Expensive Heat!
Recently Edited: December 22, 2011
Introduction:
Recently Edited: December 22, 2011
Introduction:
Greetings Smogon,
I am posting up a Standard OU Sun team I am currently working on that I hope to use in an upcoming tournament/s where I live. I am not a fan of weather, but unless you're a pokemon wizard with magic powers It's just better to use it. I went with Sun, which in my opinion is the least "stupid" of the four. I am hoping to gain some good insight on how to improve my team and maybe some tips that will give me the edge over the competition that will probably whore themselves out with SS/Rain teams. I also enjoy abusing Dragonite and Volcarona so the team is mainly based on them.
Disclaimer: I am a very poor person with no internet (Except on my phone and sometimes I steal Wifi on weekends) So dream world Pokemon suggestions are out for the most part. Also meaning that I do not have access to most event legendaries that are popular for online usage. (Ex. Jirachi / Celebi) I still believe that it's possible to make a viable sun team so HELP ME OUT!
The Team!
Ninetales @ leftovers
Drought
Timid (+Spe,-Atk)
128 HP / 252 SpA / 20 SDef /108 Spe
Fire Blast
Sunny Day
Solarbeam
Will-o-Wisp
Standard Ninetales with standard moves is Standard. Ninetales comes in and makes it sunny boosting Fire-type attacks and weakening Water attacks. Ninetales isn't as useless as everyone thinks though. Fire Blast on Ninetales with 252 SpA EVs lets her hit shit pretty damn hard and she's got decent SpD to survive many resisted moves used against her. Sunny Day / Solarbeam for those who don't expect it allow Ninetales to get an edge in the weather war against those who carelessly switch out their Ttar or politoed. Will-o-wisp is good to burn pesky dragons who are always a threat.
Dugtrio @ Focus Sash
Arena Trap
Jolly (+Spe,-SpA)
252 Atk / 252 Spe / 4 Def
Stealth Rock
Earthquake
Substitute (Suggested by New World Order)
Reversal (Suggested by New World Order)
Dugtrio traps threats that otherwise make life hell for my team. He traps and kills heatran not on a balloon. Heatran is a huge threat that walls most of the team so killing him is very important. This is also my edge for winning weather wars netting 2HKOs on most politoeds and ttars. I have to play cautiously though because ill lose Dugtrio if theyre scarfed. Stealth Rock is obvious and keeps those hard hitting dragons with wings at bay. I use stone edge as a Volc / Dnite / Salamence check because theyre also very annoying and im not sure if reversal is worth it.
Volcarona @ Leftovers
Flame Body
Bold (+Def,-Atk)
240 HP / 216 Def / 52 Spe
Fiery Dance
Bug Buzz
Quiver Dance
Morning Sun
Volcarona is pretty damn broken and 1/2 of the reason I wanna run a Sun team. This is the first sweeper of the team that can usually come in as long as there's no rocks on the field and she sets up on some poor bastard. Press quiver dance a bunch of times and pick a move to kill shit. Morning Sun prolongs her sweep letting her heal up and laugh.
Dragonite @ Lum Berry
Multiscale
Adamant (+Atk,-SpA)
252 Atk / 252 Spe / 4 Def
Dragon Dance
Outrage
Fire Punch
Extremespeed (Suggested by New World Order)
Dragonite is just nasty... Come in when theress no ugly rocks everywhere. Dance for free. Then pick a move to kill shit with. She's the main reason i wanna make a sun team. Fire punch also gets a boost in the Sun. Outrage is standard stab and Earthquake is for heatran. Im debating if i should switch to dragon claw because getting locked sucks... Dnite is usually my go to late game sweeper.
Forretres @ Leftovers
Sturdy
Relaxed (+Def,-Spe)
252 HP / 252 SDef / 4 Def
Rapid Spin
Volt Switch
Spikes
Gyro Ball
I was really unsure about using forretres as a spinner because theres not too much appealing about him, but apparently he's decent for sun teams. He serves as a decent dragon resist and can spin which my team NEEDS. I was debating about using donphan, but he cant take an outrage or a draco meteor so Im not sure what to do. Spins hazards and lays down spikes. Gyro ball hits pretty hard on some people stay in thinking it wont. Volt switch is to run from Magnezones and keep up momentum (Also hits gyrados pretty hard)
Terrakion @ Choice Scarf
Justified
Jolly (+Spe,-SAtk)
252 Atk / 252 Spe / 4 Def
Close Combat
Stone Edge
Earthquake
X-Scissor
The second member I was unsure about. I use banded terrakion on one of my other teams and jesus it hits fucking hard, but he's here on this team for a different reason. I felt like a needed a revenge killer and ended up going with Terrakion. Stab close combat hits fucking hard and KOs heatrans which annoy the shit outta me. Stone edge also kills Pesky Mences / Dnites that have set up already when they needa die. OR I CAN MISS AND LOSE. Either or. X-scissor hits Latis and Reuns for pretty decent damage i guess IDK. Im not sure who to put here. SO PLEASE HELP!
End
Is conk worth swapping out terakion for? Or Donphan for forre? Is Heatran a good addition to my team and who would I swap out?
Anyways thats all for my team, please flame me so i can make it better. P.S. I was eating and typing with one hand so there will be plenty of typos that I probably wont fix. Ill insert the export thingy for PO when i figure out how to do it and ill do a threat list eventually as well. PLEASE HELP ME MAKE THIS TEAM A WINNER! Thanks!