Pokemon: Hiyakkii @ Focus Sash Ability: Torrent EV: 252 Sp Atk 252 Spd 4 HP Nature: Timid -Surf/Boiling Water -Ice Beam -Grass Knot -Focus Blast/Nasty Plot Standard Special attacker. Surf and Ice Beam got good coverage while Grass Knot can hurt most water types that Surf and Ice Beam can't. I'm not sure what to use for the fourth slot. Focus Blast can take out steel types and has good coverage, while using Nasty Plot first then surviving with Focus Sash can make Surf or Boiling water powerful attacks, but at the same types priority attacks will really screw Hiyakkii up if I use Nasty Plot first. Pokemon: Nageki @ Quick Claw/Leftovers Ability: Guts EV: 252 HP 252 Attack 4 Sp Def Nature: Adamant -Bulk Up -Moutain Storm -Earthquake -Stone Edge/Payback Nageki's a good all around defensive fighting type that doesn't just rely on physical defense which really screws over most fighting types by Psychics. Bulk Ups a good stat raiser. Mountain storm is good for stab and critical hits and Earthquake provides ground coverage. Stone Edge has good coverage and can take out Flying types while Payback can hurt guys switching. Quick Claw can catch guys off gaurd while Leftovers can restore HP not sure for the item here. Pokemon: Rotom (Mow) @ Leftovers Ability: Levitate EV: ??? Nature: Modest -Thunderbolt -Shadow Ball -Leaf Storm -Hidden Power Rock/Will o Wisp I want to make a good defensive Rotom but at the same time have good special attack and don't know what I should do for the EVs. Thunderbolt, Shadow Ball. and Leaf Storm areall good special attacks. Hidden Power Rock can provide Rock type coverage if I need it while Will o Wisp can cripple physical threats. Pokemon: Furiijio @??? Life Orb maybe Ability: Levitate EV: 252 Sp Atk 252 Spd 4 HP Nature: Timid -Ice Beam -Hidden Power Electric -Rapid Spin -Recover Furiijio has excellent Sp Def and high Speed and Sp Atk. HP Ice is used on most Electric types so why not try the opposite. Ice and Electric have great coverage. Rapid Spin can come in handy against Stealth Rock which are a huge threat for the remainder on my team, even though Furiijio is weak to Stealth Rock. Recover is just to keep Furiijio in the game and for lack of better moves Pokemon: Fearow @ Scope Lens Ability: Sniper EV: 252 Atk 252 Spd 4 HP Nature: Jolly -Drill Peck -Drill Liner -Return -U-Turn/Quick Attack All out speedy, phsycial attacker. Dill Liner is dangerous with Sniper and Scope Lends. Drill Peck and Return are other STAB options. Quick Attack is a good priority move to have. U-Turn is for hit and runs on guys Fearow can't really do much damage to. Can be hurt bad by Stealth Rock but Furiijio can help. Pokemon: Urugamosu @ Life Orb Ability: Flame Body EV: 252 Sp Atk 252 Spd 4 HP Nature: Timid -Butterfly Dance -Bug Buzz -Flame Dance/Flamethrower -Hidden Power Rock/Psychic Butterfly Dance is an amazing stat raising move. Bug Buzz is a good Bug STAB move. Flame dance is another great move that can raise Sp Atk but you don't get it until Level 100 so Flamethrower until then. HP Rock for Rock coverage and Psychic if for Psychic coverage on my team which I don't have. I was thinking of more of an EV spread of 110 HP 200 Sp Atk and 200 Spd to give Urugamosu some bulk to get off some Butterfly Dances. Stealth Rock is also a huge threat for Urugamosu. Furiijio can also help out for this. Any thoughs, help, or suggestions???