Glacier Knight's Pokemon: Scratchet@Red Eco (Move your mouse to reveal the content) Scratchet@Red Eco (open) Scratchet@Red Eco (close) Scratchet (Nala) [F] Nature: Brave (+atk -spe) Type: Normal / Fighting Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus. Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters. Abilities: Scrappy: (Innate) This Pokemon’s Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out. Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level. Vital Spirit (DW): (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. Stats: HP: 90 Atk: Rank 4 (+) Def: Rank 3 SpA: Rank 1 SpD: Rank 3 Spe: 34 (-) Size Class: 1 Weight Class: 2 Base Rank Total: 14 EC: 0/6 MC: 0 DC: 0/5 Moves Scratch Fury Swipes Harden Focus Energy Rock Smash Roar Roost Confuse ray Focus Energy Taunt Brick Break Earthquake 12 Moves Tirtouga@Light Eco (Move your mouse to reveal the content) Tirtouga@Light Eco (open) Tirtouga@Light Eco (close) Natalie the Tirtouga (F) Quiet Nature (+1 SpA, -15% Speed, -10% Evasion) Type: Water/Rock Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus. Egg Group: Water 1/Water 3 Abilities: Solid Rock (Innate): This Pokemon’s body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2). Sturdy (Innate): This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power. Swift Swim (Innate): The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain. Stats: HP: 90 Atk: Rank 3 Def: Rank 4 SpA: Rank 2 SpD: Rank 2 Spe: 19 (-) Size Class: 1 Weight Class: 2 EC: 0/6 MC: 0 DC: 0/5 Attacks: Bide Withdraw Water Gun Rollout Bite Protect Aqua Jet Ancient Power Crunch Wide Guard Flail Knock Off Rock Throw Stone Edge Protect Smack Down 16 Moves Birkal's Pokemon: Chimchar@Dark Eco (Move your mouse to reveal the content) Chimchar@Dark Eco (open) Chimchar@Dark Eco (close) Chimchar (M) Nature: Naive (+15% Speed, +17% Accuracy, -1 SpD) Typing: Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas. Abilities: Blaze (Innate): When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14) Iron Fist (DW) (Locked) (Innate): The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch) Stats: HP: 90 Atk: Rank 2 Def: Rank 2 SpA: Rank 2 SpD: Rank 1 (-) Spe: 71 (61 x 1.15) Size Class: 1 Weight Class: 1 Base Rank Total: 13 EC: 3/9 MC: 0 DW: 0/5 Attacks: Scratch Leer Ember Taunt Fury Swipes Flame Wheel Nasty Plot Torment Slack Off Acrobatics Quick Guard Blaze Kick Counter Fake Out Encore Fire Blast U-turn Grass Knot Dig Double Team Substitute Endure Ralts@Blue Eco (Move your mouse to reveal the content) Ralts@Blue Eco (open) Ralts@Blue Eco (close) Ralts (M) Nature: Jolly (+15% Speed, +7% Accuracy, -1 SpA) Type: Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks. Abilities: Synchronize (Innate): Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks. Trace (Can be Activated): When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. The Ability remains on the Pokemon for six (6) actions. Trace can be reused with an action later in battle for 5 EN.Wonder Guard cannot be Traced. Telepathy (Innate) (DW) (Locked): This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks. Stats: HP: 90 Atk: Rank 1 Def: Rank 1 SpA: Rank 1 (-) SpD: Rank 2 Spe: 46 (+) Size Class: 1 Weight Class: 1 Base Rank Total: 10 EC: 0 / 9 MC: 0 DC: 0 / 5 Attacks: Growl Confusion Double Team Teleport Lucky Chant Magical Leaf Heal Pulse Calm Mind Disable Encore Shadow Sneak Confuse Ray Destiny Bond Shadow Ball Thunderbolt Psyshock Protect Thunder Wave (Chimchar has an Amulet Coin, while Ralts has an Exp. Share) OK, Glacier should give his Pokemon training items, and then Birkal will order!