Durant (Analysis)

FWIW, using Truant is actually a great way to set up with Dugtrio and get him to +6+6. It's worth mentioning.
 

breh

強いだね
that's the reason I only mentioned dugtrio in my unofficial GP check; with protect/hone claws/stone edge/EQ, you can 100% fuck over any opponent.

the opponent would have to be rahter stupid to fall for it, though.
 

prem

failed abortion
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that would rely on them having nothing faster than dugtrio or having no priority. and ya only stupid people fall for that
 

Chou Toshio

Over9000
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Add/Change
Delete
My comments-- fix the problems mentioned here to content

This is my first analysis, so if i need to beef up the writing, please tell me to do so, and i will attempt to fix it



http://www.serebii.net/pokedex-bw/632.shtml

[OVERVIEW]
<p>Despite Durant's unintimidating nonthreatening appearance , it is actually a very potent sweeper. With the useful Bug / Steel typing, a great 109 base Speed, and Hustle boosted an impressive base 112 Attack made more impressive by Hustle, Durant is a very potent sweeper has many fantastic offensive merits. However, Durant is not without flawsonly acceptable physical bulk and abysmal special bulk make it difficult to always set up set up consistently. Due to Hustle, the accuracy of all moves have an initial drop, which can cost games Hustle's power boost is invaluable, but the accuracy drop the ability brings can cost games. Despite these flaws, Durant is a great sweeper capable of destroying unprepared teams.</p>

[SET]
name: Hone Claws
move 1: Hone Claws
move 2: X-Scissor
move 3: Rock Slide / Stone Edge
move 4: Iron Head
item: Life Orb
ability: Hustle
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe

[Set Comments]
<p>Because it simultaneously restores Durant's accuracy and boosts its attack, Hone Claws is a natural boosting move for Durant to use, further boosting its power while compensating for Hustle's drop in accuracy. With only one turn of setup, Durant reaches a massive 713 attack, which, coupled with his its nice base 109 Speed allows him it to sweep teams. X-Scissor is Durant's primary STAB move to and and packs reliable power and accuracy (as reliable as you can get with Hustle). Rock Slide provides good coverage against Flying-types. Stone Edge can be used, butbecause Rock Slide achieves all of the necessary kills and has greater accuracy, it is a lesser option Rock Slide is generally preferred since it achieves the necessary KOes with better accuracy. Iron head is used as a secondary STAB due to Durant’s shallow movepool While this is a set one would certainly like to have a Ground- or Fighting-type attack to cover Steel-types, Durant's shallow movepool comes up short. The best one can do is pack Iron Head, which at least gets a STAB boost. Because Durant is walled by Steel-types, one should take care to remove them before attempting a sweep.</p>

[Additional Comments]

<p>A Jolly nature with a standard 4 HP / 252 Atk / 252 Spe spread gives Durant maximum sweeping potential, and allows it to outspeed key threats like Victini and Zapdos. Thunder Fang and Baton Pass are usable in the last slot over Iron Head, but Thunder Fang cannot OHKO the bulky Water-types it would be used for against and Baton Pass has only very situational uses to switch out of counters.</p>

<p>As with every sweeper, entry hazard support is greatly appreciated and turns many 2HKOes into OHKOes. (Okay, you NEED to mention what KOes these are. Randomly mentioning KOes without telling us what they are is not helpful) Deoxys-D and Chansey make great partners due to their phenomenal bulk, which allow them to and access to entry hazards. The two can absorb hits Durant obviously the special attacks Durant has trouble with cannot take and support while supporting the team with hazards. Rotom-H can defeat many of Durant's counters, including Gligar and Suicune, with the correct move, while Magneton and Dugtrio can be used to trap and kill opposing Steel-types. Flash Fire Pokemon, including Arcanine and Houndoom, can come into the common Fire-typed attacks aimed at Durant, picking up a boost to their own Fire-type attacks to potentially start a sweep. at no cost.</p>

name: Choice Band
move 1: X-Scissor
move 2: Rock Slide
move 3: Iron Head
move 4: Thunder Fang
item: Choice Band
ability: hustle
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe

[Set Comments]

<p>This set forgoes the use of a boosting move for immediate power. With a Choice Band equipped, Durant can 2HKO a good portion of the metagame without a turn of set up. X-Scissor and Iron Head are the primary STAB attacks, hitting the many pokemon hard. Rock Slide is used to hit fliers Flying-type Pokemon, such as Zapdos, hard, while Thunder Fang is Durant's best move against bulky Water-types used to hit Suicune harder than anything else. While this set hits very hard, because of Hustle’s accuracy drop, attacks may miss which may be detrimental to a battle. one should be wary it does nothing to alleviate Hustle's accuracy drop.</p>

[Additional comments]

<p>Baton Pass may be used over Thunder Fang to allow Durant to scout the opponent switch-ins, but the ability to 2HKO Suicune after Stealth Rock is quite useful. Entry hazard support is appreciated to make sure many KOes occur. (Again, I'm glad you mentioned the SR/Cune thing, but if you're going to request Hazard support in general-- we need more info. What are the KOes?? Keep in mind that CB Durant = +1 Durant in terms of power, so the calcs would be the same for both sets) Because of this, b Bulky teammates such as Deoxys-D and Chansey can be used to set up hazards while absorbing special onslaughts aimed at Durant. Flash Fire Pokemon such as Arcanine and Houndoom are useful in their abilities to cover up Durant's terrible quadruple weakness to Fire-typed moves.</p>

[Other Options]

<p>Durant has a small movepool, so he does not have many other options. His only way of dealing with Steel-types is Dig, which is essentially rendered useless due to the turn it takes to dig (telegraphing its use to the opponent), and its ineffectiveness against the many Flying-types and Levitate users. is easy to see coming and counter, making it a lesser option. A pure Baton Pass set is possible with Agility or Hone Claws, but is highly outclassed by Gorebyss and Mew, who can pass much better boosts UU has many other candidates for Baton Passing such as Gorebyss and Mew, who have better boosting moves and superior bulk and reliability. A Swarm set abusing Substitute is possible, but this strategy is not as effective without the release of the Salac or Liechi Berries.</p>

[Checks and Counters]

<p>The biggest counters to Durant are Steel-types. They wall everything Durant can possibly do and set up in front of it. Otherwise, Gligar can take just about everything Durant can throw at it due to its high defense. Finally, faster Pokemonespecially those holding a Choice Scarfcan take out Durant due to its negligible bulk.</p>

[Dream World]

<p>Durant gets Truant as its Dream World Ability. This ability is fantastically terrible, and should never be used on a competitive set one of the worst in the entire game. A gimmick set using Truant and Entrainment can be used in tandem with Dugtrio or Wobbufett, although it is not recommended.</p>

Please fix the issue with mentioning KOes without telling us what those KOes are. When you do, I will stamp this.
 

prem

failed abortion
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ok edited in changed. for the hone claws set, i just took out mentions of hazards because w/ +1, hustle, and life orb, everything that would try to take durants attacks outside of steels and gligar, who horribly wall him no matter what happens. but for the choice band set, without life orb power chansey, suicune, and milotic all avoid a 2hko without rocks, so i mentioned that.
 
Really small thing but it kind of bugged me (see what I did there?):
picking up a boost to their own Fire-type attacks to potentially start a sweep.
name: Choice Band

move 1: X-Scissor
move 2: Rock Slide
move 3: Iron Head
move 4: Thunder Fang
item: Choice Band
ability: hustle
nature: Jolly
Shouldn't there be an extra line of spacing between the AC and the next set name? and shouldn't there be a [SET] tag there too?
Other than that, I should really try durant. Its Attack stat looks scary. Could a focus sash be slashed on the first set to guarantee that you get in one hone claws/ survive one faster attack and KO/ get a second chance if you miss because of hustle?
 
Blue = Add
Red = Delete
Bold = Comments

[OVERVIEW] [Overview]
(there has to be a line between the section title and the content)
<p>Despite Durant’s Durant's nonthreatening appearance, it is actually a very potent sweeper. With the useful Bug / Steel typing, a great 109 base Speed, and an impressive base 112 109 Attack, (comma) made even more impressive by Hustle, Durant is has many fantastic offensive merits. However, Durant is not without flaws—only acceptable physical bulk and abysmal special bulk make it difficult to set up consistently. Hustle's power boost is invaluable, but the accuracy drop the ability brings can cost games. Despite these flaws, Durant is a great sweeper capable of destroying unprepared teams.</p>

[SET]
name: Hone Claws
move 1: Hone Claws
move 2: X-Scissor
move 3: Rock Slide / Stone Edge
move 4: Iron Head
item: Life Orb
ability: Hustle
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe

[Set Comments] [SET COMMENTS]
(line between title and section)
<p>Hone Claws is a natural boosting move for Durant to use, further boosting its power while compensating for Hustle's drop in accuracy. With only one turn of setup, Durant reaches a massive 713 attack Attack, which, coupled with its nice base 109 Speed, (comma) allows it to sweep teams. X-Scissor is Durant's primary STAB move and packs reliable power and accuracy (as reliable as you can get with Hustle). Rock Slide provides good coverage against Flying-types. Stone Edge can be used, but Rock Slide is generally preferred since it achieves the necessary KOes KOs with better accuracy. While this is a set where one would certainly like to have a Ground- or Fighting-type attack to cover Steel-types, Durant's shallow movepool comes up short. The best one can do is pack Iron Head, which at least gets a STAB boost. Because Durant is walled by Steel-types, one should take care to remove them they should be removed before attempting a sweep.</p>

[Additional Comments] [ADDITIONAL COMMENTS]

<p>A Jolly nature with a standard 4 HP / 252 Atk / 252 Spe spread gives Durant maximum sweeping potential, and allows it to outspeed key threats like such as Victini and Zapdos. Thunder Fang and Baton Pass are usable in the last slot over Iron Head, but Thunder Fang the former cannot OHKO the bulky Water-types it would be used against and Baton Pass the latter has very situational uses.</p>

<p>Durant enjoys having teammates who can take threatening attacks aim at Durant that it cannot handle. Deoxys-D and Chansey make great partners due to their phenomenal bulk, which allow allows them to absorb the special attacks Durant has trouble with while supporting the team with hazards. Rotom-H can defeat many of Durant's counters, including Gligar and Suicune, with the correct move, while Magneton and Dugtrio can be used to trap and kill opposing Steel-types. Flash Fire Pokemon, including Arcanine and Houndoom, can come into the common Fire-type attacks aimed at Durant, picking up a boost to their own Fire-type attacks to potentially start a sweep.</p>

[SET]
name: Choice Band
move 1: X-Scissor
move 2: Rock Slide
move 3: Iron Head
move 4: Thunder Fang
item: Choice Band
ability: hustle Hustle
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe

[Set Comments] [SET COMMENTS]

<p>This set forgoes the use of a boosting move for immediate power. With a Choice Band equipped, Durant can 2HKO a good portion of the metagame without a turn of set up setup. X-Scissor and Iron Head are the primary STAB attacks, hitting many pokemon hard. Rock Slide is used to hit Flying-type Pokemon, such as Zapdos, while Thunder Fang is Durant's best move against bulky Water-types. While this set hits very hard, one should be wary it does nothing to alleviate Hustle's accuracy drop.</p>

[Additional comments] [ADDITIONAL COMMENTS]

<p>Baton Pass may be used over Thunder Fang to allow Durant to scout the opponent switch-ins, but the ability to 2HKO Suicune after Stealth Rock is quite useful. Entry hazard support is appreciated to make sure bulky opponents such as Chansey, Milotic, and Suicune are 2HKOed. Bulky teammates such as Deoxys-D and Chansey can be used to set up hazards, (comma) while absorbing special onslaughts aimed at Durant. Flash Fire Pokemon such as Arcanine and Houndoom are useful in their abilities to cover up Durant's terrible quadruple weakness to Fire-typed moves.</p>

[Other Options]

<p>Durant has a small movepool, so he it (you used "it" before so you have to be consistent) does not have many other options. His Its only way of dealing with Steel-types is Dig, which is essentially rendered useless due to the turn it takes to dig (telegraphing its use to the opponent), and its ineffectiveness against the many Flying-types and Levitate users. A pure Baton Pass set is possible with Agility or Hone Claws, but UU has many other candidates for Baton Passing such as Gorebyss and Mew, who have better boosting moves and superior bulk and reliability. A Swarm set abusing Substitute is possible, but this strategy is not as effective without the release of the Salac or Liechi Berries.</p>

[Checks and Counters]

<p>The biggest counters to Durant are Steel-types. They wall everything Durant can possibly do and set up in front of it. Otherwise, Gligar can take just about everything Durant can throw at it due to its high defense. Finally, faster Pokemon—especially those holding a Choice Scarf—can take out Durant due to its negligible bulk.</p>
(line between two different sections)
[Dream World]

<p>Durant gets Truant as its Dream World Ability ability. This ability is one of the worst in the entire game. A gimmick set using Truant and Entrainment can be used in tandem with Dugtrio or Wobbufett, although it is not recommended.</p>
Changes implemented so:


GP APPROVED 2/2
 

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