Geodude6:
Juno [Heracross] (F)
Nature: Jolly (+15% Spe, +11% Acc, -1 SpA)
Type:
: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Swarm: (Passive) When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Guts: This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Moxie:(Passive) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round. LOCKED
Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 1-
SpD: Rank 3
Spe: 98+
Size Class: 3
Weight Class: 4
Base Rank Total: 19
Juno [Mega Heracross] (F)
Nature: Jolly (+15% Spe, +9% Acc, -1 SpA)
Type:
Mega Ability:
Skill Link: (Passive) This Pokemon's skillful aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).
Stats:
HP: 100
Atk: Rank 8
Def: Rank 4
SpA: Rank 1-
SpD: Rank 4
Spe: 87+
Size Class: 3
Weight Class: 4
Base Rank Total: 24
EC: N/A
MC: 0
AC: 1/5
Attacks:
Arm Thrust
Bullet Seed
Night Slash
Tackle
Leer
Horn Attack
Endure
Fury Attack
Aerial Ace
Chip Away
Counter
Brick Break
Feint
Pin Missile
Close Combat
Megahorn
Bide
Double-Edge
Pursuit
Revenge
Rock Blast
Protect
Smack Down
Earthquake
Giga Impact
Stone Edge
Knock Off
S0L1d G0LD:
Thanatos (Mr. Mime) (M)
Nature: Bold
Type: Psychic/Fairy
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities:
Soundproof
Filter
Technician (HA UNLocked)
Stats:
Hp: 90
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 5
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
Moves (43/122):
Misty Terrain
Magical Leaf
Quick Guard
Wide Guard
Power Swap
Guard Swap
Substitute
Tickle (*)
Barrier (*)
Confusion (*)
Copycat (*)
Meditate (*)
Encore (*)
Double Slap (*)
Mimic (*)
Light Screen (*)
Reflect (*)
Psybeam (*)
Trick
Psychic
Role Play
Baton Pass
Confuse Ray (*)
Fake Out (*)
Future Sight (*)
Icy Wind (*)
Healing Wish (*)
Psyshock (*)
Toxic
Hidden Power [FIRE]
Taunt (*)
Hyper Beam
Solar Beam
Thunderbolt (*)
Shadow Ball
Torment (*)
Thunder Wave
Infestation
Grass Knot (*)
Dazzling Gleam
Bide
Counter
Endure
Mud-Slap
Skill Swap
Mawile (Mawile) (F)
Nature: Careful
Type: Steel/Fairy
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities:
Hyper Cutter
Intimidate
Sheer Force (HA UNLOCKED)
Huge Power (Mega)
Stats:
Hp: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 14
Mawile (Mawile) (F)
Nature: Careful
Type: Steel/Fairy
Stats:
Hp: 90
Atk: Rank 4 (8 [Huge Power])
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 50
Size Class: 2
Weight Class: 2
Base Rank Total: 18 (22 [Huge Power])
EC: N/A
MC: 0
AC: 5/5
Moves (52/101):
Play Rough (*)
Iron Head (*)
Taunt (*)
Growl (*)
Fairy Wind (*)
Astonish (*)
Fake Tears (*)
Bite (*)
Sweet Scent (*)
Vice Grip (*)
Feint Attack
Baton Pass (*)
Crunch
Iron Defense
Sucker Punch
Fire Fang (*)
Metal Burst (*)
Misty Terrain (*)
Poison Fang (*)
Tickle (*)
Counter
Dynamic Punch
Endure
Foul Play
Ice Punch
Knock Off
Magnet Rise
Snatch
Stealth Rock
Super Fang
Pain Split
Thunder Punch
Focus Punch
Toxic (*)
Hyper Beam
Protect (*)
Solar Beam
Shadow Ball
Brick Break (*)
Double Team
Sandstorm
Rock Tomb
Torment (*)
Facade
Rest
Focus Blast
Embargo
Payback
Giga Impact
Rock Slide (*)
Sleep Talk
Substitute
S0L1D G0LD equips and orders
Geodude6 equips and orders
I ref
Juno [Heracross] (F)
Nature: Jolly (+15% Spe, +11% Acc, -1 SpA)
Type:
Abilities:
Swarm: (Passive) When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Guts: This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Moxie:
Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 1-
SpD: Rank 3
Spe: 98+
Size Class: 3
Weight Class: 4
Base Rank Total: 19
Juno [Mega Heracross] (F)
Nature: Jolly (+15% Spe, +9% Acc, -1 SpA)
Type:
Mega Ability:
Skill Link: (Passive) This Pokemon's skillful aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).
Stats:
HP: 100
Atk: Rank 8
Def: Rank 4
SpA: Rank 1-
SpD: Rank 4
Spe: 87+
Size Class: 3
Weight Class: 4
Base Rank Total: 24
EC: N/A
MC: 0
AC: 1/5
Attacks:
Arm Thrust
Bullet Seed
Night Slash
Tackle
Leer
Horn Attack
Endure
Fury Attack
Aerial Ace
Chip Away
Counter
Brick Break
Feint
Pin Missile
Close Combat
Megahorn
Bide
Double-Edge
Pursuit
Revenge
Rock Blast
Protect
Smack Down
Earthquake
Giga Impact
Stone Edge
Knock Off
S0L1d G0LD:
Thanatos (Mr. Mime) (M)
Nature: Bold
Type: Psychic/Fairy
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities:
Soundproof
Filter
Technician (HA UNLocked)
Stats:
Hp: 90
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 5
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
Moves (43/122):
Misty Terrain
Magical Leaf
Quick Guard
Wide Guard
Power Swap
Guard Swap
Substitute
Tickle (*)
Barrier (*)
Confusion (*)
Copycat (*)
Meditate (*)
Encore (*)
Double Slap (*)
Mimic (*)
Light Screen (*)
Reflect (*)
Psybeam (*)
Trick
Psychic
Role Play
Baton Pass
Confuse Ray (*)
Fake Out (*)
Future Sight (*)
Icy Wind (*)
Healing Wish (*)
Psyshock (*)
Toxic
Hidden Power [FIRE]
Taunt (*)
Hyper Beam
Solar Beam
Thunderbolt (*)
Shadow Ball
Torment (*)
Thunder Wave
Infestation
Grass Knot (*)
Dazzling Gleam
Bide
Counter
Endure
Mud-Slap
Skill Swap
Mawile (Mawile) (F)
Nature: Careful
Type: Steel/Fairy
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities:
Hyper Cutter
Intimidate
Sheer Force (HA UNLOCKED)
Huge Power (Mega)
Stats:
Hp: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 14
Mawile (Mawile) (F)
Nature: Careful
Type: Steel/Fairy
Stats:
Hp: 90
Atk: Rank 4 (8 [Huge Power])
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 50
Size Class: 2
Weight Class: 2
Base Rank Total: 18 (22 [Huge Power])
EC: N/A
MC: 0
AC: 5/5
Moves (52/101):
Play Rough (*)
Iron Head (*)
Taunt (*)
Growl (*)
Fairy Wind (*)
Astonish (*)
Fake Tears (*)
Bite (*)
Sweet Scent (*)
Vice Grip (*)
Feint Attack
Baton Pass (*)
Crunch
Iron Defense
Sucker Punch
Fire Fang (*)
Metal Burst (*)
Misty Terrain (*)
Poison Fang (*)
Tickle (*)
Counter
Dynamic Punch
Endure
Foul Play
Ice Punch
Knock Off
Magnet Rise
Snatch
Stealth Rock
Super Fang
Pain Split
Thunder Punch
Focus Punch
Toxic (*)
Hyper Beam
Protect (*)
Solar Beam
Shadow Ball
Brick Break (*)
Double Team
Sandstorm
Rock Tomb
Torment (*)
Facade
Rest
Focus Blast
Embargo
Payback
Giga Impact
Rock Slide (*)
Sleep Talk
Substitute
S0L1D G0LD equips and orders
Geodude6 equips and orders
I ref