67/89/116/79/116/33
Levitate/ Heatproof
Dreamworld: Heavy Metal
Start Sunny Day
Start Rain Dance
Start Tackle
Start Confusion
Start Hypnosis
Start Imprison
7 Hypnosis
12 Imprison
14 Confuse Ray
19 Extrasensory
26 Iron Defense
30 Safeguard
33 Block Normal
38 Gyro Ball
43 Future Sight
50 Faint Attack
61 Payback
67 Heal Block
72 Heavy Bomber
Start Rain Dance
Start Tackle
Start Confusion
Start Hypnosis
Start Imprison
7 Hypnosis
12 Imprison
14 Confuse Ray
19 Extrasensory
26 Iron Defense
30 Safeguard
33 Block Normal
38 Gyro Ball
43 Future Sight
50 Faint Attack
61 Payback
67 Heal Block
72 Heavy Bomber
TM03 Psycho Shock
TM04 Calm Mind
TM06 Toxic
TM10 Hidden Power
TM11 Sunny Day
TM15 Hyper Beam
TM16 Light Screen
TM17 Protect
TM18 Rain Dance
TM19 Telekinesis
TM20 Safeguard
TM21 Frustration
TM22 SolarBeam
TM26 Earthquake
TM27 Return
TM29 Psychic
TM30 Shadow Ball
TM32 Double Team
TM33 Reflect
TM37 Sandstorm
TM39 Rock Tomb
TM42 Facade
TM44 Rest
TM48 Canon
TM57 Charge Beam
TM64 Explosion
TM66 Payback
TM68 Giga Impact
TM69 Rock Polish
TM70 Flash Normal
TM74 Gyro Ball
TM77 Psych Up
TM78 Smooth Over
TM80 Rock Slide
TM85 Dream Eater
TM86 Grass Knot
TM87 Swagger
TM90 Substitute
TM91 Flash Cannon
TM92 Trick Room
TM94 Rock Smash
HM04 Strength
TM04 Calm Mind
TM06 Toxic
TM10 Hidden Power
TM11 Sunny Day
TM15 Hyper Beam
TM16 Light Screen
TM17 Protect
TM18 Rain Dance
TM19 Telekinesis
TM20 Safeguard
TM21 Frustration
TM22 SolarBeam
TM26 Earthquake
TM27 Return
TM29 Psychic
TM30 Shadow Ball
TM32 Double Team
TM33 Reflect
TM37 Sandstorm
TM39 Rock Tomb
TM42 Facade
TM44 Rest
TM48 Canon
TM57 Charge Beam
TM64 Explosion
TM66 Payback
TM68 Giga Impact
TM69 Rock Polish
TM70 Flash Normal
TM74 Gyro Ball
TM77 Psych Up
TM78 Smooth Over
TM80 Rock Slide
TM85 Dream Eater
TM86 Grass Knot
TM87 Swagger
TM90 Substitute
TM91 Flash Cannon
TM92 Trick Room
TM94 Rock Smash
HM04 Strength
TM 48 Skill Swap
TM 68 Giga Impact
TM 68 Giga Impact
AncientPower
Block
Gravity
Iron Head
Rollout
Snore
Trick
Zen Headbutt
Block
Gravity
Iron Head
Rollout
Snore
Trick
Zen Headbutt
As you can see Bronzong got NOTHING of note this gen. Heavy Metal? Heavy Bomber? Wut?
Bronzong was on my favorite pokemon to use in gen 4. He made an excellent lead and pivot for offensive teams, and he had an extensive support move pool for gimmick teams, such as gravity and trick room. I think by that give typing, ability, and stats, he was arguably the bulkiest pokemon allowed in 4th gen OU. He was one of the few pokemon who could switch into mence and chomp. But it wasnt all roses and sunshine. He could barely do anything to his opponents outside of explode. In many cases, Bronzong was set up fodder.
This is his greatest weakness in Black and White.
I'm just theorymonning here, as i am unexperienced in the B/W metagame. I don't think Bronzong can cut the mustard and stay OU this gen. Its a grim new world, full of horrible, horrible attackers who can kick Bronzong's ass. Ononokus can unleash his fury with a massively powerful earthquake, which will hit Bronzong because of Mold Breaker. Ulgamoth, who want to avoid stealth rock anyway, makes an excellent switch into Zong, whose weak earthquake hits only for neutral. At the same time, we are introduced to the horrible Shandera, and the multiheaded Sazandora, who can tear into the bell with their powerful fire blasts. Old nemeses got buffs also; Heatran can now use Nitro Charge/ Balloon, while speed boost Blaziken is already tearing enemies apart on PO's smogon server. Against these opponents, Bronzongs only option is to explode, and timely, also. Its also desprately hurt by the explosion nerf, while we are at it..
It doesn't help that Nuttorei has pretty much outclassed Bronzong in what it likes to do, and that he actually has an offensive presence (and thunder wave. And Spikes). Also note that auto weather pokemon have robbed it of another potential niche.
But the worst has nothing to do with how the metagame has changed, its the mechanical changes. The ability to choose one's lead and bronzong's predictable nature means that Bronzong can very easily be shut down (by taunt).
Its not all gloom and doom. I don't think a better switch into Doryuuzu, Salamence, and Garchomp exists. Bronzong is one of the bulkiest pokemon to set up trick room and Gravity, so i think he will always be on stand by for those teams. Bronzong also is still also a reliable user of stealth rocks. However, I don't think the center can hold. I think Bronzong will drop to UU, but he will find steady work there, sponging hits from Altaria and Flygon. He will be one of those awesome UUs that has capability to perform well in OU as well, as long as he's played right.
I think his tank set with be most popular.
Tank/ Support
Bronzong @ Leftovers
Levitate
Relaxed /252 HP / 84 Atk / 80 Def / 92 SpD
IV: 2 speed
Stealth Rock
Gyro Ball
Earthquake/ Explosion
Hidden Power Ice/ Hypnosis/ Payback
This is pretty much the standard from last gen.The funny thing is that this EV spread is probably the best for Bronzong. Theres a lot of wriggle room, and you can use can just sub in any support move you feel you like. Trick? Trick Room? Go ahead. Earthquake and Hidden Power Ice give you pretty good coverage, and allows you to hurt Doryuuzu, Salamence, and Garchomp. Gyro Ball is pretty good stab, and gets pretty good coverage with Earthquake. Explosion is still an interesting move, even with its horrible nerf. In this case, its less of a last ditch move, and more like u turn, a chance to gain momentum.
Bronzong @ Choice Band
Levitate
Brave/ 252 att/ 252 hp
IV: 0 speed
Gyro Ball
Earthquake
Payback
Trick/ Explosion.
A more offensive Bronzong. I think its kind of gimmick, but I'm actually eager to try this.
Offensive Trick Room
Bronzong @ Macho Brace
Brave (+Atk, -Speed)
Levitate
252 HP / 252 Atk / 4 SpDef
0 Speed IVs
-Trick Room
-Zen Headbutt
-Earthquake
-Gyro Ball
The consensus seems to be that this is bronzong's best bet this gen. I think its a very interesting set up. Trick room becomes Bronzong's set up move, like swords dance.
Calm Mind
Bronzong @ Leftovers
Bold/ 252 Hp/ 252 Def
Levitate
Flash Cannon/ Psychic
Hidden Power Fighting/ Ground/ Ice
Psychic/ Grass Knot
Calm mind
This set is unexpected, but is outclassed by other calm minders, notably Jirachi
Anyways, I hope someone else want to talk about this poor bell as much as i do.