Okay, I'm not really active on these forums, but I like the Smogon ladder better than official. I've done pretty well with this team, but I always level off when my rating's at about 1300 and then I do badly and my rating goes down. So can someone help me figure out what's wrong here, and how I can fix it?
Forretress@Leftovers
252 HP, 176 Def, 80 Atk
Relaxed
Gyro Ball
Explosion
Stealth Rock
Rapid Spin
Okay, this is my lead and my first priority spinner. I think it's important to get SR up early, so I always use it if I don't expect Fire type attacks. Then, I either switch out or Explode. Gyro Ball is for some attacking move, so I don't have to kill myself if I get Taunted.
Gyarados@Leftovers
252 HP, 80 Atk, 176 Speed
Adamant
Dragon Dance
Waterfall
Earthquake
Substitute
BulkyGyara. I neglected the defences so I can be as fast as possible coming out of 1 DD. I don't really like outrage, because this guy is out pretty early more often than not. Normally, he's the guy I go to to take Fire attacks for Forretress. I have something with Flash Fire, but I use him late game, and I don't like to spoil the suprise with him coming in too early.
Staraptor@Choice Band
252 Atk, 252 Speed, 4 HP
Adamant
Close Combat
Brave Bird
Quick Attack
U-turn
This is my faster sweeper. Don't get me wrong, I think Gyara gets the job done a lot more, but Staraptor helps me out of many situations. I normally just switch him in for revenge kills, and U-turn out to see what they bring in to counter. Then, I bring in my counter, and the next time I bring in Staraptor, I know what to do.
Starmie@Leftovers
252 HP, 252 Spd, 4 SpAtk
Timid
Recover
Rapid Spin
Surf
Grass Knot
So this is my second spinner. A lot of the time, SR kills me, so I think it's important to get it off the field, hence the 2 spinners. I sacrificed offence to increase survivability, with Max HP and Recover.
Blissey@Leftovers
176 HP, 252 Def, 80 SpDef
Bold
Softboiled
Ice Beam
Thunder Wave
Heal Bell
TheraBliss, except with Heal Bell over Aromatherapy. They do the same thing, so I don't see a difference. Doubles as a Special wall.
Houndoom@Life Orb
252 SpAtk, 252 Speed, 4 Atk
Hasty
Sucker Punch
Flamethrower
Dark Pulse
Hidden Power (Ground)
My secret weapon. Easily my favorite member of the team. He catches teams off guard so many times that it saves the game for me more than anything else. Sucker Punch for priority, HP Ground for if I know Heatran is coming, and is trying to get a Flash Fire boost off me. Dark Pulse and Flamethrower for STAB. I'm thinking about going with Fire Blast over Flamethrower, though. With Hasty over Mild, I don't have as much power, and I can use all I can get my hands on. The accuracy thing bothers me, though, since this guy is frail and can't take a neutral hit, especially with LO recoil.
Forretress@Leftovers
252 HP, 176 Def, 80 Atk
Relaxed
Gyro Ball
Explosion
Stealth Rock
Rapid Spin
Okay, this is my lead and my first priority spinner. I think it's important to get SR up early, so I always use it if I don't expect Fire type attacks. Then, I either switch out or Explode. Gyro Ball is for some attacking move, so I don't have to kill myself if I get Taunted.
Gyarados@Leftovers
252 HP, 80 Atk, 176 Speed
Adamant
Dragon Dance
Waterfall
Earthquake
Substitute
BulkyGyara. I neglected the defences so I can be as fast as possible coming out of 1 DD. I don't really like outrage, because this guy is out pretty early more often than not. Normally, he's the guy I go to to take Fire attacks for Forretress. I have something with Flash Fire, but I use him late game, and I don't like to spoil the suprise with him coming in too early.
Staraptor@Choice Band
252 Atk, 252 Speed, 4 HP
Adamant
Close Combat
Brave Bird
Quick Attack
U-turn
This is my faster sweeper. Don't get me wrong, I think Gyara gets the job done a lot more, but Staraptor helps me out of many situations. I normally just switch him in for revenge kills, and U-turn out to see what they bring in to counter. Then, I bring in my counter, and the next time I bring in Staraptor, I know what to do.
Starmie@Leftovers
252 HP, 252 Spd, 4 SpAtk
Timid
Recover
Rapid Spin
Surf
Grass Knot
So this is my second spinner. A lot of the time, SR kills me, so I think it's important to get it off the field, hence the 2 spinners. I sacrificed offence to increase survivability, with Max HP and Recover.
Blissey@Leftovers
176 HP, 252 Def, 80 SpDef
Bold
Softboiled
Ice Beam
Thunder Wave
Heal Bell
TheraBliss, except with Heal Bell over Aromatherapy. They do the same thing, so I don't see a difference. Doubles as a Special wall.
Houndoom@Life Orb
252 SpAtk, 252 Speed, 4 Atk
Hasty
Sucker Punch
Flamethrower
Dark Pulse
Hidden Power (Ground)
My secret weapon. Easily my favorite member of the team. He catches teams off guard so many times that it saves the game for me more than anything else. Sucker Punch for priority, HP Ground for if I know Heatran is coming, and is trying to get a Flash Fire boost off me. Dark Pulse and Flamethrower for STAB. I'm thinking about going with Fire Blast over Flamethrower, though. With Hasty over Mild, I don't have as much power, and I can use all I can get my hands on. The accuracy thing bothers me, though, since this guy is frail and can't take a neutral hit, especially with LO recoil.