jas61292
used substitute
I'd like a 1v1, please. NFE only.
2 day DQ, 3 for ref
0 recover, 5 chills
Arena: Fire Gym Concept
I'll think up some flavor later, but for now I'll give you the short version.
Summary:
20x20 steel platform, 10 ft above a magma pit; falling in deals 10 damage and has a 35% chance of burning the Pokemon (unless it is a Fire-type)
Fire-type moves gain 1 BAP (before calculations)
Water- and Ice-type moves lose 1 BAP (before calculations)
10% chance of a random fire jet hitting one of the Pokemon (counts as a neutral-natured, 3 Sp. Atk Ember without STAB; Pokemon with Flash Fire take no damage but do not get the boost)
EDIT: Yeah, no digging or seismic moves, either. Sorry about that.
Welcome to this gym battle (sort of) between Galladiator and penguin344. It's already pretty hot in here, so lets get this battle under way. And here are the teams:I'll take that Galladiator.
Switch: N/A
Items: No
Abilities: One
Also, can we use digging moves? I assume no.
Galladiator:
Litwick [Jean] (F)
Nature: Modest (+ Sp. Atk, - Atk)
Type:
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Abilities:
Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Flame Body: (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Shadow Tag (DW): (Innate) Upon entry into battle, this Pokemon’s Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 20
EC: 0/9
MC: 0
DC: 0/5
Moves:
Ember
Astonish
Minimize
Smog
Fire Spin
Confuse Ray
Night Shade
Will-o-Wisp
Flame Burst
Imprison
Acid Armor
Clear Smog
Heat Wave
Shadow Ball
Fire Blast
Energy Ball
penguin344:
Gible (*) Bruce (M)
Nature: Lonely (+1 Atk, -1 Def)
Type: Dragon / Ground
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Abilities:
Sand Veil: (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Rough Skin (DW): (Innate, Locked) When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 42
EC: 0/9
MC: 0
DC: 0/5
Attacks:
Tackle (*)
Sand-Attack (*)
Dragon Rage (*)
Sandstorm (*)
Take Down (*)
Sant Tomb (*)
Slash (*)
Outrage (*)
Iron Head (*)
Body Slam (*)
Earthquake (*)
Stone Edge (*)
Flamethrower (*)
And the order of events will be:
penguin344 issues orders
Galladiator issues orders
jas61292 refs
Galladiator issues orders
penguin344 issues orders
jas61292 refs
etc...
And remember to declare your abilities. Good luck to both of you, and let the battle begin!