Hey everyone! So it's June 12th:
Which means it's been one whole year this all started! 2 threads, over 100 pages, and 2670 posts later, here we are. We've made a crazy number of fusions, and we've always got more to come. So, on this
historic day, I just want to say 'Thank you' to everyone who's been a part of this. From Eevee General for making this project to begin with, to the council members, to our regular posters and even to everyone who only ever posted once or twice before forgetting this ever existed. We couldn't have survived for this long without all of you. Here's to another great year of Fusion Evolution!
Parents: Klefki/Ferrothorn
Shared Egg Group: Mineral
Offspring Name: Klefothorn
New type: Steel/Fairy
New base stats: 75/97/121/77/111/57
New ability and desc: Iron Pranks: All status moves used by this Pokemon gain +1 Priority, and on any turn this effect does
not activate, any contact move used on this Pokemon will deal 12.5% damage to the opponent
Notable Moves: Stealth Rock, Spikes, Thunder Wave, Substitute, Foul Play, Knock Off, Leech Seed, Magic Coat, Magnet Rise, Light Screen, Reflect, Curse, Gyro Ball, Play Rough
Role Identification: Fusing 2 of my personal favourite AG Pokemon, this combination creates a terrifying support and wall Pokemon, which basically acts as a Super Klefki. 75/121/111 bulk and access to Iron Pranks is terrifying, and it gets a huge number of status moves to abuse with this ability, such as Stealth Rock, Spikes, Leech Seed, Substitute, Dual Screens, Thunder Wave and many more. Its high bulk and great Steel/Fairy typing allow it to do a lot in its time, even though it lacks reliable recovery outside of Leftovers/Leech Seed antics. Although it'll rarely activate, the ability to gain Iron Barbs when you do attack adds some incentive to make use of Iron Head or Play Rough to make use of its decent 97 Attack stat. A very useful Pokemon.
DNA Donors: Garchomp/Jirachi
Shared Egg Group: DNA
Offspring Name: Garachi
New type: Steel/Dragon
New base stats: 104/124/100/100/100/111 (BST: 639, +9 ATK, +3 DEF, +10 SPA, +8 SPD, +10 SPE)
New ability and desc: Sand Grace: In sand the chances that the secondary effects activate is tripled.
Notable Moves: Iron Head, Dragon Claw, Stealth Rock, U-Turn, Earthquake, Ice Punch, Fire Punch, Drain Punch, Sandstorm, Aqua Tail, Swords Dance, Trick
Role Description: A very useful Pokemon even pre mega, Garachi sets itself apart by being one of any elite group of Pokemon to not have a single base stat under 100. 124 Attack and 111 Speed serve it well, and after a Swords Dance it can tear enemy teams to shreds. If you pair it with a Sand Setter or teach it Sandstorm, Iron Head flinches 90% of the time and Ice and Fire Punch inflict status 30% of the time. It also has U-Turn to gain momentum or Trick if it wants to run a terrifying Choice Scarf set. Of course, all of this is bolstered by high 104/100/100 bulk.
DNA Donors: Garchomp/Jirachi
Shared Egg Group: DNA
Offspring Name: Mega Garachi
New type: Steel/Dragon
New base stats: 104/164/120/140/110/101 (BST: 739)
New ability and desc: Sand Force
Notable Moves: Iron Head, Dragon Claw, Stealth Rock, U-Turn, Earthquake, Ice Punch, Fire Punch, Drain Punch, Sandstorm, Aqua Tail, Swords Dance, Fire Blast, Draco Meteor, Flash Cannon, Thunderbolt, Icy Wind, Doom Desire
Role Description: After Mega Evolving, Garachi becomes a true monster. With, 164 Attack, 140 Special and 101 Speed, Garachi can destroy walls, sweep teams and apply enormous offensive pressure. Thanks to its 104/120/110 bulk, which is huge for an offensive Pokemon, Mega Garachi has no clear weak points. Steel/Dragon is still amazing offensive and defensive typing, as unlike most Dragons it is weak to none of Ice, Dragon and Fairy, and is able to hit all of those for Super Effective damage with its STABs. 140 Special Attack allows it to even break past what few Physical walls can withstand it with Special coverage moves, of which it has a huge number. Of course, it still has U-Turn to make it of use to all sorts of cores. An amazing Pokemon, capable of defining a meta.
DNA Donors: Gengar/Raikou
Shared Egg Group: DNA
Offspring Name: Raigar
New type: Ghost/Electric
New base stats: 80/75/70/140/90/123
New ability and desc: Floating Pressure: This Pokemon is immune to Ground-type moves and any non-Ground-type moves used against this Pokemon will use 2PP rather than 1.
Notable Moves: Shadow Ball, Aura Sphere, Dark Pulse, Volt Switch, Thunderbolt, Icy Wind, Sludge Wave, Taunt, Disable, Substitute, Psychic, Energy Ball, Will-O-Wisp, Calm Mind
Role Description: A non-mega fast Special Attacker with high 140 SpA ans 123 Spe. It has perfect neutral coverage across Shadow Ball, Aura Sphere and Dark Pulse, and it can use moves like Volt Switch to take advantage of its other STAB and to gain momentum. Floating Pressure, Icy Wind and Energy Ball also allow it to hit Ground-types that normally give Electric-types trouble, and Icy Wind in particular is good for supporting its team with temporary speed control. Although Raigar's bulk is far from great, it can use Calm Mind to boost its bulk and Special Power, and Will-O-Wisp to lower the damage taken from Physical attacks. Of course, it can also utilise Gengar's Taunt-Disable sets. A very powerful and versatile fusion.