Gold vs Silver

Just another flash match.

Rules said:
1v1 LC Flash Match
1 Day DQ
2 Subs
Training Items
All Abilities
ASB Arena

Team Solid Gold:
0fl8p05.png

Minch (Dewpider) (M)
Nature: Adamant
Type: Water/Bug

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Abilities:

Water Bubble

Water Absorb (HA LOCKED)

Stats:

Hp: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 27
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Moves (18/???):

Water Sport (*)
Bubble (*)
Infestation (*)
Spider Web (*)
Bug Bite (*)
Bubble Beam (*)
Bite (*)
Aqua Ring (*)

Aurora Beam (*)
Power Split (*)
Spit Up (*)
Stockpile (*)

Toxic (*)
Scald (*)
Frost Breath (*)
X-Scissor (*)
Surf (*)
Waterfall (*)

zH4F4xg.png

Mu (Wimpod) (M)
Nature: Adamant
Type: Bug/Water

Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Wimp Out

Stats:

Hp: 80
Atk: Rank 3 +)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 80
Size Class: 1
Weight Class: 2
Base Rank Total: 11

EC: 0/6
MC: 0
AC: 0/5

Moves (12/28):

Struggle Bug (*)
Sand Attack (*)

Aqua Jet (*)
Harden (*)
Metal Claw (*)
Spikes (*)
Wide Guard (*)

Toxic (*)
Taunt (*)
Leech Life (*)
Scald (*)
Waterfall (*)

dr47N18.png

Even Slimier Little Pile (Grimer-A)
Nature: Adamant
Type: Poison/Dark

Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None


Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Abilities:

Gluttony

Poison Touch

Power of Alchemy (HA LOCKED)

Stats:

Hp: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 25
Size Class: 1
Weight Class: 3
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Moves (18/???):

Pound (*)
Poison Gas (*)
Harden (*)
Bite (*)
Disable (*)
Acid Spray (*)
Poison Fang (*)
Minimize (*)

Clear Smog (*)
Imprison (*)
Mean Look (*)
Pursuit (*)
Shadow Sneak (*)

Taunt (*)
Fire Blast (*)
Torment (*)
Payback (*)
Stone Edge (*)

Team Silver Lucario:
onix.png

Onix (M) **Coil
Abilities: Rock Head, Sturdy, [Weak Armor]
Type: Rock/Ground -- Rock STAB, +1 Priority on moves that increase Def/SpD or protect the user and don't deal damage, takes 2 less damage from special attacks in sand, immune to sand damage, Rock attacks do not require external source, Ground STAB, immune to Sand damage, ignores arena restrictions on seismic attacks, Evasive Digging takes only 5 EN
MC: 4 | EC: 1/6 | AC: 1/5
Size: 7 | Weight: 6
Stats:
90 HP
Atk: 3+
Def: 7
SpA: 2
SpD: 2
Spe: 60-
-10% Evasion
BRT: 18
Brave Nature (+Atk, -Spe, -Eva)
Moves:
[Physical]
Bind
Dig
Earthquake
Flail
Gyro Ball
Heavy Slam
Rage
Rock Blast
Rock Slide
Rock Throw
Rock Tomb
Rollout
Slam
Smack Down
Tackle
[Special]
Mud-Slap
Dragon Breath
[Status]
Bind
Block
Curse
Double Team
Harden
Protect
Rock Polish
Sandstorm
Screech
Stealth Rock

Turn order:
S0L1D G0LD sends out, equips, and orders
Silver_Lucario42 equips and orders
I Ref
 
0fl8p05.png

Minch @ Exp Share

Surf - Scald - Surf
If d/e move outside of a combination and Onix moves before you based on speed order and Onix was not in the evasive stage of a d/e move at the start of the action, use Stockpile on the first and third instances, and Aqua Ring on the second, pushing back in each case.
If successful p/e move, use Stockpile on the first instance.
 
Team Gold:
0fl8p05.png

Minch (Dewpider):
Hp: 90
EN: 100
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 27
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Item: Exp. Share
Abilities: Water Bubble/Water Absorb
Other: None

Team Silver:
onix.png

Coil (Onix):
90 HP
EN: 100
Atk: 3+
Def: 7
SpA: 2
SpD: 2
Spe: 60-
-10% Evasion
BRT: 18
Item: Exp. Share
Abilities: Rock Head/Sturdy
Other: None

Round 1:

Welp, that was fast. Water Bubble is super balanced guys!

Action One:
Onix used Rock Slide
To Hit: [10>= Miss]=31=Hit
To Flinch: [30>= Yes]=82=No
To Crit: [1=Yes]=7=No
Damage: [8+3+1.5]*1.5=18.75
[18.75 Damage Dew] [-5 Energy Oni]

Dewpider used Surf
To Crit: [1=Yes]=11=No
Damage: [9*2+3-1.5-1]*2.25=41.63
[41.63 Damage Oni] [-6 Energy Dew]

Action Two:
Onix used Rock Slide
To Hit: [10>= Miss]=1=Miss
It missed!
[-9 Energy Oni]

Dewpider used Scald
To Crit: [1=yes]=7=No
To Burn: [30>= Yes]=83=No
Damage: [8*2+3-1.5-1]*2.25=37.13
[37.13 Damage Oni] [-5 Energy Dew]

Action Three:
Dewpider used Surf
To Crit: [1=Yes]=9=No
Damage: [9*2+3-1.5-1]*2.25=41.63
[41.63 Damage Oni] [-6 Energy Dew]
Onix fainted!

Totals:
Onix: 121 Damage, -5 Energy, FAINT
Dewpider: 19 Damage, -17 Energy

Team Gold:
0fl8p05.png

Minch (Dewpider):
Hp: 71
EN: 83
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 27
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Item: Exp. Share
Abilities: Water Bubble/Water Absorb
Other: None

Team Silver:
onix.png

Coil (Onix):
KO HP
EN: 95
Atk: 3+
Def: 7
SpA: 2
SpD: 2
Spe: 60-
-10% Evasion
BRT: 18
Item: Exp. Share
Abilities: Rock Head/Sturdy
Other: None

Rewards:

Maxim:

  • 3 Universal Counters
Solid Gold:
  • 1 Currency Counter
  • Minch: 1 EC, 3 MC, 1 AC, 1 KOC
Silver Lucario:
  • 1 Currency Counter
  • Coil: 1 EC, 3 MC, 1 AC
Thanks for playing!
 
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