RU Gourgeist-XL (QC 3/3) (GP 2/2)

QC: Spirit / Molk / EonX
GP: Ender / Minus

Overview
########

With a good typing and great physical bulk, this pumpkin can take quite a few hits before going down. Access to Will-O-Wisp allows it cripple physical attackers like Escavalier, and makes Gourgeist even harder to break, while its decent Attack allows it to actually hurt the Pokemon it's supposed to wall with STAB Seed Bomb instead of relying solely on passive damage. Unfortunately, Gourgeist has fairly low Speed, a lack of reliable recovery options, and a set of weaknesses that also leave it particularly threatened by the omnipresent Knock Off. These issues shouldn't deter you from using it, though, because very few physical attackers can hope to break through it without super effective STAB moves.

Physically Defensive
########
name: Physically Defensive
move 1: Protect
move 2: Leech Seed
move 3: Will-O-Wisp
move 4: Seed Bomb
ability: Frisk
item: Leftovers
evs: 252 HP / 252 Def / 4 SpD
nature: Impish

Moves
========

Protect allows Gourgeist to recover HP via Leftovers and Leech Seed, rack up burn and Leech Seed damage, and scout for moves. Leech Seed lets Gourgeist both recover health and do some residual damage to opponents who are immune to Will-O-Wisp. Will-O-Wisp is primarily used to burn physical attackers, making them nearly useless for the rest of the match unless the opposing team has a cleric, while also having the added effect of doing residual damage. Seed Bomb is for a STAB attack, letting Gourgeist hit Ground-, Rock- and Water-type Pokemon that it walls hard and also allows it to 2HKO Hitmonlee, letting Gourgeist spinblock it fairly effectively.

Set Details
========

The given EVs and Impish nature maximize Gourgeist's physical bulk. The residual healing provided by Leftovers is much more useful then what any other item could offer, and Frisk allows Gourgeist to scout the item of the current opposing Pokemon, which eases mind games, making Pokemon that rely on unpredictability far less dangerous.

Usage Tips
========

Gourgeist's bulk allows it to take many physical hits and respond with status or Seed Bomb. Switch it into physical Ground-, Fighting-, Water-, Grass-, and Normal-type sweepers who really can't do much against it, and start spreading burns and Leech Seed to wear them and possible switch-ins down. Leech Seed is Gourgeist's only source of recovery aside from Leftovers, so use it whenever possible to keep it healthy. Protect can also help Gourgeist gain additional healing from Leftovers and Leech Seed by stalling for a turn, but don't use it too often as some sweepers might use it as a set up opportunity and put Gourgeist in a tight spot.

Team Options
========

As a physical wall with no reliable recovery, Gourgeist appreciates Wish support. Alomomola and Aromatisse can provide this while switching into Fire- and Ice-type attacks and Dark-type attacks, respectively. In return, Gourgeist can switch into Grass- and Electric-type attacks for Alomomola and takes physical Steel- and Poison-type attacks for Aromatisse. Teammates that can cover for Gourgeist's weaknesses, such as Rhyperior for its Flying-type weakness and Drapion for its Dark- and Ghost-type weaknesses, are also recommended. Gourgeist, like many defensive Pokemon, hates Toxic Spikes as the passive damage can add up pretty easily and also negates Leftovers recovery. Drapion can remove them by merely switching in and can set up Toxic Spikes of its own, which helps Gourgeist with its stalling tactics. Do note that Toxic Spikes can work against you, as it prevents some physical threats from being burned by Gourgeist. Lastly, entry hazard support is always welcome because Leech Seed can force switches and wears opponents down even more. Registeel, in addition to Rhyperior, can set up Stealth Rock and has good synergy with Gourgeist.

Other Options
########

Fire Blast with a Relaxed nature can lure in some threats like Lum Berry Durant that are hoping to use Gourgeist as setup bait and eliminate them, but it only works for Pokemon 4x weak to Fire such as Escavalier and Durant, and Gourgeist is better off using Will-O-Wisp to burn them anyway. Pain Split is an option to make Gourgeist a bit less reliant on Wish support, but it needs an opponent that is at high health to be effective, and it will barely recover anything most of the time due to all the residual damage output. Finally, Shadow Sneak is an option if one is really scared of a +2 20% Mismagius or something similar going through the team with no means of stopping it. However, while Gourgeist has a decent Attack stat, it will be uninvested, making Shadow Sneak weak and giving it little utility outside of those specific scenarios.

Checks & Counters
########

**Fire-types**: Fire-types care little for either Seed Bomb or Will-O-Wisp and can take Gourgeist out in one go, specially or physically inclined. However, they can be worn down by Leech Seed quite easily, especially in conjunction with Stealth Rock.

**Flying-types**: Flying-type Pokemon are the same as Fire-types for the most part, but they can get burned as well, wearing them down fast.

**Other Ghost-types**: Lack of a Ghost-type STAB move means that Gourgeist can't really do damage to other Ghost-types outside of Seed Bomb, and they can smack Gourgeist back with super effective STAB moves of their own. However, they are still prone to passive damage and, special attackers aside, all mind burn due their Attack getting halved.

**Dark-types**: They are capable of hitting Gourgeist hard, but are prone to passive damage, and Will-O-Wisp hinders physical attackers that test their luck.

**Status**: Although it's not really a counter in the strict sense, passively damaging status negates Leftovers and can reduce Gourgeist's offensive presence greatly in the case of burn, making it prone to being worn down and unable to scare out threats with Seed Bomb.
 
Last edited:

Molk

Godlike Usmash
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QC Approved 2/3

CB with Explosion could go in OO for shits and giggles but its not really a major thing that needs to be added obv lol
 

EonX

Battle Soul
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Change Sp Def to SpD. When mentioning Toxic Spikes support, do note that it can clash with some physical attackers you'd rather burn instead. Otherwise, fun stuff. Still amazed this thing fucking learns Fire Blast.

QC Approved 3/3 Ningildo
 

Ununhexium

I closed my eyes and I slipped away...
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Overview
########

With a good typing and great physical bulk, this pumpkin usually nicknames are frowned upon can take quite a few hits before going down. Access to Will-O-Wisp allows it cripple physical attackers like Escavalier and make it even harder to break, while it's decent Attack can actually let it hurt the things it's supposed to wall with STAB Seed Bomb instead of solely relying on passive damage. No Pokemon is ever without flaws, however, and for Gourgeist, these come in the form of fairly low Speed, a lack of reliable recovery(add space)options, and a set of weaknesses that also leave it particularly threatened by the omnipresent Knock Off. Those issues shouldn't deter you from using it, though, because bar exceptions like super effective STAB moves, very few physical attackers can hope to break through it.

Physically Defensive
########
name: Physically Defensive
move 1: Protect
move 2: Leech Seed
move 3: Will-O-Wisp
move 4: Seed Bomb
ability: Frisk
item: Leftovers
evs: 252 HP / 252 Def / 4 SpD
nature: Impish

Moves
========

Protect is a very important move on this set,(RC) as it allows Gourgeist to gain HP back via Leftovers and possibly Leech Seed, rack up burn and Leech Seed damage,(AC) and scout for moves. Leech Seed lets Gourgeist both recover health and give opponents who are immune to Will-O-Wisp at least some form of residual damage and add more to those that aren't. Will-O-Wisp mainly is to burn physical attackers and make them near useless for the rest of the match unless the opposing team has a cleric,(AC) and adds residual damage that is useful regardless of the afflicted's attack spectrum Pokemon attacks physically or specially the term "spectrum" is not liked by GP, while Seed Bomb is here for STAB, letting it hit Ground-, Rock- and Water-type Pokemon that it walls hard.(AP) and It also allowings it Gourgeist to 2HKO Hitmonlee, letting Gourgeist spinblock it fairly effectively.

Set Details
========

The given EV's and Impish nature maximize Gourgeist's physical bulk, as there's nothing really worth outpacing while losing bulk in the process. Leftovers is the item of the choice,(RC) as the residual healing is much more useful then what any other item could offer,. and Finally, Frisk is the best ability to use, as Pickup won't help you in most cases and as Gourgeist's part Grass-typing means it's immune to Sleep Powder and Spore, the most common forms of sleep inducing moves, Insomnia is just as useful as Pickup. Frisk allows you to scout the item of the current opposing Pokemon,(RC) which eases mind games as the set should usually be revealed at that point and can make Pokemon that rely on unpredictability far less dangerous.

Usage Tips
========

Gourgeist's bulk allows it to take many a physical hits I liked how you had it, but some people don't :( and respond in kind with status or Seed Bomb, so generally switch it into physical Ground-, Fighting-, Water-, Grass- and Normal-type sweepers who really can't do much against it and start spreading burns and Leech Seed to wear them and possible switch-(AH)ins I see this mistake a lot in analyses. Switch in is the verb form, but switch-in is a noun down. Speaking of Leech Seed, it's Gourgeist's only source of recovery bar Leftovers, so use it whenever possible to stay alive. Protect can also help you gain additional healing from Leftovers and Leech Seed, but don't get too comfortable with spamming it,(RC) as some sweepers might use it as a set up opportunity and put you in a tight spot.

Team Options
========

As a physical wall with no reliable recovery, Gourgeist appreciates Wish support. Alomomola and Aromatisse can provide this,(RC) while switching into Fire-(Add space)and Ice-type attacks and Dark-type attacks, respectively. In return, Gourgeist switches into Grass-(Add space)and Electric-type attacks for Alomomola and take physical Steel-(add space)and Poison-type attacks for Aromatisse. A teammate that can take Gourgeist's weaknesses on, such as Rhyperior for its Flying weakness and Drapion for its Dark- and Ghost-type weaknesses, is also recommended for synergy. Gourgeist, like many defensive Pokemon, hates Toxic Spikes,(RC) as the passive damage can rack up pretty easily and negate Leftovers. The aforementioned Drapion removes them by merely switching in and set up Toxic Spikes of it's own, which can help Gourgeist with it's stalling tactics. Do note that Toxic Spikes can work against you,(RC) as it prevents some physical threats from getting burned by Gourgeist. Lastly, entry hazard support is always nice, in this case because Leech Seed can force switches and wear things down even more. Registeel, in addition to the mentioned Rhyperior, can set up Stealth Rock while having good synergy with Gourgeist.

Other Options
########

Fire Blast with a Relaxed nature can lure in some threats hoping to use Gourgeist as set up bait, such as Lum Berry Durant, and eliminate them, but it only works for Pokemon 4x weak to Fire such as Escavalier and Durant, and Gourgeist is better off using Will-O-Wisp to burn them anyway. Pain Split is an option to make Gourgeist a bit less reliant on Wish support, but needs an opponent that is at high health to be effective and considering how much Gourgeist specializes in residual damage, it will barely recover anything most of the time. Finally, Shadow Sneak is an option if one is really scared of, say, a +2 20% Mismagius or something similar going through the team with no means of stopping it. However, while Gourgeist has a decent Attack stat, it will be uninvested, making Shadow Sneak weak and giving it little utility outside of those specific scenarios.

Checks & Counters
########

**Fire-types**: Fire-types care little for either Seed Bomb and Will-O-Wisp and can take Gourgeist out in one go, special or not. However, they can be worn down by Leech Seed quite easily, especially in conjunction with Stealth Rock.

**Flying-types**: Flying-type Pokemon are the same as Fire-types for the most part, but can get burned as well, wearing them down fast.

**Other Ghost-types**: Lack of a Ghost-type STAB move means that Gourgeist can't really do damage to them bar Seed Bomb and they can smack I think GP usually doesn't like words such as "smack" but I don't know it back super effectively. However, they are still prone to passive damage and, bar special attackers, all mind burn due to their Attack getting halved

**Dark-types**: In the same boat as Ghost-types; capable of hitting it hard, but prone to passive damage and Will-O-Wisp hinders physical attackers that test their luck.

**Status**: Although it's not really a counter in a strict sense, passively damaging status negates Leftovers and can reduce it's offensive presence greatly in the case of burn, making it prone to getting worn down and unable to scare out threats with Seed Bomb in some cases.
 

Ender

pelagic
is a Contributor Alumnus
I found enough problems in the first two paragraphs to not stamp this check. Sorry. Gotta watch those commas. I'm doing my own check on this now.

GP 1/2

Additions and changes [punctuation]
Deletions
[Comments]

Overview
########

With a good typing and great physical bulk, this pumpkin can take quite a few hits before going down. Access to Will-O-Wisp allows it cripple physical attackers like Escavalier and makes Gourgeist it even harder to break, while its decent Attack can actually allows let it to hurt the things it's supposed to wall with STAB Seed Bomb instead of solely relying solely on passive damage. No Pokemon is ever without flaws, however, and for Gourgeist, these come in the form of Unfortunately, Gourgeist has fairly low Speed, a lack of reliable recovery options, and a set of weaknesses that also leave it particularly threatened by the omnipresent Knock Off. Those These issues shouldn't deter you from using it, though, because bar exceptions like super effective STAB moves, very few physical attackers can hope to break through it without super effective STAB moves.

Physically Defensive
########
name: Physically Defensive
move 1: Protect
move 2: Leech Seed
move 3: Will-O-Wisp
move 4: Seed Bomb
ability: Frisk
item: Leftovers
evs: 252 HP / 252 Def / 4 SpD
nature: Impish

Moves
========

Protect is a very important move on this set, as it allows Gourgeist to recover gain HP back via Leftovers and possibly Leech Seed, rack up burn and Leech Seed damage, [comma] and scout for moves. Leech Seed lets Gourgeist both recover health and do give opponents who are immune to Will-O-Wisp at least some form of residual damage to opponents who are immune to Will-O-Wisp and add more to those that aren't. Will-O-Wisp mainly is primarily used to burn physical attackers, [comma] making and make them nearly useless for the rest of the match unless the opposing team has a cleric, [comma] while also having the added effect of doing residual damage. and adds residual damage that is useful regardless of the afflicted's attack spectrum, while Seed Bomb is here for STAB, letting Gourgeist it hit Ground-, Rock- and Water-type Pokemon that it walls hard and also allowing allows it to 2HKO Hitmonlee, letting Gourgeist spinblock it fairly effectively.

Set Details
========

The given EVs [remove '] and Impish nature maximize Gourgeist's physical bulk, as there's nothing really worth outpacing that is worth losing bulk for while losing bulk in the process. Leftovers is the item of the choice, as the The residual healing provided by Leftovers is much more useful then what any other item could offer, and finally, Frisk is the superior best ability to use, as Pickup won't help you in most cases and as Gourgeist's part Grass-typing means it's immune to Sleep Powder and Spore, the most common forms of sleep inducing moves, Insomnia is just as useful as Pickup. Frisk allows you to scout the item of the current opposing Pokemon, which eases mind games because as the set should usually be revealed at that point, [comma] making and can make Pokemon that rely on unpredictability far less dangerous. [If you really want to talk about the other abilities and why they suck, put it at the end of this paragraph. I don't think it really adds anything as it stands, but others may disagree.]

Usage Tips
========

Gourgeist's bulk allows it to take many a physical hit and respond in kind with status or Seed Bomb. [period] so generally switch Switch it into physical Ground-, Fighting-, Water-, Grass-, [comma] and Normal-type sweepers who really can't do much against it and start spreading burns and Leech Seed to wear them and possible switch-ins [hyphen] down. Speaking of Leech Seed, it's Leech Seed is Gourgeist's only source of recovery aside from bar Leftovers, so use it whenever possible to stay alive. Protect can also help Gourgeist you gain additional healing from Leftovers and Leech Seed, but don't use it too often get too comfortable with spamming it, as some sweepers might use it as a set up opportunity and put you in a tight spot. [last part of this sentence is marginal, but probably okay]

Team Options
========

As a physical wall with no reliable recovery, Gourgeist appreciates Wish support. Alomomola and Aromatisse can provide this [no comma] while switching into Fire- [space] and Ice-type attacks and Dark-type attacks, respectively. In return, Gourgeist switches into Grass- [space] and Electric-type [space] attacks for Alomomola and takes physical [remove space] Steel- [space] and Poison-type attacks for Aromatisse. A teammate that can cover for take Gourgeist's weaknesses on, such as Rhyperior for its Flying-type weakness and Drapion for its Dark- and Ghost-type weaknesses, is also recommended for synergy. Gourgeist, like many defensive Pokemon, hates Toxic Spikes, as the passive damage can add rack up pretty easily and also negates Leftovers. The aforementioned Drapion can remove removes them by merely switching in and can set up Toxic Spikes of it's own, which can helps Gourgeist with its stalling tactics. Do note that Toxic Spikes can work against you, as it prevents some physical threats from being getting burned by Gourgeist. Lastly, entry hazard support is always welcome nice, in this case because Leech Seed can force switches and wear things down even more. Registeel, in addition to the mentioned Rhyperior, can set up Stealth Rock and has while having good synergy with Gourgeist.

Other Options
########

Fire Blast with a Relaxed nature can lure in some threats like Lum Berry Durant that are hoping to use Gourgeist as setup bait, such as Lum Berry Durant, and eliminate them, but it only works for Pokemon 4x weak to Fire such as Escavalier and Durant, and Gourgeist is better off using Will-O-Wisp to burn them anyway. Pain Split is an option to make Gourgeist a bit less reliant on Wish support, but it needs an opponent that is at high health to be effective, [comma] and considering how much Gourgeist specializes in residual damage, it will barely recover anything most of the time due to all the residual damage output. Finally, Shadow Sneak is an option if one is really scared of, say, a +2 20% Mismagius or something similar going through the team with no means of stopping it. However, while Gourgeist has a decent Attack stat, it will be uninvested, making Shadow Sneak weak and giving it little utility outside of those specific scenarios.

Checks & Counters
########

**Fire-types**: Fire-types care little for either Seed Bomb or and Will-O-Wisp and can take Gourgeist out in one go, special or not. However, they can be worn down by Leech Seed quite easily, especially in conjunction with Stealth Rock.

**Flying-types**: Flying-type Pokemon are the same as Fire-types for the most part, but they can get burned as well, wearing them down fast.

**Other Ghost-types**: Lack of a Ghost-type STAB move means that Gourgeist can't really do damage to other Ghost-types them bar outside of Seed Bomb, [comma] and they can smack it Gourgeist back with super effective STAB moves of their own. However, they are still prone to passive damage and, bar special attackers aside, all mind burn due their Attack getting halved

**Dark-types**: These are in the same boat as Ghost-types; capable of hitting it Gourgeist hard, but prone to passive damage, [comma] and Will-O-Wisp hinders physical attackers that test their luck.

**Status**: Although it's not really a counter in the a strict sense, passively damaging status negates Leftovers and can reduce Gourgeist's it's offensive presence greatly in the case of burn, making it prone to being getting worn down and unable to scare out threats with Seed Bomb in some cases.
 
Last edited:
I found enough problems in the first two paragraphs to not stamp this check. Sorry. Gotta watch those commas. I'm doing my own check on this now.

GP 1/2

Additions and changes [punctuation]
Deletions
[Comments]

Overview
########

With a good typing and great physical bulk, this pumpkin can take quite a few hits before going down. Access to Will-O-Wisp allows it cripple physical attackers like Escavalier and makes Gourgeist it even harder to break, while its decent Attack can actually allows let it to hurt the things it's supposed to wall with STAB Seed Bomb instead of solely relying solely on passive damage. No Pokemon is ever without flaws, however, and for Gourgeist, these come in the form of Unfortunately, Gourgeist has fairly low Speed, a lack of reliable recovery options, and a set of weaknesses that also leave it particularly threatened by the omnipresent Knock Off. Those These issues shouldn't deter you from using it, though, because bar exceptions like super effective STAB moves, very few physical attackers can hope to break through it without super effective STAB moves.

Physically Defensive
########
name: Physically Defensive
move 1: Protect
move 2: Leech Seed
move 3: Will-O-Wisp
move 4: Seed Bomb
ability: Frisk
item: Leftovers
evs: 252 HP / 252 Def / 4 SpD
nature: Impish

Moves
========

Protect is a very important move on this set, as it allows Gourgeist to recover gain HP back via Leftovers and possibly Leech Seed, rack up burn and Leech Seed damage, [comma] and scout for moves. Leech Seed lets Gourgeist both recover health and do give opponents who are immune to Will-O-Wisp at least some form of residual damage to opponents who are immune to Will-O-Wisp and add more to those that aren't. Will-O-Wisp mainly is primarily used to burn physical attackers, [comma] making and make them nearly useless for the rest of the match unless the opposing team has a cleric, [comma] while also having the added effect of doing residual damage. and adds residual damage that is useful regardless of the afflicted's attack spectrum, while Seed Bomb is here for STAB, letting Gourgeist it hit Ground-, Rock- and Water-type Pokemon that it walls hard and also allowing allows it to 2HKO Hitmonlee, letting Gourgeist spinblock it fairly effectively.

Set Details
========

The given EVs [remove '] and Impish nature maximize Gourgeist's physical bulk, as there's nothing really worth outpacing that is worth losing bulk for while losing bulk in the process. Leftovers is the item of the choice, as the The residual healing provided by Leftovers is much more useful then what any other item could offer, and finally, Frisk is the superior best ability to use, as Pickup won't help you in most cases and as Gourgeist's part Grass-typing means it's immune to Sleep Powder and Spore, the most common forms of sleep inducing moves, Insomnia is just as useful as Pickup. Frisk allows you to scout the item of the current opposing Pokemon, which eases mind games because as the set should usually be revealed at that point, [comma] making and can make Pokemon that rely on unpredictability far less dangerous. [If you really want to talk about the other abilities and why they suck, put it at the end of this paragraph. I don't think it really adds anything as it stands, but others may disagree.]

Usage Tips
========

Gourgeist's bulk allows it to take many a physical hit and respond in kind with status or Seed Bomb. [period] so generally switch Switch it into physical Ground-, Fighting-, Water-, Grass-, [comma] and Normal-type sweepers who really can't do much against it and start spreading burns and Leech Seed to wear them and possible switch-ins [hyphen] down. Speaking of Leech Seed, it's Leech Seed is Gourgeist's only source of recovery aside from bar Leftovers, so use it whenever possible to stay alive. Protect can also help Gourgeist you gain additional healing from Leftovers and Leech Seed, but don't use it too often get too comfortable with spamming it, as some sweepers might use it as a set up opportunity and put you in a tight spot. [last part of this sentence is marginal, but probably okay]

Team Options
========

As a physical wall with no reliable recovery, Gourgeist appreciates Wish support. Alomomola and Aromatisse can provide this [no comma] while switching into Fire- [space] and Ice-type attacks and Dark-type attacks, respectively. In return, Gourgeist switches into Grass- [space] and Electric-type [space] attacks for Alomomola and takes physical [remove space] Steel- [space] and Poison-type attacks for Aromatisse. A teammate that can cover for take Gourgeist's weaknesses on, such as Rhyperior for its Flying-type weakness and Drapion for its Dark- and Ghost-type weaknesses, is also recommended for synergy. Gourgeist, like many defensive Pokemon, hates Toxic Spikes, as the passive damage can add rack up pretty easily and also negates Leftovers. The aforementioned Drapion can remove removes them by merely switching in and can set up Toxic Spikes of it's own, which can helps Gourgeist with its stalling tactics. Do note that Toxic Spikes can work against you, as it prevents some physical threats from being getting burned by Gourgeist. Lastly, entry hazard support is always welcome nice, in this case because Leech Seed can force switches and wear things down even more. Registeel, in addition to the mentioned Rhyperior, can set up Stealth Rock and has while having good synergy with Gourgeist.

Other Options
########

Fire Blast with a Relaxed nature can lure in some threats like Lum Berry Durant that are hoping to use Gourgeist as setup bait, such as Lum Berry Durant, and eliminate them, but it only works for Pokemon 4x weak to Fire such as Escavalier and Durant, and Gourgeist is better off using Will-O-Wisp to burn them anyway. Pain Split is an option to make Gourgeist a bit less reliant on Wish support, but it needs an opponent that is at high health to be effective, [comma] and considering how much Gourgeist specializes in residual damage, it will barely recover anything most of the time due to all the residual damage output. Finally, Shadow Sneak is an option if one is really scared of, say, a +2 20% Mismagius or something similar going through the team with no means of stopping it. However, while Gourgeist has a decent Attack stat, it will be uninvested, making Shadow Sneak weak and giving it little utility outside of those specific scenarios.

Checks & Counters
########

**Fire-types**: Fire-types care little for either Seed Bomb or and Will-O-Wisp and can take Gourgeist out in one go, special or not. However, they can be worn down by Leech Seed quite easily, especially in conjunction with Stealth Rock.

**Flying-types**: Flying-type Pokemon are the same as Fire-types for the most part, but they can get burned as well, wearing them down fast.

**Other Ghost-types**: Lack of a Ghost-type STAB move means that Gourgeist can't really do damage to other Ghost-types them bar outside of Seed Bomb, [comma] and they can smack it Gourgeist back with super effective STAB moves of their own. However, they are still prone to passive damage and, bar special attackers aside, all mind burn due their Attack getting halved

**Dark-types**: These are in the same boat as Ghost-types; capable of hitting it Gourgeist hard, but prone to passive damage, [comma] and Will-O-Wisp hinders physical attackers that test their luck.

**Status**: Although it's not really a counter in the a strict sense, passively damaging status negates Leftovers and can reduce Gourgeist's it's offensive presence greatly in the case of burn, making it prone to being getting worn down and unable to scare out threats with Seed Bomb in some cases.
Changes made. Ready for a second GP.
 

Minus

get a dog little longy, get a dog
is a Forum Moderator Alumnusis a Contributor Alumnus
Overview
########

With a good typing and great physical bulk, this pumpkin can take quite a few hits before going down. Access to Will-O-Wisp allows it cripple physical attackers, like Escavalier, and makes Gourgeist even harder to break, while its decent Attack allows it to actually hurt the thingsPokemon it's supposed to wall with STAB Seed Bomb instead of relying solely on passive damage. Unfortunately, Gourgeist has fairly low Speed, a lack of reliable recovery options, and a set of weaknesses that also leave it particularly threatened by the omnipresent Knock Off. These issues shouldn't deter you from using it, though, because very few physical attackers can hope to break through it without super effective STAB moves.

Physically Defensive
########
name: Physically Defensive
move 1: Protect
move 2: Leech Seed
move 3: Will-O-Wisp
move 4: Seed Bomb
ability: Frisk
item: Leftovers
evs: 252 HP / 252 Def / 4 SpD
nature: Impish

Moves
========

Protect allows Gourgeist to recover HP via Leftovers and Leech Seed, rack up burn and Leech Seed damage, and scout for moves. Leech Seed lets Gourgeist both recover health and do at least some form of residual damage to opponents who are immune to Will-O-Wisp. Will-O-Wisp is primarily used to burn physical attackers, making them nearly useless for the rest of the match unless the opposing team has a cleric, while also having the added effect of doing residual damage. Seed Bomb is here for a STAB attack, letting Gourgeist hit Ground-, Rock-, and Water-type Pokemon that it walls hard and also allows it to 2HKO Hitmonlee, letting Gourgeist spinblock it fairly effectively.

Set Details
========

The given EVs and Impish nature maximize Gourgeist's physical bulk, as there's nothing really worth outpacing that is worth losing bulk for. The residual healing provided by Leftovers is much more useful then what any other item could offer, and Frisk allows yGourgeist to scout the item of the current opposing Pokemon, which eases mind games because the set should usually be revealed at that point, making Pokemon that rely on unpredictability far less dangerous.

Usage Tips
========

Gourgeist's bulk allows it to take many a physical hits and respond in kind with status or Seed Bomb. Switch it into physical Ground-, Fighting-, Water-, Grass-, and Normal-type sweepers who really can't do much against it, and start spreading burns and Leech Seed to wear them and possible switch-ins down. Leech Seed is Gourgeist's only source of recovery aside from Leftovers, so use it whenever possible to stay alivekeep it healthy. Protect can also help Gourgeist gain additional healing from Leftovers and Leech Seed by stalling for a turn, but don't use it too often, as some sweepers might use it as a set up opportunity and put yGourgeist in a tight spot.

Team Options
========

As a physical wall with no reliable recovery, Gourgeist appreciates Wish support. Alomomola and Aromatisse can provide this while switching into Fire- and Ice-type attacks and Dark-type attacks, respectively. In return, Gourgeist can switches into Grass- and Electric-type attacks for Alomomola and takes physical Steel- and Poison-type attacks for Aromatisse. A tTeammates that can cover for Gourgeist's weaknesses, such as Rhyperior for its Flying-type weakness and Drapion for its Dark- and Ghost-type weaknesses, isare also recommended. Gourgeist, like many defensive Pokemon, hates Toxic Spikes as the passive damage can add up pretty easily and also negates Leftovers recovery. Drapion can remove them by merely switching in and can set up Toxic Spikes of it's own, which helps Gourgeist with its stalling tactics. Do note that Toxic Spikes can work against you, as it prevents some physical threats from being burned by Gourgeist. Lastly, entry hazard support is always welcome, because Leech Seed can force switches and wear opponenthings down even more. Registeel, in addition to Rhyperior, can set up Stealth Rock and has good synergy with Gourgeist.

Other Options
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Fire Blast with a Relaxed nature can lure in some threats like Lum Berry Durant that are hoping to use Gourgeist as setup bait and eliminate them, but it only works for Pokemon 4x weak to Fire such as Escavalier and Durant, and Gourgeist is better off using Will-O-Wisp to burn them anyway. Pain Split is an option to make Gourgeist a bit less reliant on Wish support, but it needs an opponent that is at high health to be effective, and it will barely recover anything most of the time due to all the residual damage output. Finally, Shadow Sneak is an option if one is really scared of a +2 20% Mismagius or something similar going through the team with no means of stopping it. However, while Gourgeist has a decent Attack stat, it will be uninvested, making Shadow Sneak weak and giving it little utility outside of those specific scenarios.

Checks & Counters
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**Fire-types**: Fire-types care little for either Seed Bomb or Will-O-Wisp and can take Gourgeist out in one go, specially or notphysically inclined. However, they can be worn down by Leech Seed quite easily, especially in conjunction with Stealth Rock.

**Flying-types**: Flying-type Pokemon are the same as Fire-types for the most part, but they can get burned as well, wearing them down fast.

**Other Ghost-types**: Lack of a Ghost-type STAB move means that Gourgeist can't really do damage to other Ghost-types outside of Seed Bomb, and they can smack Gourgeist back with super effective STAB moves of their own. However, they are still prone to passive damage and, special attackers aside, all mind burn due their Attack getting halved.

**Dark-types**: Thesey are in the same boat as Ghost-types; capable of hitting Gourgeist hard, but are prone to passive damage, and Will-O-Wisp hinders physical attackers that test their luck.

**Status**: Although it's not really a counter in the strict sense, passively damaging status negates Leftovers and can reduce Gourgeist's offensive presence greatly in the case of burn, making it prone to being worn down and unable to scare out threats with Seed Bomb.

GP 2/2
 

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