[GROUND] Leader Its A Random vs Elevator Music

Leaf Blade ~ Power Whip ~ Leaf Blade
IF (a damaging Flying-type move is used in a combination) AND (you are not Taunted) THEN (use Substitute (15 HP))
IF (Sandstorm is used) AND (you are not Taunted) AND (Gliscor doesn't have a Substitute up) THEN (use Telekinesis)​
 
Remove the boosted Rare Candy stats from Necturna.
IAR_Trainer_zps1e29de7e.png
472.png

"Okay, we can grind this foe out for another round."

Sky Attack > Dig > Sky Attack
 
Last edited:
Remove the boosted Rare Candy stats from Necturna.

I was going to do that. Honest!

IAR

472.png


Capers


44 HP l 85 EN
3/5/1/3/110
Abilites: S& Veil, Hyper Cutter, Poison Heal
Other: IAR's signature pokemon. +14% Accuracy. No Item.

450.png

Stortamus

82 HP l 49 EN
4/4/3/4/40
Abilites: S& Stream, S& Force
Other: Dislikes water, despite being a hippo. Shiny Stone. -10% Evasion. 1 KOC



Fidgit_Front-1.png

Utilit&

8 HP l 16 EN
3/4/3/3/105
Abilites: Prankster, Persistent, Vital Spirit
Other: Ready to set up! Focus Band. U-Turning.


Elevator Music (1 Layer of spikes)


NecturnaSprite_FrontNorm.png

Necturna

59 HP l 49 EN
5/4/4/4/81
Abilites: Forewarn, Telepathy
Other: Not so overpowered anymore. Rare C&y. -4 Sp.Attack

2fet.png

Revenankh

97 HP l 80 EN
5/3/2/4/65
Abilites: Shed Skin, Air Lock, Infiltrator
Other: Safety first. Rocky Helmet (Durrr)
468.png

Togekissu

KO HP l KO EN
1/4/5/4/80
Abilites: Hustle, Serene Grace, Super Luck
Other: Saved the Togepi line from sucking. Soft Sand. Sand Tomb (2 Actions)



And we are back! Again!

This was an extremely straight foward round, with Gliscor dealing severe damage with his Sky Attacks as Necturna fought back with Leaf Blades. A quick Dig managed to evade her Power Whip, helping the scorpion-bat pokemon get an advantage.


Action 1

Capers used Sky Attack - 9 energy
To crit (4592) - No
(14 + 3 - 1,5)*1,5 = 23,25 damage

Necturna used Leaf Blade - 6 energy
To crit (1529) - No
(9 + 3) = 12 damage

Action 2

Capers used Dig - 7 energy
To crit (5051) - No
(8 + 3 - 1,5)*0,67 = 6,365 damage

Necturna used Power Whip - 7 energy

But it missed!

Action 3


Capers used Sky Attack - 9 energy
To crit (3312) - No
(14 + 3 - 1,5)*1,5 = 23,25 damage

Necturna used Leaf Blade - 6 energy
To crit (7604) - No
(9 + 3) = 12 damage

IAR

472.png


Capers


20 HP l 60 EN
3/5/1/3/110
Abilites: S& Veil, Hyper Cutter, Poison Heal
Other: IAR's signature pokemon. +14% Accuracy. No Item.

450.png

Stortamus

82 HP l 49 EN
4/4/3/4/40
Abilites: S& Stream, S& Force
Other: Dislikes water, despite being a hippo. Shiny Stone. -10% Evasion. 1 KOC



Fidgit_Front-1.png

Utilit&

8 HP l 16 EN
3/4/3/3/105
Abilites: Prankster, Persistent, Vital Spirit
Other: Ready to set up! Focus Band. U-Turning.


Elevator Music (1 Layer of spikes)


NecturnaSprite_FrontNorm.png

Necturna

6 HP l 31 EN
5/4/4/4/81
Abilites: Forewarn, Telepathy
Other: Not so overpowered anymore. Rare C&y. -3 Sp.Attack

2fet.png

Revenankh

97 HP l 80 EN
5/3/2/4/65
Abilites: Shed Skin, Air Lock, Infiltrator
Other: Safety first. Rocky Helmet (Durrr)
468.png

Togekissu

KO HP l KO EN
1/4/5/4/80
Abilites: Hustle, Serene Grace, Super Luck
Other: Saved the Togepi line from sucking. Soft Sand. Sand Tomb (2 Actions)
 
Last edited:
IAR_Trainer_zps1e29de7e.png
472.png

"... Now send the shrine maiden off course!"

Acrobatics > Acrobatics > Acrobatics
IF
(Protective/Evasive Move) is used successfully, THEN use Stealth Rock on the first instance.
IF (Damaging Priority Combo) is issued, THEN use Protect that action.
 
IAR

472.png


Capers


20 HP l 60 EN
3/5/1/3/110
Abilites: S& Veil, Hyper Cutter, Poison Heal
Other: IAR's signature pokemon. +14% Accuracy. No Item.

450.png

Stortamus

82 HP l 49 EN
4/4/3/4/40
Abilites: S& Stream, S& Force
Other: Dislikes water, despite being a hippo. Shiny Stone. -10% Evasion. 1 KOC



Fidgit_Front-1.png

Utilit&

8 HP l 16 EN
3/4/3/3/105
Abilites: Prankster, Persistent, Vital Spirit
Other: Ready to set up! Focus Band. U-Turning.


Elevator Music (1 Layer of spikes)


NecturnaSprite_FrontNorm.png

Necturna

6 HP l 31 EN
5/4/4/4/81
Abilites: Forewarn, Telepathy
Other: Not so overpowered anymore. Rare C&y. -3 Sp.Attack

2fet.png

Revenankh

97 HP l 80 EN
5/3/2/4/65
Abilites: Shed Skin, Air Lock, Infiltrator
Other: Safety first. Rocky Helmet (Durrr)
468.png

Togekissu

KO HP l KO EN
1/4/5/4/80
Abilites: Hustle, Serene Grace, Super Luck
Other: Saved the Togepi line from sucking. Soft Sand. Sand Tomb (2 Actions)


In a desperate moment, Necturna manages to pull a critical hit on Capers with her Shadow Sneak, only to succumb to another Acrobatics.

Although the score is 4-2 in favor of the Gym Leader, his pokemon arent in prime conditions, so it is still anybody's game!


Action 1

Necturna used Shadow Sneak - 3 energy
To crit (281) - Yes
(4 + 3 + 3) = 10 damage

Capers used Acrobatics - 6 energy
Necturna fainted!


IAR

472.png


Capers


10 HP l 54 EN
3/5/1/3/110
Abilites: S& Veil, Hyper Cutter, Poison Heal
Other: IAR's signature pokemon. +14% Accuracy. No Item. 1 KOC.

450.png

Stortamus

82 HP l 49 EN
4/4/3/4/40
Abilites: S& Stream, S& Force
Other: Dislikes water, despite being a hippo. Shiny Stone. -10% Evasion. 1 KOC



Fidgit_Front-1.png

Utilit&

8 HP l 16 EN
3/4/3/3/105
Abilites: Prankster, Persistent, Vital Spirit
Other: Ready to set up! Focus Band. U-Turning.


Elevator Music (1 Layer of spikes)


NecturnaSprite_FrontNorm.png

Necturna

KO HP l KO EN
5/4/4/4/81
Abilites: Forewarn, Telepathy
Other: Not so overpowered anymore. Rare C&y. -3 Sp.Attack

2fet.png

Revenankh

97 HP l 80 EN
5/3/2/4/65
Abilites: Shed Skin, Air Lock, Infiltrator
Other: Safety first. Rocky Helmet (Durrr)
468.png

Togekissu

KO HP l KO EN
1/4/5/4/80
Abilites: Hustle, Serene Grace, Super Luck
Other: Saved the Togepi line from sucking. Soft Sand. Sand Tomb (2 Actions)


Emma sends out and orders.
 
I'll send Revenankh back out.

Ice Punch ~ Shadow Ball ~ Ice Punch
IF (Roost is used) THEN (use Focus Punch and push actions back)
IF (a damaging evasive move is used) THEN (use Sucker Punch and push actions back)​
 
Last edited:
IAR_Trainer_zps1e29de7e.png
472.png

"... And now... to go out with a bang!"

Agility (Evade) > Roost > OFF WITH THEIR HEADS (Aerial Ace + Guillotine combo)

inb4 Critical Hit
 
IAR

472.png


Capers


10 HP l 54 EN
3/5/1/3/110
Abilites: S& Veil, Hyper Cutter, Poison Heal
Other: IAR's signature pokemon. +14% Accuracy. No Item. 1 KOC.

450.png

Stortamus

82 HP l 49 EN
4/4/3/4/40
Abilites: S& Stream, S& Force
Other: Dislikes water, despite being a hippo. Shiny Stone. -10% Evasion. 1 KOC



Fidgit_Front-1.png

Utilit&

8 HP l 16 EN
3/4/3/3/105
Abilites: Prankster, Persistent, Vital Spirit
Other: Ready to set up! Focus Band. U-Turning.


Elevator Music (1 Layer of spikes)


NecturnaSprite_FrontNorm.png

Necturna

KO HP l KO EN
5/4/4/4/81
Abilites: Forewarn, Telepathy
Other: Not so overpowered anymore. Rare C&y. -3 Sp.Attack

2fet.png

Revenankh

97 HP l 80 EN
5/3/2/4/65
Abilites: Shed Skin, Air Lock, Infiltrator
Other: Safety first. Rocky Helmet (Durrr)
468.png

Togekissu

KO HP l KO EN
1/4/5/4/80
Abilites: Hustle, Serene Grace, Super Luck
Other: Saved the Togepi line from sucking. Soft Sand. Sand Tomb (2 Actions)




Back in the arena, Revenankh immediately steps (Somehow) on the Spikes, which deals a considerate amount of HP.

Undterred, the Safety Mummy once again summons the cold power of Ice and attempts to Punch Capers, however, the Gliscor's Agility is far too much, and the attack misses completely!

Relieved Revenankh wont attempt any more Ice shenanigans, Capers Roosts to recover HP, but a Focused Punch from Revenankh deals severe damage.

Severely weakned, but not beaten, Gliscor seems to be preparing something....Rev makes use of this and shoots a Shadow Ball, scoring a lucky critical that takes out Capers before any shenanigans!

The score is now 3-2, with the Challenger managing to close the gap. Will Random manage to keep his lead?


Rev loses 12 HP!

Action 1

Gliscor used Agility - 7 energy

Rev used Ice Punch - 6 energy

Action 2

Gliscor used Roost - 11 energy
+20 HP

Rev used Focus Punch - 9 energy
To crit (4717) - No
(15 + 3) = 18 damage

Action 3

Rev used Shadow Ball - 5 energy
To crit (617) - Yes!
To lower Sp.Def (981) - Yes
(8 + 3 + 3 - 1,5) = 12,5 damage

Gliscor fainted



IAR

472.png


Capers


KO HP l KO EN
3/5/1/3/110
Abilites: S& Veil, Hyper Cutter, Poison Heal
Other: IAR's signature pokemon. +14% Accuracy. No Item. 1 KOC.


450.png

Stortamus

82 HP l 49 EN
4/4/3/4/40
Abilites: S& Stream, S& Force
Other: Dislikes water, despite being a hippo. Shiny Stone. -10% Evasion. 1 KOC



Fidgit_Front-1.png

Utilit&

8 HP l 16 EN
3/4/3/3/105
Abilites: Prankster, Persistent, Vital Spirit
Other: Ready to set up! Focus Band. U-Turning.


Elevator Music (1 Layer of spikes)



Rocky.png

Revenankh

85 HP l 60 EN
5/3/2/4/65
Abilites: Shed Skin, Air Lock, Infiltrator
Other: Safety first. Rocky Helmet (Durrr). 1 KOC


NecturnaSprite_FrontNorm.png

Necturna

KO HP l KO EN
5/4/4/4/81
Abilites: Forewarn, Telepathy
Other: Not so overpowered anymore. Rare C&y. -3 Sp.Attack


468.png

Togekissu

KO HP l KO EN
1/4/5/4/80
Abilites: Hustle, Serene Grace, Super Luck
Other: Saved the Togepi line from sucking. Soft Sand. Sand Tomb (2 Actions)


IAR sends out and orders now.



Sorry

Dont shoot the messenger :X
 
Last edited:
IAR_Trainer_zps1e29de7e.png
Fidgit_Front-1.png

"... Utilitand... You know what to do... Odds are you are going to be hit by a crit as well..."

Endure > Gravity > Knock Off
IF
Taunt is issued A1, AND (Damaging Priority Combo) is issued A2, THEN change your action-set to Gravity > Acrobatics > Acrobatics.
IF Taunt is issued A1, THEN use Taunt A1.
 
IAR


Fidgit_Front-1.png

Utilit&

8 HP l 16 EN
3/4/3/3/105
Abilites: Prankster, Persistent, Vital Spirit
Other: Ready to set up! Focus Band.


450.png

Stortamus

82 HP l 49 EN
4/4/3/4/40
Abilites: S& Stream, S& Force
Other: Dislikes water, despite being a hippo. Shiny Stone. -10% Evasion. 1 KOC

472.png


Capers


KO HP l KO EN
3/5/1/3/110
Abilites: S& Veil, Hyper Cutter, Poison Heal
Other: IAR's signature pokemon. +14% Accuracy. No Item. 1 KOC.


Elevator Music (1 Layer of spikes)



Rocky.png

Revenankh

85 HP l 60 EN
5/3/2/4/65
Abilites: Shed Skin, Air Lock, Infiltrator
Other: Safety first. Rocky Helmet (Durrr). 1 KOC


NecturnaSprite_FrontNorm.png

Necturna

KO HP l KO EN
5/4/4/4/81
Abilites: Forewarn, Telepathy
Other: Not so overpowered anymore. Rare C&y. -3 Sp.Attack


468.png

Togekissu

KO HP l KO EN
1/4/5/4/80
Abilites: Hustle, Serene Grace, Super Luck
Other: Saved the Togepi line from sucking. Soft Sand. Sand Tomb (2 Actions)


And we are back! Again!

After Capers fainted, Random went back to Utilit&, who immediately braces itself to Endure the next hits.

However, Revenankh will have none of that, and using Mean Glare, paralyses his opponent!

While Fidgit is fully paralysed (Guaranted effect from the combo), Rev coolsdown....said shenanigan really hurt his eye.

After that boring round, Rev uses a fast Mach Punch for some damage, but Fidgit basicaly lols at it and strikes the mummy in the head, Knocking the helmet reaaaaaaaaly far away. The Revenankh is brokenhearted!


Seriously, where did it go?



Action 1

Fidgit used Endure - 15 energy

Rev used Mean Glare - 18 energy
Fidgit is paralysed!

Action 2

Fidgit cant move!

Rev is cooling down!

Action 3

Rev used Mach Punch - 3 energy
To crit (919) - No
(4 + 3 + 1,5 - 2)*,67 = 4,355 damage

Fidgit used Knock Off - 4 energy
To move (7615) - Yes
To crit (9919) - No
(4) = 4 damage
1 Recoil!

IAR


Fidgit_Front-1.png

Utilit&

3 HP l 1 EN
3/4/3/3/105
Abilites: Prankster, Persistent, Vital Spirit
Other: Ready to set up! Focus Band. 20% Paralysed


450.png

Stortamus

82 HP l 49 EN
4/4/3/4/40
Abilites: S& Stream, S& Force
Other: Dislikes water, despite being a hippo. Shiny Stone. -10% Evasion. 1 KOC

472.png


Capers


KO HP l KO EN
3/5/1/3/110
Abilites: S& Veil, Hyper Cutter, Poison Heal
Other: IAR's signature pokemon. +14% Accuracy. No Item. 1 KOC.


Elevator Music (1 Layer of spikes)



frontnormal-mrevenankh.png

Revenankh

81 HP l 38 EN
5/3/2/4/65
Abilites: Shed Skin, Air Lock, Infiltrator
Other: Will recover his helmet later. Rocky Helmet (Durrr). 1 KOC


NecturnaSprite_FrontNorm.png

Necturna

KO HP l KO EN
5/4/4/4/81
Abilites: Forewarn, Telepathy
Other: Not so overpowered anymore. Rare C&y. -3 Sp.Attack


468.png

Togekissu

KO HP l KO EN
1/4/5/4/80
Abilites: Hustle, Serene Grace, Super Luck
Other: Saved the Togepi line from sucking. Soft Sand. Sand Tomb (2 Actions)



Emma's turn.
 
Last edited:
IAR


Fidgit_Front-1.png

Utilit&

3 HP l 1 EN
3/4/3/3/105
Abilites: Prankster, Persistent, Vital Spirit
Other: Ready to set up! Focus Band. 20% Paralysed


450.png

Stortamus

82 HP l 49 EN
4/4/3/4/40
Abilites: S& Stream, S& Force
Other: Dislikes water, despite being a hippo. Shiny Stone. -10% Evasion. 1 KOC

472.png


Capers


KO HP l KO EN
3/5/1/3/110
Abilites: S& Veil, Hyper Cutter, Poison Heal
Other: IAR's signature pokemon. +14% Accuracy. No Item. 1 KOC.


Elevator Music (1 Layer of spikes)



frontnormal-mrevenankh.png

Revenankh

81 HP l 38 EN
5/3/2/4/65
Abilites: Shed Skin, Air Lock, Infiltrator
Other: Will recover his helmet later. Rocky Helmet (Durrr). 1 KOC


NecturnaSprite_FrontNorm.png

Necturna

KO HP l KO EN
5/4/4/4/81
Abilites: Forewarn, Telepathy
Other: Not so overpowered anymore. Rare C&y. -3 Sp.Attack


468.png

Togekissu

KO HP l KO EN
1/4/5/4/80
Abilites: Hustle, Serene Grace, Super Luck
Other: Saved the Togepi line from sucking. Soft Sand. Sand Tomb (2 Actions)


Although Fidgit managed to Dodge the attack, the jump was far too much for it's tired body, causing Utilit& to faint.

2-2 now!


Action 1

Fidgit tries to use Dodge...
To move (5929) - Yes
-5 energy

Fidgit fainted!


IAR


Fidgit_Front-1.png

Utilit&

KO HP l KO EN
3/4/3/3/105
Abilites: Prankster, Persistent, Vital Spirit
Other: Ready to set up! Focus Band. 20% Paralysed


450.png

Stortamus

82 HP l 49 EN
4/4/3/4/40
Abilites: S& Stream, S& Force
Other: Dislikes water, despite being a hippo. Shiny Stone. -10% Evasion. 1 KOC

472.png


Capers


KO HP l KO EN
3/5/1/3/110
Abilites: S& Veil, Hyper Cutter, Poison Heal
Other: IAR's signature pokemon. +14% Accuracy. No Item. 1 KOC.


Elevator Music (1 Layer of spikes)



frontnormal-mrevenankh.png

Revenankh

81 HP l 35 EN
5/3/2/4/65
Abilites: Shed Skin, Air Lock, Infiltrator
Other: Will recover his helmet later. Rocky Helmet (Durrr). 2 KOC


NecturnaSprite_FrontNorm.png

Necturna

KO HP l KO EN
5/4/4/4/81
Abilites: Forewarn, Telepathy
Other: Not so overpowered anymore. Rare C&y. -3 Sp.Attack


468.png

Togekissu

KO HP l KO EN
1/4/5/4/80
Abilites: Hustle, Serene Grace, Super Luck
Other: Saved the Togepi line from sucking. Soft Sand. Sand Tomb (2 Actions)
 
Last edited:
IAR_Trainer_zps1e29de7e.png
450.png

"Alright Stortamus, return to the fold & deal damage!"

Earthquake > Bulldoze > Earthquake
IF
Wide Guard is used successfully, THEN use Dig that action.
IF Counter is issued, THEN use Earth Power that action.
 
IAR


450.png

Stortamus

82 HP l 49 EN
4/4/3/4/40
Abilites: S& Stream, S& Force
Other: Dislikes water, despite being a hippo. Shiny Stone. -10% Evasion. 1 KOC

472.png


Capers


KO HP l KO EN
3/5/1/3/110
Abilites: S& Veil, Hyper Cutter, Poison Heal
Other: IAR's signature pokemon. +14% Accuracy. No Item. 1 KOC.


Fidgit_Front-1.png

Utilit&

KO HP l KO EN
3/4/3/3/105
Abilites: Prankster, Persistent, Vital Spirit
Other: Ready to set up! Focus Band. 20% Paralysed


Elevator Music (1 Layer of spikes)



frontnormal-mrevenankh.png

Revenankh

81 HP l 35 EN
5/3/2/4/65
Abilites: Shed Skin, Air Lock, Infiltrator
Other: Will recover his helmet later. Rocky Helmet (Durrr). 2 KOC


NecturnaSprite_FrontNorm.png

Necturna

KO HP l KO EN
5/4/4/4/81
Abilites: Forewarn, Telepathy
Other: Not so overpowered anymore. Rare C&y. -3 Sp.Attack


468.png

Togekissu

KO HP l KO EN
1/4/5/4/80
Abilites: Hustle, Serene Grace, Super Luck
Other: Saved the Togepi line from sucking. Soft Sand. Sand Tomb (2 Actions)



Making use of it's Telekinesis ala....any fictional character with telekinetic powers, really, Rev lifts itself in the air, completely dodging Stortamus' Earthquakes and Bulldoze, and using the opportunity to slap the Hippowdon with a Power Whip and Chill to recover some energy.


Oh, and S& Stream activated again. Wheeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee

Action 1

S& Stream! - 7 energy

Rev used Emma is a horrible human being - 7 energy

Stortamus used Earthquake - 6 energy
But it missed!


Action 2

Rev used it's bandages as a whip....of power! - 8 energy
To hit (2911) - Yes
To crit (7163) - No
(12 + 1,5)*1,5 = 20,25 damage

Stortamus used Bulldoze - 4 energy


Action 3

Rev chilled +12 energy

Stortamus used Earthquake - 6 energy

IAR


450.png

Stortamus

62 HP l 26 EN
4/4/3/4/40
Abilites: S& Stream, S& Force
Other: Dislikes water, despite being a hippo. Shiny Stone. -10% Evasion. 1 KOC

472.png


Capers


KO HP l KO EN
3/5/1/3/110
Abilites: S& Veil, Hyper Cutter, Poison Heal
Other: IAR's signature pokemon. +14% Accuracy. No Item. 1 KOC.

Fidgit_Front-1.png

Utilit&

KO HP l KO EN
3/4/3/3/105
Abilites: Prankster, Persistent, Vital Spirit
Other: Ready to set up! Focus Band. 20% Paralysed


Elevator Music (1 Layer of spikes)



frontnormal-mrevenankh.png

Revenankh

81 HP l 32 EN
5/3/2/4/65
Abilites: Shed Skin, Air Lock, Infiltrator
Other: Will recover his helmet later. Rocky Helmet (Durrr). 2 KOC


NecturnaSprite_FrontNorm.png

Necturna

KO HP l KO EN
5/4/4/4/81
Abilites: Forewarn, Telepathy
Other: Not so overpowered anymore. Rare C&y. -3 Sp.Attack


468.png

Togekissu

KO HP l KO EN
1/4/5/4/80
Abilites: Hustle, Serene Grace, Super Luck
Other: Saved the Togepi line from sucking. Soft Sand. Sand Tomb (2 Actions)
Weather: Sandy (Permanent, does absolutely nothing until Revenankh leaves)


Emma's turn
 
Last edited:
IAR


450.png

Stortamus

62 HP l 26 EN
4/4/3/4/40
Abilites: S& Stream, S& Force
Other: Dislikes water, despite being a hippo. Shiny Stone. -10% Evasion. 1 KOC

472.png


Capers


KO HP l KO EN
3/5/1/3/110
Abilites: S& Veil, Hyper Cutter, Poison Heal
Other: IAR's signature pokemon. +14% Accuracy. No Item. 1 KOC.

Fidgit_Front-1.png

Utilit&

KO HP l KO EN
3/4/3/3/105
Abilites: Prankster, Persistent, Vital Spirit
Other: Ready to set up! Focus Band. 20% Paralysed


Elevator Music (1 Layer of spikes)



frontnormal-mrevenankh.png

Revenankh

81 HP l 32 EN
5/3/2/4/65
Abilites: Shed Skin, Air Lock, Infiltrator
Other: Will recover his helmet later. Rocky Helmet (Durrr). 2 KOC. Telekinesised (3 Actions)


NecturnaSprite_FrontNorm.png

Necturna

KO HP l KO EN
5/4/4/4/81
Abilites: Forewarn, Telepathy
Other: Not so overpowered anymore. Rare C&y. -3 Sp.Attack


468.png

Togekissu

KO HP l KO EN
1/4/5/4/80
Abilites: Hustle, Serene Grace, Super Luck
Other: Saved the Togepi line from sucking. Soft Sand. Sand Tomb (2 Actions)
Weather: Sandy (Permanent, does absolutely nothing until Revenankh leaves)



Stortamus takes his cellphone and attempts to call his buddies at Hippowdon Island, to Chill a bit, but Revenankh had other ideas, and Taunted Hippo's teeth! Angered, the Hippowdon is unsure if he should insult him back or call his buddies....he ends up doing nothing instead.

Satisfied, Rev takes his cellphone and calls his friends that live in an awfully dirty pyramid in the middle of somewhere that nobody cares about, Chilling in the process, all while Hippo Sand Tombs the poor Mummy...good thing he is used to sandstorms, due to coming from a horrible desert.

Half-way through the call, after some chatting, Rev remembers they are assholes and tells them to go suck a Tynamo (They insulted his sister, damn it!), before hanging up and getting Mud into his eyes. Hippo, you bastard!


Action 1

Rev used Taunt - 10 energy

Action 2

Rev chilled +12 energy

Hippo used Sand Tomb - 3 energy
Cant miss due to Tele
To crit (3817) - No
(4 + 3 - 1,5) = 5,5 damage

-2 HP

Action 3

Rev chilled +12 energy

Hippo used Mud-Slap - 2 energy
To crit (5630) - No
(4 + 3 - 1,5) = 5,5 damage

-2 HP


IAR


450.png

Stortamus

62 HP l 21 EN
4/4/3/4/40
Abilites: S& Stream, S& Force
Other: Dislikes water, despite being a hippo. Shiny Stone. -10% Evasion. 1 KOC. Taunted (3 Actions)

472.png


Capers


KO HP l KO EN
3/5/1/3/110
Abilites: S& Veil, Hyper Cutter, Poison Heal
Other: IAR's signature pokemon. +14% Accuracy. No Item. 1 KOC.

Fidgit_Front-1.png

Utilit&

KO HP l KO EN
3/4/3/3/105
Abilites: Prankster, Persistent, Vital Spirit
Other: Ready to set up! Focus Band. 20% Paralysed


Elevator Music (1 Layer of spikes)



frontnormal-mrevenankh.png

Revenankh

71 HP l 46 EN
5/3/2/4/65
Abilites: Shed Skin, Air Lock, Infiltrator
Other: Will recover his helmet later. Rocky Helmet (Durrr). 2 KOC. Sand Tombed (2 Actions)


NecturnaSprite_FrontNorm.png

Necturna

KO HP l KO EN
5/4/4/4/81
Abilites: Forewarn, Telepathy
Other: Not so overpowered anymore. Rare C&y. -3 Sp.Attack


468.png

Togekissu

KO HP l KO EN
1/4/5/4/80
Abilites: Hustle, Serene Grace, Super Luck
Other: Saved the Togepi line from sucking. Soft Sand. Sand Tomb (2 Actions)
 
Sand Tomb is a Physical Attack... Also Rev should have -1 Accuracy & 63 HP.
IAR_Trainer_zps1e29de7e.png
034.png

"Well then, time to shake things up a little... King Odin @ Moon Stone, time to make your unexpected entrance to the arena! Turn on Sheer Force for maximum turbo!"

Taunt > Confusion > Earthquake
IF
(Protective/Evasive Move) is used successfully, THEN use Focus Energy on the first instance, Confusion on the second instance, pushing actions back.
IF Knock Off is issued, AND you are faster, AND you do not have a Substitute up, THEN use Substitute (15 HP) that action, pushing actions back.

EDIT: lol 7k, I have no life... -.-'
 
None of us have lives, IAR.
IAR


034.png

King Odin

100 HP l 100 EN
4/2/4/3/85
Abilites: Poison Point, Rivalry, Sheer Force
Other: Happy that Revenankh is male. Moon Stone. No Recoil from moves, +2 BAP on Normal and Psychic moves.

472.png


Capers


KO HP l KO EN
3/5/1/3/110
Abilites: S& Veil, Hyper Cutter, Poison Heal
Other: IAR's signature pokemon. +14% Accuracy. No Item. 1 KOC.

Fidgit_Front-1.png

Utilit&

KO HP l KO EN
3/4/3/3/105
Abilites: Prankster, Persistent, Vital Spirit
Other: Ready to set up! Focus Band. 20% Paralysed


450.png

Stortamus

62 HP l 21 EN
4/4/3/4/40
Abilites: S& Stream, S& Force
Other: Dislikes water, despite being a hippo. Shiny Stone. -10% Evasion. 1 KOC. Taunted (3 Actions)


Elevator Music (1 Layer of spikes)



frontnormal-mrevenankh.png

Revenankh

63 HP l 46 EN
5/3/2/4/65
Abilites: Shed Skin, Air Lock, Infiltrator
Other: Will recover his helmet later. Rocky Helmet (Durrr). 2 KOC. -1 Accuracy


NecturnaSprite_FrontNorm.png

Necturna

KO HP l KO EN
5/4/4/4/81
Abilites: Forewarn, Telepathy
Other: Not so overpowered anymore. Rare C&y. -3 Sp.Attack


468.png

Togekissu

KO HP l KO EN
1/4/5/4/80
Abilites: Hustle, Serene Grace, Super Luck
Other: Saved the Togepi line from sucking. Soft Sand. Sand Tomb (2 Actions)
Weather: Sandy (Permanent, does absolutely nothing until Revenankh leaves)


haxorus.jpg


Action 1

Nido used Taunt - 10 energy

Rev used Earthquake - 7 energy
To hit (7919) - No

Action 2

Nido used Confusion - 3 energy
To crit (7854) - No
(5 + 2 + 2 + 2)*1,5 = 16,5 damage

Rev used Ice Punch - 6 energy
To hit (9010) - No


Action 3

Nido used Earthquake - 6 energy
To crit (5486) - No
(10 + 3 + 2 + 1,5) = 16,5 damage

Rev used Earthquake - 7 energy
To hit (1882) - Yes
To crit (1188) - No
(10 + 4,5)*1,5 = 21,75 damage


IAR


034.png

King Odin

78 HP l 85 EN
4/2/4/3/85
Abilites: Poison Point, Rivalry, Sheer Force
Other: Happy that Revenankh is male. Moon Stone. No Recoil from moves, +2 BAP on Normal and Psychic moves.

472.png


Capers


KO HP l KO EN
3/5/1/3/110
Abilites: S& Veil, Hyper Cutter, Poison Heal
Other: IAR's signature pokemon. +14% Accuracy. No Item. 1 KOC.

Fidgit_Front-1.png

Utilit&

KO HP l KO EN
3/4/3/3/105
Abilites: Prankster, Persistent, Vital Spirit
Other: Ready to set up! Focus Band. 20% Paralysed


450.png

Stortamus

62 HP l 21 EN
4/4/3/4/40
Abilites: S& Stream, S& Force
Other: Dislikes water, despite being a hippo. Shiny Stone. -10% Evasion. 1 KOC. Taunted (3 Actions)


Elevator Music (1 Layer of spikes)



frontnormal-mrevenankh.png

Revenankh

32 HP l 26 EN
5/3/2/4/65
Abilites: Shed Skin, Air Lock, Infiltrator
Other: Will recover his helmet later. Rocky Helmet (Durrr). 2 KOC. Taunted (3 Actions)


NecturnaSprite_FrontNorm.png

Necturna

KO HP l KO EN
5/4/4/4/81
Abilites: Forewarn, Telepathy
Other: Not so overpowered anymore. Rare C&y. -3 Sp.Attack


468.png

Togekissu

KO HP l KO EN
1/4/5/4/80
Abilites: Hustle, Serene Grace, Super Luck
Other: Saved the Togepi line from sucking. Soft Sand. Sand Tomb (2 Actions)

Weather: Sandy (Permanent, does absolutely nothing until Revenankh leaves)


Emma's turn.
 
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Doesn't Sand Tomb go away when Hippowdon switches out? Also, Revenankh shouldn't be at -1 Acc anymore, right?

Bulldoze ~ Shadow Punch ~ Shadow Sneak
 
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