Box vs EspyOwner

Rules said:
1v1 Singles LC
Items: Training
Abilities: All
ASB Arena
1 day DQ
5 chill/2 rec
Switch = KO
Box Mons:

Genevieve (Froakie (F))
Nature: Hasty (Speed increased by 15% ; Defense decreased by *)

Type:

Water
Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Torrent (Type: Passive)

When this Pokemon’s HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Protean (Type: Toggle; DW Locked)
When Active, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When Inactive, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.
Stats:
HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 82 (+)
+23 Accuracy

Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 2/9
MC: 6
AC: 4/5
KOC: 0
Attacks (37):

Pound (*)
Growl (*)
Bubble (*)
Quick Attack (*)
Lick (*)
Water Pulse (*)
Smokescreen (*)
Round (*)
Fling (*)
Smack Down
Substitute
Bounce
Double Team
Hydro Pump
Camouflage (*)
Mind Reader (*)
Mud Sport (*)
Toxic Spikes (*)
Water Sport (*)
Acrobatics (*)
Blizzard (*)
Dig (*)
Facade (*)
Grass Knot (*)
Hidden Power Fire
Ice Beam
Power-up Punch
Protect
Rain Dance
Rest
Rock Slide
Sleep Talk
Surf
Taunt
Toxic
U-turn

Armstrong (Squirtle (M))
Nature: Quiet (Special Attack increased by * ; Speed decreased by 15%, Evasion -10)
Type:

Water
Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Torrent (Type: Passive)

When this Pokemon’s HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Rain Dish (Type: Passive; DW Locked)
This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.
Stats:
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 37 (-)
-10 Evade
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/9
MC: 0
AC: 0/5
KOC: 14
Attacks (48):

Tackle (*)
Tail Whip (*)
Bubble (*)
Withdraw (*)
Water Gun (*)
Bite (*)
Rapid Spin (*)
Protect (*)
Water Pulse (*)
Aqua Tail
Skull Bash
Iron Defense
Rain Dance
Hydro Pump
Aqua Jet
Aqua Ring
Brine
Confusion
Fake Out
Flail
Foresight
Haze (*)
Mirror Coat (*)
Mud Sport (*)
Refresh (*)
Water Spout (*)
Yawn
Counter
Ice Punch
Icy Wind
Iron Tail
Mud-Slap
Sleep Talk
Zen Headbutt
Bide
Brick Break
Dig (*)
Dive
Double Team (*)
Endure
Hidden Power (Grass, 6)
Ice Beam (*)
Reflect
Rest
Rock Tomb
Substitute (*)
Surf (*)
Toxic

Alexander (Azurill (M))
Nature: Adamant (Attack increased by * ; Special Attack decreased by *)

Type:

Normal
Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Fairy
Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities:
Thick Fat (Type: Passive)
This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Huge Power (Type: Passive)
This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.

Sap Sipper (Type: Passive; DW Locked)

This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Stats:
HP: 90
Atk: Rank 2 [3 Huge Power] (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 20
Size Class: 1
Weight Class: 1
Base Rank Total: 9 [10 Huge Power]
EC: 0/9
MC: 0
AC: 0/5

Attacks (29):

Splash (*)
Charm (*)
Bubble (*)
Tail Whip (*)
Water Sport (*)
Water Gun (*)
BubbleBeam (*)
Helping Hand (*)
Slam (*)
Bounce (*)
Body Slam (*)
Encore (*)
Muddy Water (*)
Refresh (*)
Sleep Talk
Tickle (*)
Knock Off
Icy Wind
Iron Tail
Double Team (*)
Endure
Ice Beam (*)
Light Screen (*)
Protect (*)
Rain Dance
Rest
Substitute
Surf (*)
Toxic

Espy Mons:


Solosis (Sasha) (F)
Nature: Brave (+1 Attack, -15% Speed, -10% Evasion)
Type: Psychic
Abilities: Overcoat, Magic Coat, Regenerator (HA)
EC: 0/9
MC: 0
AC: 0/5
Stats:
HP: 90
Attack: 3 (+)
Defense: 2
Special Attack: 4
Special Defense: 2
Speed: 17 (-)
Size Class: 1
Weight Class: 1
Moves:
Psywave
Reflect
Rollout
Snatch
Hidden Power
Light Screen
Charm
Recover
Psyshock
Confuse Ray
Helping Hand
Imprison
Trick
Night Shade
Shadow Ball
Rock Slide
Energy Ball
Flash Cannon
Trick Room


Spritzee (Joy) (F)
Nature: Modest (+1 Special Attack, -1 Attack)
Type: Fairy
Abilities: Healer, Aroma Veil (HA)
EC: 0/6
MC: 0
AC: 0/5
Stats:
HP: 100
Attack: 1 (-)
Defense: 2
Special Attack: 4 (+)
Special Defense: 3
Speed: 23
Size Class: 1
Weight Class: 1
Moves:
Sweet Scent
Fairy Wind
Sweet Kiss
Odor Sleuth
Echoed Voice
Calm Mind
Draining Kiss
Aromatherapy
Captivate
Disable
Refresh
Wish
Energy Ball
Psychic
Thunderbolt
Protect
Torment
Flash Cannon


Happiny (Anarchy) (F)
Nature: Brave (+1 Attack, -15% Speed, -10% Evasion)
Type: Normal
Abilities: Natural Cure, Serene Grace, Friend Guard (HA)
EC: 0/9
MC: 0
AC: 0/5
Stats:
HP: 110
Attack: 2 (+)
Defense: 1
Special Attack: 1
Special Defense: 3
Speed: 26 (-)
Moves:
Pound
Charm
Copycat
Refresh
Sweet Kiss
Counter
Heal Bell
Helping Hand
Metronome
Endure
Protect
Flamethrower
Return
Frustration
Solarbeam


EspyOwner sends out and equips
Box sends out, equips, and orders
EspyOwner Orders
I ref
 
Check it, Squirtle! Amulet Coin!

Water Sport | Fake Out | Hydro Pump
If Tbolt and not disabled, Mirror Coat non-consecutively, pushing back if A2 onwards.
If Energy Ball and not disabled, Mirror Coat non-consecutively, pushing back if A2 onwards.
 
Uhh... Do you even know what Water Sport even does? :\

also wtf is it with you and like 40-50 move lc mons


Draining Kiss - Protect - Draining Kiss
 

2/3/3/3/37
Hp: 90
En: 100
Size: 1
Weight: 1




1/2/4/3/23
Hp: 100
En: 100
Size: 1
Weight: 1
..
Damn new data audit I can't do this tab anymore r.i.p. friend.


In which everything that possibly could goes wrong for box.

A1

Squirtle used Water Sport. (-4 en)
Fire's power was weakened. (6 a)

Spritzee used Draining Kiss. (-6 en)
Crit: 7869 no
Effect: auto
Damage: (5 + 3 + 6 - 4.5) = - 9.5 Hp
+ 0 Hp spritzee

A2

Spritzee used Protect. (-9 en)

Squirtle used Fake Out. (-4 en)
Protected
Crit: 7071 no
Effect: auto
Damage: (4 + 3 - 3) = - 4 Hp

A3

Squirtle used Hydro Pump. (-7 en)
Hit: 8720 no

Spritzee used Draining Kiss. (-6 en)
Crit: 2461 no
Effect: yes
Damage: (5 + 3 + 6 - 4.5) = - 9.5 Hp
+ 0 Hp spritzee




2/3/3/3/37
Hp: 71
En: 85
Size: 1
Weight: 1
Status: Fire's power weakened (3 a).




1/2/4/3/23
Hp: 100
En: 79
Size: 1
Weight: 1
EspyOwner orders
Box orders
I ref
 
o

Thunderbolt - Energy Ball - Thunderbolt
IF successful Mirror Coat THEN Torment first instance and Sweet Kiss subsequent instances.
IF successful Bide A1 THEN Calm Mind - Disable (Hydro Pump) - Thunderbolt.
 
yeah so i'm boned let's just die like MEN

Quadrapump (Hydro Pump Combo | Cooldown | Hydro Pump Combo)

(it costs like 95 EN just kill meeee)
 
2/3/3/3/37
Hp: 71
En: 85
Size: 1
Weight: 1
Status: Fire's power weakened (3 a).



1/2/4/3/23
Hp: 100
En: 79
Size: 1
Weight: 1​
Not going down without a fight.


In which box (rather unsmartly) decides to throw away the game because of one bad play.

A1
Spritzee used Thunderbolt. (-7 en)
Crit: 4975 no
Effect: 8996 no
Damage: (9 + 6 - 4.5) x 1.5 = - 15.75 Hp

Squirtle used Quadrapump. (-33.25 en)
Hit: 8990 nope ( I have a sick gif for the word nope lol.)
moving on.....

A2

Spritzee used Energy Ball. (-7 en)
Crit: 7913 no
Effect: 6808 no
Damage: (9 + 6 - 4.5) x 1.5 = - 15.75 hp

Squirtle cooled down.

A3

Spritzee used Thunderbolt. (-7 en)
Crit: 8523 no
Effect: 6986 no
Damage: (9 + 6 - 4.5) x 1.5 = - 15.75 Hp

Squirtle used Quadrapump. (-33.25 en)
Hit: 6174 yes
Crit: 830 no
Damage: ( 11 x 2.25 + 3 + 4.5 - 4.5) = - 27.75 Hp


2/3/3/3/37
Hp: 24
En: 18 DEAD
Size: 1
Weight: 1
Status: None

1/2/4/3/23
Hp: 72
En: 58
Size: 1
Weight: 1
Status: None​
 
Last edited:
Second Combo continues consecutive move EN cost.

(11 + 15) * 1.75 + (19 + 23) * 1.75.

Squirtle is dead.
 
Fixed.

Prizes:

Box:

1 cc

Squirtle:

1 EC

2 MC

1 DC (fuck you ac.)

1 cc for box.

EspyOwner:

1 cc

Spritzee:

1 EC

2 MC

1 DC

1 KOC

1 EC/MC (Espy's choice.)

Me: 2 UC

Well, that's the end. Thanks for participating.
 

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