Gold
Prescott (Slowking) (M)
Nature: Relaxed
Type: Water/Psychic
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Oblivious
Own Tempo
Regenerator (HA UNLOCKED)
Stats:
Hp: 100
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 4
Spe: 26 (-15% speed, -10% evasion)
Size Class: 3
Weight: Class: 4
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
Moves (40/???):
Power Gem
Hidden Power [Fairy]
Curse (*)
Yawn (*)
Tackle (*)
Growl (*)
Water Gun (*)
Confusion (*)
Disable (*)
Headbutt (*)
Nasty Plot
Slack Off
Psychic
Psych Up
Heal Pulse
Belch
Block (*)
Future Sight (*)
Me First (*)
Mud Sport
Sleep Talk (*)
Zen Headbutt (*)
Psyshock (*)
Ice Beam (*)
Light Screen
Earthquake (*)
Shadow Ball
Flamethrower (*)
Rest
Focus Blast
Scald
Dragon Tail
Grass Knot (*)
Trick Room
Bide
Counter
Endure
Recycle
Skill Swap
Teleport
Baird (Octillery) (M)
Nature: Quiet
Type: Water
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Suction Cups
Sniper
Moody (HA UNLOCKED)
Stats:
Hp: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 39 (-15% speed, -10% evasion)
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
Moves (30/???):
Gunk Shot
Water Gun (*)
Constrict
Lock-On (*)
Psybeam (*)
Aurora Beam (*)
Bubble Beam (*)
Focus Energy (*)
Octazooka
Bullet Seed
Signal Beam
Hydro Pump
Soak
Acid Spray (*)
Haze (*)
Mud Shot (*)
Rock Blast (*)
Water Spout (*)
Ice Beam (*)
Psychic (*)
Double Team (*)
Flamethrower
Sludge Bomb
Fire Blast (*)
Energy Ball
Scald (*)
Flash Cannon
Bounce
Endure
Whirlpool
---->
"Jack" (Rotom) (-)
Nature: Modest
Type: Electric/Ghost --> Electric/Water (Wash)
Electric: Electric STAB; immune to paralysis status.
Ghost (Regular): Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Water (Wash): Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Levitate
Stats:
Hp: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 91
Size Class: 1
Weight Class: 1
Base Rank Total: 16
Stats (Wash):
Hp: 90
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 86
Size Class: 3
Weight Class: 4
Base Rank Total: 20
MC: 0
Moves:
Hydro Pump (Wash) (*)
Discharge (*)
Charge (*)
Trick (*)
Astonish (*)
Thunder Wave (*)
Thunder Shock (*)
Confuse Ray (*)
Uproar (*)
Double Team (*)
Shock Wave (*)
Hex
Mud Slap (*)
Pain Split (*)
Signal Beam (*)
Sleep Talk (*)
Snatch (*)
Toxic (*)
Light Screen
Protect (*)
Thunderbolt (*)
Reflect
Rest (*)
Will-O-Wisp (*)
Newfoundland | Avalugg (M)
Nature: Careful (+SpD | -SpA)
Type: Ice
Abilities: Own Tempo | Ice Body | Sturdy (Unlocked)
Stats:
HP: 100
Atk: Rank 5
Def: Rank 8
Sp.Atk: Rank 1 (-)
Sp.Def: Rank 3 (+)
Spe: 28
S&W: 4 | 9
Total: 22
EC: 6 | 6
MC: 1
AC: 5 | 5
[Learned Moves]
Pepperbox | Clawitzer (M)
Nature: Quiet (+SpA | -Spe | -10% Eva)
Type: Water
Ability: Mega Launcher
Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
Sp.Atk: Rank 6 (+)
Sp.Def: Rank 3
Spe: 51 (-)
S&W: 3 | 3
Total: 19
EC: 6 | 6
MC: 1
AC: 5 | 5
[Learned Moves]

Prescott (Slowking) (M)
Nature: Relaxed
Type: Water/Psychic
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Oblivious
Own Tempo
Regenerator (HA UNLOCKED)
Stats:
Hp: 100
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 4
Spe: 26 (-15% speed, -10% evasion)
Size Class: 3
Weight: Class: 4
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
Moves (40/???):
Power Gem
Hidden Power [Fairy]
Curse (*)
Yawn (*)
Tackle (*)
Growl (*)
Water Gun (*)
Confusion (*)
Disable (*)
Headbutt (*)
Nasty Plot
Slack Off
Psychic
Psych Up
Heal Pulse
Belch
Block (*)
Future Sight (*)
Me First (*)
Mud Sport
Sleep Talk (*)
Zen Headbutt (*)
Psyshock (*)
Ice Beam (*)
Light Screen
Earthquake (*)
Shadow Ball
Flamethrower (*)
Rest
Focus Blast
Scald
Dragon Tail
Grass Knot (*)
Trick Room
Bide
Counter
Endure
Recycle
Skill Swap
Teleport

Baird (Octillery) (M)
Nature: Quiet
Type: Water
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Suction Cups
Sniper
Moody (HA UNLOCKED)
Stats:
Hp: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 39 (-15% speed, -10% evasion)
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
Moves (30/???):
Gunk Shot
Water Gun (*)
Constrict
Lock-On (*)
Psybeam (*)
Aurora Beam (*)
Bubble Beam (*)
Focus Energy (*)
Octazooka
Bullet Seed
Signal Beam
Hydro Pump
Soak
Acid Spray (*)
Haze (*)
Mud Shot (*)
Rock Blast (*)
Water Spout (*)
Ice Beam (*)
Psychic (*)
Double Team (*)
Flamethrower
Sludge Bomb
Fire Blast (*)
Energy Ball
Scald (*)
Flash Cannon
Bounce
Endure
Whirlpool


"Jack" (Rotom) (-)
Nature: Modest
Type: Electric/Ghost --> Electric/Water (Wash)
Electric: Electric STAB; immune to paralysis status.
Ghost (Regular): Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Water (Wash): Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Levitate
Stats:
Hp: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 91
Size Class: 1
Weight Class: 1
Base Rank Total: 16
Stats (Wash):
Hp: 90
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 86
Size Class: 3
Weight Class: 4
Base Rank Total: 20
MC: 0
Moves:
Hydro Pump (Wash) (*)
Discharge (*)
Charge (*)
Trick (*)
Astonish (*)
Thunder Wave (*)
Thunder Shock (*)
Confuse Ray (*)
Uproar (*)
Double Team (*)
Shock Wave (*)
Hex
Mud Slap (*)
Pain Split (*)
Signal Beam (*)
Sleep Talk (*)
Snatch (*)
Toxic (*)
Light Screen
Protect (*)
Thunderbolt (*)
Reflect
Rest (*)
Will-O-Wisp (*)
Birkal
Moog | Noivern (M)
Nature: Modest (+SpA | -Atk)
Type: Flying | Dragon
Abilities: Frisk | Infiltrator | Telepathy (Unlocked)
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
Sp.Atk: Rank 5 (+)
Sp.Def: Rank 3
Spe: 123
S&W: 3 | 4
Total: 21
EC: 6 | 6
MC: 1
AC: 5 | 5
[Learned Moves]

Moog | Noivern (M)
Nature: Modest (+SpA | -Atk)
Type: Flying | Dragon
Abilities: Frisk | Infiltrator | Telepathy (Unlocked)
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
Sp.Atk: Rank 5 (+)
Sp.Def: Rank 3
Spe: 123
S&W: 3 | 4
Total: 21
EC: 6 | 6
MC: 1
AC: 5 | 5
[Learned Moves]
[36 | 63]
Agility
Air Cutter
Air Slash
Bite
Boomburst
Draco Meteor
Dragon Pulse
Flamethrower
Fly
Focus Blast
Gust
Hurricane
Leech Life
Moonlight
Outrage
Protect
Psychic
Razor Wind
Rest
Roost
Screech
Shadow Ball
Sleep Talk
Snatch
Solar Beam
Super Fang
Supersonic
Switcheroo
Tackle
Tailwind
Taunt
Torment
Toxic
U-Turn
Whirlwind
Wing Attack
Agility
Air Cutter
Air Slash
Bite
Boomburst
Draco Meteor
Dragon Pulse
Flamethrower
Fly
Focus Blast
Gust
Hurricane
Leech Life
Moonlight
Outrage
Protect
Psychic
Razor Wind
Rest
Roost
Screech
Shadow Ball
Sleep Talk
Snatch
Solar Beam
Super Fang
Supersonic
Switcheroo
Tackle
Tailwind
Taunt
Torment
Toxic
U-Turn
Whirlwind
Wing Attack

Newfoundland | Avalugg (M)
Nature: Careful (+SpD | -SpA)
Type: Ice
Abilities: Own Tempo | Ice Body | Sturdy (Unlocked)
Stats:
HP: 100
Atk: Rank 5
Def: Rank 8
Sp.Atk: Rank 1 (-)
Sp.Def: Rank 3 (+)
Spe: 28
S&W: 4 | 9
Total: 22
EC: 6 | 6
MC: 1
AC: 5 | 5
[Learned Moves]
[33 | 55]
Avalanche
Barrier
Bite
Blizzard
Bulldoze
Crunch
Curse
Double-Edge
Earthquake
Giga Impact
Gyro Ball
Hail
Harden
Ice Ball
Ice Fang
Icy Wind
Iron Defense
Mirror Coat
Mist
Powder Snow
Protect
Rapid Spin
Recover
Rest
Rock Slide
Safeguard
Sharpen
Skull Bash
Sleep Talk
Stone Edge
Tackle
Take Down
Toxic
Avalanche
Barrier
Bite
Blizzard
Bulldoze
Crunch
Curse
Double-Edge
Earthquake
Giga Impact
Gyro Ball
Hail
Harden
Ice Ball
Ice Fang
Icy Wind
Iron Defense
Mirror Coat
Mist
Powder Snow
Protect
Rapid Spin
Recover
Rest
Rock Slide
Safeguard
Sharpen
Skull Bash
Sleep Talk
Stone Edge
Tackle
Take Down
Toxic

Pepperbox | Clawitzer (M)
Nature: Quiet (+SpA | -Spe | -10% Eva)
Type: Water
Ability: Mega Launcher
Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
Sp.Atk: Rank 6 (+)
Sp.Def: Rank 3
Spe: 51 (-)
S&W: 3 | 3
Total: 19
EC: 6 | 6
MC: 1
AC: 5 | 5
[Learned Moves]
[36 | 50]
Aqua Jet
Aura Sphere
Bubble
Bubble Beam
Crabhammer
Dark Pulse
Dragon Pulse
Endure
Entrainment
Flail
Flash Cannon
Focus Blast
Heal Pulse
Helping Hand
Ice Beam
Muddy Water
Protect
Rain Dance
Rest
Rock Slide
Scald
Shadow Ball
Sleep Talk
Sludge Wave
Smack Down
Splash
Substitute
Surf
Swords Dance
Toxic
U-Turn
Venoshock
Vice Grip
Water Gun
Water Pulse
Water Sport
Aqua Jet
Aura Sphere
Bubble
Bubble Beam
Crabhammer
Dark Pulse
Dragon Pulse
Endure
Entrainment
Flail
Flash Cannon
Focus Blast
Heal Pulse
Helping Hand
Ice Beam
Muddy Water
Protect
Rain Dance
Rest
Rock Slide
Scald
Shadow Ball
Sleep Talk
Sludge Wave
Smack Down
Splash
Substitute
Surf
Swords Dance
Toxic
U-Turn
Venoshock
Vice Grip
Water Gun
Water Pulse
Water Sport