G01D 'n' Birkal flashing

GemGem

formerly GemOftheDay
Birkal
179.png

Fabio (Mareep) (M)
Nature: Brave (+Atk | -Spe | -10% Evasion)

Type: Electric

Abilities: Static | Plus (Locked)

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
Sp.Atk: Rank 3
Sp.Def: Rank 2
Spe: 30 (-)
S&W: 1 | 1
Total: 13

EC: 1 | 9
MC: 3
AC: 1 | 5

Moves:

Level-Up:
Tackle
Growl
Thunder Wave
Thunder Shock
Cotton Spore
Charge
Take Down
Electro Ball
Confuse Ray

Egg Moves:
Magnet Rise
Eerie Impulse
Electric Terrain
Iron Tail
Reflect

TM Moves:
Rain Dance
Protect
Substitute
Charge Beam
Thunderbolt
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Vesuvius (Magby) (M)

Nature: Serious

Type: Fire

Abilities: Flame Body | Vital Spirit (Locked)

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
Sp.Atk: Rank 3
Sp.Def: Rank 2
Spe: 83
S&W: 1 | 2
Total: 15

EC: 1 | 9
MC: 3
AC: 1 | 5

Moves:

Level-Up:
Smog
Leer
Ember
Smokescreen
Feint Attack
Fire Spin
Clear Smog
Flame Burst
Confuse Ray
Fire Punch

Egg Moves:
Barrier
Cross Chop
Flare Blitz
Iron Tail
Mach Punch

TM Moves:
Substitute
Taunt
Torment
Overheat
Protect
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Craggly Ho (Rebble) (-)
Nature: Modest (+SpA | -Atk)
Type: Rock

Abilities: Levitate | Technician | Mold Breaker (Locked)

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
Sp.Atk: Rank 4 (+)
Sp.Def: Rank 2
Spe: 90
S&W: 1 | 2
Total: 14

EC: 1 | 9
MC: 3
AC: 1 | 5

Moves:

Level-Up:

Vacuum Wave
Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Power Gem

TM Moves:
Protect
Substitute
Volt Switch
Flamethrower
Explosion

Tutor Moves:
Swift
Stealth Rock
Trick
Heat Wave
Ominous Wind


S0L1D G0LD
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(Retro sprite, bitches)
Squirtle (Brumak) (M)
Nature: Quiet
Type: Water

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Torrent

Rain Dish (HA Locked)

Stats:

Hp: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 37 (-15% speed, -10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 1/9
MC: 0
AC: 1/5

Moves:

Tackle
Tail Whip
Water Gun
Bubble
Withdraw
Bite
Rapid Spin
Protect
Water Pulse
Hydro Pump

Aura Sphere
Dragon Pulse
Fake Out
Mirror Coat
Water Spout

Toxic
Ice Beam
Dig
Scald
Substitute

Bide
Counter

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Dizzy (Privatyke) (M)
Nature: Brave
Type: Water/Fighting
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Unaware

Klutz (HA Locked)

Stats:

Hp: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 30 (15% speed, -10% evasion)
Size Class: 2
Weight Class: 4
Base Rank Total: 15

EC: 2/6
MC: 0
AC: 2/5

Moves (20/???):

Bubble (*)
Smokescreen (*)
Yawn (*)
Wrap (*)
Chip Away (*)
Arm Thrust (*)
Aqua Jet (*)
Taunt
Focus Punch

Circle Throw (*)
Cross Chop (*)
Recover (*)
Rock Blast (*)
Soak (*)

Earthquake (*)
Torment (*)
Rock Slide (*)
Poison Jab (*)
Substitute (*)
Waterfall

Knock Off

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Staryu (Staryu) (-)
Nature: Timid
Type: Water

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Illuminate

Natural Cure

Analytic (HA Locked)

Stats:

Hp: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 98 (+15% speed, +22% accuracy)
Size Class: 2
Weight Class: 3
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Moves (19/???):

Tackle (*)
Harden (*)
Water Gun (*)
Rapid Spin (*)
Recover (*)
Swift (*)
Camouflage (*)
Bubble Beam (*)
Minimize (*)

Aurora Beam (*)
Barrier (*)
Supersonic (*)

Blizzard (*)
Thunder (*)
Light Screen (*)
Psychic (*)
Reflect (*)
Scald (*)
Thunder Wave (*)

Gold equips first, birkal orders first
 
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90 HP | 100 en

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100 HP | 100 en

Speed ties yay

thunderbolt -6 en
critroll: 4532 no
pararoll: 1717 yes
(9+3+1.5)*1.5=20.25

pararoll: 8416 no
earthquake -7 en
Critroll: 5096 no
(10+3)*1.5=19.5
_____

Chargebeam -5 en
hitroll: 540 yes
effectroll 5613 yes
(5+3+1.5)*1.5=14.25
+1 SpA

pararoll: 3047 no
yawn -7 en
drowsy meepy
_____

thunderbolt -6 en
critroll: 3905 no
(9+3+1.5)*1.5+2=22.25

pararoll: 8112 no
earthquake -7 en
Critroll: 4237 no
(10+3)*1.5=19.5

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51 HP | 83 en
drowsy, +1 SpA

nautacur2.png

43 HP | 79 en
15% para
 
I call bullshit.

Waterfall - Earthquake - Earthquake
If successful p/e move, chill and push back.
If mareep is asleep when you would act, use Recover the first time, and Earthquake the second.
 
179.png

51 HP | 83 en
drowsy, +1 SpA

nautacur2.png

43 HP | 79 en
15% para

thunderbolt -6 en
critroll: 6941 no
(9+3+1.5)*1.5+2=22.25

pararoll: 1422 yes
para stage fell.

meepy fell asleep roll: |1/1/2| 3 :2 actions
_____

Sleepy meepy. -1a

pararoll: 7421 no
recover +20 HP, -12 en
_____

Sleepy meepy -1a, next action

pararoll: 313 yes 9.9
para stage fell again


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51 HP | 77 en

nautacur2.png

41 HP | 67 en

Birkal
 
Charge Beam | Thunderbolt | Thunderbolt

If Torment, change actions to Charge Beam | Electro Ball | Charge Beam.​
 
179.png

51 HP | 77 en

nautacur2.png

41 HP | 67 en

Chargebeam -5 en
hitroll: 3737 yes
effectroll 9703 no
(5+3+1.5)*1.5=14.25

Earthquake -7 en
critroll: 2945 no
(10+3)*1.5=19.5
_____

thunderbolt -6 en
critroll: 4262 no
pararoll: 1658 no
(9+3+1.5)*1.5=20.25

Earthquake combo -53 en
Critroll: 3511 no
(10*2.25+3)*1.5=38.25 KO

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KO HP | KO en

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6 HP | 7 en

Gem: 3 UC

Birkal: 1 cc
Mareep: 1 ec, 3 mc, 1 ac

Gold: 1 CC
Pryvatyke: 1 ec, 3 mc, 1 ac, 1 KOC
 
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