G-Luke
Sugar, Spice and One For All
SureEy and when that happens could this Thread possibly have a link to it? If not I'd like someone to PM me as I'm not very good with navigating the site thus far :/
SureEy and when that happens could this Thread possibly have a link to it? If not I'd like someone to PM me as I'm not very good with navigating the site thus far :/
Mind if I make a suggestion for Fusion Moves? I think that people should be able to make moves for any fusion they want, and once a move is made for a fusion, it can no longer be selected. I think it would really help speed up Fusion Moves.Oh thank you for notifying.
Its final as in we are taking a break so the fusions can be coded and fusion moves can catch up. As soon as most of the fusions are done coding a fresh new thread will appear!
I forgot the spreadsheet, damn.Well, we do have a spreadsheet that is updated. Also I'm guessing the reason why it stopped at Basc-Basc was because of character limit.
Kyogre and Groudon tho? They do have Primal Reversion (Tho I'm assumin they wouldn't be allowed to use those)Well if you look at Mix and Mega, both the Mewtwoites aren't very popular due to the fact that the stat boosts they give aren't actually all that good and the abilities are really underwhelming.
Well, at least Mega Audino's ability is useless :PI agree, they should add it there
Kyogre and Groudon tho? They do have Primal Reversion (Tho I'm assumin they wouldn't be allowed to use those)
Also what about 450 BST mons with a mega? (Or only Audino I think). They could do something very scarry that either Mewtwoites can't
Nvm the reservation
There's also Medicham, Mawile, Beedrill, and Sableye. The first two will probably be outright banned, and yes Audino does have a useless ability. That leaves Adaptability and Magic Bounce.Kyogre and Groudon tho? They do have Primal Reversion (Tho I'm assumin they wouldn't be allowed to use those)
Also what about 450 BST mons with a mega? (Or only Audino I think). They could do something very scarry that either Mewtwoites can't
How would custom Z-moves work in this. I don't think many people would want to see a Arceus + Eevee with Extreme Evoboost, or a Mega Mewtwo-X with CatastropikaBeedrillite and Medichamite is banned regardless. I'll also put a ban on Mawilite, as that tends to get extreme.
As for slate specific bans, I don't know about Sableye banning yet. Someone would have to convince me as to why Sablenite should get the boat.
I'm known for derping up on stupid things like that xD>Mega Metwo X with Catastropika
Megas can't hold Z Crystals
But yeah Eevoboost seems a bit too much... Specially since Eevee also has Adaptability (Tho not sure if HA or not)
As long as they work exactly the same (re: Prism Armour isn't a Filter / Solid Rock clone)Hey does the +5 thing apply to ability clones like Mold Breaker, Teravolt, and Turboblaze?
Well, what about Darkeai and Hoopa-U fusions? I'm guessing the same goes to their moves but confirmation is goodI don't know if that can be coded, nor does the council have any thoughts on custom Z-Moves.
Prism Armor cannot be breached by Mold Breaker and variants. Same with Full Metal Body and Shadow Shield.Well, what about Darkeai and Hoopa-U fusions? I'm guessing the same goes to their moves but confirmation is good
Also why is Prism not a clone? The Showdown desc. is the same, does Prism have another effect? (Not that it matters since Necrozma can only be DNA fused)
Those moves just cant be done by fusions. Period.Well, what about Darkeai and Hoopa-U fusions? I'm guessing the same goes to their moves but confirmation is good
You heard that little "poof" sound ?I'll also put a ban on Mawilite, as that tends to get extreme.