Canis Majoris vs Maxim
<Eevee> [Josephine] (Female)
"God complex? I'll show you god complex!"
Desperation Theme: MAX MAXIMIZER VS DJ TOTTO - STULTI
An Eevee with a slight god complex, Josephine, who prefers to be called Jo, has shown amazing psychic prowess from birth. However, she says she has just awoken, and her powers will be much more powerful when her body is at full form.
Nature: Timid (+ Speed, +9% Acc, -Attack)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Run Away: (Passive) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Adaptability: (Passive) The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).
Anticipation: (DW) (Passive) (Locked) This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe: 64 (+9% Acc)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
DC: 0/5
Attacks:
Level Up:
Helping Hand
Tail Whip
Tackle
Sand-Attack
Growl
Quick Attack
Bite
Covet
Take Down
Egg:
Wish
Yawn
Stored Power
Endure
Detect
Tutor:
TM:
Shadow Ball
Protect
Substitute
Rest
Sleep Talk
Litwick [Sierra] (Female)
Desperation Theme: Pop'n Music Sunny Park - Air Waltz
Nature: Bold (+Defense, -Attack)
Type: Ghost/Fire
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.
Abilities:
Flash Fire: (Passive) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Flame Body: (Passive) This Pokemon's external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Shadow Tag: (Passive) (DW) (Locked) Upon entry into battle, this Pokemon's Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3 (+)
SpA: Rank 3
SpD: Rank 2
Spe: 20
Size Class: 1
Weight Class: 1
Base Rank Total: 12
EC: 2/9
MC: 3
DC: 2/5
Attacks:
Level Up:
Ember
Astonish
Minimize
Smog
Fire Spin
Confuse Ray
Night Shade
Will-O-Wisp
Flame Burst
Imprison
Overheat
Egg:
Clear Smog
Haze
Acid
Acid Armor
Captivate
Tutor:
TM:
Hidden Power (Fighting, 7)
Solarbeam
Protect
Substitute
Taunt
vs
Jenga [Dratini] (F)
Nature: Quiet (+Sp Atk, -Spe)
Type: Dragon
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Abilities:
Shed Skin: (Passive) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Marvel Scale (DW): (Passive) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 43 (-) (-10 EVA)
Size Class: 2
Weight Class: 1
EC: 3/9
MC: 0
DC: 3/5
Attacks (25):
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility
Safeguard
Dragon Dance
Dragon Rush
Hyper Beam
Dragon Tail
Aqua Tail
Outrage
Hyper Beam
ExtremeSpeed
Aqua Jet
Dragon Pulse
Thunderbolt
Double Team
Ice Beam
Flamethrower
Hidden Power (Grass 7)
Protect
Substitute
Rufflet [Captain Falcon] (M)
Nature: Jolly (+15% Speed, +11% Accuracy, -1 SpA)
Type:
Normal:Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities:
Keen Eye: (Passive) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Sheer Force: (Toggle) No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.
Hustle (DW): (Toggle) No default effect. When toggled, this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Stats:HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 69 (60*1.15)
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 4/6
MC: 0
DC: 2/5
Attacks (21):
Peck
Leer
Fury Attack
Wing Attack
Hone Claws
Scary Face
Aerial Ace
Sky Drop
Whirlwind
Tailwind
Brave Bird
Roost
Superpower
Tailwind
Sleep Talk
Heat Wave
Protect
Rock Slide
U-Turn
Shadow Claw
Substitute
- 2 vs 2 LC Doubles
- 2 Chills / 5 Recovers
- 2 Subs per Mon
- Items = Training
- All abilities
- ASB Arena

<Eevee> [Josephine] (Female)
"God complex? I'll show you god complex!"
Desperation Theme: MAX MAXIMIZER VS DJ TOTTO - STULTI
An Eevee with a slight god complex, Josephine, who prefers to be called Jo, has shown amazing psychic prowess from birth. However, she says she has just awoken, and her powers will be much more powerful when her body is at full form.
Nature: Timid (+ Speed, +9% Acc, -Attack)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Run Away: (Passive) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Adaptability: (Passive) The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).
Anticipation: (DW) (Passive) (Locked) This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe: 64 (+9% Acc)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
DC: 0/5
Attacks:
Level Up:
Helping Hand
Tail Whip
Tackle
Sand-Attack
Growl
Quick Attack
Bite
Covet
Take Down
Egg:
Wish
Yawn
Stored Power
Endure
Detect
Tutor:
TM:
Shadow Ball
Protect
Substitute
Rest
Sleep Talk

Litwick [Sierra] (Female)
Desperation Theme: Pop'n Music Sunny Park - Air Waltz
Nature: Bold (+Defense, -Attack)
Type: Ghost/Fire
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.
Abilities:
Flash Fire: (Passive) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Flame Body: (Passive) This Pokemon's external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Shadow Tag: (Passive) (DW) (Locked) Upon entry into battle, this Pokemon's Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3 (+)
SpA: Rank 3
SpD: Rank 2
Spe: 20
Size Class: 1
Weight Class: 1
Base Rank Total: 12
EC: 2/9
MC: 3
DC: 2/5
Attacks:
Level Up:
Ember
Astonish
Minimize
Smog
Fire Spin
Confuse Ray
Night Shade
Will-O-Wisp
Flame Burst
Imprison
Overheat
Egg:
Clear Smog
Haze
Acid
Acid Armor
Captivate
Tutor:
TM:
Hidden Power (Fighting, 7)
Solarbeam
Protect
Substitute
Taunt
vs

Nature: Quiet (+Sp Atk, -Spe)
Type: Dragon
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Abilities:
Shed Skin: (Passive) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Marvel Scale (DW): (Passive) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 43 (-) (-10 EVA)
Size Class: 2
Weight Class: 1
EC: 3/9
MC: 0
DC: 3/5
Attacks (25):
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility
Safeguard
Dragon Dance
Dragon Rush
Hyper Beam
Dragon Tail
Aqua Tail
Outrage
Hyper Beam
ExtremeSpeed
Aqua Jet
Dragon Pulse
Thunderbolt
Double Team
Ice Beam
Flamethrower
Hidden Power (Grass 7)
Protect
Substitute

Nature: Jolly (+15% Speed, +11% Accuracy, -1 SpA)
Type:
Normal:Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities:
Keen Eye: (Passive) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Sheer Force: (Toggle) No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.
Hustle (DW): (Toggle) No default effect. When toggled, this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Stats:HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 69 (60*1.15)
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 4/6
MC: 0
DC: 2/5
Attacks (21):
Peck
Leer
Fury Attack
Wing Attack
Hone Claws
Scary Face
Aerial Ace
Sky Drop
Whirlwind
Tailwind
Brave Bird
Roost
Superpower
Tailwind
Sleep Talk
Heat Wave
Protect
Rock Slide
U-Turn
Shadow Claw
Substitute
- Maxim gives actions
- Canis orders around
- I do what I have to do
- Canis continues to boss around
- Maxim answers back
- I continue to fool around
- If nobody is dead by this point then Go back to Number 1 and repeat (As if...)
Good Luck to both of you!