HeartGold and SoulSilver Illegal Movesets Workshop!

Wild Eep

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Feebas, Milotic

Code:
Feebas:
~Confuse Ray + DragonBreath,
~DragonBreath + Hypnosis,
~DragonBreath + Light Screen,
~DragonBreath + Mirror Coat,
~DragonBreath + Mud Sport,
~DragonBreath + Tickle,
~Haze + Light Screen,
~Haze + Mirror Coat,
~Hypnosis + Mirror Coat,
~Hypnosis + Mud Sport,
~Hypnosis + Tickle,
~Light Screen + Tickle,
~Mirror Coat + Tickle,
~Mud Sport + Tickle,
~Haze + Double-Edge,
~Haze + Mimic,
~Mist + Double-Edge,
~Mist + Mimic,
~Tickle + Double-Edge,
~Tickle + Mimic,
~Confuse Ray + Haze + Hypnosis,
~Confuse Ray + Haze + Mist,
~Confuse Ray + Haze + Tickle,
~Confuse Ray + Hypnosis + Mist,
~Confuse Ray + Light Screen + Mud Sport,
~Confuse Ray + Mist + Mud Sport,
~Haze + Mist + Tickle,
~Hypnosis + Light Screen + Mist,
~Light Screen + Mist + Mud Sport,
~Mirror Coat + Mist + Mud Sport,
~Confuse Ray + Hypnosis + Double-Edge,
~Confuse Ray + Hypnosis + Mimic,
~Confuse Ray + Mirror Coat + Mud Sport + Double-Edge,
~Confuse Ray + Mirror Coat + Mud Sport + Mimic;

Milotic:
~Confuse Ray + DragonBreath,
~DragonBreath + Hypnosis,
~DragonBreath + Light Screen,
~DragonBreath + Mirror Coat,
~DragonBreath + Mud Sport,
~DragonBreath + Tickle,
~Haze + Light Screen,
~Haze + Mirror Coat,
~Hypnosis + Mirror Coat,
~Hypnosis + Mud Sport,
~Hypnosis + Tickle,
~Light Screen + Tickle,
~Mirror Coat + Tickle,
~Mud Sport + Tickle,
~Haze + Body Slam,
~Haze + Double-Edge,
~Haze + Mimic,
~Mist + Body Slam,
~Mist + Double-Edge,
~Mist + Mimic,
~Tickle + Body Slam,
~Tickle + Double-Edge,
~Tickle + Mimic,
~Confuse Ray + Haze + Hypnosis,
~Confuse Ray + Haze + Mist,
~Confuse Ray + Haze + Tickle,
~Confuse Ray + Hypnosis + Mist,
~Confuse Ray + Light Screen + Mud Sport,
~Confuse Ray + Mist + Mud Sport,
~Haze + Mist + Tickle,
~Hypnosis + Light Screen + Mist,
~Light Screen + Mist + Mud Sport,
~Mirror Coat + Mist + Mud Sport,
~Confuse Ray + Hypnosis + Body Slam,
~Confuse Ray + Hypnosis + Double-Edge,
~Confuse Ray + Hypnosis + Mimic,
~Confuse Ray + Mirror Coat + Mud Sport + Body Slam,
~Confuse Ray + Mirror Coat + Mud Sport + Double-Edge,
~Confuse Ray + Mirror Coat + Mud Sport + Mimic;
No changes. (nonintuitive legality note - Mud Sport Corsola legalizes Mud Sport + Light Screen + Mirror Coat)
 

Wild Eep

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Anorith, Armaldo

Code:
Anorith:
~Cross Poison + Curse,
~Cross Poison + Rapid Spin,
~Curse + Rapid Spin,
~Curse + Sand-Attack,
~Curse + Screech,
~Cross Poison + Body Slam,
~Cross Poison + Double-Edge,
~Cross Poison + Mimic,
~Curse + Body Slam,
~Curse + Double-Edge,
~Curse + Mimic,
~Sand-Attack + Body Slam,
~Sand-Attack + Double-Edge,
~Sand-Attack + Mimic,
~Screech + Body Slam,
~Screech + Double-Edge,
~Screech + Mimic;

Armaldo:
~Cross Poison + Curse,
~Cross Poison + Rapid Spin,
~Curse + Rapid Spin,
~Curse + Sand-Attack,
~Curse + Screech,
~Cross Poison + Body Slam,
~Cross Poison + Double-Edge,
~Cross Poison + Mimic,
~Cross Poison + Seismic Toss,
~Curse + Body Slam,
~Curse + Double-Edge,
~Curse + Mimic,
~Curse + Seismic Toss,
~Sand-Attack + Body Slam,
~Sand-Attack + Double-Edge,
~Sand-Attack + Mimic,
~Sand-Attack + Seismic Toss,
~Screech + Body Slam,
~Screech + Double-Edge,
~Screech + Mimic,
~Screech + Seismic Toss;
New HGSS egg move Curse.
 

Wild Eep

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Sableye

Code:
Sableye:
~Feint + Moonlight,
~Flatter + Moonlight,
~Flatter + Recover,
~Moonlight + Nasty Plot,
~Moonlight + Recover,
~Nasty Plot + Recover,
~Feint + Body Slam,
~Feint + Counter,
~Feint + Defense Curl,
~Feint + Double-Edge,
~Feint + DynamicPunch,
~Feint + Mega Kick,
~Feint + Mega Punch,
~Feint + Metronome,
~Feint + Mimic,
~Feint + Nightmare,
~Feint + Seismic Toss,
~Flatter + Body Slam,
~Flatter + Counter,
~Flatter + Defense Curl,
~Flatter + Double-Edge,
~Flatter + DynamicPunch,
~Flatter + Mega Kick,
~Flatter + Mega Punch,
~Flatter + Metronome,
~Flatter + Mimic,
~Flatter + Nightmare,
~Flatter + Seismic Toss,
~Nasty Plot + Body Slam,
~Nasty Plot + Counter,
~Nasty Plot + Defense Curl,
~Nasty Plot + Double-Edge,
~Nasty Plot + DynamicPunch,
~Nasty Plot + Mega Kick,
~Nasty Plot + Mega Punch,
~Nasty Plot + Metronome,
~Nasty Plot + Mimic,
~Nasty Plot + Nightmare,
~Nasty Plot + Seismic Toss,
~Feint + Helping Hand,
~Flatter + Helping Hand,
~Moonlight + Helping Hand,
~Nasty Plot + Helping Hand,
~Body Slam + [a]Stall,
~Counter + [a]Stall,
~Defense Curl + [a]Stall,
~Double-Edge + [a]Stall,
~DynamicPunch + [a]Stall,
~Mega Kick + [a]Stall,
~Mega Punch + [a]Stall,
~Metronome + [a]Stall,
~Mimic + [a]Stall,
~Nightmare + [a]Stall,
~Seismic Toss + [a]Stall,
~Helping Hand + [a]Stall;
New HGSS egg move Feint. Very valuable in Double Battles when used with Explosion. Metronome combinations were missed last time.
 

Wild Eep

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Surskit, Masquerain

Code:
Surskit:
~Foresight + Mind Reader,
~Mind Reader + Psybeam,
~Mud Shot + Psybeam,
~Foresight + Mud Sport,
~Hydro Pump + Mud Sport,
~Mind Reader + Mud Sport,
~Mud Shot + Mud Sport,
~Psybeam + Mud Sport,
~Mind Reader + Mud Shot + Double-Edge,
~Mind Reader + Mud Shot + Mimic;

Masquerain:
~Foresight + Mind Reader,
~Mind Reader + Psybeam,
~Mud Shot + Psybeam,
~Baton Pass + Nightmare,
~Foresight + Mud Sport,
~Hydro Pump + Mud Sport,
~Mind Reader + Mud Sport,
~Mud Shot + Mud Sport,
~Psybeam + Mud Sport,
~Mind Reader + Mud Shot + Double-Edge,
~Mind Reader + Mud Shot + Mimic,
~Mind Reader + Mud Shot + Nightmare;
HGSS Bug Bite tutor eliminated a number of previously-illegal combinations.
 
Remoraid, Octillery

Code:
Remoraid:
~Flail + Double-edge,
~Flail + Mimic,
~Flail + Defense Curl,
~Water Spout + Double-edge,
~Water Spout + Mimic,
~Water Spout + Defense Curl,
~Supersonic + Water Spout,
~Haze + Screech,
~Haze + Water Spout,
~Screech + Water Spout,
~Flail + Water Spout,
~Supersonic + Rock Blast + Double-edge,
~Supersonic + Rock Blast + Mimic,
~Supersonic + Rock Blast + Defense Curl,
~Haze + Rock Blast + Double-edge,
~Haze + Rock Blast + Mimic,
~Haze + Rock Blast + Defense Curl,
~[a]Sniper + Double-edge,
~[a]Sniper + Mimic,
~[a]Sniper + Defense Curl;
 
Octillery:
~Flail + Double-edge,
~Flail + Seismic Toss,
~Flail + Mimic,
~Flail + Defense Curl,
~Water Spout + Double-edge,
~Water Spout + Seismic Toss,
~Water Spout + Mimic,
~Water Spout + Defense Curl,
~Supersonic + Water Spout,
~Haze + Screech,
~Haze + Water Spout,
~Screech + Water Spout,
~Flail + Water Spout,
~[a]Sniper + Seismic Toss;
Added new Water Spout (HG/SS egg move) illegal combinations. Also removed Rock Blast + Flail + 3rd gen-only move, because Flail + 3rd gen-only move was already there, and neither Remoraid nor Octillery could learn Flail in the 3rd gen anyway.
 
Stantler

Code:
Stantler:
~Thrash + Body Slam,
~Thrash + Double-edge,
~Thrash + Mimic,
~Thrash + Nightmare,
~Double Kick + Body Slam,
~Double Kick + Double-edge,
~Double Kick + Mimic,
~Double Kick + Nightmare,
~Megahorn + Body Slam,
~Megahorn + Double-edge,
~Megahorn + Mimic,
~Megahorn + Nightmare,
~[a]Frisk + Body Slam,
~[a]Frisk + Double-edge,
~[a]Frisk + Mimic,
~[a]Frisk + Nightmare;
Added new Megahorn (HG/SS egg move) illegal combinations. The previous list also had Zen Headbutt + 3rd gen-only move, but Zen Headbutt is both a level-up move and a tutor move for Stantler as well as an egg move.
 

Wild Eep

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Sunkern, Sunflora

Code:
Sunkern:
~Curse + Encore,
~Curse + Nature Power,
~Encore + Nature Power,
~Sweet Scent + Double-Edge,
~Sweet Scent + Mimic,
~Double-Edge + [a]Solar Power,
~Mimic + [a]Solar Power;

Sunflora:
~Curse + Encore,
~Curse + Nature Power,
~Encore + Nature Power,
~Sweet Scent + Double-Edge,
~Sweet Scent + Mimic;
No changes.

Next: Spinarak, Ariados
 

Wild Eep

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Spinarak, Ariados

Code:
Spinarak:
~Baton Pass + SonicBoom,
~Disable + Pursuit,
~Disable + SonicBoom,
~Psybeam + Pursuit,
~Psybeam + SonicBoom,
~SonicBoom + Toxic Spikes,
~Toxic Spikes + Body Slam,
~Toxic Spikes + Double-Edge,
~Toxic Spikes + Mimic,
~Toxic Spikes + Snore,
~Baton Pass + Refresh,
~Disable + Refresh,
~Psybeam + Refresh,
~Psybeam + Refresh,
~SonicBoom + Refresh,
~Toxic Spikes + Refresh,
~Pursuit + SonicBoom + Body Slam,
~Pursuit + SonicBoom + Double-Edge,
~Pursuit + SonicBoom + Mimic,
~Pursuit + SonicBoom + Snore;

Ariados:
~Baton Pass + SonicBoom,
~Disable + Pursuit,
~Disable + SonicBoom,
~Psybeam + Pursuit,
~Psybeam + SonicBoom,
~SonicBoom + Toxic Spikes,
~Toxic Spikes + Body Slam,
~Toxic Spikes + Double-Edge,
~Toxic Spikes + Mimic,
~Toxic Spikes + Snore,
~Baton Pass + Refresh,
~Disable + Refresh,
~Psybeam + Refresh,
~Psybeam + Refresh,
~SonicBoom + Refresh,
~Toxic Spikes + Refresh,
~Pursuit + SonicBoom + Body Slam,
~Pursuit + SonicBoom + Double-Edge,
~Pursuit + SonicBoom + Mimic,
~Pursuit + SonicBoom + Snore;
Change count: zero.

Next: Ledyba/Ledian
 

Wild Eep

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Ledyba, Ledian

Code:
Ledyba:
~Bide + Psybeam,
~Encore + Psybeam,
~Encore + Screech,
~Encore + DynamicPunch,
~Encore + Mega Punch,
~Encore + Mimic,
~Screech + DynamicPunch,
~Screech + Mega Punch,
~Screech + Mimic,
~Refresh + Bide,
~Refresh + Encore,
~Refresh + Screech;

Ledian:
~Bide + Psybeam,
~Encore + Psybeam,
~Encore + Screech,
~Encore + DynamicPunch,
~Encore + Mega Punch,
~Encore + Mimic,
~Screech + DynamicPunch,
~Screech + Mega Punch,
~Screech + Mimic,
~Refresh + Bide,
~Refresh + Encore,
~Refresh + Screech;
Bug Bite tutor again.

EDIT: Reserving Chikorita line. It's a handful.
 
Wooper, Quagsire

Code:
Wooper:
~Counter + Double-edge,
~Counter + Mimic,
~Counter + DynamicPunch,
~Counter + Defense Curl,
~Encore + Double-edge,
~Encore + Mimic,
~Encore + DynamicPunch,
~Encore + Defense Curl,
~Double Kick + Double-edge,
~Double Kick + Mimic,
~Double Kick + DynamicPunch,
~Double Kick + Defense Curl,
~Recover + Double-edge,
~Recover + Mimic,
~Recover + DynamicPunch,
~Recover + Defense Curl;
 
Quagsire:
~Encore + Mega Punch,
~Encore + Mega Kick,
~Encore + Double-edge,
~Encore + Seismic Toss,
~Encore + Mimic,
~Encore + DynamicPunch,
~Encore + Defense Curl,
~Double Kick + Mega Punch,
~Double Kick + Mega Kick,
~Double Kick + Double-edge,
~Double Kick + Seismic Toss,
~Double Kick + Mimic,
~Double Kick + DynamicPunch,
~Double Kick + Defense Curl,
~Recover + Mega Punch,
~Recover + Mega Kick,
~Recover + Double-edge,
~Recover + Seismic Toss,
~Recover + Mimic,
~Recover + DynamicPunch,
~Recover + Defense Curl;
Added new Recover (HG/SS egg move) illegal combinations.

Wild Eep, you seem to be missing Power Swap + Mega Kick on your Shiftry. Now that I think about it, I'm sure why I thought to look at Shiftry...
 
Sentret, Furret

Code:
Sentret:
~Charm + Body Slam,
~Charm + Mimic,
~Charm + DynamicPunch,
~Covet + Body Slam,
~Covet + Mimic,
~Covet + DynamicPunch;
 
Furret:
~Charm + Body Slam,
~Charm + Mimic,
~Charm + DynamicPunch,
~Covet + Body Slam,
~Covet + Mimic,
~Covet + DynamicPunch;
No changes.
 
Dratini, Dragonair, Dragonite

Code:
Dratini:
~ExtremeSpeed + Light Screen,
~ExtremeSpeed + Mist,
~ExtremeSpeed + Haze,
~ExtremeSpeed + Supersonic,
~ExtremeSpeed + DragonBreath,
~ExtremeSpeed + Body Slam,
~ExtremeSpeed + Double-edge,
~ExtremeSpeed + Mimic,
~Light Screen + Haze,
~Light Screen + Supersonic,
~Light Screen + DragonBreath,
~Supersonic + DragonBreath,
~Mist + Haze + Supersonic,
~Supersonic + DragonBreath + Body Slam,
~Supersonic + DragonBreath + Double-edge,
~Supersonic + DragonBreath + Mimic;
 
Dragonair:
~ExtremeSpeed + Light Screen,
~ExtremeSpeed + Mist,
~ExtremeSpeed + Haze,
~ExtremeSpeed + Supersonic,
~ExtremeSpeed + DragonBreath,
~ExtremeSpeed + Body Slam,
~ExtremeSpeed + Double-edge,
~ExtremeSpeed + Mimic,
~Light Screen + Haze,
~Light Screen + Supersonic,
~Light Screen + DragonBreath,
~Supersonic + DragonBreath,
~Mist + Haze + Supersonic,
~Supersonic + DragonBreath + Body Slam,
~Supersonic + DragonBreath + Double-edge,
~Supersonic + DragonBreath + Mimic;
 
Dragonite:
~ExtremeSpeed + Light Screen,
~ExtremeSpeed + Mist,
~ExtremeSpeed + Haze,
~ExtremeSpeed + Supersonic,
~ExtremeSpeed + DragonBreath,
~ExtremeSpeed + Body Slam,
~ExtremeSpeed + Double-edge,
~ExtremeSpeed + Mimic,
~ExtremeSpeed + DynamicPunch,
~Light Screen + Haze,
~Light Screen + Supersonic,
~Light Screen + DragonBreath,
~Supersonic + DragonBreath,
~Mist + Haze + Supersonic,
~Supersonic + DragonBreath + Body Slam,
~Supersonic + DragonBreath + Double-edge,
~Supersonic + DragonBreath + Mimic,
~Supersonic + DragonBreath + DynamicPunch,
~Heal Bell + Light Screen,
~Heal Bell + Mist,
~Heal Bell + Haze,
~Heal Bell + Supersonic,
~Heal Bell + DragonBreath,
~Heal Bell + ExtremeSpeed;
Dratini's new egg move (ExtremeSpeed) is incompatible with any egg move and any 3rd-gen exclusive move, due to the fact that it can only get ExtremeSpeed from a special Dratini from the Dragons' Den. Also fixed some mistakes from the previous list: Mist + DragonBreath and Haze + DragonBreath are legal through Altaria, and Heal Bell + Mist was missed.
 
Whismur, Loudred, Exploud

Code:
Whismur:
~Smokescreen + Mega Punch,
~Smokescreen + Mega Kick,
~Smokescreen + Body Slam,
~Smokescreen + Double-edge,
~Smokescreen + Counter,
~Smokescreen + Seismic Toss,
~Smokescreen + Mimic,
~Smokescreen + DynamicPunch,
~Smokescreen + Psych Up,
~Smokescreen + Defense Curl,
~Endeavor + Mega Punch,
~Endeavor + Mega Kick,
~Endeavor + Body Slam,
~Endeavor + Double-edge,
~Endeavor + Counter,
~Endeavor + Seismic Toss,
~Endeavor + Mimic,
~Endeavor + DynamicPunch,
~Endeavor + Psych Up,
~Endeavor + Defense Curl,
~Hammer Arm + Mega Punch,
~Hammer Arm + Mega Kick,
~Hammer Arm + Body Slam,
~Hammer Arm + Double-edge,
~Hammer Arm + Counter,
~Hammer Arm + Seismic Toss,
~Hammer Arm + Mimic,
~Hammer Arm + DynamicPunch,
~Hammer Arm + Psych Up,
~Hammer Arm + Defense Curl,
~Teeter Dance + Take Down,
~Teeter Dance + Extrasensory,
~Teeter Dance + SmellingSalt,
~Teeter Dance + Smokescreen,
~Teeter Dance + Endeavor,
~Teeter Dance + Hammer Arm;
 
Loudred:
~Smokescreen + Mega Punch,
~Smokescreen + Mega Kick,
~Smokescreen + Body Slam,
~Smokescreen + Double-edge,
~Smokescreen + Counter,
~Smokescreen + Seismic Toss,
~Smokescreen + Mimic,
~Smokescreen + DynamicPunch,
~Smokescreen + Psych Up,
~Smokescreen + Defense Curl,
~Endeavor + Mega Punch,
~Endeavor + Mega Kick,
~Endeavor + Body Slam,
~Endeavor + Double-edge,
~Endeavor + Counter,
~Endeavor + Seismic Toss,
~Endeavor + Mimic,
~Endeavor + DynamicPunch,
~Endeavor + Psych Up,
~Endeavor + Defense Curl,
~Hammer Arm + Mega Punch,
~Hammer Arm + Mega Kick,
~Hammer Arm + Body Slam,
~Hammer Arm + Double-edge,
~Hammer Arm + Counter,
~Hammer Arm + Seismic Toss,
~Hammer Arm + Mimic,
~Hammer Arm + DynamicPunch,
~Hammer Arm + Psych Up,
~Hammer Arm + Defense Curl,
~Teeter Dance + Take Down,
~Teeter Dance + Extrasensory,
~Teeter Dance + SmellingSalt,
~Teeter Dance + Smokescreen,
~Teeter Dance + Endeavor,
~Teeter Dance + Hammer Arm;
 
Exploud:
~Smokescreen + Mega Punch,
~Smokescreen + Mega Kick,
~Smokescreen + Body Slam,
~Smokescreen + Double-edge,
~Smokescreen + Counter,
~Smokescreen + Seismic Toss,
~Smokescreen + Mimic,
~Smokescreen + DynamicPunch,
~Smokescreen + Psych Up,
~Smokescreen + Defense Curl,
~Endeavor + Mega Punch,
~Endeavor + Mega Kick,
~Endeavor + Body Slam,
~Endeavor + Double-edge,
~Endeavor + Counter,
~Endeavor + Seismic Toss,
~Endeavor + Mimic,
~Endeavor + DynamicPunch,
~Endeavor + Psych Up,
~Endeavor + Defense Curl,
~Hammer Arm + Mega Punch,
~Hammer Arm + Mega Kick,
~Hammer Arm + Body Slam,
~Hammer Arm + Double-edge,
~Hammer Arm + Counter,
~Hammer Arm + Seismic Toss,
~Hammer Arm + Mimic,
~Hammer Arm + DynamicPunch,
~Hammer Arm + Psych Up,
~Hammer Arm + Defense Curl,
~Teeter Dance + Take Down,
~Teeter Dance + Extrasensory,
~Teeter Dance + SmellingSalt,
~Teeter Dance + Smokescreen,
~Teeter Dance + Endeavor,
~Teeter Dance + Hammer Arm;
Added new Hammer Arm (HG/SS egg move) illegal combinations.
 
Spinda

Code:
Spinda:
~Fake Out + Mega Punch,
~Fake Out + Mega Kick,
~Fake Out + Body Slam,
~Fake Out + Counter,
~Fake Out + Seismic Toss,
~Fake Out + Mimic,
~Fake Out + Metronome,
~Fake Out + DynamicPunch,
~Fake Out + Defense Curl,
~Fake Out + Nightmare,
~Psycho Cut + Mega Punch,
~Psycho Cut + Mega Kick,
~Psycho Cut + Body Slam,
~Psycho Cut + Counter,
~Psycho Cut + Seismic Toss,
~Psycho Cut + Mimic,
~Psycho Cut + Metronome,
~Psycho Cut + DynamicPunch,
~Psycho Cut + Defense Curl,
~Psycho Cut + Nightmare,
~Role Play + Mega Punch,
~Role Play + Mega Kick,
~Role Play + Body Slam,
~Role Play + Counter,
~Role Play + Seismic Toss,
~Role Play + Mimic,
~Role Play + Metronome,
~Role Play + DynamicPunch,
~Role Play + Defense Curl,
~Role Play + Nightmare, 
~Sing + Encore,
~Sing + Assist,
~Sing + Disable,
~Sing + Baton Pass,
~Sing + Wish,
~Sing + Trick,
~Sing + Smellingsalt,
~Sing + Fake Out,
~Sing + Psycho Cut,
~[a]Tangled Feet + Mega Punch,
~[a]Tangled Feet + Mega Kick,
~[a]Tangled Feet + Body Slam,
~[a]Tangled Feet + Counter,
~[a]Tangled Feet + Seismic Toss,
~[a]Tangled Feet + Mimic,
~[a]Tangled Feet + Metronome,
~[a]Tangled Feet + DynamicPunch,
~[a]Tangled Feet + Defense Curl,
~[a]Tangled Feet + Nightmare,
~[a]Tangled Feet + Sing;
Removed all instances of Role Play (HG/SS tutor move). Also, [a]Tangled Feet + Sing was missed last time.

EDIT: Added back Role Play combinations, because Serebii.net lied to me. Thanks, Wild Eep!
 
Seel, Dewgong

Code:
Seel:
~Stockpile + Body Slam,
~Stockpile + Double-edge,
~Stockpile + Mimic,
~Swallow + Body Slam,
~Swallow + Double-edge,
~Swallow + Mimic,
~Spit Up + Body Slam,
~Spit Up + Double-edge,
~Spit Up + Mimic,
~Helping Hand + Lick,
~Helping Hand + Perish Song,
~Helping Hand + Disable,
~Helping Hand + Horn Drill,
~Helping Hand + Slam,
~Helping Hand + Fake Out,
~Helping Hand + Icicle Spear,
~Helping Hand + Stockpile,
~Helping Hand + Swallow,
~Helping Hand + Spit Up,
~[a]Hydration + Body Slam,
~[a]Hydration + Double-edge,
~[a]Hydration + Mimic,
~[a]Hydration + Helping Hand;
 
Dewgong:
~Stockpile + Body Slam,
~Stockpile + Double-edge,
~Stockpile + Mimic,
~Swallow + Body Slam,
~Swallow + Double-edge,
~Swallow + Mimic,
~Spit Up + Body Slam,
~Spit Up + Double-edge,
~Spit Up + Mimic,
~Helping Hand + Lick,
~Helping Hand + Perish Song,
~Helping Hand + Disable,
~Helping Hand + Horn Drill,
~Helping Hand + Slam,
~Helping Hand + Fake Out,
~Helping Hand + Icicle Spear,
~Helping Hand + Stockpile,
~Helping Hand + Swallow,
~Helping Hand + Spit Up;
Added new Stockpile, Swallow and Spit Up (HG/SS egg moves) illegal combinations.
 

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Goldeen, Seaking

Code:
Goldeen:
~Body Slam + Haze,
~Body Slam + Psybeam,
~Haze + Mud Sport,
~Mud Sport + Psybeam,
~Body Slam + Double-Edge,
~Body Slam + Mimic,
~Haze + Hydro Pump + Psybeam,
~Hydro Pump + Psybeam + Double-Edge,
~Hydro Pump + Psybeam + Mimic;

Seaking:
~Body Slam + Haze,
~Body Slam + Psybeam,
~Haze + Mud Sport,
~Mud Sport + Psybeam,
~Body Slam + Double-Edge,
~Body Slam + Mimic,
~Haze + Hydro Pump + Psybeam,
~Hydro Pump + Psybeam + Double-Edge,
~Hydro Pump + Psybeam + Mimic;
New HGSS egg move Body Slam.

Updated to include changes mohaji hasn't added yet, and we're finishing up the list now.
 

Wild Eep

pet pet pet
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Chikorita, Bayleef, Meganium

Code:
Chikorita:
~Flail + GrassWhistle,
~Flail + Leech Seed,
~GrassWhistle + Wring Out,
~Leaf Storm + Double-Edge,
~Leaf Storm + Mimic,
~Wring Out + Double-Edge,
~Wring Out + Mimic,
~Flail + Frenzy Plant,
~GrassWhistle + Frenzy Plant,
~Ingrain + Frenzy Plant,
~Leaf Storm + Frenzy Plant,
~Leech Seed + Frenzy Plant,
~Nature Power + Frenzy Plant,
~Vine Whip + Frenzy Plant,
~Wring Out + Frenzy Plant,
~Counter + Flail + Leaf Storm,
~Counter + Flail + Wring Out,
~Counter + GrassWhistle + Leaf Storm,
~Counter + GrassWhistle + Nature Power,
~Counter + Ingrain + Leaf Storm,
~Counter + Ingrain + Wring Out,
~Counter + Leaf Storm + Nature Power,
~Counter + Leaf Storm + Vine Whip,
~Counter + Leaf Storm + Wring Out,
~Counter + Leech Seed + Wring Out,
~Counter + Nature Power + Wring Out,
~Counter + Vine Whip + Wring Out,
~Flail + Leaf Storm + Nature Power,
~GrassWhistle + Nature Power + Double-Edge,
~GrassWhistle + Nature Power + Mimic,
~Counter + GrassWhistle + Ingrain + Vine Whip,
~GrassWhistle + Ingrain + Vine Whip + Double-Edge,
~GrassWhistle + Ingrain + Vine Whip + Mimic;

Bayleef:
~Flail + GrassWhistle,
~Flail + Leech Seed,
~GrassWhistle + Wring Out,
~Leaf Storm + Double-Edge,
~Leaf Storm + Mimic,
~Wring Out + Double-Edge,
~Wring Out + Mimic,
~Flail + Frenzy Plant,
~GrassWhistle + Frenzy Plant,
~Ingrain + Frenzy Plant,
~Leaf Storm + Frenzy Plant,
~Leech Seed + Frenzy Plant,
~Nature Power + Frenzy Plant,
~Vine Whip + Frenzy Plant,
~Wring Out + Frenzy Plant,
~Counter + Flail + Leaf Storm,
~Counter + Flail + Wring Out,
~Counter + GrassWhistle + Leaf Storm,
~Counter + GrassWhistle + Nature Power,
~Counter + Ingrain + Leaf Storm,
~Counter + Ingrain + Wring Out,
~Counter + Leaf Storm + Nature Power,
~Counter + Leaf Storm + Vine Whip,
~Counter + Leaf Storm + Wring Out,
~Counter + Leech Seed + Wring Out,
~Counter + Nature Power + Wring Out,
~Counter + Vine Whip + Wring Out,
~Flail + Leaf Storm + Nature Power,
~GrassWhistle + Nature Power + Double-Edge,
~GrassWhistle + Nature Power + Mimic,
~Counter + GrassWhistle + Ingrain + Vine Whip,
~GrassWhistle + Ingrain + Vine Whip + Double-Edge,
~GrassWhistle + Ingrain + Vine Whip + Mimic;

Meganium:
~Flail + GrassWhistle,
~Flail + Leech Seed,
~GrassWhistle + Wring Out,
~Leaf Storm + Double-Edge,
~Leaf Storm + Mimic,
~Wring Out + Double-Edge,
~Wring Out + Mimic,
~Counter + Flail + Leaf Storm,
~Counter + Flail + Wring Out,
~Counter + GrassWhistle + Leaf Storm,
~Counter + GrassWhistle + Nature Power,
~Counter + Ingrain + Leaf Storm,
~Counter + Ingrain + Wring Out,
~Counter + Leaf Storm + Nature Power,
~Counter + Leaf Storm + Vine Whip,
~Counter + Leaf Storm + Wring Out,
~Counter + Leech Seed + Wring Out,
~Counter + Nature Power + Wring Out,
~Counter + Vine Whip + Wring Out,
~Flail + Leaf Storm + Nature Power,
~GrassWhistle + Nature Power + Double-Edge,
~GrassWhistle + Nature Power + Mimic,
~Counter + GrassWhistle + Ingrain + Vine Whip,
~GrassWhistle + Ingrain + Vine Whip + Double-Edge,
~GrassWhistle + Ingrain + Vine Whip + Mimic;
No changes.

At this point, we've assembled the entirety of the Pokemon that should have illegal combinations.

We should have a method for checking everything over at least once more, but I just got hit with surprise schoolwork. For now, I advise making sure that 3rd-gen-only tutors are properly accounted for (like make sure we didn't miss something that learns Nightmare without our knowing) and that everything in the no-illegal-combos list actually should be there (a new addition since Plat was Bonsly, which had all illegal combos cleared when the Headbutt tutor was released).

EDIT: Good catch TotalPotato! I went into autopilot assuming Counter + Wring Out + everything was illegal! (Only Lickitung can supply Counter + Wring Out, and it can't supply anything else)
 

Wild Eep

pet pet pet
is a Forum Moderatoris a Senior Staff Member Alumnusis a Researcher Alumnus
*snip*
Spinda illegal combinations were here
*snip*
Removed all instances of Role Play (HG/SS tutor move).
The sources I'm reading indicate Spinda can't actually learn Role Play from the HGSS tutor (I ran into this problem myself with Dunsparce and Magic Coat - I thought one source said it did, and I asked another user to verify, but when I reread the aforementioned source, I was actually mistaken, and so, apparently, was the other user).

I still don't have the time to run a full check-over on all these lists, but if anything occurs to me (like the above), I will share it.
 

Wild Eep

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Cacnea, Cacturne

Code:
Cacnea:
~Acid + GrassWhistle,
~Acid + Nasty Plot,
~Acid + SmellingSalt,
~DynamicPunch + Magical Leaf,
~GrassWhistle + Nasty Plot,
~GrassWhistle + SmellingSalt,
~GrassWhistle + Teeter Dance,
~Magical Leaf + SmellingSalt,
~Nasty Plot + Teeter Dance,
~Magical Leaf + Body Slam,
~Magical Leaf + Double-Edge,
~Magical Leaf + Mega Punch,
~Magical Leaf + Mimic,
~Magical Leaf + Seismic Toss,
~Nasty Plot + Body Slam,
~Nasty Plot + Double-Edge,
~Nasty Plot + Mega Punch,
~Nasty Plot + Mimic,
~Nasty Plot + Seismic Toss,
~SmellingSalt + Body Slam,
~SmellingSalt + Double-Edge,
~SmellingSalt + Mega Punch,
~SmellingSalt + Mimic,
~SmellingSalt + Seismic Toss,
~Acid + Encore,
~GrassWhistle + Encore,
~Magical Leaf + Encore,
~Nasty Plot + Encore,
~SmellingSalt + Encore,
~Teeter Dance + Encore,
~Acid + Counter + Magical Leaf,
~Counter + Magical Leaf + Nasty Plot,
~Counter + Magical Leaf + Teeter Dance;

Cacturne:
~Acid + GrassWhistle,
~Acid + Nasty Plot,
~Acid + SmellingSalt,
~DynamicPunch + Magical Leaf,
~GrassWhistle + Nasty Plot,
~GrassWhistle + SmellingSalt,
~GrassWhistle + Teeter Dance,
~Magical Leaf + SmellingSalt,
~Nasty Plot + Teeter Dance,
~Magical Leaf + Body Slam,
~Magical Leaf + Double-Edge,
~Magical Leaf + Mega Kick,
~Magical Leaf + Mega Punch,
~Magical Leaf + Mimic,
~Magical Leaf + Seismic Toss,
~Nasty Plot + Body Slam,
~Nasty Plot + Double-Edge,
~Nasty Plot + Mega Kick,
~Nasty Plot + Mega Punch,
~Nasty Plot + Mimic,
~Nasty Plot + Seismic Toss,
~SmellingSalt + Body Slam,
~SmellingSalt + Double-Edge,
~SmellingSalt + Mega Kick,
~SmellingSalt + Mega Punch,
~SmellingSalt + Mimic,
~SmellingSalt + Seismic Toss,
~Acid + Encore,
~GrassWhistle + Encore,
~Magical Leaf + Encore,
~Nasty Plot + Encore,
~SmellingSalt + Encore,
~Teeter Dance + Encore,
~Acid + Counter + Magical Leaf,
~Counter + Magical Leaf + Nasty Plot,
~Counter + Magical Leaf + Teeter Dance;
I redid Cacnea because I thought there was more wrong with the original list than Counter + GrassWhistle + Magical Leaf being listed as illegal (Chikorita can provide Counter (3rd tutor/egg) + GrassWhistle (3rd egg) + Magical Leaf (4th level-up) at the same time). Since I didn't figure out that this was the only mistake until I was almost done (I temporarily forgot about Teeter Dance Bellsprout!), I might as well save TotalPotato some work.
 
Thanks for catching Counter + GrassWhistle + Magical Leaf being legal, Wild Eep! However, although you said that you didn't see any other mistakes in my list, you changed some other things that I have to question - I don't see how Acid + Counter + Magical Leaf is legal, and Acid + DynamicPunch + Teeter Dance is legal through Teeter Dance Bellsprout breeding with Cacnea in the 3rd gen, and Cacnea learning DynamicPunch via 3rd gen move tutor.

If the Counter + GrassWhistle + Magical Leaf thing was the only mistake, I've fixed that in my list now.

Also, I'm not checking things over right now because I'm revising for exams, but I'll be able to check lists once they're over (although Christmas might get in the way a little).
 
Yeah, forget what I just said. I figured I had time to check for moves that could be learned last gen/in a previous form + new egg move combinations.

Charmander: Needs Rage + Crunch, Rage + Dragon Rush, AncientPower + Dragon Dance + Rage, AncientPower + Outrage + Rage, Beat Up + Outrage + Rage, Belly Drum + Outrage + Rage

Charmeleon: Needs Rage + Crunch, Rage + Dragon Rush, AncientPower + Dragon Dance + Rage, AncientPower + Outrage + Rage, Beat Up + Outrage + Rage, Belly Drum + Outrage + Rage

Charizard: Needs Rage + Crunch, Rage + Dragon Rush, AncientPower + Dragon Dance + Rage (also, it has AncientPower + Counter + Dragon Dance + Metal Claw listed twice)

Victreebel: Needs Wring Out + Body Slam (and Magical Leaf + Reflect + Body Slam)

Mr. Mime: Needs Tickle + Body Slam, Tickle + Counter, Tickle + Double-edge, Tickle + Mega Kick, Tickle + Mega Punch, Tickle + Metronome, Tickle + Nightmare, Tickle + Seismic Toss

Snorlax: (Missing comma after Pursuit + Covet)
 

Wild Eep

pet pet pet
is a Forum Moderatoris a Senior Staff Member Alumnusis a Researcher Alumnus
Yeah, forget what I just said. I figured I had time to check for moves that could be learned last gen/in a previous form + new egg move combinations.

Charmander: Needs Rage + Crunch, Rage + Dragon Rush, AncientPower + Dragon Dance + Rage, AncientPower + Outrage + Rage, Beat Up + Outrage + Rage, Belly Drum + Outrage + Rage

Charmeleon: Needs Rage + Crunch, Rage + Dragon Rush, AncientPower + Dragon Dance + Rage, AncientPower + Outrage + Rage, Beat Up + Outrage + Rage, Belly Drum + Outrage + Rage

Charizard: Needs Rage + Crunch, Rage + Dragon Rush, AncientPower + Dragon Dance + Rage (also, it has AncientPower + Counter + Dragon Dance + Metal Claw listed twice)

Victreebel: Needs Wring Out + Body Slam (and Magical Leaf + Reflect + Body Slam)

Mr. Mime: Needs Tickle + Body Slam, Tickle + Counter, Tickle + Double-edge, Tickle + Mega Kick, Tickle + Mega Punch, Tickle + Metronome, Tickle + Nightmare, Tickle + Seismic Toss

Snorlax: (Missing comma after Pursuit + Covet)
Thanks for your feedback! I will fix everything! (I can't believe I missed Charmander stopping learning Rage - I thought I was thorough about the Pokemon that stop learning moves in the transition from the 3rd gen to the 4th)

Also adding Flare Blitz + Rage for Charmander and Charmeleon. FB calls for breeding with a 4th gen Charizard, while Rage calls for being in RSE.

Also also, I did the exact same doubletake regarding Acid + Teeter Dance + Counter/DynamicPunch. You have to teach the Cacnea after the moves are bred! :-)
 
That wasn't a double take - the "forget what I just said" bit was regarding me saying that I wouldn't be checking anything for a while. Unless I misunderstood what you were saying? Everything else I said in that post stands.
 

Wild Eep

pet pet pet
is a Forum Moderatoris a Senior Staff Member Alumnusis a Researcher Alumnus
That wasn't a double take - the "forget what I just said" bit was regarding me saying that I wouldn't be checking anything for a while. Unless I misunderstood what you were saying? Everything else I said in that post stands.
Those were typos, heh. I think I had both combos listed at one time, and I accidentally removed Acid + Counter + Magical Leaf instead of Acid + DynamicPunch + Teeter Dance. My analysis suggests Acid + Counter can only be done by breeding Acid on a Cacnea in the 3rd gen and tutoring Counter on it, making that combo totally illegal with 4th-gen only egg moves like Magical Leaf.

Anyway, I think *I* misunderstood what *you* were saying.
 

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