

Samurott @ Lum Berry / Wave Incense
Ability: Torrent
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Aqua Jet
- Megahorn
- Waterfall
Shiftry @ Black Glasses
Ability: Chlorophyll
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly / Adamant Nature
- Swords Dance
- Knock Off
- Leaf Blade
- Sucker Punch
or
Shiftry @ Life Orb
Ability: Chlorophyll
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty / Naughty Nature
- Knock Off
- Leaf Storm
- Sucker Punch
- Explosion
Ability: Torrent
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Aqua Jet
- Megahorn
- Waterfall
Shiftry @ Black Glasses
Ability: Chlorophyll
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly / Adamant Nature
- Swords Dance
- Knock Off
- Leaf Blade
- Sucker Punch
or
Shiftry @ Life Orb
Ability: Chlorophyll
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty / Naughty Nature
- Knock Off
- Leaf Storm
- Sucker Punch
- Explosion
Shiftry and Samurott have some overlapping checks in Vileplume, Weezing, and really just physically bulky Pokemon in general, and together they're very good at wearing them down; they can even handle Pokemon the other struggles with, such as Shifry beating Water-types and Samurott beating Fire-types. Double Swords Dance is pretty insane in how it can just overwhelm the opponent really quickly and gives you two very effective sweepers in their own right, while Explosion Shiftry can be used as a more dedicated form of facilitating a Samurott sweep. Typically this core should be played very aggressively; a lot of times, unless they're necessary to check or revenge kill something, you'll just SD as the opponent switches to a check, get off a big hit while being KOed in the process, and then just win with the other Pokemon later on in the game. I feel this is a prime example of an offensive core in the meta, as it is very consistent against all playstyles and can easily win games with the right support (mainly Spikes stacking).


Mismagius @ Colbur Berry / Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Nasty Plot
- Shadow Ball
- Dazzling Gleam
- Taunt
or
Mismagius @ Colbur Berry / Leftovers
Ability: Levitate
EVs: 248 HP / 84 Def / 176 Spe
Timid Nature
- Will-O-Wisp
- Hex
- Pain Split / Thunder Wave
- Taunt
Garbodor @ Rocky Helmet
Ability: Aftermath
EVs: 248 HP / 164 Def / 96 Spe
Impish Nature
- Gunk Shot
- Drain Punch
- Spikes
- Toxic Spikes
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Nasty Plot
- Shadow Ball
- Dazzling Gleam
- Taunt
or
Mismagius @ Colbur Berry / Leftovers
Ability: Levitate
EVs: 248 HP / 84 Def / 176 Spe
Timid Nature
- Will-O-Wisp
- Hex
- Pain Split / Thunder Wave
- Taunt
Garbodor @ Rocky Helmet
Ability: Aftermath
EVs: 248 HP / 164 Def / 96 Spe
Impish Nature
- Gunk Shot
- Drain Punch
- Spikes
- Toxic Spikes
I'm kinda surprised this wasn't submitted already; this is just your classic Spikes stacking core. Garbodor is easily the best Spikes stacker in the metagame, and particularly now with spinners such as Hitmonchan on the rise, Mismagius is an awesome partner to protect those hazards. The Mismagius set depends on what you want for your team; stallbreaker's overall more effective and is a more reliable spinblocker while NP is cool to threaten slow teams. Beyond that, they have solid defensive synergy, with Mismagius handling Psychic-types and Garbodor beating Dark-types and other threatening physical attackers, though they both struggle quite a bit against stuff like Fire-types. Not really much else to say, this core does its job of stacking hazards and harassing teams, especially balance, really well, and it's been doing this job almost the entire generation.
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