Birkal's mons:
Arghonaut (M)
Nature: Impish (+Def | -SpA)
Type: Water | Fighting
Abilities: Unaware | Iron Fist (Unlocked)
Stats:
HP: 110
Atk: Rank 4
Def: Rank 4 (+)
Sp.Atk: Rank 2 (-)
Sp.Def: Rank 4
Spe: 75
S&W: 3 | 5
Total: 21
EC: 6 | 6
MC: 5
AC: 5 | 5
Moves:
Level-Up:
Bubble
Smokescreen
Yawn
Wrap
Chip Away
Arm Thrust
Aqua Jet
Mach Punch
Taunt
Revenge
Thief
Submission
Punishment
Focus Punch
Low Sweep
Double Team
Egg Moves:
Recover
Soak
Rock Blast
Cross Chop
Octazooka
Dive
Knock Off
Circle Throw
TM Moves:
Poison Jab
Torment
Substitute
Waterfall
Rock Slide
Infestation
Brick Break
Facade
Night Slash
Constrict
Ice Punch
Thunder Punch
Superpower
Bulk Up
Earthquake
SubwayJ's mons:
Iris the Aurorus (♀)
Type:
Iris was originally a Sail Fossil which Subway found in the Glittering Cave. She was also found with a Jaw Fossil, so it’s only natural that she and Caesar are best friends! Iris is always the one to cheer others up when they’re feeling down. The most colourful of the bunch.
Nature: Quiet (+Special Attack, -Speed)
Abilities:
Refrigerate: (Toggle)
Snow Warning: (Trigger)
Stats:
HP: 120
Attack: Rank 3
Defence: Rank 3
Special Attack: Rank 5 (+)
Special Defense: Rank 3
Speed: 50 (-)
Size Class: 5
Weight Class: 6
Base Rank Total: 20
Evolution Counters: 6/6
Ability Counters: 5/5
Move Counters: 0
Moves:
Growl
Powder Snow
Thunder Wave
Rock Throw
Icy Wind
Take Down
Mist
Aurora Beam
Hyper Beam
Nature Power
Encore
Ancient Power
Light Screen
Freeze-Dry
Avalanche
Thunderbolt
Dark Pulse
Flash Cannon
Protect
Round
Dragon Tail
Rock Slide
Earthquake
Giga Impact
Psychic
Barrier
Haze
Discharge
Magnet Rise
Mirror Coat
Total Moves: 30
Deathlok the Golurk (-)
Type:
Once controlled by Team Flare to be a ruthless killing monster, Deathlok had no compassion for anything. He was just as people said he was "a machine". One fateful day, Deathlok encountered an obstacle he could not overcome, it was Subway's team. Once he was defeated and captured, Deathlok seemed be somewhat more calm, but his dark nature stayed with him. The one who will show no mercy.
Nature: Quiet (+Special Attack, -Speed)
Abilities:
Iron Fist: (Passive)
Klutz: (Toggle)
No Guard: (Passive)
Stats:
HP: 100
Attack: Rank 5
Defence: Rank 3
Special Attack: Rank 3 (+)
Special Defense: Rank 3
Speed: 47 (-)
Base Rank Total: 18
Size Class: 5
Weight Class: 7
Evolution Counters: 6/6
Ability Counters: 5/5
Move Counters: 0
Moves:
Pound
Astonish
Defense Curl
Mud-Slap
Rollout
Shadow Punch
Iron Defense
Mega Punch
Magnitude
Dynamic Punch
Earthquake
Hammer Arm
Night Shade
Heavy Slam
Focus Punch
Phantom Force
Protect
Rock Slide
Ice Beam
Shadow Ball
Psychic
Grass Knot
Gyro Ball
Fly
Drain Punch
Fire Punch
Ice Punch
Thunder Punch
Earth Power
Signal Beam
Magic Coat
Total Moves: 31/74
Nature: Bold (+Def, -Atk)
Type: Water
Abilities:
Water Absorb : (Passive)
Hydration: (Passive)
Stats:
HP: 120
Atk: Rank 2(-)
Def: Rank 3 (+)
SpA: Rank 4
SpD: Rank 3
Spe: 65
Size Class: 2
Weight Class: 3
Base Rank Total: 20
EC: 6/6
MC:
AC: 5/5
Moves:
Tackle
Tail Whip
Helping Hand
Sand-Attack
Growl
Covet
Quick Attack
Trump Card
Water Gun
Water Pulse
Aurora Beam
Aqua Ring
Hydro Pump
Bite
Muddy Water
Acid Armor
Haze
Double-Edge
Baton Pass
Charm
Focus Energy
Take Down
Mist
Last Resort
Baby-Doll Eyes
Refresh
Wish
Stored Power
Yawn
Endure
Fake Tears
Detect
Flail
Synchronoise
Protect
Work Up
Round
Shadow Ball
Toxic
Hidden Power (Electric 6)
Ice Beam
Blizzard
Hyper Beam
Mimic
Rain Dance
Double Team
Surf
Scald
Brine
Bide
Reflect
Roar
Dig
Dive
Swagger
Substitute
Facade
Echoed Voice
Whirlpool
Rock Smash
Rest
Hail
Sunny Day
Giga Impact
Rage
Frustration
Attract
Retaliate
Waterfall
Confide
Heal Bell
Growth
Hyper Voice
Icy Wind
Signal Beam
Sleep Talk
Iron Tail
Aqua Tail
Swift
Mud-Slap
Bubble Beam
Skull Bash
Body Slam
Total Moves: 83
Birkal
SubwayJ
I

Arghonaut (M)
Nature: Impish (+Def | -SpA)
Type: Water | Fighting
Abilities: Unaware | Iron Fist (Unlocked)
Stats:
HP: 110
Atk: Rank 4
Def: Rank 4 (+)
Sp.Atk: Rank 2 (-)
Sp.Def: Rank 4
Spe: 75
S&W: 3 | 5
Total: 21
EC: 6 | 6
MC: 5
AC: 5 | 5
Moves:
Level-Up:
Bubble
Smokescreen
Yawn
Wrap
Chip Away
Arm Thrust
Aqua Jet
Mach Punch
Taunt
Revenge
Thief
Submission
Punishment
Focus Punch
Low Sweep
Double Team
Egg Moves:
Recover
Soak
Rock Blast
Cross Chop
Octazooka
Dive
Knock Off
Circle Throw
TM Moves:
Poison Jab
Torment
Substitute
Waterfall
Rock Slide
Infestation
Brick Break
Facade
Night Slash
Constrict
Ice Punch
Thunder Punch
Superpower
Bulk Up
Earthquake
SubwayJ's mons:

Iris the Aurorus (♀)
Type:


Iris was originally a Sail Fossil which Subway found in the Glittering Cave. She was also found with a Jaw Fossil, so it’s only natural that she and Caesar are best friends! Iris is always the one to cheer others up when they’re feeling down. The most colourful of the bunch.
Nature: Quiet (+Special Attack, -Speed)
Abilities:
Refrigerate: (Toggle)
Snow Warning: (Trigger)
Stats:
HP: 120
Attack: Rank 3
Defence: Rank 3
Special Attack: Rank 5 (+)
Special Defense: Rank 3
Speed: 50 (-)
Size Class: 5
Weight Class: 6
Base Rank Total: 20
Evolution Counters: 6/6
Ability Counters: 5/5
Move Counters: 0
Moves:
Growl
Powder Snow
Thunder Wave
Rock Throw
Icy Wind
Take Down
Mist
Aurora Beam
Hyper Beam
Nature Power
Encore
Ancient Power
Light Screen
Freeze-Dry
Avalanche
Thunderbolt
Dark Pulse
Flash Cannon
Protect
Round
Dragon Tail
Rock Slide
Earthquake
Giga Impact
Psychic
Barrier
Haze
Discharge
Magnet Rise
Mirror Coat
Total Moves: 30

Deathlok the Golurk (-)
Type:


Once controlled by Team Flare to be a ruthless killing monster, Deathlok had no compassion for anything. He was just as people said he was "a machine". One fateful day, Deathlok encountered an obstacle he could not overcome, it was Subway's team. Once he was defeated and captured, Deathlok seemed be somewhat more calm, but his dark nature stayed with him. The one who will show no mercy.
Nature: Quiet (+Special Attack, -Speed)
Abilities:
Iron Fist: (Passive)
Klutz: (Toggle)
No Guard: (Passive)
Stats:
HP: 100
Attack: Rank 5
Defence: Rank 3
Special Attack: Rank 3 (+)
Special Defense: Rank 3
Speed: 47 (-)
Base Rank Total: 18
Size Class: 5
Weight Class: 7
Evolution Counters: 6/6
Ability Counters: 5/5
Move Counters: 0
Moves:
Pound
Astonish
Defense Curl
Mud-Slap
Rollout
Shadow Punch
Iron Defense
Mega Punch
Magnitude
Dynamic Punch
Earthquake
Hammer Arm
Night Shade
Heavy Slam
Focus Punch
Phantom Force
Protect
Rock Slide
Ice Beam
Shadow Ball
Psychic
Grass Knot
Gyro Ball
Fly
Drain Punch
Fire Punch
Ice Punch
Thunder Punch
Earth Power
Signal Beam
Magic Coat
Total Moves: 31/74

Nature: Bold (+Def, -Atk)
Type: Water
Abilities:
Water Absorb : (Passive)
Hydration: (Passive)
Stats:
HP: 120
Atk: Rank 2(-)
Def: Rank 3 (+)
SpA: Rank 4
SpD: Rank 3
Spe: 65
Size Class: 2
Weight Class: 3
Base Rank Total: 20
EC: 6/6
MC:
AC: 5/5
Moves:
Tackle
Tail Whip
Helping Hand
Sand-Attack
Growl
Covet
Quick Attack
Trump Card
Water Gun
Water Pulse
Aurora Beam
Aqua Ring
Hydro Pump
Bite
Muddy Water
Acid Armor
Haze
Double-Edge
Baton Pass
Charm
Focus Energy
Take Down
Mist
Last Resort
Baby-Doll Eyes
Refresh
Wish
Stored Power
Yawn
Endure
Fake Tears
Detect
Flail
Synchronoise
Protect
Work Up
Round
Shadow Ball
Toxic
Hidden Power (Electric 6)
Ice Beam
Blizzard
Hyper Beam
Mimic
Rain Dance
Double Team
Surf
Scald
Brine
Bide
Reflect
Roar
Dig
Dive
Swagger
Substitute
Facade
Echoed Voice
Whirlpool
Rock Smash
Rest
Hail
Sunny Day
Giga Impact
Rage
Frustration
Attract
Retaliate
Waterfall
Confide
Heal Bell
Growth
Hyper Voice
Icy Wind
Signal Beam
Sleep Talk
Iron Tail
Aqua Tail
Swift
Mud-Slap
Bubble Beam
Skull Bash
Body Slam
Total Moves: 83
Birkal
SubwayJ
I