I like how wide of a range of ideas this could lead to. Would we encourage Baton Pass, with a Suction Cups reciever? Would we encourage annoying, with a Sub/TWave/Confuse Ray/Headbutt Poison Heal/Serene Grace mon? Would we encourage heavy recoil use, with more Rock Head users, or perhaps using type-resist berries to allow Pokemon to serve as checks for different Pokemon? (e.g. Occa lets you live Mence's Fire Blast to KO back, but Passho lets you live Sazandora's Surf and KO that instead). By no means an all inclusive list, I'd like to see what others think it could be used for. Also, yeah, Momentum needs to stay in the limelight. So far this gen, momentum is proving nearly impossible to keep, with all the U-Turn/Volt Changers and Priority moves. Every good match comes down to a chess-like play style, with beginning game, middle game, and end game. No sweeps seem to happen until it's past mattering, at end game. I miss seeing early-game wallbreakers flourishing.