Analysis: http://www.smogon.com/dp/pokemon/absol
[SET]
name: Anti-Lead
move 1: Taunt
move 2: Counter
move 3: Sucker Punch
move 4: Night Slash / Magic Coat
item: Focus Sash
ability: Pressure
nature: Hasty
evs: 4 HP / 252 Atk / 252 Spe
[SET COMMENTS]
<p>This set makes a decent Anti-Lead with the moves Taunt + Counter. Taunt basically shuts down walls from laying down their entry hazards, while Counter takes care of most Fighting-types looking to end Absol as soon as possible, with Sucker Punch picking them off should they survive the blow. The last slot is up for grabs really between Night Slash, Pursuit and Magic Coat. Night Slash is a good STAB attack to have in case opponents smarten up and try to stall on Sucker Punch's low PP, Pursuit on the other hand deals a hefty amount of damage to most leads fleeing from Absol, while Magic Coat is a bit more gimmicky but provides an excellent answer to all those fast sleepers like Jumpluff or even Butterfree.</p>
<p>EVs are a bit straight forward. Max Speed allows Absol to reach 273; just barely outspeeding neutral max base 85s. With Focus Sash basically guarding you from all direct damage, the practical thing to do is to invest all the remaining EVs into maximizing Attack, to add as much damage possible to the attacks you've chosen to carry. The remaining EVs are dumped into HP for good measure.</p>
Feel free to critique as you see fit (I'll get back to it as soon as I can I promise just need to run for now). Thanks have a nice day ^^.
To anyone who originally saw the set it runs Jolly but after thinking about it for a while Hasty might not a bad choice seeing as it'll power up Counter a little.
[SET]
name: Anti-Lead
move 1: Taunt
move 2: Counter
move 3: Sucker Punch
move 4: Night Slash / Magic Coat
item: Focus Sash
ability: Pressure
nature: Hasty
evs: 4 HP / 252 Atk / 252 Spe
[SET COMMENTS]
<p>This set makes a decent Anti-Lead with the moves Taunt + Counter. Taunt basically shuts down walls from laying down their entry hazards, while Counter takes care of most Fighting-types looking to end Absol as soon as possible, with Sucker Punch picking them off should they survive the blow. The last slot is up for grabs really between Night Slash, Pursuit and Magic Coat. Night Slash is a good STAB attack to have in case opponents smarten up and try to stall on Sucker Punch's low PP, Pursuit on the other hand deals a hefty amount of damage to most leads fleeing from Absol, while Magic Coat is a bit more gimmicky but provides an excellent answer to all those fast sleepers like Jumpluff or even Butterfree.</p>
<p>EVs are a bit straight forward. Max Speed allows Absol to reach 273; just barely outspeeding neutral max base 85s. With Focus Sash basically guarding you from all direct damage, the practical thing to do is to invest all the remaining EVs into maximizing Attack, to add as much damage possible to the attacks you've chosen to carry. The remaining EVs are dumped into HP for good measure.</p>
Feel free to critique as you see fit (I'll get back to it as soon as I can I promise just need to run for now). Thanks have a nice day ^^.
To anyone who originally saw the set it runs Jolly but after thinking about it for a while Hasty might not a bad choice seeing as it'll power up Counter a little.