solarbeam
Splash
Stockpile
Strength
Submission
Substitute
Sunny Day
Superpower
Surf
Swagger
Swallow
Sweet Kiss
Tackle
Take Down
Thunder
Thunderbolt
Thunderpunch
Toxic
Uproar
Water Gun
Water Pulse
Wild Charge
Whirlpool
Whirlwind
Work Up
Yawn
Zap Cannon
Zen Headbutt
Tinku | Tomohawk (F)
jayelt413
Karakucak | Chesnaught (M)
[Nature]
Medicham (M)
[Nature]
Weavile [M] [Mercury]
Nature: Jolly
Type: Dark / Ice
Abilities:
Pressure (Passive)
Pickpocket (Trigger) (H) (Unlocked)
Stats (Normal)
HP: 100
Atk: 5
Def: 3
SpA: 1-
SpD: 3
Spe: 144+
+24% Accuracy
Size Class: 2
Weight Class: 3
Base Rank Total: 21
EC: 6/6
MC: 0
AC: 5/5
Moves (41/105)
Agility
Assurance
Avalanche
Beat Up
Brick Break
Counter
Dig
Embargo
Endure
Fake Out
Feint Attack
Fling
Focus Punch
Foul Play
Fury Swipes
Giga Impact
Hone Claws
Ice Punch
Ice Shard
Icicle Crash
Icy Wind
Iron Tail
Knock Off
Leer
Low Kick
Low Sweep
Metal Claw
Payback
Poison Jab
Power-Up Punch
Protect
Punishment
Quick Attack
Revenge
Scratch
Screech
Shadow Claw
Slash
Snatch
Taunt
X-Scissor
Coin Flip
Heads: Tutor | Tails: Tutee
Order of Operations
Zeep sends out and equips
I send out, equip, and order
Zeep orders
I ref
DQ: 72h (The DQ of the pupil is by the discretion of the Tutor. If the Pupil asks for the DQ of the Tutor, the Manager of the Program should assign someone to replace them asap).
2 Recoveries, 5 Chills per mon
Three Substitutions per pokemon excluding KO Substitutions.
One Mega Evolution
Switch = OK
Abilities = ALL
Items = On
Arena: ASB Tournament Arena
PokeZeep
Nature: Hasty (+15% Speed, +12% Accuracy, -1 Def)
Type:
Abilities:
Intimidate: (Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Moxie: (Passive) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
Stats:
HP: 100
Atk: Rank 5
Def: Rank 2-
SpA: Rank 4
SpD: Rank 3
Spe: 115+
Size Class: 4
Weight Class: 5
Base Rank Total: 22
Nature: Hasty (+15% Speed, +22% Acc, -1 Def)
Type:
Mega Ability:
Aerilate: (Toggle) By default, this Pokemon's Normal-type moves are Flying-type moves, and have an additional two (2) BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by two (2). Only Normal-typed moves changed by Aerilate receive this boost, and not all Flying-type moves. If a Pokemon has been skill-swapped multiple abilities that change Normal-type attacks, the attacks become dual-typed, but the BAP boosts of the abilities do not stack.
Stats:
HP: 100
Atk: Rank 6
Def: Rank 4-
SpA: Rank 5
SpD: Rank 3
Spe: 138+
Size Class: 4
Weight Class: 5
Base Rank Total: 27
Attacks:
Fire Fang
Thunder Fang
Rage
Bite
Leer
Headbutt
Focus Energy
Ember
Protect
Dragonbreath
Scary Face
Zen Headbutt
Fly
Dragon Claw
Crunch
Double-Edge
Dragon Tail
Dragon Dance
Dragon Rush
Endure
Hydro Pump
Thrash
Roar
Toxic
Sunny Day
Hyper Beam
Rain Dance
Frustration
Earthquake
Return
Brick Break
Double Team
Fire Blast
Aerial Ace
Rest
Incinerate
Shadow Claw
Giga Impact
Stone Edge
Rock Slide
Substitute
Strength
Air Cutter
Aqua Tail
Draco Meteor
Heat Wave
Hyper Voice
Iron Defense
Iron Tail
Mimic
Outrage
Roost
Sleep Talk
Tailwind
Wish
Nature: Lax
Type: Normal
Abilities: Pickup / Thick Fat / Gluttony (UNLOCKED)
Stats:
HP: 130
Atk: 4
Def: 4 (+)
SpA: 3
SpD: 3 (-)
Spe: 30
Size Class: 4
Weight Class: 9
Base Rank Total: 23
EC: 6/6
MC: 0
AC: 5/5
MAXED MOVES +8cc:
After You
Amnesia
Attract
Belch
Belly Drum
Bide
Blizzard
Block
Body Slam
Brick Break
Bubblebeam
Bulldoze
Captivate
Charm
Chip Away
Confide
Counter
Covet
Crunch
Curse
Defense Curl
Double Edge
Double Team
DynamicPunch
Earthquake
Endure
Facade
Fire Blast
Fire Punch
Fissure
Flamethrower
Fling
Focus Blast
Focus Punch
Frustration
Giga Impact
Gunk Shot
Harden
Headbutt
Heavy Slam
Hidden Power Flying
Hyper Beam
Hyper Voice
Ice Beam
Ice Punch
Icy Wind
Iron Head
Incinerate
Last Resort
Lick
Lovely Kiss
Mega Kick
Mega Punch
Metronome
Mimic
Mud Slap
Natural Gift
Odor Sleuth
Outrage
Pay Day
Power-Up Punch
Protect
Psych Up
Psychic
Psywave
Pursuit
Rage
Rain Dance
Recycle
Reflect
Refresh
Rest
Retaliate
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Sandstorm
Screech
Secret Power
Seed Bomb
Seismic Toss
Selfdestruct
Shadow Ball
Shock Wave
Skull Bash
Sleep Talk
Smack Down
Snatch
Snore
Solarbeam
Splash
Stockpile
Strength
Submission
Substitute
Sunny Day
Superpower
Surf
Swagger
Swallow
Sweet Kiss
Tackle
Take Down
Thunder
Thunderbolt
Thunderpunch
Toxic
Uproar
Water Gun
Water Pulse
Wild Charge
Whirlpool
Whirlwind
Work Up
Yawn
Zap Cannon
Zen Headbutt
Tinku derives from ancient traditions in the Andes; the word literally means "encounter" in the Quechua dialect. The form of this art is rhythmic, artistically adorned, and violent. Females rarely perform in Tinku; but Tomohawk is an exception. She earned her name through changing the ebb and flow of the Fighting Gym Qualifier against deadfox081.
[Nature]
Modest (+1 SpA | -Atk)
[Type]
Flying | Fighting
[Abilities]
Intimidate
Prankster
Justified (✓)
[Stats]Prankster
Justified (✓)
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
S&W: 2 | 3
Total: 19
[Tokens]Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
S&W: 2 | 3
Total: 19
EC: 6 | 6
AC: 5 | 5
MC: 1
[Learned Moves]AC: 5 | 5
MC: 1
[74 | 86]
Acrobatics
Aerial Ace
After You
Air Cutter
Air Slash
Attract
Aura Sphere
Baby-Doll Eyes
Baton Pass
Bounce
Brick Break
Bulldoze
Confuse Ray
Covet
Double Team
Drain Punch
Earth Power
Earthquake
Facade
Flash
Fly
Focus Blast
Focus Energy
Fury Swipes
Grass Knot
Harden
Haze
Healing Wish
Heat Wave
Hidden Power [Ice]
Hurricane
Hyper Beam
Hyper Voice
Incinerate
Iron Tail
Last Resort
Memento
Morning Sun
Nature Power
Noble Roar
Protect
Quash
Rain Dance
Rapid Spin
Reflect
Rest
Roar
Rock Slide
Rock Smash
Roost
Safeguard
Scratch
Secret Power
Sky Attack
Sky Drop
Sleep Talk
Snatch
Solar Beam
Stealth Rock
Steel Wing
Strength
Submission
Substitute
Sunny Day
Superpower
Swagger
Tailwind
Taunt
Thief
Toxic
Uproar
Whirlwind
Work Up
Yawn
Acrobatics
Aerial Ace
After You
Air Cutter
Air Slash
Attract
Aura Sphere
Baby-Doll Eyes
Baton Pass
Bounce
Brick Break
Bulldoze
Confuse Ray
Covet
Double Team
Drain Punch
Earth Power
Earthquake
Facade
Flash
Fly
Focus Blast
Focus Energy
Fury Swipes
Grass Knot
Harden
Haze
Healing Wish
Heat Wave
Hidden Power [Ice]
Hurricane
Hyper Beam
Hyper Voice
Incinerate
Iron Tail
Last Resort
Memento
Morning Sun
Nature Power
Noble Roar
Protect
Quash
Rain Dance
Rapid Spin
Reflect
Rest
Roar
Rock Slide
Rock Smash
Roost
Safeguard
Scratch
Secret Power
Sky Attack
Sky Drop
Sleep Talk
Snatch
Solar Beam
Stealth Rock
Steel Wing
Strength
Submission
Substitute
Sunny Day
Superpower
Swagger
Tailwind
Taunt
Thief
Toxic
Uproar
Whirlwind
Work Up
Yawn
jayelt413
[Nature]
Lonely (+Atk | -Def)
[Type]
Grass | Fighting
[Abilities]
Overgrow
Bulletproof (✓)
[Stats]Bulletproof (✓)
HP: 100
Atk: Rank 5 (+)
Def: Rank 4 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 64
S&W: 3 | 4
Total: 21
[Tokens]Atk: Rank 5 (+)
Def: Rank 4 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 64
S&W: 3 | 4
Total: 21
EC: 9 | 9
AC: 5 | 5
MC: 1
[Bonus]AC: 5 | 5
MC: 1
[+6 CC]
[Learned Moves]
[94 | 94]
Aerial Ace
Attract
Belly Drum
Bite
Block
Body Slam
Brick Break
Bulk Up
Bulldoze
Confide
Curse
Cut
Defense Curl
Dig
Double Team
Dragon Claw
Drain Punch
Dual Chop
Earthquake
Endeavor
Energy Ball
Facade
Feint
Flash
Fling
Focus Blast
Focus Punch
Frenzy Plant
Frustration
Giga Drain
Giga Impact
Grass Knot
Grass Pledge
Growl
Gyro Ball
Hammer Arm
Helping Hand
Hidden Power [Fire]
Hone Claws
Hyper Beam
Iron Defense
Iron Head
Iron Tail
Leech Seed
Low Kick
Low Sweep
Mud Shot
Nature Power
Needle Arm
Pain Split
Payback
Pin Missile
Poison Jab
Power-Up Punch
Protect
Quick Guard
Reflect
Rest
Retaliate
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Secret Power
Seed Bomb
Shadow Claw
Sleep Talk
Sludge Bomb
Smack Down
Snore
Solar Beam
Spikes
Spiky Shield
Stone Edge
Strength
Substitute
Sunny Day
Super Fang
Superpower
Swagger
Swords Dance
Synthesis
Tackle
Take Down
Taunt
Thunder Punch
Toxic
Vine Whip
Wood Hammer
Worry Seed
Zen Headbutt
Aerial Ace
Attract
Belly Drum
Bite
Block
Body Slam
Brick Break
Bulk Up
Bulldoze
Confide
Curse
Cut
Defense Curl
Dig
Double Team
Dragon Claw
Drain Punch
Dual Chop
Earthquake
Endeavor
Energy Ball
Facade
Feint
Flash
Fling
Focus Blast
Focus Punch
Frenzy Plant
Frustration
Giga Drain
Giga Impact
Grass Knot
Grass Pledge
Growl
Gyro Ball
Hammer Arm
Helping Hand
Hidden Power [Fire]
Hone Claws
Hyper Beam
Iron Defense
Iron Head
Iron Tail
Leech Seed
Low Kick
Low Sweep
Mud Shot
Nature Power
Needle Arm
Pain Split
Payback
Pin Missile
Poison Jab
Power-Up Punch
Protect
Quick Guard
Reflect
Rest
Retaliate
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Secret Power
Seed Bomb
Shadow Claw
Sleep Talk
Sludge Bomb
Smack Down
Snore
Solar Beam
Spikes
Spiky Shield
Stone Edge
Strength
Substitute
Sunny Day
Super Fang
Superpower
Swagger
Swords Dance
Synthesis
Tackle
Take Down
Taunt
Thunder Punch
Toxic
Vine Whip
Wood Hammer
Worry Seed
Zen Headbutt
[Nature]
Jolly (+15% Spe | +10% Accuracy | +15% Accuracy [Mega] | -SpA)
[Type]
Fighting | Psychic
[Abilities]
Pure Power
Telepathy (✓)
[Stats]Telepathy (✓)
HP: 90
Atk: Rank 2 (5)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 92 (+)
S&W: 3 | 3
Total: 15
[Mega Stats]Atk: Rank 2 (5)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 92 (+)
S&W: 3 | 3
Total: 15
HP: 90
Atk: Rank 4 (8)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 115 (+)
S&W: 3 | 3
Total: 19
[Tokens]Atk: Rank 4 (8)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 115 (+)
S&W: 3 | 3
Total: 19
EC: 6 | 6
AC: 5 | 5
MC: 0
[Learned Moves]AC: 5 | 5
MC: 0
[80 | 96]
Acupressure
Baton Pass
Bide
Body Slam
Brick Break
Bulk Up
Bullet Punch
Calm Mind
Confusion
Counter
Detect
Double-Edge
Double Team
Drain Punch
Dynamic Punch
Endure
Energy Ball
Facade
Fake Out
Feint
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Force Palm
Foresight
Frustration
Giga Impact
Grass Knot
Gravity
Guard Swap
Headbutt
Helping Hand
Hidden Power [Steel]
High Jump Kick
Hyper Beam
Ice Punch
Light Screen
Low Kick
Low Sweep
Magic Coat
Meditate
Metronome
Mimic
Mind Reader
Pain Split
Poison Jab
Power-Up Punch
Power Swap
Power Trick
Protect
Psychic
Psycho Cut
Psych Up
Psyshock
Quick Guard
Rain Dance
Recover
Recycle
Reflect
Rest
Return
Reversal
Rock Slide
Rock Smash
Rock Tomb
Role Play
Seismic Toss
Shadow Ball
Signal Beam
Sleep Talk
Substitute
Sunny Day
Swagger
Thunder Punch
Toxic
Trick
Vacuum Wave
Zen Headbutt
Acupressure
Baton Pass
Bide
Body Slam
Brick Break
Bulk Up
Bullet Punch
Calm Mind
Confusion
Counter
Detect
Double-Edge
Double Team
Drain Punch
Dynamic Punch
Endure
Energy Ball
Facade
Fake Out
Feint
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Force Palm
Foresight
Frustration
Giga Impact
Grass Knot
Gravity
Guard Swap
Headbutt
Helping Hand
Hidden Power [Steel]
High Jump Kick
Hyper Beam
Ice Punch
Light Screen
Low Kick
Low Sweep
Magic Coat
Meditate
Metronome
Mimic
Mind Reader
Pain Split
Poison Jab
Power-Up Punch
Power Swap
Power Trick
Protect
Psychic
Psycho Cut
Psych Up
Psyshock
Quick Guard
Rain Dance
Recover
Recycle
Reflect
Rest
Return
Reversal
Rock Slide
Rock Smash
Rock Tomb
Role Play
Seismic Toss
Shadow Ball
Signal Beam
Sleep Talk
Substitute
Sunny Day
Swagger
Thunder Punch
Toxic
Trick
Vacuum Wave
Zen Headbutt
Weavile [M] [Mercury]
Nature: Jolly
Type: Dark / Ice
Abilities:
Pressure (Passive)
Pickpocket (Trigger) (H) (Unlocked)
Stats (Normal)
HP: 100
Atk: 5
Def: 3
SpA: 1-
SpD: 3
Spe: 144+
+24% Accuracy
Size Class: 2
Weight Class: 3
Base Rank Total: 21
EC: 6/6
MC: 0
AC: 5/5
Moves (41/105)
Agility
Assurance
Avalanche
Beat Up
Brick Break
Counter
Dig
Embargo
Endure
Fake Out
Feint Attack
Fling
Focus Punch
Foul Play
Fury Swipes
Giga Impact
Hone Claws
Ice Punch
Ice Shard
Icicle Crash
Icy Wind
Iron Tail
Knock Off
Leer
Low Kick
Low Sweep
Metal Claw
Payback
Poison Jab
Power-Up Punch
Protect
Punishment
Quick Attack
Revenge
Scratch
Screech
Shadow Claw
Slash
Snatch
Taunt
X-Scissor
Coin Flip
Heads: Tutor | Tails: Tutee
Order of Operations
Zeep sends out and equips
I send out, equip, and order
Zeep orders
I ref