At A Glance
The Process
The Process
I had decided from the start that I wanted a somewhat forgotten pokemon, one that people rarely prepared for anymore. Immediately, the perfect pokemon came to mind, one that used to be known for its deadly sweeping ability but has been largely relegated to another role...
Azelf. It's fast, hits hard off the bat, and has a boosting move to increase the damage output. Now, I needed to build a team that could help it sweep with ease. Spiritomb, Houndoom, Heatran, Tyranitar, Blissey, Cresselia, Snorlax, Scizor, Latias, and Jirachi can all cause it problems, so I needed pokemon that could remove those from play. I immediately settled on the metal red mantis that seems to be all the rage these days.
With Scizor, I cover Tyranitar, Blissey, Cresselia, and Latias all in one - and have myself a nice utility pokemon in general. But there were plenty of other holes to fill, and that's just what I did...
..with Celebi. I've used it to great success on my last team, and I figured that it would fit well in here, too, with some slight modification. With the Tinkerbell set, I could lure in and cripple Tyranitar, Scizor, and even ScarfTran. But Blissey is still staring me in the face - Scizor's Pursuit won't kill it on the way out, and there's always the risk of flamethrower. I need something to take it out, as well as Snorlax.
Which is where Heatran comes in. Not only could I use it to lure in and explode on the likes of Blissey, Latias, and Snorlax, but it also lets me fit Stealth Rock into the team, a crucial aspect for an offensively oriented team such as this one. 2 slots left, and I'm feeling like a mixed sweeper / wallbreaker would be ideal.
So Salamence gets the nod over other mixed sweepers for a few reasons. Dragon is an awesome attacking type, and Mence can break walls without needing to set up like Infernape, thanks to its high base power moves. Intimidate is always nice, and having a single Stealth Rock weakness really isn't all that major. So all that's left is the lead position. I already have Stealth Rock elsewhere, so really it could be any pokemon.
So I went with an anti-lead version of the LO sweeper Starmie I used on my last team. It wins against pretty much all leads except for Roserade with that stupid sleep, and even then, I have Natural Cure to deal with that. And quite honestly, its Toxic Spikes don't even scratch this team - Natural Cure, Levitate, and natural resistances nullify their effect. So with that, it's time to get in-depth coverage.
The Lead
Starmie@Life Orb
Timid; 6 HP / 252 SpA / 252 Spe
Ice Beam
Rapid Spin
Grass Knot
Hydro Pump
Starmie makes an excellent anti-lead, taking on 9 of the top 10 leads with flying colors. Focus Sash leads like Infernape and Azelf are KOd by Hydro Pump + Spin. Jirachi and Metagross are 2HKOd by Hydro Pump. Grass Knot decimates Swampert, while Hippowdon is succinctly washed ashore by Hydro Pump. The best part is, Starmie can continue its onslaught later on in the match with its great coverage, speed, and power. A great start for the team.
The Heavy Hitters
Salamence@Life Orb
Naive; 32 Atk / 224 SpA / 252 Spe
Roost
Fire Blast
Brick Break
Draco Meteor
The great dragon rears its head in the face of opposition, threatening to attack from either side of the spectrum. Draco Meteor is the crux of the set, decimating anything that does not resist it or have sky-high special defense. For those things that do meet one of the above two exceptions, Salamence has Fire Blast and Brick Break to see if they are equally as resilient in other areas. Mence punches holes into the opponents team so that Azelf can sweep much more easily later, which is much appreciated. And with Roost, it can restore its health regardless of LO and Stealth Rock.
Scizor@Choice Band
Adamant; 168 HP / 176 Atk / 160 SpD
U-turn
Pursuit
Superpower
Bullet Punch
CB Scizor, with a more specially defensive EV spread. It still retains significant power behind that Bullet Punch thanks to Technician and CB, and its U-turn is as useful as ever. Pursuit allows me to chase fleeing pokemon such as Latias and Celebi, and Superpower is there for Heatran and Magnezone, though I rarely use it.
The Lures
Celebi@Life Orb
Modest; 232 HP / 244 SpA / 32 Spe
Recover
Leaf Storm
Thunder Wave
Hidden Power Fire
TinkerBell finds itself on the team thanks to its ability to lure out and kill Tyranitar and Scizor, two enormous threats to Azelf's survival and ultimate success. Thunder Wave allows me to cripple incoming Salamence and ScarfTran, if I get lucky, which is always a bonus. And of course, Recover allows Celebi to restore any health it may have lost in exchange for Life Orb's power boost.
Heatran@Shuca Berry
Naive; 6 Atk / 252 SpA / 252 Spe
Explosion
Fire Blast
Earth Power
Stealth Rock
ShucaTran is the second lure, attracting Blissey, Snorlax, and Latias. It also presents an answer to Houndoom and opposing Heatran, thanks to the Shuca Berry. Laying down stealth rock is always a benefit for the team, and is just one of the ways Heatran helps out. It's ability to outspeed neutral base 85s lets it play like ScarfTran in some instances, which can lead to the demise of a Blissey or Lax as it comes in on a well-timed Explosion, clearing the way for Azelf. It has excellent synergy with the rest of the team, thanks to its plethora of resistances.
The Core
Azelf@Expert Belt
Timid; 6 HP / 16 Def / 236 SpA / 252 Spe
Psychic
Nasty Plot
Flamethrower
Hidden Power Ground
Azelf, the ringleader, rounds out the team thanks to its powerful attacks, backed by a blistering speed that is only outdone (naturally) in OU by Jolteon, Weavile, and Aerodactyl. Ideally, by the time Azelf comes out, the rest of the team should have dealt with those things that threaten it or prevent its sweep. The EVs allow it to always survive 252 Atk CB Scizor's Bullet Punch when at full health, factoring in Stealth Rock, which allows Azelf to boost, pick up a KO with Flamethrower, and continue its sweep. HP Ground deals with Heatran, and deals significant damage to Tyranitar that invest minimally in HP and SpD.
Credit for the backsprites and dungeon headshots goes to Serebiiforums, while the individual images are from arkeis.com.