Ladies and gentlemen, boys and girls, welcome to another fiery battle here in CAP ASB! Today's match takes place between Galladiator in DFrog, way out in the middle of Gump Forest! It was quite a long trek out, let's hope this battle was worth it! Before we begin, let's take a moment to go over the rules: With that taken care of, let's go ahead and meet the teams: Team Galladiator: Haley the Necturine (Move your mouse to reveal the content) Haley the Necturine (open) Haley the Necturine (close) Necturine [Haley] (F) Nature: Quiet (+SpA, -Spe, -10% evasion) Type: Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus. Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes. Abilities: Anticipation: This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2). Telepathy (DW): This Pokemon has a mental link with its allies in multiple battles, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf. Stats: HP: 90 Atk: Rank 2 Def: Rank 2 SpA: Rank 3 (+) SpD: Rank 3 Spe: 44 (51/1.15) (-) Size Class: 1 Weight Class: 1 Base Rank Total: 13 EC: 0/6 MC: 0 DC: 0/5 Moves: Leer Vine Whip Ominous Wind Shadow Sneak Toxic Spikes Will-O-Wisp Hex Leaf Blade Leaf Storm Faint Attack (†) Calm Mind Shadow Ball Grass Knot Total Moves: 13 Team DFrog: Gambit the Sneasel (Move your mouse to reveal the content) Gambit the Sneasel (open) Gambit the Sneasel (close) Sneasel (M) Gambit Nature: Adamant Type: Dark/Ice Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction. Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas. Abilities: Inner Focus (Innate): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates. Keen Eye (Innate): This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy. Pickpocket (Innate/DW): This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas. Stats: HP: 90 Atk (+): Rank 4 Def: Rank 2 SpA (-): Rank 1 SpD: Rank 3 Spe: 115 Size Class: 2 Weight Class: 3 Base Rank Total: 17 Moves: Scratch Leer Taunt Quick Attack Screech Faint Attack Fury Swipes Agility Ice Shard Ice Punch Counter Reflect Low Sweep Taunt Brick Break EC: 2/6 MC: 0 DC: 1/5 Yikes, looks like DFrog has a clear advantage. Can Galladiator overcome this Ice/Dark menace? Before we can find out, let's go over the order of operations: -Galladiator sends out and equips training items -DFrog sends out, equips, and orders. -Galladiator counter-orders. -I dispense reffage -And we rinse and repeat until we have a winner! Without further ado, let's get this battle rolling! Good luck to both of you!