This core is pretty cool:
Landorus (M) @ Life Orb
Ability: Sheer Force
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Rock Polish
- Earth Power
- Focus Blast
- Psychic
Tyranitar @ Choice Scarf
Ability: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Crunch
- Pursuit
- Stone Edge/Rock Slide
- Superpower
Venusaur @ Venusaurite
Ability: Overgrow
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Giga Drain
- Sludge Bomb
- Hidden Power [Fire]
- Sleep Powder
This core revolves around RP lando, an often overlooked threat with serious sweeping potential. Once at +2 landorus outspeeds the entire meta (except positive nature weather abusers, but who on earth run those?). The fact that it is immune to t-wave is a great plus, seeing as many offensive teams rely heavily on prankster thundurus to stop sweepers. landorus is bulky enough to survive at least one priority attack, so if it gets a free turn late game the chances are high it's a wrap.
Latis suck when running rp lando. Scarftar deals with them every single time. Not to mention the pursuit support is useful even for random things like celebi. It also acts as a check to birdspam, most importantly it can revenge megasir and SD talon, which would otherwise threaten this core greatly. Scarftar is in general a solid teamplayer and will always pull its own weight plus more.
Offensive megasaur is such a beast holy f**k. It's mainly there to handle azumarill and keldeo for landorus but it often does much more than that. With sleep powder you have a powerful weapon against key threats. With special attack investment this does so much work. Thanks to scarftar the latis are a non-factor, meaning you can tear up the opposition freely. Now you might think "what about heatran?" I say just bring tran out and be setup fodder for lando, nothing could make me happier.
Good team mates for this core include heatran which have great synergy with venu and can set up rocks. AV azu is also great as it further patches up weaknesses and synergizes well with mega venu. For a more offensive approach one might consider keldeo because it also appreciates the pursuit support. For a way to remove hazards healing+defog latias is a good option as the healing wish is greatly appreciated for bulky offensive mons. There is definitely room for experimentation here.
Landorus (M) @ Life Orb
Ability: Sheer Force
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Rock Polish
- Earth Power
- Focus Blast
- Psychic
Tyranitar @ Choice Scarf
Ability: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Crunch
- Pursuit
- Stone Edge/Rock Slide
- Superpower
Venusaur @ Venusaurite
Ability: Overgrow
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Giga Drain
- Sludge Bomb
- Hidden Power [Fire]
- Sleep Powder
This core revolves around RP lando, an often overlooked threat with serious sweeping potential. Once at +2 landorus outspeeds the entire meta (except positive nature weather abusers, but who on earth run those?). The fact that it is immune to t-wave is a great plus, seeing as many offensive teams rely heavily on prankster thundurus to stop sweepers. landorus is bulky enough to survive at least one priority attack, so if it gets a free turn late game the chances are high it's a wrap.
Latis suck when running rp lando. Scarftar deals with them every single time. Not to mention the pursuit support is useful even for random things like celebi. It also acts as a check to birdspam, most importantly it can revenge megasir and SD talon, which would otherwise threaten this core greatly. Scarftar is in general a solid teamplayer and will always pull its own weight plus more.
Offensive megasaur is such a beast holy f**k. It's mainly there to handle azumarill and keldeo for landorus but it often does much more than that. With sleep powder you have a powerful weapon against key threats. With special attack investment this does so much work. Thanks to scarftar the latis are a non-factor, meaning you can tear up the opposition freely. Now you might think "what about heatran?" I say just bring tran out and be setup fodder for lando, nothing could make me happier.
Good team mates for this core include heatran which have great synergy with venu and can set up rocks. AV azu is also great as it further patches up weaknesses and synergizes well with mega venu. For a more offensive approach one might consider keldeo because it also appreciates the pursuit support. For a way to remove hazards healing+defog latias is a good option as the healing wish is greatly appreciated for bulky offensive mons. There is definitely room for experimentation here.